1ca084cf8a
Adds properties to KeyboardState, MouseState, JoystickState and GamePadState (GamePadButtons), to see if any key or button is down. This should be faster than iterating over all the public IsDown properties as we can make use of the internal bit fields. GamePadButtons uses IsButtonPressed rather than IsButtonDown like the others as it more closely matches it's current interface (no down methods). |
||
---|---|---|
.. | ||
Bind | ||
Build.UpdateVersion | ||
Compatibility | ||
Converter | ||
Examples | ||
Generator.Rewrite | ||
GLControl | ||
OpenTK | ||
Tests/Test.API.Desktop |