Opentk/Source/OpenTK/ContextHandle.cs

177 lines
5.7 KiB
C#

#region --- License ---
/* Licensed under the MIT/X11 license.
* Copyright (c) 2006-2008 the OpenTK Team.
* This notice may not be removed from any source distribution.
* See license.txt for licensing detailed licensing details.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Text;
namespace OpenTK
{
/// <summary>
/// Represents a handle to an OpenGL or OpenAL context.
/// </summary>
public struct ContextHandle : IComparable<ContextHandle>, IEquatable<ContextHandle>
{
#region Fields
IntPtr handle;
/// <summary>
/// Gets a System.IntPtr that represents the handle of this ContextHandle.
/// </summary>
public IntPtr Handle { get { return handle; } }
/// <summary>A read-only field that represents a handle that has been initialized to zero.</summary>
public static readonly ContextHandle Zero = new ContextHandle(IntPtr.Zero);
#endregion
#region Constructors
/// <summary>
/// Constructs a new instance with the specified handle.
/// </summary>
/// <param name="h">A System.IntPtr containing the value for this instance.</param>
public ContextHandle(IntPtr h) { handle = h; }
#endregion
#region Public Members
#region ToString
/// <summary>
/// Converts this instance to its equivalent string representation.
/// </summary>
/// <returns>A System.String that contains the string representation of this instance.</returns>
public override string ToString()
{
return Handle.ToString();
}
#endregion
#region Equals
/// <summary>
/// Compares this instance to the specified object.
/// </summary>
/// <param name="obj">The System.Object to compare to.</param>
/// <returns>True if obj is a ContextHandle that is equal to this instance; false otherwise.</returns>
public override bool Equals(object obj)
{
if (obj is ContextHandle)
return this.Equals((ContextHandle)obj);
return false;
}
#endregion
#region GetHashCode
/// <summary>
/// Returns the hash code for this instance.
/// </summary>
/// <returns>A System.Int32 with the hash code of this instance.</returns>
public override int GetHashCode()
{
return Handle.GetHashCode();
}
#endregion
#region public static explicit operator IntPtr(ContextHandle c)
/// <summary>
/// Converts the specified ContextHandle to the equivalent IntPtr.
/// </summary>
/// <param name="c">The ContextHandle to convert.</param>
/// <returns>A System.IntPtr equivalent to the specified ContextHandle.</returns>
public static explicit operator IntPtr(ContextHandle c)
{
return c != ContextHandle.Zero ? c.handle : IntPtr.Zero;
}
#endregion
#region public static explicit operator ContextHandle(IntPtr p)
/// <summary>
/// Converts the specified IntPtr to the equivalent ContextHandle.
/// </summary>
/// <param name="p">The System.IntPtr to convert.</param>
/// <returns>A ContextHandle equivalent to the specified IntPtr.</returns>
public static explicit operator ContextHandle(IntPtr p)
{
return new ContextHandle(p);
}
#endregion
#region public static bool operator ==(ContextHandle left, ContextHandle right)
/// <summary>
/// Compares two ContextHandles for equality.
/// </summary>
/// <param name="left">The ContextHandle to compare.</param>
/// <param name="right">The ContextHandle to compare to.</param>
/// <returns>True if left is equal to right; false otherwise.</returns>
public static bool operator ==(ContextHandle left, ContextHandle right)
{
return left.Equals(right);
}
#endregion
#region public static bool operator !=(ContextHandle left, ContextHandle right)
/// <summary>
/// Compares two ContextHandles for inequality.
/// </summary>
/// <param name="left">The ContextHandle to compare.</param>
/// <param name="right">The ContextHandle to compare to.</param>
/// <returns>True if left is not equal to right; false otherwise.</returns>
public static bool operator !=(ContextHandle left, ContextHandle right)
{
return !left.Equals(right);
}
#endregion
#endregion
#region IComparable<ContextHandle> Members
/// <summary>
/// Compares the numerical value of this instance to the specified ContextHandle and
/// returns a value indicating their relative order.
/// </summary>
/// <param name="other">The ContextHandle to compare to.</param>
/// <returns>Less than 0, if this instance is less than other; 0 if both are equal; Greater than 0 if other is greater than this instance.</returns>
public int CompareTo(ContextHandle other)
{
unsafe { return (int)((int*)other.handle.ToPointer() - (int*)this.handle.ToPointer()); }
}
#endregion
#region IEquatable<ContextHandle> Members
/// <summary>
/// Compares this instance to the specified ContextHandle for equality.
/// </summary>
/// <param name="other">The ContextHandle to compare to.</param>
/// <returns>True if this instance is equal to other; false otherwise.</returns>
public bool Equals(ContextHandle other)
{
return Handle == other.Handle;
}
#endregion
}
}