424 lines
No EOL
18 KiB
C#
424 lines
No EOL
18 KiB
C#
#region License
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//
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// The Open Toolkit Library License
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//
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// Copyright (c) 2006 - 2009 the Open Toolkit library.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights to
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// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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// the Software, and to permit persons to whom the Software is furnished to do
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// so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// OTHER DEALINGS IN THE SOFTWARE.
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//
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#endregion
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using System;
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using System.Runtime.InteropServices;
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using System.Collections.Generic;
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using System.Text;
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using OpenTK.Graphics;
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namespace OpenTK.Platform.Egl
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{
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// Note: the Workaround structs declared in each type below work around
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// gmcs 2.4.2 bug #530270 (https://bugzilla.novell.com/show_bug.cgi?id=530270).
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// They don't cause any change in functionality other than make the compiler happy.
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struct EGLNativeDisplayType
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{
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[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
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public struct Workaround { }
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public readonly Compute.Handle<Workaround> Handle;
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public EGLNativeDisplayType(IntPtr handle)
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{
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Handle = new Compute.Handle<Workaround>(handle);
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}
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public static readonly EGLNativeDisplayType Default = new EGLNativeDisplayType();
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}
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struct EGLNativePixmapType
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{
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[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
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public struct Workaround { }
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public readonly Compute.Handle<Workaround> Handle;
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public EGLNativePixmapType(IntPtr handle)
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{
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Handle = new Compute.Handle<Workaround>(handle);
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}
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}
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struct EGLConfig
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{
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[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
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public struct Workaround { }
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public readonly Compute.Handle<Workaround> Handle;
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public EGLConfig(IntPtr handle)
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{
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Handle = new Compute.Handle<Workaround>(handle);
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}
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}
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struct EGLContext
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{
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[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
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public struct Workaround { }
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public readonly Compute.Handle<Workaround> Handle;
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public EGLContext(IntPtr handle)
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{
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Handle = new Compute.Handle<Workaround>(handle);
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}
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public static readonly EGLContext None;
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}
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struct EGLDisplay
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{
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[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
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public struct Workaround { }
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public readonly Compute.Handle<Workaround> Handle;
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public EGLDisplay(IntPtr handle)
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{
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Handle = new Compute.Handle<Workaround>(handle);
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}
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public static readonly EGLDisplay Null = default(EGLDisplay);
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}
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struct EGLSurface
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{
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[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
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public struct Workaround { }
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public readonly Compute.Handle<Workaround> Handle;
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public EGLSurface(IntPtr handle)
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{
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Handle = new Compute.Handle<Workaround>(handle);
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}
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public static readonly EGLSurface None = default(EGLSurface);
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}
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struct EGLClientBuffer
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{
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[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
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public struct Workaround { }
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public readonly Compute.Handle<Workaround> Handle;
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public EGLClientBuffer(IntPtr handle)
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{
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Handle = new Compute.Handle<Workaround>(handle);
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}
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}
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static partial class Egl
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{
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public const int VERSION_1_0 = 1;
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public const int VERSION_1_1 = 1;
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public const int VERSION_1_2 = 1;
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public const int VERSION_1_3 = 1;
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public const int VERSION_1_4 = 1;
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public const int FALSE = 0;
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public const int TRUE = 1;
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public const int DONT_CARE = -1;
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public const int SUCCESS = 12288;
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public const int NOT_INITIALIZED = 12289;
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public const int BAD_ACCESS = 12290;
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public const int BAD_ALLOC = 12291;
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public const int BAD_ATTRIBUTE = 12292;
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public const int BAD_CONFIG = 12293;
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public const int BAD_CONTEXT = 12294;
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public const int BAD_CURRENT_SURFACE = 12295;
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public const int BAD_DISPLAY = 12296;
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public const int BAD_MATCH = 12297;
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public const int BAD_NATIVE_PIXMAP = 12298;
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public const int BAD_NATIVE_WINDOW = 12299;
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public const int BAD_PARAMETER = 12300;
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public const int BAD_SURFACE = 12301;
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public const int CONTEXT_LOST = 12302;
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public const int BUFFER_SIZE = 12320;
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public const int ALPHA_SIZE = 12321;
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public const int BLUE_SIZE = 12322;
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public const int GREEN_SIZE = 12323;
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public const int RED_SIZE = 12324;
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public const int DEPTH_SIZE = 12325;
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public const int STENCIL_SIZE = 12326;
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public const int CONFIG_CAVEAT = 12327;
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public const int CONFIG_ID = 12328;
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public const int LEVEL = 12329;
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public const int MAX_PBUFFER_HEIGHT = 12330;
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public const int MAX_PBUFFER_PIXELS = 12331;
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public const int MAX_PBUFFER_WIDTH = 12332;
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public const int NATIVE_RENDERABLE = 12333;
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public const int NATIVE_VISUAL_ID = 12334;
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public const int NATIVE_VISUAL_TYPE = 12335;
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public const int PRESERVED_RESOURCES = 12336;
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public const int SAMPLES = 12337;
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public const int SAMPLE_BUFFERS = 12338;
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public const int SURFACE_TYPE = 12339;
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public const int TRANSPARENT_TYPE = 12340;
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public const int TRANSPARENT_BLUE_VALUE = 12341;
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public const int TRANSPARENT_GREEN_VALUE = 12342;
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public const int TRANSPARENT_RED_VALUE = 12343;
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public const int NONE = 12344;
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public const int BIND_TO_TEXTURE_RGB = 12345;
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public const int BIND_TO_TEXTURE_RGBA = 12346;
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public const int MIN_SWAP_INTERVAL = 12347;
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public const int MAX_SWAP_INTERVAL = 12348;
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public const int LUMINANCE_SIZE = 12349;
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public const int ALPHA_MASK_SIZE = 12350;
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public const int COLOR_BUFFER_TYPE = 12351;
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public const int RENDERABLE_TYPE = 12352;
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public const int MATCH_NATIVE_PIXMAP = 12353;
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public const int CONFORMANT = 12354;
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public const int SLOW_CONFIG = 12368;
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public const int NON_CONFORMANT_CONFIG = 12369;
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public const int TRANSPARENT_RGB = 12370;
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public const int RGB_BUFFER = 12430;
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public const int LUMINANCE_BUFFER = 12431;
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public const int NO_TEXTURE = 12380;
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public const int TEXTURE_RGB = 12381;
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public const int TEXTURE_RGBA = 12382;
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public const int TEXTURE_2D = 12383;
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public const int PBUFFER_BIT = 1;
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public const int PIXMAP_BIT = 2;
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public const int WINDOW_BIT = 4;
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public const int VG_COLORSPACE_LINEAR_BIT = 32;
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public const int VG_ALPHA_FORMAT_PRE_BIT = 64;
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public const int MULTISAMPLE_RESOLVE_BOX_BIT = 512;
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public const int SWAP_BEHAVIOR_PRESERVED_BIT = 1024;
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public const int OPENGL_ES_BIT = 1;
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public const int OPENVG_BIT = 2;
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public const int OPENGL_ES2_BIT = 4;
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public const int OPENGL_BIT = 8;
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public const int VENDOR = 12371;
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public const int VERSION = 12372;
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public const int EXTENSIONS = 12373;
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public const int CLIENT_APIS = 12429;
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public const int HEIGHT = 12374;
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public const int WIDTH = 12375;
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public const int LARGEST_PBUFFER = 12376;
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public const int TEXTURE_FORMAT = 12416;
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public const int TEXTURE_TARGET = 12417;
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public const int MIPMAP_TEXTURE = 12418;
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public const int MIPMAP_LEVEL = 12419;
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public const int RENDER_BUFFER = 12422;
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public const int VG_COLORSPACE = 12423;
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public const int VG_ALPHA_FORMAT = 12424;
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public const int HORIZONTAL_RESOLUTION = 12432;
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public const int VERTICAL_RESOLUTION = 12433;
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public const int PIXEL_ASPECT_RATIO = 12434;
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public const int SWAP_BEHAVIOR = 12435;
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public const int MULTISAMPLE_RESOLVE = 12441;
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public const int BACK_BUFFER = 12420;
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public const int SINGLE_BUFFER = 12421;
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public const int VG_COLORSPACE_sRGB = 12425;
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public const int VG_COLORSPACE_LINEAR = 12426;
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public const int VG_ALPHA_FORMAT_NONPRE = 12427;
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public const int VG_ALPHA_FORMAT_PRE = 12428;
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public const int DISPLAY_SCALING = 10000;
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public const int UNKNOWN = -1;
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public const int BUFFER_PRESERVED = 12436;
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public const int BUFFER_DESTROYED = 12437;
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public const int OPENVG_IMAGE = 12438;
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public const int CONTEXT_CLIENT_TYPE = 12439;
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public const int CONTEXT_CLIENT_VERSION = 12440;
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public const int MULTISAMPLE_RESOLVE_DEFAULT = 12442;
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public const int MULTISAMPLE_RESOLVE_BOX = 12443;
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public const int OPENGL_ES_API = 12448;
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public const int OPENVG_API = 12449;
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public const int OPENGL_API = 12450;
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public const int DRAW = 12377;
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public const int READ = 12378;
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public const int CORE_NATIVE_ENGINE = 12379;
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public const int COLORSPACE = VG_COLORSPACE;
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public const int ALPHA_FORMAT = VG_ALPHA_FORMAT;
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public const int COLORSPACE_sRGB = VG_COLORSPACE_sRGB;
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public const int COLORSPACE_LINEAR = VG_COLORSPACE_LINEAR;
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public const int ALPHA_FORMAT_NONPRE = VG_ALPHA_FORMAT_NONPRE;
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public const int ALPHA_FORMAT_PRE = VG_ALPHA_FORMAT_PRE;
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[DllImportAttribute("libEGL.dll", EntryPoint = "eglGetError")]
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public static extern int GetError();
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[DllImportAttribute("libEGL.dll", EntryPoint = "eglGetDisplay")]
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static extern IntPtr eglGetDisplay(EGLNativeDisplayType display_id);
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public static EGLDisplay GetDisplay(EGLNativeDisplayType display_id)
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{
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IntPtr ptr = eglGetDisplay(display_id);
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EGLDisplay ret = new EGLDisplay(ptr);
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return ret;
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}
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[DllImportAttribute("libEGL.dll", EntryPoint = "eglInitialize")]
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[return: MarshalAsAttribute(UnmanagedType.I1)]
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public static extern bool Initialize(EGLDisplay dpy, out int major, out int minor);
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[DllImportAttribute("libEGL.dll", EntryPoint = "eglTerminate")]
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[return: MarshalAsAttribute(UnmanagedType.I1)]
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public static extern bool Terminate(EGLDisplay dpy);
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[DllImportAttribute("libEGL.dll", EntryPoint = "eglQueryString")]
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public static extern IntPtr QueryString(EGLDisplay dpy, int name);
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[DllImportAttribute("libEGL.dll", EntryPoint = "eglGetConfigs")]
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[return: MarshalAsAttribute(UnmanagedType.I1)]
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public static extern bool GetConfigs(EGLDisplay dpy, EGLConfig[] configs, int config_size, out int num_config);
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[DllImportAttribute("libEGL.dll", EntryPoint = "eglChooseConfig")]
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[return: MarshalAsAttribute(UnmanagedType.I1)]
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public static extern bool ChooseConfig(EGLDisplay dpy, int[] attrib_list, [In, Out] EGLConfig[] configs, int config_size, out int num_config);
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[DllImportAttribute("libEGL.dll", EntryPoint = "eglGetConfigAttrib")]
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[return: MarshalAsAttribute(UnmanagedType.I1)]
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public static extern bool GetConfigAttrib(EGLDisplay dpy, EGLConfig config, int attribute, out int value);
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[DllImportAttribute("libEGL.dll", EntryPoint = "eglCreateWindowSurface")]
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static extern IntPtr eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config, IntPtr win, int[] attrib_list);
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public static EGLSurface CreateWindowSurface(EGLDisplay dpy, EGLConfig config, IntPtr win, int[] attrib_list)
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{
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IntPtr ptr = eglCreateWindowSurface(dpy, config, win, attrib_list);
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EGLSurface ret = new EGLSurface(ptr);
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return ret;
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}
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[DllImportAttribute("libEGL.dll", EntryPoint = "eglCreatePbufferSurface")]
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public static extern EGLSurface CreatePbufferSurface(EGLDisplay dpy, EGLConfig config, int[] attrib_list);
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[DllImportAttribute("libEGL.dll", EntryPoint = "eglCreatePixmapSurface")]
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public static extern EGLSurface CreatePixmapSurface(EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, int[] attrib_list);
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[DllImportAttribute("libEGL.dll", EntryPoint = "eglDestroySurface")]
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[return: MarshalAsAttribute(UnmanagedType.I1)]
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public static extern bool DestroySurface(EGLDisplay dpy, EGLSurface surface);
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[DllImportAttribute("libEGL.dll", EntryPoint = "eglQuerySurface")]
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[return: MarshalAsAttribute(UnmanagedType.I1)]
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public static extern bool QuerySurface(EGLDisplay dpy, EGLSurface surface, int attribute, out int value);
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[DllImportAttribute("libEGL.dll", EntryPoint = "eglBindAPI")]
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[return: MarshalAsAttribute(UnmanagedType.I1)]
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public static extern bool BindAPI(int api);
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[DllImportAttribute("libEGL.dll", EntryPoint = "eglQueryAPI")]
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public static extern int QueryAPI();
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[DllImportAttribute("libEGL.dll", EntryPoint = "eglWaitClient")]
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[return: MarshalAsAttribute(UnmanagedType.I1)]
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public static extern bool WaitClient();
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[DllImportAttribute("libEGL.dll", EntryPoint = "eglReleaseThread")]
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[return: MarshalAsAttribute(UnmanagedType.I1)]
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public static extern bool ReleaseThread();
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[DllImportAttribute("libEGL.dll", EntryPoint = "eglCreatePbufferFromClientBuffer")]
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public static extern EGLSurface CreatePbufferFromClientBuffer(EGLDisplay dpy, int buftype, EGLClientBuffer buffer, EGLConfig config, int[] attrib_list);
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[DllImportAttribute("libEGL.dll", EntryPoint = "eglSurfaceAttrib")]
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[return: MarshalAsAttribute(UnmanagedType.I1)]
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public static extern bool SurfaceAttrib(EGLDisplay dpy, EGLSurface surface, int attribute, int value);
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[DllImportAttribute("libEGL.dll", EntryPoint = "eglBindTexImage")]
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[return: MarshalAsAttribute(UnmanagedType.I1)]
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public static extern bool BindTexImage(EGLDisplay dpy, EGLSurface surface, int buffer);
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[DllImportAttribute("libEGL.dll", EntryPoint = "eglReleaseTexImage")]
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[return: MarshalAsAttribute(UnmanagedType.I1)]
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public static extern bool ReleaseTexImage(EGLDisplay dpy, EGLSurface surface, int buffer);
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[DllImportAttribute("libEGL.dll", EntryPoint = "eglSwapInterval")]
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[return: MarshalAsAttribute(UnmanagedType.I1)]
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public static extern bool SwapInterval(EGLDisplay dpy, int interval);
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[DllImportAttribute("libEGL.dll", EntryPoint = "eglCreateContext")]
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static extern IntPtr eglCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_context, int[] attrib_list);
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public static EGLContext CreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_context, int[] attrib_list)
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{
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IntPtr ptr = eglCreateContext(dpy, config, share_context, attrib_list);
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if (ptr == EGLContext.None.Handle.Value)
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throw new GraphicsContextException(String.Format("Failed to create EGL context, error: {0}.", Egl.GetError()));
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return new EGLContext(ptr);
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}
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[DllImportAttribute("libEGL.dll", EntryPoint = "eglDestroyContext")]
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[return: MarshalAsAttribute(UnmanagedType.I1)]
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public static extern bool DestroyContext(EGLDisplay dpy, EGLContext ctx);
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[DllImportAttribute("libEGL.dll", EntryPoint = "eglMakeCurrent")]
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[return: MarshalAsAttribute(UnmanagedType.I1)]
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public static extern bool MakeCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx);
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[DllImportAttribute("libEGL.dll", EntryPoint = "eglGetCurrentContext")]
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public static extern EGLContext GetCurrentContext();
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[DllImportAttribute("libEGL.dll", EntryPoint = "eglGetCurrentSurface")]
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public static extern EGLSurface GetCurrentSurface(int readdraw);
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[DllImportAttribute("libEGL.dll", EntryPoint = "eglGetCurrentDisplay")]
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public static extern EGLDisplay GetCurrentDisplay();
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[DllImportAttribute("libEGL.dll", EntryPoint = "eglQueryContext")]
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[return: MarshalAsAttribute(UnmanagedType.I1)]
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public static extern bool QueryContext(EGLDisplay dpy, EGLContext ctx, int attribute, out int value);
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[DllImportAttribute("libEGL.dll", EntryPoint = "eglWaitGL")]
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[return: MarshalAsAttribute(UnmanagedType.I1)]
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public static extern bool WaitGL();
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[DllImportAttribute("libEGL.dll", EntryPoint = "eglWaitNative")]
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[return: MarshalAsAttribute(UnmanagedType.I1)]
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public static extern bool WaitNative(int engine);
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[DllImportAttribute("libEGL.dll", EntryPoint = "eglSwapBuffers")]
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[return: MarshalAsAttribute(UnmanagedType.I1)]
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public static extern bool SwapBuffers(EGLDisplay dpy, EGLSurface surface);
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[DllImportAttribute("libEGL.dll", EntryPoint = "eglCopyBuffers")]
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[return: MarshalAsAttribute(UnmanagedType.I1)]
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public static extern bool CopyBuffers(EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target);
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[DllImportAttribute("libEGL.dll", EntryPoint = "eglCopyBuffers")]
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public static extern IntPtr GetProcAddress(string funcname);
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// Returns true if Egl drivers exist on the system.
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public static bool IsSupported
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{
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get
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{
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try { GetCurrentContext(); }
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catch (Exception) { return false; }
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return true;
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}
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}
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}
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#pragma warning restore 0169
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} |