Opentk/Source
Fraser Waters 1ca084cf8a [Input] Add IsAnyKey/ButtonDown/Pressed to input state.
Adds properties to KeyboardState, MouseState, JoystickState and GamePadState
(GamePadButtons), to see if any key or button is down. This should be faster
than iterating over all the public IsDown properties as we can make use of the
internal bit fields.

GamePadButtons uses IsButtonPressed rather than IsButtonDown like the others as
it more closely matches it's current interface (no down methods).
2014-11-27 22:05:33 +01:00
..
Bind Merge pull request #179 from thefiddler/issue152 2014-09-11 12:42:12 +02:00
Build.UpdateVersion [Build] Updated copyright information 2014-03-18 14:29:41 +01:00
Compatibility Fixed compilation warnings on Mono 3.4.0 2014-07-21 17:48:14 +02:00
Converter [Convert] Update to v4.5 by default 2014-09-10 23:29:30 +02:00
Examples [Input] Legacy keyboard respects the KeyRepeat field. 2014-11-23 14:40:36 +01:00
Generator.Rewrite Remove unused field. 2014-11-03 01:35:49 +01:00
GLControl [X11] Fixed GLControl on nvidia binary drivers 2014-07-20 11:28:43 +02:00
OpenTK [Input] Add IsAnyKey/ButtonDown/Pressed to input state. 2014-11-27 22:05:33 +01:00
Tests/Test.API.Desktop [API] Fixed tests for nested types 2014-09-11 00:00:16 +02:00