45 lines
1.9 KiB
C#
45 lines
1.9 KiB
C#
#region --- License ---
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/* Copyright (c) 2006, 2007 Stefanos Apostolopoulos
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* See license.txt for license info
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace OpenTK.Graphics
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{
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/// <summary>
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/// Defines the interface for TextPrinter implementations.
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/// </summary>
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[Obsolete("Use ITextOutputProvider instead")]
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public interface ITextPrinterImplementation
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{
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/// <summary>
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/// Caches a text fragment for future use.
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/// </summary>
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/// <param name="vertices">The vertex array for the text fragment.</param>
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/// <param name="indices">The index array for the text fragment. Please use the indexCount parameter
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/// instead of indices.Count, as the indices array may be larger than necessary for performance reasons.</param>
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/// <param name="indexCount">The actual number of indices in the text fragment.</param>
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/// <returns>A TextHandle that can be used to draw the text fragment.</returns>
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TextHandle Load(Vector2[] vertices, ushort[] indices, int indexCount);
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/// <summary>
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/// Draws the specified cached text fragment.
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/// </summary>
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/// <param name="handle">The TextHandle corresponding to the desired text fragment.</param>
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void Draw(TextHandle handle);
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/// <summary>
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/// Draws a text fragment, without caching.
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/// </summary>
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/// <param name="vertices">The vertex array for the text fragment.</param>
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/// <param name="indices">The index array for the text fragment. Please use the indexCount parameter
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/// instead of indices.Count, as the indices array may be larger than necessary for performance reasons.</param>
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/// <param name="indexCount">The actual number of indices in the text fragment.</param>
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void Draw(Vector2[] vertices, ushort[] indices, int indexCount);
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}
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}
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