Opentk/Source/OpenTK
the_fiddler 1626b3a835 * MacOSGraphicsMode.cs:
* CarbonBindings/Agl.cs: Added AGL-based GraphicsMode detection on Mac
  OS X. Fixes issue [#1679]: "GraphicsMode returns hardcoded mode on
  Mac OS X".
2010-11-24 00:55:19 +00:00
..
Audio Marked int* overloads as non CLS-compliant. 2010-10-28 09:00:23 +00:00
Compute Disabled OpenCL bindings (#define EXPERIMENTAL in project options to re-enable). 2010-10-03 13:19:05 +00:00
Graphics Refactored and simplified DisplayDevice detection (devices are now stored in the platform-specific drivers instead of the frontend). 2010-11-21 20:16:18 +00:00
Input * Input/Mouse.cs: 2010-11-23 17:17:13 +00:00
Math Fixed issue [#1895]: "Vector3d.Equals(object obj) defined in terms of Vector3, not Vector3d". 2010-11-21 10:54:11 +00:00
Platform * MacOSGraphicsMode.cs: 2010-11-24 00:55:19 +00:00
Properties All projects now read common AssemblyInfo items from GlobalAssemblyInfo.cs. The various AssemblyInfo.cs files now only contain project-specific information. Assembly versions are now controlled by Build.UpdateVersion. 2010-10-04 21:37:33 +00:00
AutoGeneratedAttribute.cs Fixed line endings and set svn:eol-style to native and svn:mime-type to text/plain for .cs files. 2009-09-03 19:01:11 +00:00
BindingsBase.cs Renamed internal BindingsBase.LoadAll/Load methods to LoadEntryPoints/LoadEntryPoint, in order to avoid name clashes with the static GL.LoadAll() method. 2009-11-04 16:49:56 +00:00
BlittableValueType.cs Synced trunk with 1.0 branch. 2010-10-02 18:52:34 +00:00
Configuration.cs Synced trunk with 1.0 branch. 2009-11-16 18:45:41 +00:00
ContextHandle.cs Normalize line endings and set the mime-type=text/plain and eol-style=native properties on all files. 2009-02-22 10:43:35 +00:00
DisplayDevice.cs Refactored and simplified DisplayDevice detection (devices are now stored in the platform-specific drivers instead of the frontend). 2010-11-21 20:16:18 +00:00
DisplayIndex.cs Refactored and simplified DisplayDevice detection (devices are now stored in the platform-specific drivers instead of the frontend). 2010-11-21 20:16:18 +00:00
DisplayResolution.cs Fixed spelling of hertz and fps. Fixes issue [#1333]: "Spelling of SI units in documentation and captions". Patch by iRBiS. 2009-11-06 16:46:28 +00:00
Exceptions.cs Fixed a large amount of documentation warnings. 2009-06-04 11:22:20 +00:00
FrameEventArgs.cs Fixed line endings and set svn:eol-style to native and svn:mime-type to text/plain for .cs files. 2009-09-03 19:01:11 +00:00
GameWindow.cs Fixed potential race condition when raising events: an event might be modified to null after the null check and before being raised. 2010-10-28 09:37:57 +00:00
GameWindowFlags.cs Fixed license header. 2009-07-18 08:24:45 +00:00
IGameWindow.cs Marked IGameWindow as public. 2009-09-26 21:34:19 +00:00
INativeWindow.cs Added KeyDown and KeyUp events. 2010-11-08 21:48:00 +00:00
KeyPressEventArgs.cs Made KeyChar property setter internal instead of private. Useful for reusing KeyPressEventArgs structures (instead of allocating a new one on each and every character event). 2009-09-26 21:55:23 +00:00
Minimal.cs Provide dummy implementations for classes not available on the iPhone. 2009-10-24 10:35:15 +00:00
NativeWindow.cs Added KeyDown and KeyUp events. 2010-11-08 21:48:00 +00:00
OpenTK.csproj * OpenTK.csproj: 2010-11-22 15:57:26 +00:00
OpenTK.dll.config Backported bugfixes from 1.0 branch. 2010-02-03 19:04:42 +00:00
Toolkit.cs Added Toolkit.Init() method that can be used to configure the underlying platform correctly when using OpenTK along with other toolkits (e.g. OpenTK+GTK# on X, where GTK# does not initialize threads). 2009-11-04 09:46:45 +00:00
WindowBorder.cs Revert WindowBorder and WindowState value changes. 2009-10-19 21:32:33 +00:00
WindowState.cs Revert WindowBorder and WindowState value changes. 2009-10-19 21:32:33 +00:00