.Net Standard port for Opentk
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Stefanos A. 1723be8a8b Prioritize accelerated formats first
Instead of creating a list of all available formats and iterating
through that, we let the driver decide which is the best accelerated
format to use for the user parameters. If no such format exists, we fall
back to generic acceleration or software acceleration, in turn.

This affects issue #21
2013-12-21 22:43:35 +01:00
Dependencies Moved license files to license/ folder 2013-12-06 00:47:38 +01:00
Documentation Updated release notes 2013-11-22 00:32:42 +01:00
Installers Updated author information (2/2) 2013-12-16 12:43:11 +01:00
Source Prioritize accelerated formats first 2013-12-21 22:43:35 +01:00
.gitattributes Update .gitattributes 2013-10-11 01:57:45 +02:00
.gitignore Merge master into no-reflect 2013-12-15 16:36:37 +01:00
OpenTK.sln Fixed build order in Nsis configuration 2013-12-15 23:08:19 +01:00
OpenTK.snk Added keyfile and strong-named all projects. 2010-10-04 14:39:42 +00:00
README.md Updated README file 2013-11-12 11:24:25 +01:00

OpenTK

The Open Toolkit is an advanced, low-level C# library that wraps OpenGL, OpenGL ES and OpenAL. It is suitable for games, scientific applications and any other project that requires 3d graphics, audio or compute functionality.

This is the official GIT repository of the project:

https://github.com/opentk/opentk

Features

  • Create cutting-edge graphics with OpenGL 4.4 and OpenGL ES 3.0.

  • Integrate 3d into Windows.Forms, WPF or GTK# applications.

  • Write once run everywhere: support for Windows, Mac OS X, Linux, Xamarin.Android and Xamarin.iOS.

  • Use strong types and inline documentation to improve your code flow and catch errors sooner.

Requirements

OpenTK is designed to be used in an IDE with auto-completion and documentation tooltips:

  • Visual Studio 2005 or higher
  • Xamarin Studio 2.x or higher
  • MonoDevelop 2.x or higher
  • SharpDevelop 3.x or higher

You can develop on your favorite operating system. Compiled binaries can be deployed without recompilation on:

  • Windows
  • Linux
  • Mac OS X

For:

Documentation

The Documentation/ folder contains extensive documentation on OpenGL, OpenGL ES and OpenAL. Start with these:

  • OpenGL 4.4 API Reference.pdf or
  • OpenGL ES 3.0 API Reference.pdf

Your favorite IDE will display inline documentation for all OpenTK APIs. Tutorials can be found in the OpenTK Manual

Need Help?

The community hangs out at the OpenTK forums

If you hit a bug, post an issue on https://github.com/opentk/opentk/issues

License

The Open Toolkit is distributed under the permissive MIT/X11 license and is absolutely free.