87 lines
3.9 KiB
XML
87 lines
3.9 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
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"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
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<refentry id="glLoadName">
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<refmeta>
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<refmetainfo>
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<copyright>
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<year>1991-2006</year>
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<holder>Silicon Graphics, Inc.</holder>
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</copyright>
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</refmetainfo>
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<refentrytitle>glLoadName</refentrytitle>
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<manvolnum>3G</manvolnum>
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</refmeta>
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<refnamediv>
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<refname>glLoadName</refname>
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<refpurpose>load a name onto the name stack</refpurpose>
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</refnamediv>
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<refsynopsisdiv><title>C Specification</title>
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<funcsynopsis>
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<funcprototype>
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<funcdef>void <function>glLoadName</function></funcdef>
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<paramdef>GLuint <parameter>name</parameter></paramdef>
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</funcprototype>
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</funcsynopsis>
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</refsynopsisdiv>
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<refsect1 id="parameters"><title>Parameters</title>
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<variablelist>
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<varlistentry>
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<term><parameter>name</parameter></term>
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<listitem>
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<para>
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Specifies a name that will replace the top value on the name stack.
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</para>
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</listitem>
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</varlistentry>
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</variablelist>
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</refsect1>
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<refsect1 id="description"><title>Description</title>
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<para>
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The name stack is used during selection mode to allow sets of rendering
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commands to be uniquely identified.
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It consists of an ordered set of unsigned integers and is initially empty.
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</para>
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<para>
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<function>glLoadName</function> causes <parameter>name</parameter> to replace the value on the top of the name stack.
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</para>
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<para>
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The name stack is always empty while the render mode is not <constant>GL_SELECT</constant>.
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Calls to <function>glLoadName</function> while the render mode is not <constant>GL_SELECT</constant> are ignored.
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</para>
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</refsect1>
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<refsect1 id="errors"><title>Errors</title>
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<para>
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<constant>GL_INVALID_OPERATION</constant> is generated if <function>glLoadName</function> is called while the
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name stack is empty.
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</para>
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<para>
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<constant>GL_INVALID_OPERATION</constant> is generated if <function>glLoadName</function> is executed between
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the execution of <citerefentry><refentrytitle>glBegin</refentrytitle></citerefentry> and the corresponding execution of <citerefentry><refentrytitle>glEnd</refentrytitle></citerefentry>.
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</para>
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</refsect1>
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<refsect1 id="associatedgets"><title>Associated Gets</title>
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<para>
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<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_NAME_STACK_DEPTH</constant>
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</para>
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<para>
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<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_MAX_NAME_STACK_DEPTH</constant>
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</para>
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</refsect1>
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<refsect1 id="seealso"><title>See Also</title>
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<para>
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<citerefentry><refentrytitle>glInitNames</refentrytitle></citerefentry>,
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<citerefentry><refentrytitle>glPushName</refentrytitle></citerefentry>,
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<citerefentry><refentrytitle>glRenderMode</refentrytitle></citerefentry>,
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<citerefentry><refentrytitle>glSelectBuffer</refentrytitle></citerefentry>
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</para>
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</refsect1>
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<refsect1 id="Copyright"><title>Copyright</title>
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<para>
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Copyright <trademark class="copyright"></trademark> 1991-2006
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Silicon Graphics, Inc. This document is licensed under the SGI
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Free Software B License. For details, see
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<ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
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</para>
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</refsect1>
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</refentry>
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