08823f5d5b
Signatures were split into 4 APIs before (gl, glcore, gles1, gles2). However, gles2 contains bindings for both version 2.0 and 3.0. The version information is now maintained, which allows us to cut down on the number of generated enumerations.
214 lines
8.4 KiB
C#
214 lines
8.4 KiB
C#
//
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// Copyright (C) 2009 the Open Toolkit (http://www.opentk.com)
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//
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// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to
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// permit persons to whom the Software is furnished to do so, subject to
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// the following conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Xml;
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using System.Xml.Linq;
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using Mono.Options;
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namespace CHeaderToXML
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{
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class EnumTokenComparer : IEqualityComparer<XNode>
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{
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public bool Equals(XNode a, XNode b)
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{
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var a_attr = ((XElement)a).Attribute("name") ?? ((XElement)a).Attribute("token");
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var b_attr = ((XElement)b).Attribute("name") ?? ((XElement)b).Attribute("token");
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return a_attr.Value == b_attr.Value;
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}
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public int GetHashCode(XNode a)
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{
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XElement e = (XElement)a;
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if (e.Name == "enum" || e.Name == "token" || e.Name == "function")
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{
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return ((XElement)a).Attribute("name").Value.GetHashCode() ^ e.Name.LocalName.GetHashCode();
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}
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else if (e.Name == "use")
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{
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return ((XElement)a).Attribute("token").Value.GetHashCode();
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}
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else
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{
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throw new InvalidOperationException(String.Format(
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"Unknown element type: {0}", e));
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}
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}
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}
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enum HeaderType
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{
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Header,
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Spec,
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Xml
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}
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class EntryPoint
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{
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static void Main(string[] args)
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{
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try
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{
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bool showHelp = false;
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string prefix = "gl";
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string version = null;
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string path = null;
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HeaderType type = HeaderType.Header;
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OptionSet opts = new OptionSet
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{
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{ "p=", "The {PREFIX} to remove from parsed functions and constants. " +
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"Defaults to \"" + prefix + "\".",
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v => prefix = v },
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{ "v:", "The {VERSION} of the headers being parsed.",
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v => version = v },
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{ "t:", "The {TYPE} of the headers being parsed.",
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v => type = (HeaderType)Enum.Parse(typeof(HeaderType), v, true) },
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{ "o:", "The {PATH} to the output file.",
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v => path = v },
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{ "?|h|help", "Show this message and exit.",
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v => showHelp = v != null },
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};
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var headers = opts.Parse(args);
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var app = Path.GetFileName(Environment.GetCommandLineArgs()[0]);
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if (showHelp)
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{
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Console.WriteLine("usage: {0} -p:PREFIX -v:VERSION -t:TYPE HEADERS", app);
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Console.WriteLine();
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Console.WriteLine("Options:");
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opts.WriteOptionDescriptions(Console.Out);
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Console.WriteLine();
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Console.WriteLine("HEADERS are the header files to parse into XML.");
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return;
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}
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if (prefix == null)
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{
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Console.WriteLine("{0}: missing required parameter -p.", app);
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Console.WriteLine("Use '{0} --help' for usage.", app);
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return;
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}
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Parser parser =
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type == HeaderType.Header ? new ESCLParser { Prefix = prefix, Version = version } :
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type == HeaderType.Spec ? new GLParser { Prefix = prefix, Version = version } :
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type == HeaderType.Xml ? new GLXmlParser { Prefix = prefix, Version = version } :
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(Parser)null;
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var sigs = headers.Select(h => parser.Parse(h)).ToList();
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// Merge any duplicate enum entries (in case an enum is declared
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// in multiple files with different entries in each file).
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var entries = MergeDuplicates(sigs);
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SortTokens(entries);
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var settings = new XmlWriterSettings();
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settings.Indent = true;
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settings.Encoding = System.Text.Encoding.UTF8;
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TextWriter out_stream = null;
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if (path == null)
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{
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out_stream = Console.Out;
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Console.OutputEncoding = System.Text.Encoding.UTF8;
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}
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else
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{
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out_stream = new StreamWriter(path, false);
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}
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using (var writer = XmlWriter.Create(out_stream, settings))
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{
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var output = new XElement("signatures",
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new XAttribute("version", parser is GLXmlParser ? "2" : "1"));
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foreach (var api in sigs.SelectMany(s => s))
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{
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output.Add(
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new XElement("add",
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new XAttribute("name", api.Attribute("name").Value),
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api.Attribute("version") != null ? new XAttribute("version", api.Attribute("version").Value) : null,
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api.Elements()
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.OrderBy(s => s.Name.LocalName)
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.ThenBy(s => (string)s.Attribute("value") ?? String.Empty)
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.ThenBy(s => (string)s.Attribute("name") ?? String.Empty)
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.ThenBy(s => (string)s.Attribute("version") ?? String.Empty)
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.ThenBy(s => (string)s.Attribute("extension") ?? String.Empty)
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));
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}
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output.WriteTo(writer);
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writer.Flush();
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writer.Close();
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}
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out_stream.Dispose();
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}
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finally
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{
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Console.WriteLine();
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if (Debugger.IsAttached)
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{
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Console.WriteLine("Press any key to continue...");
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Console.ReadKey(true);
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}
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}
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}
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private static void SortTokens(Dictionary<string, XElement> entries)
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{
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foreach (var e in entries)
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{
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if (e.Value.Name.LocalName != "enum")
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continue;
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var tokens = e.Value.Elements()
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.OrderBy(t => (string)t.Attribute("name"))
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.ToList();
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e.Value.RemoveNodes();
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e.Value.Add(tokens);
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}
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}
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private static Dictionary<string, XElement> MergeDuplicates(IEnumerable<IEnumerable<XElement>> sigs)
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{
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var entries = new Dictionary<string, XElement>();
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foreach (var e in sigs.SelectMany(s => s))
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{
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var name = (string)e.Attribute("name") ?? "";
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var version = (string)e.Attribute("version") ?? "";
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var key = name + version;
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if (entries.ContainsKey(key))
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{
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var p = entries[key];
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var curTokens = p.Nodes().ToList();
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p.RemoveNodes();
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p.Add(curTokens.Concat(e.Nodes()).Distinct(new EnumTokenComparer()));
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}
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else
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{
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entries.Add(key, e);
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}
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}
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return entries;
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}
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}
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}
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