152 lines
7.3 KiB
XML
152 lines
7.3 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
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"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
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<refentry id="glPushClientAttrib">
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<refmeta>
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<refmetainfo>
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<copyright>
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<year>1991-2006</year>
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<holder>Silicon Graphics, Inc.</holder>
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</copyright>
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</refmetainfo>
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<refentrytitle>glPushClientAttrib</refentrytitle>
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<manvolnum>3G</manvolnum>
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</refmeta>
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<refnamediv>
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<refname>glPushClientAttrib</refname>
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<refpurpose>push and pop the client attribute stack</refpurpose>
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</refnamediv>
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<refsynopsisdiv><title>C Specification</title>
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<funcsynopsis>
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<funcprototype>
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<funcdef>void <function>glPushClientAttrib</function></funcdef>
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<paramdef>GLbitfield <parameter>mask</parameter></paramdef>
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</funcprototype>
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</funcsynopsis>
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</refsynopsisdiv>
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<refsect1 id="parameters"><title>Parameters</title>
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<variablelist>
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<varlistentry>
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<term><parameter>mask</parameter></term>
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<listitem>
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<para>
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Specifies a mask that indicates which attributes to save. Values for
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<parameter>mask</parameter> are listed below.
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</para>
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</listitem>
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</varlistentry>
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</variablelist>
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</refsect1>
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<refsynopsisdiv><title>C Specification</title>
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<funcsynopsis>
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<funcprototype>
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<funcdef>void <function>glPopClientAttrib</function></funcdef>
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<paramdef> <parameter>void</parameter></paramdef>
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</funcprototype>
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</funcsynopsis>
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</refsynopsisdiv>
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<refsect1 id="description"><title>Description</title>
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<para>
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<function>glPushClientAttrib</function> takes one argument,
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a mask that indicates which groups of client-state variables
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to save on the client attribute stack.
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Symbolic constants are used to set bits in the mask.
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<parameter>mask</parameter>
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is typically constructed by specifying the bitwise-or of several
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of these constants together.
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The special mask
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<constant>GL_CLIENT_ALL_ATTRIB_BITS</constant>
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can be used to save all stackable client state.
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</para>
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<para>
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The symbolic mask constants and their associated GL client state are as follows
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(the second column lists which attributes are saved):
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</para>
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<para>
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<constant>GL_CLIENT_PIXEL_STORE_BIT</constant> Pixel storage modes
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<constant>GL_CLIENT_VERTEX_ARRAY_BIT</constant> Vertex arrays (and enables)
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</para>
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<para>
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<citerefentry><refentrytitle>glPopClientAttrib</refentrytitle></citerefentry> restores the values of the client-state variables
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saved with the last <function>glPushClientAttrib</function>.
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Those not saved are left unchanged.
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</para>
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<para>
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It is an error to push attributes onto a full client attribute stack
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or to pop attributes off an empty stack.
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In either case, the error flag is set,
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and no other change is made to GL state.
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</para>
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<para>
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Initially, the client attribute stack is empty.
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</para>
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</refsect1>
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<refsect1 id="notes"><title>Notes</title>
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<para>
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<function>glPushClientAttrib</function> is available only if the GL version is 1.1 or greater.
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</para>
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<para>
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Not all values for GL client state can be saved on the attribute stack.
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For example, select and feedback state cannot be saved.
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</para>
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<para>
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The depth of the attribute stack depends on the implementation,
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but it must be at least 16.
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</para>
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<para>
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Use <citerefentry><refentrytitle>glPushAttrib</refentrytitle></citerefentry> and <citerefentry><refentrytitle>glPopAttrib</refentrytitle></citerefentry> to push and restore
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state that is kept on the server. Only pixel storage modes and
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vertex array state may be pushed and popped with
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<function>glPushClientAttrib</function> and <citerefentry><refentrytitle>glPopClientAttrib</refentrytitle></citerefentry>.
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</para>
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<para>
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For OpenGL versions 1.3 and greater, or when the <code>ARB_multitexture</code> extension is supported, pushing and
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popping client vertex array state applies to all supported texture units,
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and the active client texture state.
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</para>
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</refsect1>
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<refsect1 id="errors"><title>Errors</title>
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<para>
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<constant>GL_STACK_OVERFLOW</constant> is generated if <function>glPushClientAttrib</function> is called while
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the attribute stack is full.
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</para>
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<para>
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<constant>GL_STACK_UNDERFLOW</constant> is generated if <citerefentry><refentrytitle>glPopClientAttrib</refentrytitle></citerefentry> is called while
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the attribute stack is empty.
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</para>
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</refsect1>
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<refsect1 id="associatedgets"><title>Associated Gets</title>
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<para>
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<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_ATTRIB_STACK_DEPTH</constant>
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</para>
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<para>
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<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_MAX_CLIENT_ATTRIB_STACK_DEPTH</constant>
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</para>
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</refsect1>
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<refsect1 id="seealso"><title>See Also</title>
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<para>
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<citerefentry><refentrytitle>glColorPointer</refentrytitle></citerefentry>,
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<citerefentry><refentrytitle>glDisableClientState</refentrytitle></citerefentry>,
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<citerefentry><refentrytitle>glEdgeFlagPointer</refentrytitle></citerefentry>,
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<citerefentry><refentrytitle>glEnableClientState</refentrytitle></citerefentry>,
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<citerefentry><refentrytitle>glFogCoordPointer</refentrytitle></citerefentry>,
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<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry>,
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<citerefentry><refentrytitle>glGetError</refentrytitle></citerefentry>,
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<citerefentry><refentrytitle>glIndexPointer</refentrytitle></citerefentry>,
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<citerefentry><refentrytitle>glNormalPointer</refentrytitle></citerefentry>,
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<citerefentry><refentrytitle>glNewList</refentrytitle></citerefentry>,
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<citerefentry><refentrytitle>glPixelStore</refentrytitle></citerefentry>,
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<citerefentry><refentrytitle>glPushAttrib</refentrytitle></citerefentry>,
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<citerefentry><refentrytitle>glTexCoordPointer</refentrytitle></citerefentry>,
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<citerefentry><refentrytitle>glVertexPointer</refentrytitle></citerefentry>
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</para>
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</refsect1>
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<refsect1 id="Copyright"><title>Copyright</title>
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<para>
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Copyright <trademark class="copyright"></trademark> 1991-2006
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Silicon Graphics, Inc. This document is licensed under the SGI
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Free Software B License. For details, see
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<ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
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</para>
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</refsect1>
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</refentry>
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