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Audio
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Marked int* overloads as non CLS-compliant.
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2010-10-28 09:00:23 +00:00 |
Compute
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Disabled OpenCL bindings (#define EXPERIMENTAL in project options to re-enable).
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2010-10-03 13:19:05 +00:00 |
Graphics
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Refactored and simplified DisplayDevice detection (devices are now stored in the platform-specific drivers instead of the frontend).
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2010-11-21 20:16:18 +00:00 |
Input
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* Input/Mouse.cs:
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2010-11-23 17:17:13 +00:00 |
Math
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Fixed issue [#1895]: "Vector3d.Equals(object obj) defined in terms of Vector3, not Vector3d".
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2010-11-21 10:54:11 +00:00 |
Platform
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[Win32] Implemented Mouse.SetPosition via SetCursorPos. This was refreshingly simple, the function works exactly as expected! (unlike XWarpPointer on X11)
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2010-11-23 22:10:49 +00:00 |
Properties
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All projects now read common AssemblyInfo items from GlobalAssemblyInfo.cs. The various AssemblyInfo.cs files now only contain project-specific information. Assembly versions are now controlled by Build.UpdateVersion.
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2010-10-04 21:37:33 +00:00 |
AutoGeneratedAttribute.cs
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Fixed line endings and set svn:eol-style to native and svn:mime-type to text/plain for .cs files.
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2009-09-03 19:01:11 +00:00 |
BindingsBase.cs
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Renamed internal BindingsBase.LoadAll/Load methods to LoadEntryPoints/LoadEntryPoint, in order to avoid name clashes with the static GL.LoadAll() method.
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2009-11-04 16:49:56 +00:00 |
BlittableValueType.cs
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Synced trunk with 1.0 branch.
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2010-10-02 18:52:34 +00:00 |
Configuration.cs
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Synced trunk with 1.0 branch.
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2009-11-16 18:45:41 +00:00 |
ContextHandle.cs
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Normalize line endings and set the mime-type=text/plain and eol-style=native properties on all files.
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2009-02-22 10:43:35 +00:00 |
DisplayDevice.cs
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Refactored and simplified DisplayDevice detection (devices are now stored in the platform-specific drivers instead of the frontend).
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2010-11-21 20:16:18 +00:00 |
DisplayIndex.cs
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Refactored and simplified DisplayDevice detection (devices are now stored in the platform-specific drivers instead of the frontend).
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2010-11-21 20:16:18 +00:00 |
DisplayResolution.cs
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Fixed spelling of hertz and fps. Fixes issue [#1333]: "Spelling of SI units in documentation and captions". Patch by iRBiS.
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2009-11-06 16:46:28 +00:00 |
Exceptions.cs
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Fixed a large amount of documentation warnings.
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2009-06-04 11:22:20 +00:00 |
FrameEventArgs.cs
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Fixed line endings and set svn:eol-style to native and svn:mime-type to text/plain for .cs files.
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2009-09-03 19:01:11 +00:00 |
GameWindow.cs
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Fixed potential race condition when raising events: an event might be modified to null after the null check and before being raised.
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2010-10-28 09:37:57 +00:00 |
GameWindowFlags.cs
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Fixed license header.
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2009-07-18 08:24:45 +00:00 |
IGameWindow.cs
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Marked IGameWindow as public.
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2009-09-26 21:34:19 +00:00 |
INativeWindow.cs
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Added KeyDown and KeyUp events.
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2010-11-08 21:48:00 +00:00 |
KeyPressEventArgs.cs
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Made KeyChar property setter internal instead of private. Useful for reusing KeyPressEventArgs structures (instead of allocating a new one on each and every character event).
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2009-09-26 21:55:23 +00:00 |
Minimal.cs
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Provide dummy implementations for classes not available on the iPhone.
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2009-10-24 10:35:15 +00:00 |
NativeWindow.cs
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Added KeyDown and KeyUp events.
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2010-11-08 21:48:00 +00:00 |
OpenTK.csproj
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* OpenTK.csproj:
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2010-11-22 15:57:26 +00:00 |
OpenTK.dll.config
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Backported bugfixes from 1.0 branch.
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2010-02-03 19:04:42 +00:00 |
Toolkit.cs
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Added Toolkit.Init() method that can be used to configure the underlying platform correctly when using OpenTK along with other toolkits (e.g. OpenTK+GTK# on X, where GTK# does not initialize threads).
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2009-11-04 09:46:45 +00:00 |
WindowBorder.cs
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Revert WindowBorder and WindowState value changes.
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2009-10-19 21:32:33 +00:00 |
WindowState.cs
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Revert WindowBorder and WindowState value changes.
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2009-10-19 21:32:33 +00:00 |