Opentk/Source/Bind/GL2/Generator.cs
2007-08-12 16:14:23 +00:00

789 lines
31 KiB
C#

#region --- License ---
/* Copyright (c) 2006, 2007 Stefanos Apostolopoulos
* See license.txt for license info
*/
#endregion
using System;
using System.Collections.Generic;
using System.Text;
using System.IO;
using Bind.Structures;
using System.Diagnostics;
namespace Bind.GL2
{
class Generator : IBind
{
//internal static SpecReader specReader;
//internal static SpecWriter specWriter;
protected static string glTypemap = "GL2\\gl.tm";
protected static string csTypemap = "csharp.tm";
protected static string enumSpec = "GL2\\enum.spec";
protected static string enumSpecExt = "GL2\\enumext.spec";
protected static string glSpec = "GL2\\gl.spec";
protected static string glSpecExt = "";
protected static string importsFile = "GLCore.cs";
protected static string delegatesFile = "GLDelegates.cs";
protected static string enumsFile = "GLEnums.cs";
protected static string wrappersFile = "GL.cs";
protected static string className = Settings.GLClass;
protected string specFolder;
public Generator(string folder)
{
specFolder = folder;
}
#region IBind Members
#region public void Process()
public virtual void Process()
{
Bind.Structures.Type.Initialize(glTypemap, csTypemap);
Bind.Structures.Enum.Initialize(enumSpec, enumSpecExt);
Bind.Structures.Function.Initialize();
Bind.Structures.Delegate.Initialize(glSpec, glSpecExt);
if (!Bind.Structures.Enum.GLEnums.ContainsKey("SGIX_icc_texture"))
{
// Add missing enum
Trace.WriteLine("Spec error: SGIX_icc_texture enum missing, adding by hand.");
Bind.Structures.Enum e = new Bind.Structures.Enum("SGIX_icc_texture");
e.ConstantCollection.Add("RGB_ICC_SGIX", new Constant("RGB_ICC_SGIX", "0x8460"));
e.ConstantCollection.Add("RGBA_ICC_SGIX", new Constant("RGBA_ICC_SGIX", "0x8461"));
e.ConstantCollection.Add("ALPHA_ICC_SGIX", new Constant("ALPHA_ICC_SGIX", "0x8462"));
e.ConstantCollection.Add("LUMINANCE_ICC_SGIX", new Constant("LUMINANCE_ICC_SGIX", "0x8463"));
e.ConstantCollection.Add("INTENSITY_ICC_SGIX", new Constant("INTENSITY_ICC_SGIX", "0x8464"));
e.ConstantCollection.Add("LUMINANCE_ALPHA_ICC_SGIX", new Constant("LUMINANCE_ALPHA_ICC_SGIX", "0x8465"));
e.ConstantCollection.Add("R5_G6_B5_ICC_SGIX", new Constant("R5_G6_B5_ICC_SGIX", "0x8466"));
e.ConstantCollection.Add("R5_G6_B5_A8_ICC_SGIX", new Constant("R5_G6_B5_A8_ICC_SGIX", "0x8467"));
e.ConstantCollection.Add("ALPHA16_ICC_SGIX", new Constant("ALPHA16_ICC_SGIX", "0x8468"));
e.ConstantCollection.Add("LUMINANCE16_ICC_SGIX", new Constant("LUMINANCE16_ICC_SGIX", "0x8469"));
e.ConstantCollection.Add("INTENSITY16_ICC_SGIX", new Constant("INTENSITY16_ICC_SGIX", "0x846A"));
e.ConstantCollection.Add("LUMINANCE16_ALPHA8_ICC_SGIX", new Constant("LUMINANCE16_ALPHA8_ICC_SGIX", "0x846B"));
Bind.Structures.Enum.GLEnums.Add(e.Name, e);
foreach (Constant c in e.ConstantCollection.Values)
{
Utilities.Merge(Bind.Structures.Enum.GLEnums[Settings.CompleteEnumName], c);
}
}
// Process enums and delegates - create wrappers.
Trace.WriteLine("Processing specs, please wait...");
this.Translate();
this.WriteBindings(
Bind.Structures.Delegate.Delegates,
Bind.Structures.Function.Wrappers,
Bind.Structures.Enum.GLEnums);
}
#endregion
#endregion
#region private void Translate()
protected virtual void Translate()
{
foreach (Bind.Structures.Enum e in Bind.Structures.Enum.GLEnums.Values)
{
TranslateEnum(e);
}
//foreach (Bind.Structures.Delegate d in Bind.Structures.Delegate.Delegates.Values)
{
//wrappers.AddRange(d.CreateWrappers());
}
}
#endregion
#region private void TranslateEnum(Bind.Structures.Enum e)
private void TranslateEnum(Bind.Structures.Enum e)
{
foreach (Constant c in e.ConstantCollection.Values)
{
// There are cases when a value is an aliased constant, with no enum specified.
// (e.g. FOG_COORD_ARRAY_TYPE = GL_FOG_COORDINATE_ARRAY_TYPE)
// In this case try searching all enums for the correct constant to alias (stupid opengl specs).
if (String.IsNullOrEmpty(c.Reference) && !Char.IsDigit(c.Value[0]))
{
foreach (Bind.Structures.Enum @enum in Bind.Structures.Enum.GLEnums.Values)
{
// Skip generic GLenum
if (@enum.Name == "GLenum")
continue;
if (@enum.ConstantCollection.ContainsKey(c.Value))
{
c.Reference = @enum.Name;
}
}
}
}
}
#endregion
#region ISpecReader Members
public virtual DelegateCollection ReadDelegates(StreamReader specFile)
{
Console.WriteLine("Reading function specs.");
//List<Bind.Structures.Delegate> delegates = new List<Bind.Structures.Delegate>();
DelegateCollection delegates = new DelegateCollection();
do
{
string line = NextValidLine(specFile);
if (String.IsNullOrEmpty(line))
break;
while (line.Contains("(") && !specFile.EndOfStream)
{
// Get next OpenGL function
Bind.Structures.Delegate d = new Bind.Structures.Delegate();
// Get function name:
d.Name = line.Split(Utilities.Separators, StringSplitOptions.RemoveEmptyEntries)[0];
if (d.Name.Contains("MultiTexCoord1"))
{
}
do
{
// Get function parameters and return value
line = specFile.ReadLine();
List<string> words = new List<string>(
line.Replace('\t', ' ').Split(Utilities.Separators, StringSplitOptions.RemoveEmptyEntries)
);
if (words.Count == 0)
break;
// Identify line:
switch (words[0])
{
case "return": // Line denotes return value
d.ReturnType.CurrentType = words[1];
break;
case "param": // Line denotes parameter
Parameter p = new Parameter();
p.Name = Utilities.Keywords.Contains(words[1]) ? "@" + words[1] : words[1];
p.CurrentType = words[2];
p.Pointer = words[4] == "array" ? true : false;
p.Flow = words[3] == "in" ? Parameter.FlowDirection.In : Parameter.FlowDirection.Out;
d.Parameters.Add(p);
break;
// Version directive is not used. GetTexParameterIivEXT and GetTexParameterIuivEXT define two(!) versions (why?)
//case "version": // Line denotes function version (i.e. 1.0, 1.2, 1.5)
// d.UserData.Add("version", words[1]);
// break;
case "category":
d.Category = words[1];
break;
}
}
while (!specFile.EndOfStream);
d.Translate();
delegates.Add(d);
}
}
while (!specFile.EndOfStream);
return delegates;
}
public virtual EnumCollection ReadEnums(StreamReader specFile)
{
EnumCollection enums = new EnumCollection();
// complete_enum contains all opengl enumerants.
Bind.Structures.Enum complete_enum = new Bind.Structures.Enum();
complete_enum.Name = Settings.CompleteEnumName;
Trace.WriteLine(String.Format("Reading opengl enumerant specs"));
Trace.Indent();
do
{
string line = NextValidLine(specFile);
if (String.IsNullOrEmpty(line))
break;
line = line.Replace('\t', ' ');
// We just encountered the start of a new enumerant:
while (!String.IsNullOrEmpty(line) && line.Contains("enum"))
{
string[] words = line.Split(Utilities.Separators, StringSplitOptions.RemoveEmptyEntries);
if (words.Length == 0)
continue;
// Declare a new enumerant
Bind.Structures.Enum e = new Bind.Structures.Enum();
e.Name = Char.IsDigit(words[0][0]) ? "GL_" + words[0] : words[0];
// And fill in the values for this enumerant
do
{
line = NextValidLine(specFile);
if (String.IsNullOrEmpty(line) || line.StartsWith("#"))
continue;
if (line.Contains("enum:") || specFile.EndOfStream)
break;
line = line.Replace('\t', ' ');
words = line.Split(Utilities.Separators, StringSplitOptions.RemoveEmptyEntries);
if (words.Length == 0)
continue;
// If we reach this point, we have found a new value for the current enumerant
Constant c = new Constant();
if (line.Contains("="))
{
// Trim the "GL_" from the start of the string.
if (words[0].StartsWith("GL_"))
words[0] = words[0].Substring(3);
if (Char.IsDigit(words[0][0]))
words[0] = "GL_" + words[0];
c.Name = words[0];
uint number;
if (UInt32.TryParse(words[2].Replace("0x", String.Empty), System.Globalization.NumberStyles.AllowHexSpecifier, null, out number))
{
// The value is a number, check if it should be unchecked.
if (number > 0x7FFFFFFF)
{
c.Unchecked = true;
}
}
else
{
// The value is not a number.
// Strip the "GL_" from the start of the string.
if (words[2].StartsWith("GL_"))
words[2] = words[2].Substring(3);
// If the name now starts with a digit (doesn't matter whether we
// stripped "GL_" above), add a "GL_" prefix.
// (e.g. GL_4_BYTES).
if (Char.IsDigit(words[2][0]))
words[2] = "GL_" + words[2];
}
c.Value = words[2];
}
else if (words[0] == "use")
{
// Trim the "GL_" from the start of the string.
if (words[2].StartsWith("GL_"))
words[2] = words[2].Substring(3);
// If the remaining string starts with a digit, we were wrong above.
// Re-add the "GL_"
if (Char.IsDigit(words[2][0]))
words[2] = "GL_" + words[2];
c.Name = words[2];
if (words[1] == "LightProperty")
{
Trace.WriteLine(
String.Format(
"Spec error: Enum LightProperty.{0} does no exist, changing to LightParameter.{0}",
words[2]
)
);
words[1] = "LightParameter";
}
c.Reference = words[1];
c.Value = words[2];
}
//if (!String.IsNullOrEmpty(c.Name) && !e.Members.Contains.Contains(c))
//SpecTranslator.Merge(e.Members, c);
if (!e.ConstantCollection.ContainsKey(c.Name))
{
e.ConstantCollection.Add(c.Name, c);
}
else
{
Trace.WriteLine(
String.Format(
"Spec error: Constant {0} defined twice in enum {1}, discarding last definition.",
c.Name,
e.Name
)
);
}
// Insert the current constant in the list of all constants.
//SpecTranslator.Merge(complete_enum.Members, c);
complete_enum = Utilities.Merge(complete_enum, c);
}
while (!specFile.EndOfStream);
// At this point, the complete value list for the current enumerant has been read, so add this
// enumerant to the list.
//e.StartDirectives.Add(new CodeRegionDirective(CodeRegionMode.Start, "public enum " + e.Name));
//e.EndDirectives.Add(new CodeRegionDirective(CodeRegionMode.End, "public enum " + e.Name));
// (disabled) Hack - discard Boolean enum, it fsucks up the fragile translation code ahead.
//if (!e.Name.Contains("Bool"))
//Utilities.Merge(enums, e);
if (!enums.ContainsKey(e.Name))
{
enums.Add(e.Name, e);
}
else
{
// The enum already exists, merge constants.
Trace.WriteLine(String.Format("Conflict: Enum {0} already exists, merging constants.", e.Name));
foreach (Constant t in e.ConstantCollection.Values)
{
Utilities.Merge(enums[e.Name], t);
}
}
//enums.Add(e);
}
//SpecTranslator.Merge(enums, complete_enum);
}
while (!specFile.EndOfStream);
enums.Add(complete_enum.Name, complete_enum);
Trace.Unindent();
return enums;
}
public virtual Dictionary<string, string> ReadTypeMap(StreamReader specFile)
{
Console.WriteLine("Reading opengl types.");
Dictionary<string, string> GLTypes = new Dictionary<string, string>();
do
{
string line = specFile.ReadLine();
if (String.IsNullOrEmpty(line) || line.StartsWith("#"))
continue;
string[] words = line.Split(" ,*\t".ToCharArray(), StringSplitOptions.RemoveEmptyEntries);
if (words[0].ToLower() == "void")
{
// Special case for "void" -> "". We make it "void" -> "void"
GLTypes.Add(words[0], "void");
}
else if (words[0] == "VoidPointer" || words[0] == "ConstVoidPointer")
{
// "(Const)VoidPointer" -> "void*"
GLTypes.Add(words[0], "void*");
}
/*else if (words[0] == "CharPointer" || words[0] == "charPointerARB")
{
GLTypes.Add(words[0], "System.String");
}
else if (words[0].Contains("Pointer"))
{
GLTypes.Add(words[0], words[1].Replace("Pointer", "*"));
}*/
else if (words[1].Contains("GLvoid"))
{
GLTypes.Add(words[0], "void");
}
else
{
GLTypes.Add(words[0], words[1]);
}
}
while (!specFile.EndOfStream);
return GLTypes;
}
public virtual Dictionary<string, string> ReadCSTypeMap(StreamReader specFile)
{
Dictionary<string, string> CSTypes = new Dictionary<string, string>();
Console.WriteLine("Reading C# types.");
while (!specFile.EndOfStream)
{
string line = specFile.ReadLine();
if (String.IsNullOrEmpty(line) || line.StartsWith("#"))
continue;
string[] words = line.Split(" ,\t".ToCharArray(), StringSplitOptions.RemoveEmptyEntries);
if (words.Length < 2)
continue;
CSTypes.Add(words[0], words[1]);
}
return CSTypes;
}
#region private string NextValidLine(StreamReader sr)
private string NextValidLine(System.IO.StreamReader sr)
{
string line;
do
{
if (sr.EndOfStream)
return null;
line = sr.ReadLine().Trim();
if (String.IsNullOrEmpty(line) ||
line.StartsWith("#") || // Disregard comments.
line.StartsWith("passthru") || // Disregard passthru statements.
line.StartsWith("required-props:") ||
line.StartsWith("param:") ||
line.StartsWith("dlflags:") ||
line.StartsWith("glxflags:") ||
line.StartsWith("vectorequiv:") ||
//line.StartsWith("category:") ||
line.StartsWith("version:") ||
line.StartsWith("glxsingle:") ||
line.StartsWith("glxropcode:") ||
line.StartsWith("glxvendorpriv:") ||
line.StartsWith("glsflags:") ||
line.StartsWith("glsopcode:") ||
line.StartsWith("glsalias:") ||
line.StartsWith("wglflags:") ||
line.StartsWith("extension:") ||
line.StartsWith("alias:") ||
line.StartsWith("offset:"))
continue;
return line;
}
while (true);
}
#endregion
#endregion
#region ISpecWriter Members
#region void WriteBindings
public void WriteBindings(
DelegateCollection delegates, FunctionCollection functions,
EnumCollection enums)
{
// Write
using (BindStreamWriter sw = new BindStreamWriter(Path.Combine(Settings.OutputPath, enumsFile)))
{
sw.WriteLine("namespace {0}", Settings.OutputNamespace);
sw.WriteLine("{");
sw.Indent();
sw.WriteLine("public static partial class {0}", className);
sw.WriteLine("{");
sw.Indent();
WriteEnums(sw, Bind.Structures.Enum.GLEnums);
sw.Unindent();
sw.WriteLine("}");
sw.Unindent();
sw.WriteLine("}");
}
using (BindStreamWriter sw = new BindStreamWriter(Path.Combine(Settings.OutputPath, delegatesFile)))
{
sw.WriteLine("namespace {0}", Settings.OutputNamespace);
sw.WriteLine("{");
sw.Indent();
//specWriter.WriteTypes(sw, Bind.Structures.Type.CSTypes);
sw.WriteLine("using System;");
sw.WriteLine("using System.Runtime.InteropServices;");
WriteDelegates(sw, Bind.Structures.Delegate.Delegates);
sw.Unindent();
sw.WriteLine("}");
}
using (BindStreamWriter sw = new BindStreamWriter(Path.Combine(Settings.OutputPath, importsFile)))
{
sw.WriteLine("namespace {0}", Settings.OutputNamespace);
sw.WriteLine("{");
sw.Indent();
//specWriter.WriteTypes(sw, Bind.Structures.Type.CSTypes);
sw.WriteLine("using System;");
sw.WriteLine("using System.Runtime.InteropServices;");
WriteImports(sw, Bind.Structures.Delegate.Delegates);
sw.Unindent();
sw.WriteLine("}");
}
using (BindStreamWriter sw = new BindStreamWriter(Path.Combine(Settings.OutputPath, wrappersFile)))
{
sw.WriteLine("namespace {0}", Settings.OutputNamespace);
sw.WriteLine("{");
sw.Indent();
//specWriter.WriteTypes(sw, Bind.Structures.Type.CSTypes);
sw.WriteLine("using System;");
sw.WriteLine("using System.Runtime.InteropServices;");
WriteWrappers(sw, Bind.Structures.Function.Wrappers, Bind.Structures.Type.CSTypes);
sw.Unindent();
sw.WriteLine("}");
}
}
#endregion
#region void WriteDelegates
public void WriteDelegates(BindStreamWriter sw, DelegateCollection delegates)
{
Trace.WriteLine(String.Format("Writing delegates to {0}.{1}", Settings.OutputNamespace, Settings.DelegatesClass));
sw.WriteLine();
sw.WriteLine("partial class {0}", className);
sw.WriteLine("{");
sw.Indent();
sw.WriteLine();
sw.WriteLine("internal static class {0}", Settings.DelegatesClass);
sw.WriteLine("{");
sw.Indent();
// Disable BeforeFieldInit
sw.WriteLine("static {0}()", Settings.DelegatesClass);
sw.WriteLine("{");
// --- Workaround for mono gmcs 1.2.4 issue, where static initalization fails. ---
sw.Indent();
sw.WriteLine("{0}.ReloadFunctions();", className);
sw.Unindent();
// --- End workaround ---
sw.WriteLine("}");
sw.WriteLine();
foreach (Bind.Structures.Delegate d in delegates.Values)
{
sw.WriteLine("[System.Security.SuppressUnmanagedCodeSecurity()]");
sw.WriteLine("internal {0};", d.ToString());
if (d.Extension == "Core")
{
/*sw.WriteLine(
"internal {0}static {1} gl{1} = ({1}){2}.{3}(\"gl{1}\", typeof({1})) ?? new {1}({4}.{1});",
d.Unsafe ? "unsafe " : "",
d.Name,
Settings.GLClass,
"GetDelegateForExtensionMethod",
Settings.ImportsClass);*/
// --- Workaround for mono gmcs 1.2.4 issue, where static initalization fails. ---
sw.WriteLine(
"internal {0}static {1} gl{1} = null;",
d.Unsafe ? "unsafe " : "",
d.Name);
// --- End workaround ---
}
else
{
sw.WriteLine(
"internal {0}static {1} gl{1} = ({1}){2}.{3}(\"gl{1}\", typeof({1}));",
d.Unsafe ? "unsafe " : "",
d.Name,
className,
"GetDelegateForExtensionMethod");
}
}
sw.Unindent();
sw.WriteLine("}");
sw.Unindent();
sw.WriteLine("}");
}
#endregion
#region void WriteImports
public void WriteImports(BindStreamWriter sw, DelegateCollection delegates)
{
Trace.WriteLine(String.Format("Writing imports to {0}.{1}", Settings.OutputNamespace, Settings.ImportsClass));
sw.WriteLine();
sw.WriteLine("partial class {0}", className);
sw.WriteLine("{");
sw.Indent();
sw.WriteLine();
sw.WriteLine("internal static class {0}", Settings.ImportsClass);
sw.WriteLine("{");
sw.Indent();
sw.WriteLine("static {0}() {1} {2}", Settings.ImportsClass, "{", "}"); // Disable BeforeFieldInit
sw.WriteLine();
foreach (Bind.Structures.Delegate d in delegates.Values)
{
if (String.IsNullOrEmpty(d.Extension) || d.Extension == "Core")
{
sw.WriteLine("[System.Security.SuppressUnmanagedCodeSecurity()]");
sw.WriteLine(
"[System.Runtime.InteropServices.DllImport({0}.Library, EntryPoint = \"gl{1}\", ExactSpelling = true)]",
className,
d.Name
);
sw.WriteLine("internal extern static {0};", d.DeclarationString());
}
}
sw.Unindent();
sw.WriteLine("}");
sw.Unindent();
sw.WriteLine("}");
}
#endregion
#region void WriteWrappers
public void WriteWrappers(BindStreamWriter sw, FunctionCollection wrappers, Dictionary<string, string> CSTypes)
{
Trace.WriteLine(String.Format("Writing wrappers to {0}.{1}", Settings.OutputNamespace, className));
sw.WriteLine();
sw.WriteLine("public static partial class {0}", className);
sw.WriteLine("{");
sw.Indent();
sw.WriteLine("static {0}() {1} {2}", className, "{", "}"); // Disable BeforeFieldInit
sw.WriteLine();
foreach (string key in wrappers.Keys)
{
if (Settings.Compatibility == Settings.Legacy.None && key != "Core")
{
if (key != "3DFX")
{
sw.WriteLine("public static class {0}", key);
}
else
{
// Identifiers cannot start with a number:
sw.WriteLine("public static class GL_{0}", key);
}
sw.WriteLine("{");
sw.Indent();
}
foreach (Function f in wrappers[key])
{
if (!f.CLSCompliant)
{
sw.WriteLine("[System.CLSCompliant(false)]");
}
sw.WriteLine("public static ");
sw.Write(f);
sw.WriteLine();
}
if (Settings.Compatibility == Settings.Legacy.None && key != "Core")
{
sw.Unindent();
sw.WriteLine("}");
sw.WriteLine();
}
}
sw.Unindent();
sw.WriteLine("}");
}
#endregion
#region void WriteTypes
public void WriteTypes(BindStreamWriter sw, Dictionary<string, string> CSTypes)
{
sw.WriteLine("using System;");
sw.WriteLine();
foreach (string s in CSTypes.Keys)
{
sw.WriteLine("using {0} = System.{1};", s, CSTypes[s]);
}
}
#endregion
#region void WriteEnums
public void WriteEnums(BindStreamWriter sw, EnumCollection enums)
{
Trace.WriteLine(String.Format("Writing enums to {0}.{1}", Settings.OutputNamespace, className));
if (Settings.Compatibility == Settings.Legacy.None)
{
sw.WriteLine("public class Enums");
sw.WriteLine("{");
sw.Indent();
foreach (Bind.Structures.Enum @enum in enums.Values)
{
sw.Write(@enum);
sw.WriteLine();
}
sw.Unindent();
sw.WriteLine("}");
}
else if (Settings.Compatibility == Settings.Legacy.Tao)
{
// Tao legacy mode: dump all enums as constants in GLClass.
foreach (Bind.Structures.Constant c in enums[Settings.CompleteEnumName].ConstantCollection.Values)
{
// Print constants avoiding circular definitions
if (c.Name != c.Value)
{
sw.WriteLine(String.Format(
"public const int {0} = {2}((int){1});",
c.Name.StartsWith("GL_") ? c.Name : "GL_" + c.Name,
Char.IsDigit(c.Value[0]) ? c.Value : c.Value.StartsWith("GL_") ? c.Value : "GL_" + c.Value,
c.Unchecked ? "unchecked" : ""));
}
else
{
}
}
}
}
#endregion
#endregion
}
}