5978 lines
238 KiB
C#
5978 lines
238 KiB
C#
#region License
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//
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// The Open Toolkit Library License
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//
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// Copyright (c) 2006 - 2009 the Open Toolkit library.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights to
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// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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// the Software, and to permit persons to whom the Software is furnished to do
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// so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// OTHER DEALINGS IN THE SOFTWARE.
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//
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#endregion
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namespace OpenTK.Graphics.ES10
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{
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using System;
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using System.Text;
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using System.Runtime.InteropServices;
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#pragma warning disable 3019
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#pragma warning disable 1591
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#pragma warning disable 1572
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#pragma warning disable 1573
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#pragma warning disable 3006
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partial class GL
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{
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/// <summary>[requires: v1.0 and 1.0]
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/// Select active texture unit
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/// </summary>
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/// <param name="texture">
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/// <para>
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/// Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least two. texture must be one of GL_TEXTUREi, where i ranges from 0 (GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1). The initial value is GL_TEXTURE0.
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/// </para>
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/// </param>
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[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glActiveTexture")]
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public static
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void ActiveTexture(OpenTK.Graphics.ES10.All texture)
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{
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#if DEBUG
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using (new ErrorHelper(GraphicsContext.CurrentContext))
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{
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#endif
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Core.ActiveTexture((OpenTK.Graphics.ES10.All)texture);
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#if DEBUG
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}
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#endif
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}
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/// <summary>[requires: v1.0 and 1.0]
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/// Specify the alpha test function
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/// </summary>
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/// <param name="func">
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/// <para>
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/// Specifies the alpha comparison function. Symbolic constants GL_NEVER, GL_LESS, GL_EQUAL, GL_LEQUAL, GL_GREATER, GL_NOTEQUAL, GL_GEQUAL, and GL_ALWAYS are accepted. The initial value is GL_ALWAYS.
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/// </para>
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/// </param>
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/// <param name="ref">
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/// <para>
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/// Specifies the reference value that incoming alpha values are compared to. This value is clamped to the range [0,1], where 0 represents the lowest possible alpha value and 1 the highest possible value. The initial reference value is 0.
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/// </para>
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/// </param>
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[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glAlphaFunc")]
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public static
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void AlphaFunc(OpenTK.Graphics.ES10.All func, Single @ref)
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{
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#if DEBUG
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using (new ErrorHelper(GraphicsContext.CurrentContext))
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{
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#endif
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Core.AlphaFunc((OpenTK.Graphics.ES10.All)func, (Single)@ref);
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#if DEBUG
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}
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#endif
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}
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/// <summary>[requires: v1.0 and 1.0]</summary>
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[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glAlphaFuncx")]
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public static
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void AlphaFuncx(OpenTK.Graphics.ES10.All func, int @ref)
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{
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#if DEBUG
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using (new ErrorHelper(GraphicsContext.CurrentContext))
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{
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#endif
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Core.AlphaFuncx((OpenTK.Graphics.ES10.All)func, (int)@ref);
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#if DEBUG
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}
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#endif
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}
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/// <summary>[requires: v1.0 and 1.0]
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/// Bind a named texture to a texturing target
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/// </summary>
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/// <param name="target">
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/// <para>
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/// Specifies the target to which the texture is bound. Must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, or GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY.
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/// </para>
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/// </param>
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/// <param name="texture">
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/// <para>
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/// Specifies the name of a texture.
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/// </para>
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/// </param>
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[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glBindTexture")]
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public static
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void BindTexture(OpenTK.Graphics.ES10.All target, Int32 texture)
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{
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#if DEBUG
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using (new ErrorHelper(GraphicsContext.CurrentContext))
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{
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#endif
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Core.BindTexture((OpenTK.Graphics.ES10.All)target, (UInt32)texture);
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#if DEBUG
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}
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#endif
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}
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/// <summary>[requires: v1.0 and 1.0]
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/// Bind a named texture to a texturing target
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/// </summary>
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/// <param name="target">
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/// <para>
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/// Specifies the target to which the texture is bound. Must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, or GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY.
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/// </para>
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/// </param>
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/// <param name="texture">
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/// <para>
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/// Specifies the name of a texture.
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/// </para>
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/// </param>
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[System.CLSCompliant(false)]
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[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glBindTexture")]
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public static
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void BindTexture(OpenTK.Graphics.ES10.All target, UInt32 texture)
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{
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#if DEBUG
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using (new ErrorHelper(GraphicsContext.CurrentContext))
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{
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#endif
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Core.BindTexture((OpenTK.Graphics.ES10.All)target, (UInt32)texture);
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#if DEBUG
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}
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#endif
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}
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/// <summary>[requires: v1.0 and 1.0]
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/// Specify pixel arithmetic
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/// </summary>
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/// <param name="sfactor">
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/// <para>
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/// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is GL_ONE.
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/// </para>
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/// </param>
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/// <param name="dfactor">
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/// <para>
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/// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: GL_ZERO, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA. GL_CONSTANT_COLOR, GL_ONE_MINUS_CONSTANT_COLOR, GL_CONSTANT_ALPHA, and GL_ONE_MINUS_CONSTANT_ALPHA. The initial value is GL_ZERO.
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/// </para>
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/// </param>
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[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glBlendFunc")]
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public static
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void BlendFunc(OpenTK.Graphics.ES10.All sfactor, OpenTK.Graphics.ES10.All dfactor)
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{
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#if DEBUG
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using (new ErrorHelper(GraphicsContext.CurrentContext))
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{
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#endif
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Core.BlendFunc((OpenTK.Graphics.ES10.All)sfactor, (OpenTK.Graphics.ES10.All)dfactor);
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#if DEBUG
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}
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#endif
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}
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/// <summary>[requires: v1.0 and 1.0]
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/// Clear buffers to preset values
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/// </summary>
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/// <param name="mask">
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/// <para>
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/// Bitwise OR of masks that indicate the buffers to be cleared. The three masks are GL_COLOR_BUFFER_BIT, GL_DEPTH_BUFFER_BIT, and GL_STENCIL_BUFFER_BIT.
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/// </para>
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/// </param>
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[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glClear")]
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public static
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void Clear(Int32 mask)
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{
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#if DEBUG
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using (new ErrorHelper(GraphicsContext.CurrentContext))
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{
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#endif
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Core.Clear((UInt32)mask);
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#if DEBUG
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}
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#endif
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}
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/// <summary>[requires: v1.0 and 1.0]
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/// Clear buffers to preset values
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/// </summary>
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/// <param name="mask">
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/// <para>
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/// Bitwise OR of masks that indicate the buffers to be cleared. The three masks are GL_COLOR_BUFFER_BIT, GL_DEPTH_BUFFER_BIT, and GL_STENCIL_BUFFER_BIT.
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/// </para>
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/// </param>
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[System.CLSCompliant(false)]
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[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glClear")]
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public static
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void Clear(UInt32 mask)
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{
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#if DEBUG
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using (new ErrorHelper(GraphicsContext.CurrentContext))
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{
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#endif
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Core.Clear((UInt32)mask);
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#if DEBUG
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}
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#endif
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}
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/// <summary>[requires: v1.0 and 1.0]
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/// Specify clear values for the color buffers
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/// </summary>
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/// <param name="red">
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/// <para>
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/// Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0.
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/// </para>
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/// </param>
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[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glClearColor")]
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public static
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void ClearColor(Single red, Single green, Single blue, Single alpha)
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{
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#if DEBUG
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using (new ErrorHelper(GraphicsContext.CurrentContext))
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{
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#endif
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Core.ClearColor((Single)red, (Single)green, (Single)blue, (Single)alpha);
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#if DEBUG
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}
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#endif
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}
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/// <summary>[requires: v1.0 and 1.0]</summary>
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[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glClearColorx")]
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public static
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void ClearColorx(int red, int green, int blue, int alpha)
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{
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#if DEBUG
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using (new ErrorHelper(GraphicsContext.CurrentContext))
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{
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#endif
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Core.ClearColorx((int)red, (int)green, (int)blue, (int)alpha);
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#if DEBUG
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}
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#endif
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}
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/// <summary>[requires: v1.0 and 1.0]
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/// Specify the clear value for the depth buffer
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/// </summary>
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/// <param name="depth">
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/// <para>
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/// Specifies the depth value used when the depth buffer is cleared. The initial value is 1.
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/// </para>
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/// </param>
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[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glClearDepthf")]
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public static
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void ClearDepth(Single depth)
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{
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#if DEBUG
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using (new ErrorHelper(GraphicsContext.CurrentContext))
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{
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#endif
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Core.ClearDepthf((Single)depth);
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#if DEBUG
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}
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#endif
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}
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/// <summary>[requires: v1.0 and 1.0]</summary>
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[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glClearDepthx")]
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public static
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void ClearDepthx(int depth)
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{
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#if DEBUG
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using (new ErrorHelper(GraphicsContext.CurrentContext))
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{
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#endif
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Core.ClearDepthx((int)depth);
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#if DEBUG
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}
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#endif
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}
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/// <summary>[requires: v1.0 and 1.0]
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/// Specify the clear value for the stencil buffer
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/// </summary>
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/// <param name="s">
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/// <para>
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/// Specifies the index used when the stencil buffer is cleared. The initial value is 0.
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/// </para>
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/// </param>
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[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glClearStencil")]
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public static
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void ClearStencil(Int32 s)
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{
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#if DEBUG
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using (new ErrorHelper(GraphicsContext.CurrentContext))
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{
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#endif
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Core.ClearStencil((Int32)s);
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#if DEBUG
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}
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#endif
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}
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/// <summary>[requires: v1.0 and 1.0]
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/// Select active texture unit
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/// </summary>
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/// <param name="texture">
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/// <para>
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/// Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least two. texture must be one of GL_TEXTURE, where i ranges from 0 to the value of GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. The initial value is GL_TEXTURE0.
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/// </para>
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/// </param>
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[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glClientActiveTexture")]
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public static
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void ClientActiveTexture(OpenTK.Graphics.ES10.All texture)
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{
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#if DEBUG
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using (new ErrorHelper(GraphicsContext.CurrentContext))
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{
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#endif
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Core.ClientActiveTexture((OpenTK.Graphics.ES10.All)texture);
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#if DEBUG
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}
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#endif
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}
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/// <summary>[requires: v1.0 and 1.0]
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/// Set the current color
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/// </summary>
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/// <param name="red">
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/// <para>
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/// Specify new red, green, and blue values for the current color.
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/// </para>
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/// </param>
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/// <param name="alpha">
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/// <para>
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/// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
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/// </para>
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/// </param>
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[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glColor4f")]
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public static
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void Color4(Single red, Single green, Single blue, Single alpha)
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{
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#if DEBUG
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using (new ErrorHelper(GraphicsContext.CurrentContext))
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{
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#endif
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Core.Color4f((Single)red, (Single)green, (Single)blue, (Single)alpha);
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#if DEBUG
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}
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#endif
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}
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/// <summary>[requires: v1.0 and 1.0]</summary>
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[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glColor4x")]
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public static
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void Color4x(int red, int green, int blue, int alpha)
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{
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#if DEBUG
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using (new ErrorHelper(GraphicsContext.CurrentContext))
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{
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#endif
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Core.Color4x((int)red, (int)green, (int)blue, (int)alpha);
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#if DEBUG
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}
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#endif
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}
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/// <summary>[requires: v1.0 and 1.0]
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/// Enable and disable writing of frame buffer color components
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/// </summary>
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/// <param name="red">
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/// <para>
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/// Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all GL_TRUE, indicating that the color components can be written.
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/// </para>
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/// </param>
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[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glColorMask")]
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public static
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void ColorMask(bool red, bool green, bool blue, bool alpha)
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{
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#if DEBUG
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using (new ErrorHelper(GraphicsContext.CurrentContext))
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{
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#endif
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Core.ColorMask((bool)red, (bool)green, (bool)blue, (bool)alpha);
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#if DEBUG
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}
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#endif
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}
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/// <summary>[requires: v1.0 and 1.0]
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/// Define an array of colors
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/// </summary>
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/// <param name="size">
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/// <para>
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/// Specifies the number of components per color. Must be 3 or 4. The initial value is 4.
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/// </para>
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/// </param>
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/// <param name="type">
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/// <para>
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/// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT.
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/// </para>
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/// </param>
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/// <param name="stride">
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/// <para>
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/// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
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/// </para>
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/// </param>
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/// <param name="pointer">
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/// <para>
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/// Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
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/// </para>
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/// </param>
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[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glColorPointer")]
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public static
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void ColorPointer(Int32 size, OpenTK.Graphics.ES10.All type, Int32 stride, IntPtr pointer)
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{
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#if DEBUG
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using (new ErrorHelper(GraphicsContext.CurrentContext))
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|
{
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#endif
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Core.ColorPointer((Int32)size, (OpenTK.Graphics.ES10.All)type, (Int32)stride, (IntPtr)pointer);
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#if DEBUG
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|
}
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|
#endif
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|
}
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|
|
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/// <summary>[requires: v1.0 and 1.0]
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/// Define an array of colors
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|
/// </summary>
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|
/// <param name="size">
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/// <para>
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/// Specifies the number of components per color. Must be 3 or 4. The initial value is 4.
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/// </para>
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/// </param>
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/// <param name="type">
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/// <para>
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/// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT.
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/// </para>
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/// </param>
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/// <param name="stride">
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/// <para>
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/// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
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/// </para>
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/// </param>
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/// <param name="pointer">
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/// <para>
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/// Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
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/// </para>
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/// </param>
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[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glColorPointer")]
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public static
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void ColorPointer<T3>(Int32 size, OpenTK.Graphics.ES10.All type, Int32 stride, [InAttribute, OutAttribute] T3[] pointer)
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|
where T3 : struct
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{
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|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
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|
#endif
|
|
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
|
|
try
|
|
{
|
|
Core.ColorPointer((Int32)size, (OpenTK.Graphics.ES10.All)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
|
|
}
|
|
finally
|
|
{
|
|
pointer_ptr.Free();
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Define an array of colors
|
|
/// </summary>
|
|
/// <param name="size">
|
|
/// <para>
|
|
/// Specifies the number of components per color. Must be 3 or 4. The initial value is 4.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="type">
|
|
/// <para>
|
|
/// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="stride">
|
|
/// <para>
|
|
/// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="pointer">
|
|
/// <para>
|
|
/// Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glColorPointer")]
|
|
public static
|
|
void ColorPointer<T3>(Int32 size, OpenTK.Graphics.ES10.All type, Int32 stride, [InAttribute, OutAttribute] T3[,] pointer)
|
|
where T3 : struct
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
|
|
try
|
|
{
|
|
Core.ColorPointer((Int32)size, (OpenTK.Graphics.ES10.All)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
|
|
}
|
|
finally
|
|
{
|
|
pointer_ptr.Free();
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Define an array of colors
|
|
/// </summary>
|
|
/// <param name="size">
|
|
/// <para>
|
|
/// Specifies the number of components per color. Must be 3 or 4. The initial value is 4.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="type">
|
|
/// <para>
|
|
/// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="stride">
|
|
/// <para>
|
|
/// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="pointer">
|
|
/// <para>
|
|
/// Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glColorPointer")]
|
|
public static
|
|
void ColorPointer<T3>(Int32 size, OpenTK.Graphics.ES10.All type, Int32 stride, [InAttribute, OutAttribute] T3[,,] pointer)
|
|
where T3 : struct
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
|
|
try
|
|
{
|
|
Core.ColorPointer((Int32)size, (OpenTK.Graphics.ES10.All)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
|
|
}
|
|
finally
|
|
{
|
|
pointer_ptr.Free();
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Define an array of colors
|
|
/// </summary>
|
|
/// <param name="size">
|
|
/// <para>
|
|
/// Specifies the number of components per color. Must be 3 or 4. The initial value is 4.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="type">
|
|
/// <para>
|
|
/// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="stride">
|
|
/// <para>
|
|
/// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="pointer">
|
|
/// <para>
|
|
/// Specifies a pointer to the first component of the first color element in the array. The initial value is 0.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glColorPointer")]
|
|
public static
|
|
void ColorPointer<T3>(Int32 size, OpenTK.Graphics.ES10.All type, Int32 stride, [InAttribute, OutAttribute] ref T3 pointer)
|
|
where T3 : struct
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
|
|
try
|
|
{
|
|
Core.ColorPointer((Int32)size, (OpenTK.Graphics.ES10.All)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
|
|
pointer = (T3)pointer_ptr.Target;
|
|
}
|
|
finally
|
|
{
|
|
pointer_ptr.Free();
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Specify a two-dimensional texture image in a compressed format
|
|
/// </summary>
|
|
/// <param name="target">
|
|
/// <para>
|
|
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="level">
|
|
/// <para>
|
|
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="internalformat">
|
|
/// <para>
|
|
/// Specifies the format of the compressed image data stored at address data.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="width">
|
|
/// <para>
|
|
/// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="height">
|
|
/// <para>
|
|
/// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="border">
|
|
/// <para>
|
|
/// This value must be 0.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="imageSize">
|
|
/// <para>
|
|
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="data">
|
|
/// <para>
|
|
/// Specifies a pointer to the compressed image data in memory.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glCompressedTexImage2D")]
|
|
public static
|
|
void CompressedTexImage2D(OpenTK.Graphics.ES10.All target, Int32 level, OpenTK.Graphics.ES10.All internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, IntPtr data)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.CompressedTexImage2D((OpenTK.Graphics.ES10.All)target, (Int32)level, (OpenTK.Graphics.ES10.All)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Specify a two-dimensional texture image in a compressed format
|
|
/// </summary>
|
|
/// <param name="target">
|
|
/// <para>
|
|
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="level">
|
|
/// <para>
|
|
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="internalformat">
|
|
/// <para>
|
|
/// Specifies the format of the compressed image data stored at address data.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="width">
|
|
/// <para>
|
|
/// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="height">
|
|
/// <para>
|
|
/// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="border">
|
|
/// <para>
|
|
/// This value must be 0.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="imageSize">
|
|
/// <para>
|
|
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="data">
|
|
/// <para>
|
|
/// Specifies a pointer to the compressed image data in memory.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glCompressedTexImage2D")]
|
|
public static
|
|
void CompressedTexImage2D<T7>(OpenTK.Graphics.ES10.All target, Int32 level, OpenTK.Graphics.ES10.All internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[] data)
|
|
where T7 : struct
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
|
|
try
|
|
{
|
|
Core.CompressedTexImage2D((OpenTK.Graphics.ES10.All)target, (Int32)level, (OpenTK.Graphics.ES10.All)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
|
|
}
|
|
finally
|
|
{
|
|
data_ptr.Free();
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Specify a two-dimensional texture image in a compressed format
|
|
/// </summary>
|
|
/// <param name="target">
|
|
/// <para>
|
|
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="level">
|
|
/// <para>
|
|
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="internalformat">
|
|
/// <para>
|
|
/// Specifies the format of the compressed image data stored at address data.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="width">
|
|
/// <para>
|
|
/// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="height">
|
|
/// <para>
|
|
/// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="border">
|
|
/// <para>
|
|
/// This value must be 0.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="imageSize">
|
|
/// <para>
|
|
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="data">
|
|
/// <para>
|
|
/// Specifies a pointer to the compressed image data in memory.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glCompressedTexImage2D")]
|
|
public static
|
|
void CompressedTexImage2D<T7>(OpenTK.Graphics.ES10.All target, Int32 level, OpenTK.Graphics.ES10.All internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[,] data)
|
|
where T7 : struct
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
|
|
try
|
|
{
|
|
Core.CompressedTexImage2D((OpenTK.Graphics.ES10.All)target, (Int32)level, (OpenTK.Graphics.ES10.All)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
|
|
}
|
|
finally
|
|
{
|
|
data_ptr.Free();
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Specify a two-dimensional texture image in a compressed format
|
|
/// </summary>
|
|
/// <param name="target">
|
|
/// <para>
|
|
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="level">
|
|
/// <para>
|
|
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="internalformat">
|
|
/// <para>
|
|
/// Specifies the format of the compressed image data stored at address data.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="width">
|
|
/// <para>
|
|
/// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="height">
|
|
/// <para>
|
|
/// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="border">
|
|
/// <para>
|
|
/// This value must be 0.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="imageSize">
|
|
/// <para>
|
|
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="data">
|
|
/// <para>
|
|
/// Specifies a pointer to the compressed image data in memory.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glCompressedTexImage2D")]
|
|
public static
|
|
void CompressedTexImage2D<T7>(OpenTK.Graphics.ES10.All target, Int32 level, OpenTK.Graphics.ES10.All internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[,,] data)
|
|
where T7 : struct
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
|
|
try
|
|
{
|
|
Core.CompressedTexImage2D((OpenTK.Graphics.ES10.All)target, (Int32)level, (OpenTK.Graphics.ES10.All)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
|
|
}
|
|
finally
|
|
{
|
|
data_ptr.Free();
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Specify a two-dimensional texture image in a compressed format
|
|
/// </summary>
|
|
/// <param name="target">
|
|
/// <para>
|
|
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="level">
|
|
/// <para>
|
|
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="internalformat">
|
|
/// <para>
|
|
/// Specifies the format of the compressed image data stored at address data.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="width">
|
|
/// <para>
|
|
/// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="height">
|
|
/// <para>
|
|
/// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="border">
|
|
/// <para>
|
|
/// This value must be 0.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="imageSize">
|
|
/// <para>
|
|
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="data">
|
|
/// <para>
|
|
/// Specifies a pointer to the compressed image data in memory.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glCompressedTexImage2D")]
|
|
public static
|
|
void CompressedTexImage2D<T7>(OpenTK.Graphics.ES10.All target, Int32 level, OpenTK.Graphics.ES10.All internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] ref T7 data)
|
|
where T7 : struct
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
|
|
try
|
|
{
|
|
Core.CompressedTexImage2D((OpenTK.Graphics.ES10.All)target, (Int32)level, (OpenTK.Graphics.ES10.All)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
|
|
data = (T7)data_ptr.Target;
|
|
}
|
|
finally
|
|
{
|
|
data_ptr.Free();
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Specify a two-dimensional texture subimage in a compressed format
|
|
/// </summary>
|
|
/// <param name="target">
|
|
/// <para>
|
|
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="level">
|
|
/// <para>
|
|
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="xoffset">
|
|
/// <para>
|
|
/// Specifies a texel offset in the x direction within the texture array.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="yoffset">
|
|
/// <para>
|
|
/// Specifies a texel offset in the y direction within the texture array.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="width">
|
|
/// <para>
|
|
/// Specifies the width of the texture subimage.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="height">
|
|
/// <para>
|
|
/// Specifies the height of the texture subimage.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="format">
|
|
/// <para>
|
|
/// Specifies the format of the compressed image data stored at address data.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="imageSize">
|
|
/// <para>
|
|
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="data">
|
|
/// <para>
|
|
/// Specifies a pointer to the compressed image data in memory.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glCompressedTexSubImage2D")]
|
|
public static
|
|
void CompressedTexSubImage2D(OpenTK.Graphics.ES10.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES10.All format, Int32 imageSize, IntPtr data)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.CompressedTexSubImage2D((OpenTK.Graphics.ES10.All)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES10.All)format, (Int32)imageSize, (IntPtr)data);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Specify a two-dimensional texture subimage in a compressed format
|
|
/// </summary>
|
|
/// <param name="target">
|
|
/// <para>
|
|
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="level">
|
|
/// <para>
|
|
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="xoffset">
|
|
/// <para>
|
|
/// Specifies a texel offset in the x direction within the texture array.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="yoffset">
|
|
/// <para>
|
|
/// Specifies a texel offset in the y direction within the texture array.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="width">
|
|
/// <para>
|
|
/// Specifies the width of the texture subimage.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="height">
|
|
/// <para>
|
|
/// Specifies the height of the texture subimage.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="format">
|
|
/// <para>
|
|
/// Specifies the format of the compressed image data stored at address data.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="imageSize">
|
|
/// <para>
|
|
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="data">
|
|
/// <para>
|
|
/// Specifies a pointer to the compressed image data in memory.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glCompressedTexSubImage2D")]
|
|
public static
|
|
void CompressedTexSubImage2D<T8>(OpenTK.Graphics.ES10.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES10.All format, Int32 imageSize, [InAttribute, OutAttribute] T8[] data)
|
|
where T8 : struct
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
|
|
try
|
|
{
|
|
Core.CompressedTexSubImage2D((OpenTK.Graphics.ES10.All)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES10.All)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
|
|
}
|
|
finally
|
|
{
|
|
data_ptr.Free();
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Specify a two-dimensional texture subimage in a compressed format
|
|
/// </summary>
|
|
/// <param name="target">
|
|
/// <para>
|
|
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="level">
|
|
/// <para>
|
|
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="xoffset">
|
|
/// <para>
|
|
/// Specifies a texel offset in the x direction within the texture array.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="yoffset">
|
|
/// <para>
|
|
/// Specifies a texel offset in the y direction within the texture array.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="width">
|
|
/// <para>
|
|
/// Specifies the width of the texture subimage.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="height">
|
|
/// <para>
|
|
/// Specifies the height of the texture subimage.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="format">
|
|
/// <para>
|
|
/// Specifies the format of the compressed image data stored at address data.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="imageSize">
|
|
/// <para>
|
|
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="data">
|
|
/// <para>
|
|
/// Specifies a pointer to the compressed image data in memory.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glCompressedTexSubImage2D")]
|
|
public static
|
|
void CompressedTexSubImage2D<T8>(OpenTK.Graphics.ES10.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES10.All format, Int32 imageSize, [InAttribute, OutAttribute] T8[,] data)
|
|
where T8 : struct
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
|
|
try
|
|
{
|
|
Core.CompressedTexSubImage2D((OpenTK.Graphics.ES10.All)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES10.All)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
|
|
}
|
|
finally
|
|
{
|
|
data_ptr.Free();
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Specify a two-dimensional texture subimage in a compressed format
|
|
/// </summary>
|
|
/// <param name="target">
|
|
/// <para>
|
|
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="level">
|
|
/// <para>
|
|
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="xoffset">
|
|
/// <para>
|
|
/// Specifies a texel offset in the x direction within the texture array.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="yoffset">
|
|
/// <para>
|
|
/// Specifies a texel offset in the y direction within the texture array.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="width">
|
|
/// <para>
|
|
/// Specifies the width of the texture subimage.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="height">
|
|
/// <para>
|
|
/// Specifies the height of the texture subimage.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="format">
|
|
/// <para>
|
|
/// Specifies the format of the compressed image data stored at address data.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="imageSize">
|
|
/// <para>
|
|
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="data">
|
|
/// <para>
|
|
/// Specifies a pointer to the compressed image data in memory.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glCompressedTexSubImage2D")]
|
|
public static
|
|
void CompressedTexSubImage2D<T8>(OpenTK.Graphics.ES10.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES10.All format, Int32 imageSize, [InAttribute, OutAttribute] T8[,,] data)
|
|
where T8 : struct
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
|
|
try
|
|
{
|
|
Core.CompressedTexSubImage2D((OpenTK.Graphics.ES10.All)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES10.All)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
|
|
}
|
|
finally
|
|
{
|
|
data_ptr.Free();
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Specify a two-dimensional texture subimage in a compressed format
|
|
/// </summary>
|
|
/// <param name="target">
|
|
/// <para>
|
|
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="level">
|
|
/// <para>
|
|
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="xoffset">
|
|
/// <para>
|
|
/// Specifies a texel offset in the x direction within the texture array.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="yoffset">
|
|
/// <para>
|
|
/// Specifies a texel offset in the y direction within the texture array.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="width">
|
|
/// <para>
|
|
/// Specifies the width of the texture subimage.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="height">
|
|
/// <para>
|
|
/// Specifies the height of the texture subimage.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="format">
|
|
/// <para>
|
|
/// Specifies the format of the compressed image data stored at address data.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="imageSize">
|
|
/// <para>
|
|
/// Specifies the number of unsigned bytes of image data starting at the address specified by data.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="data">
|
|
/// <para>
|
|
/// Specifies a pointer to the compressed image data in memory.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glCompressedTexSubImage2D")]
|
|
public static
|
|
void CompressedTexSubImage2D<T8>(OpenTK.Graphics.ES10.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES10.All format, Int32 imageSize, [InAttribute, OutAttribute] ref T8 data)
|
|
where T8 : struct
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned);
|
|
try
|
|
{
|
|
Core.CompressedTexSubImage2D((OpenTK.Graphics.ES10.All)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES10.All)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject());
|
|
data = (T8)data_ptr.Target;
|
|
}
|
|
finally
|
|
{
|
|
data_ptr.Free();
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Copy pixels into a 2D texture image
|
|
/// </summary>
|
|
/// <param name="target">
|
|
/// <para>
|
|
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="level">
|
|
/// <para>
|
|
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="internalformat">
|
|
/// <para>
|
|
/// Specifies the internal format of the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA. GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA. GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_RED, GL_RG, GL_RGB, GL_R3_G3_B2, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="x">
|
|
/// <para>
|
|
/// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="width">
|
|
/// <para>
|
|
/// Specifies the width of the texture image. Must be 0 or 2 sup n + 2 ( border ) for some integer .
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="height">
|
|
/// <para>
|
|
/// Specifies the height of the texture image. Must be 0 or 2 sup m + 2 ( border ) for some integer .
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="border">
|
|
/// <para>
|
|
/// Specifies the width of the border. Must be either 0 or 1.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glCopyTexImage2D")]
|
|
public static
|
|
void CopyTexImage2D(OpenTK.Graphics.ES10.All target, Int32 level, OpenTK.Graphics.ES10.All internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.CopyTexImage2D((OpenTK.Graphics.ES10.All)target, (Int32)level, (OpenTK.Graphics.ES10.All)internalformat, (Int32)x, (Int32)y, (Int32)width, (Int32)height, (Int32)border);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Copy a two-dimensional texture subimage
|
|
/// </summary>
|
|
/// <param name="target">
|
|
/// <para>
|
|
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="level">
|
|
/// <para>
|
|
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="xoffset">
|
|
/// <para>
|
|
/// Specifies a texel offset in the x direction within the texture array.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="yoffset">
|
|
/// <para>
|
|
/// Specifies a texel offset in the y direction within the texture array.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="x">
|
|
/// <para>
|
|
/// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="width">
|
|
/// <para>
|
|
/// Specifies the width of the texture subimage.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="height">
|
|
/// <para>
|
|
/// Specifies the height of the texture subimage.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glCopyTexSubImage2D")]
|
|
public static
|
|
void CopyTexSubImage2D(OpenTK.Graphics.ES10.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.CopyTexSubImage2D((OpenTK.Graphics.ES10.All)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)x, (Int32)y, (Int32)width, (Int32)height);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Specify whether front- or back-facing facets can be culled
|
|
/// </summary>
|
|
/// <param name="mode">
|
|
/// <para>
|
|
/// Specifies whether front- or back-facing facets are candidates for culling. Symbolic constants GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK are accepted. The initial value is GL_BACK.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glCullFace")]
|
|
public static
|
|
void CullFace(OpenTK.Graphics.ES10.All mode)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.CullFace((OpenTK.Graphics.ES10.All)mode);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Delete named textures
|
|
/// </summary>
|
|
/// <param name="n">
|
|
/// <para>
|
|
/// Specifies the number of textures to be deleted.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="textures">
|
|
/// <para>
|
|
/// Specifies an array of textures to be deleted.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glDeleteTextures")]
|
|
public static
|
|
void DeleteTextures(Int32 n, Int32[] textures)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
unsafe
|
|
{
|
|
fixed (Int32* textures_ptr = textures)
|
|
{
|
|
Core.DeleteTextures((Int32)n, (UInt32*)textures_ptr);
|
|
}
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Delete named textures
|
|
/// </summary>
|
|
/// <param name="n">
|
|
/// <para>
|
|
/// Specifies the number of textures to be deleted.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="textures">
|
|
/// <para>
|
|
/// Specifies an array of textures to be deleted.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glDeleteTextures")]
|
|
public static
|
|
void DeleteTextures(Int32 n, ref Int32 textures)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
unsafe
|
|
{
|
|
fixed (Int32* textures_ptr = &textures)
|
|
{
|
|
Core.DeleteTextures((Int32)n, (UInt32*)textures_ptr);
|
|
}
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Delete named textures
|
|
/// </summary>
|
|
/// <param name="n">
|
|
/// <para>
|
|
/// Specifies the number of textures to be deleted.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="textures">
|
|
/// <para>
|
|
/// Specifies an array of textures to be deleted.
|
|
/// </para>
|
|
/// </param>
|
|
[System.CLSCompliant(false)]
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glDeleteTextures")]
|
|
public static
|
|
unsafe void DeleteTextures(Int32 n, Int32* textures)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.DeleteTextures((Int32)n, (UInt32*)textures);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Delete named textures
|
|
/// </summary>
|
|
/// <param name="n">
|
|
/// <para>
|
|
/// Specifies the number of textures to be deleted.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="textures">
|
|
/// <para>
|
|
/// Specifies an array of textures to be deleted.
|
|
/// </para>
|
|
/// </param>
|
|
[System.CLSCompliant(false)]
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glDeleteTextures")]
|
|
public static
|
|
void DeleteTextures(Int32 n, UInt32[] textures)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
unsafe
|
|
{
|
|
fixed (UInt32* textures_ptr = textures)
|
|
{
|
|
Core.DeleteTextures((Int32)n, (UInt32*)textures_ptr);
|
|
}
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Delete named textures
|
|
/// </summary>
|
|
/// <param name="n">
|
|
/// <para>
|
|
/// Specifies the number of textures to be deleted.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="textures">
|
|
/// <para>
|
|
/// Specifies an array of textures to be deleted.
|
|
/// </para>
|
|
/// </param>
|
|
[System.CLSCompliant(false)]
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glDeleteTextures")]
|
|
public static
|
|
void DeleteTextures(Int32 n, ref UInt32 textures)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
unsafe
|
|
{
|
|
fixed (UInt32* textures_ptr = &textures)
|
|
{
|
|
Core.DeleteTextures((Int32)n, (UInt32*)textures_ptr);
|
|
}
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Delete named textures
|
|
/// </summary>
|
|
/// <param name="n">
|
|
/// <para>
|
|
/// Specifies the number of textures to be deleted.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="textures">
|
|
/// <para>
|
|
/// Specifies an array of textures to be deleted.
|
|
/// </para>
|
|
/// </param>
|
|
[System.CLSCompliant(false)]
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glDeleteTextures")]
|
|
public static
|
|
unsafe void DeleteTextures(Int32 n, UInt32* textures)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.DeleteTextures((Int32)n, (UInt32*)textures);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Specify the value used for depth buffer comparisons
|
|
/// </summary>
|
|
/// <param name="func">
|
|
/// <para>
|
|
/// Specifies the depth comparison function. Symbolic constants GL_NEVER, GL_LESS, GL_EQUAL, GL_LEQUAL, GL_GREATER, GL_NOTEQUAL, GL_GEQUAL, and GL_ALWAYS are accepted. The initial value is GL_LESS.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glDepthFunc")]
|
|
public static
|
|
void DepthFunc(OpenTK.Graphics.ES10.All func)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.DepthFunc((OpenTK.Graphics.ES10.All)func);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Enable or disable writing into the depth buffer
|
|
/// </summary>
|
|
/// <param name="flag">
|
|
/// <para>
|
|
/// Specifies whether the depth buffer is enabled for writing. If flag is GL_FALSE, depth buffer writing is disabled. Otherwise, it is enabled. Initially, depth buffer writing is enabled.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glDepthMask")]
|
|
public static
|
|
void DepthMask(bool flag)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.DepthMask((bool)flag);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Specify mapping of depth values from normalized device coordinates to window coordinates
|
|
/// </summary>
|
|
/// <param name="nearVal">
|
|
/// <para>
|
|
/// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="farVal">
|
|
/// <para>
|
|
/// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glDepthRangef")]
|
|
public static
|
|
void DepthRange(Single zNear, Single zFar)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.DepthRangef((Single)zNear, (Single)zFar);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]</summary>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glDepthRangex")]
|
|
public static
|
|
void DepthRangex(int zNear, int zFar)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.DepthRangex((int)zNear, (int)zFar);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]</summary>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glDisable")]
|
|
public static
|
|
void Disable(OpenTK.Graphics.ES10.All cap)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.Disable((OpenTK.Graphics.ES10.All)cap);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]</summary>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glDisableClientState")]
|
|
public static
|
|
void DisableClientState(OpenTK.Graphics.ES10.All array)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.DisableClientState((OpenTK.Graphics.ES10.All)array);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Render primitives from array data
|
|
/// </summary>
|
|
/// <param name="mode">
|
|
/// <para>
|
|
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="first">
|
|
/// <para>
|
|
/// Specifies the starting index in the enabled arrays.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="count">
|
|
/// <para>
|
|
/// Specifies the number of indices to be rendered.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glDrawArrays")]
|
|
public static
|
|
void DrawArrays(OpenTK.Graphics.ES10.All mode, Int32 first, Int32 count)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.DrawArrays((OpenTK.Graphics.ES10.All)mode, (Int32)first, (Int32)count);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Render primitives from array data
|
|
/// </summary>
|
|
/// <param name="mode">
|
|
/// <para>
|
|
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="count">
|
|
/// <para>
|
|
/// Specifies the number of elements to be rendered.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="type">
|
|
/// <para>
|
|
/// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="indices">
|
|
/// <para>
|
|
/// Specifies a pointer to the location where the indices are stored.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glDrawElements")]
|
|
public static
|
|
void DrawElements(OpenTK.Graphics.ES10.All mode, Int32 count, OpenTK.Graphics.ES10.All type, IntPtr indices)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.DrawElements((OpenTK.Graphics.ES10.All)mode, (Int32)count, (OpenTK.Graphics.ES10.All)type, (IntPtr)indices);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Render primitives from array data
|
|
/// </summary>
|
|
/// <param name="mode">
|
|
/// <para>
|
|
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="count">
|
|
/// <para>
|
|
/// Specifies the number of elements to be rendered.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="type">
|
|
/// <para>
|
|
/// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="indices">
|
|
/// <para>
|
|
/// Specifies a pointer to the location where the indices are stored.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glDrawElements")]
|
|
public static
|
|
void DrawElements<T3>(OpenTK.Graphics.ES10.All mode, Int32 count, OpenTK.Graphics.ES10.All type, [InAttribute, OutAttribute] T3[] indices)
|
|
where T3 : struct
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned);
|
|
try
|
|
{
|
|
Core.DrawElements((OpenTK.Graphics.ES10.All)mode, (Int32)count, (OpenTK.Graphics.ES10.All)type, (IntPtr)indices_ptr.AddrOfPinnedObject());
|
|
}
|
|
finally
|
|
{
|
|
indices_ptr.Free();
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Render primitives from array data
|
|
/// </summary>
|
|
/// <param name="mode">
|
|
/// <para>
|
|
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="count">
|
|
/// <para>
|
|
/// Specifies the number of elements to be rendered.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="type">
|
|
/// <para>
|
|
/// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="indices">
|
|
/// <para>
|
|
/// Specifies a pointer to the location where the indices are stored.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glDrawElements")]
|
|
public static
|
|
void DrawElements<T3>(OpenTK.Graphics.ES10.All mode, Int32 count, OpenTK.Graphics.ES10.All type, [InAttribute, OutAttribute] T3[,] indices)
|
|
where T3 : struct
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned);
|
|
try
|
|
{
|
|
Core.DrawElements((OpenTK.Graphics.ES10.All)mode, (Int32)count, (OpenTK.Graphics.ES10.All)type, (IntPtr)indices_ptr.AddrOfPinnedObject());
|
|
}
|
|
finally
|
|
{
|
|
indices_ptr.Free();
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Render primitives from array data
|
|
/// </summary>
|
|
/// <param name="mode">
|
|
/// <para>
|
|
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="count">
|
|
/// <para>
|
|
/// Specifies the number of elements to be rendered.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="type">
|
|
/// <para>
|
|
/// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="indices">
|
|
/// <para>
|
|
/// Specifies a pointer to the location where the indices are stored.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glDrawElements")]
|
|
public static
|
|
void DrawElements<T3>(OpenTK.Graphics.ES10.All mode, Int32 count, OpenTK.Graphics.ES10.All type, [InAttribute, OutAttribute] T3[,,] indices)
|
|
where T3 : struct
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned);
|
|
try
|
|
{
|
|
Core.DrawElements((OpenTK.Graphics.ES10.All)mode, (Int32)count, (OpenTK.Graphics.ES10.All)type, (IntPtr)indices_ptr.AddrOfPinnedObject());
|
|
}
|
|
finally
|
|
{
|
|
indices_ptr.Free();
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Render primitives from array data
|
|
/// </summary>
|
|
/// <param name="mode">
|
|
/// <para>
|
|
/// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="count">
|
|
/// <para>
|
|
/// Specifies the number of elements to be rendered.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="type">
|
|
/// <para>
|
|
/// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="indices">
|
|
/// <para>
|
|
/// Specifies a pointer to the location where the indices are stored.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glDrawElements")]
|
|
public static
|
|
void DrawElements<T3>(OpenTK.Graphics.ES10.All mode, Int32 count, OpenTK.Graphics.ES10.All type, [InAttribute, OutAttribute] ref T3 indices)
|
|
where T3 : struct
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned);
|
|
try
|
|
{
|
|
Core.DrawElements((OpenTK.Graphics.ES10.All)mode, (Int32)count, (OpenTK.Graphics.ES10.All)type, (IntPtr)indices_ptr.AddrOfPinnedObject());
|
|
indices = (T3)indices_ptr.Target;
|
|
}
|
|
finally
|
|
{
|
|
indices_ptr.Free();
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Enable or disable server-side GL capabilities
|
|
/// </summary>
|
|
/// <param name="cap">
|
|
/// <para>
|
|
/// Specifies a symbolic constant indicating a GL capability.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glEnable")]
|
|
public static
|
|
void Enable(OpenTK.Graphics.ES10.All cap)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.Enable((OpenTK.Graphics.ES10.All)cap);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Enable or disable client-side capability
|
|
/// </summary>
|
|
/// <param name="cap">
|
|
/// <para>
|
|
/// Specifies the capability to enable. Symbolic constants GL_COLOR_ARRAY, GL_EDGE_FLAG_ARRAY, GL_FOG_COORD_ARRAY, GL_INDEX_ARRAY, GL_NORMAL_ARRAY, GL_SECONDARY_COLOR_ARRAY, GL_TEXTURE_COORD_ARRAY, and GL_VERTEX_ARRAY are accepted.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glEnableClientState")]
|
|
public static
|
|
void EnableClientState(OpenTK.Graphics.ES10.All array)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.EnableClientState((OpenTK.Graphics.ES10.All)array);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Block until all GL execution is complete
|
|
/// </summary>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glFinish")]
|
|
public static
|
|
void Finish()
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.Finish();
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Force execution of GL commands in finite time
|
|
/// </summary>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glFlush")]
|
|
public static
|
|
void Flush()
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.Flush();
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Specify fog parameters
|
|
/// </summary>
|
|
/// <param name="pname">
|
|
/// <para>
|
|
/// Specifies a single-valued fog parameter. GL_FOG_MODE, GL_FOG_DENSITY, GL_FOG_START, GL_FOG_END, GL_FOG_INDEX, and GL_FOG_COORD_SRC are accepted.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="param">
|
|
/// <para>
|
|
/// Specifies the value that pname will be set to.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glFogf")]
|
|
public static
|
|
void Fog(OpenTK.Graphics.ES10.All pname, Single param)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.Fogf((OpenTK.Graphics.ES10.All)pname, (Single)param);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Specify fog parameters
|
|
/// </summary>
|
|
/// <param name="pname">
|
|
/// <para>
|
|
/// Specifies a single-valued fog parameter. GL_FOG_MODE, GL_FOG_DENSITY, GL_FOG_START, GL_FOG_END, GL_FOG_INDEX, and GL_FOG_COORD_SRC are accepted.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="param">
|
|
/// <para>
|
|
/// Specifies the value that pname will be set to.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glFogfv")]
|
|
public static
|
|
void Fog(OpenTK.Graphics.ES10.All pname, Single[] @params)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
unsafe
|
|
{
|
|
fixed (Single* @params_ptr = @params)
|
|
{
|
|
Core.Fogfv((OpenTK.Graphics.ES10.All)pname, (Single*)@params_ptr);
|
|
}
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Specify fog parameters
|
|
/// </summary>
|
|
/// <param name="pname">
|
|
/// <para>
|
|
/// Specifies a single-valued fog parameter. GL_FOG_MODE, GL_FOG_DENSITY, GL_FOG_START, GL_FOG_END, GL_FOG_INDEX, and GL_FOG_COORD_SRC are accepted.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="param">
|
|
/// <para>
|
|
/// Specifies the value that pname will be set to.
|
|
/// </para>
|
|
/// </param>
|
|
[System.CLSCompliant(false)]
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glFogfv")]
|
|
public static
|
|
unsafe void Fog(OpenTK.Graphics.ES10.All pname, Single* @params)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.Fogfv((OpenTK.Graphics.ES10.All)pname, (Single*)@params);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]</summary>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glFogx")]
|
|
public static
|
|
void Fogx(OpenTK.Graphics.ES10.All pname, int param)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.Fogx((OpenTK.Graphics.ES10.All)pname, (int)param);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]</summary>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glFogxv")]
|
|
public static
|
|
void Fogx(OpenTK.Graphics.ES10.All pname, int[] @params)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
unsafe
|
|
{
|
|
fixed (int* @params_ptr = @params)
|
|
{
|
|
Core.Fogxv((OpenTK.Graphics.ES10.All)pname, (int*)@params_ptr);
|
|
}
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]</summary>
|
|
[System.CLSCompliant(false)]
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glFogxv")]
|
|
public static
|
|
unsafe void Fogx(OpenTK.Graphics.ES10.All pname, int* @params)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.Fogxv((OpenTK.Graphics.ES10.All)pname, (int*)@params);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Define front- and back-facing polygons
|
|
/// </summary>
|
|
/// <param name="mode">
|
|
/// <para>
|
|
/// Specifies the orientation of front-facing polygons. GL_CW and GL_CCW are accepted. The initial value is GL_CCW.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glFrontFace")]
|
|
public static
|
|
void FrontFace(OpenTK.Graphics.ES10.All mode)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.FrontFace((OpenTK.Graphics.ES10.All)mode);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Multiply the current matrix by a perspective matrix
|
|
/// </summary>
|
|
/// <param name="left">
|
|
/// <para>
|
|
/// Specify the coordinates for the left and right vertical clipping planes.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="bottom">
|
|
/// <para>
|
|
/// Specify the coordinates for the bottom and top horizontal clipping planes.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="nearVal">
|
|
/// <para>
|
|
/// Specify the distances to the near and far depth clipping planes. Both distances must be positive.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glFrustumf")]
|
|
public static
|
|
void Frustum(Single left, Single right, Single bottom, Single top, Single zNear, Single zFar)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.Frustumf((Single)left, (Single)right, (Single)bottom, (Single)top, (Single)zNear, (Single)zFar);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]</summary>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glFrustumx")]
|
|
public static
|
|
void Frustumx(int left, int right, int bottom, int top, int zNear, int zFar)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.Frustumx((int)left, (int)right, (int)bottom, (int)top, (int)zNear, (int)zFar);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Generate texture names
|
|
/// </summary>
|
|
/// <param name="n">
|
|
/// <para>
|
|
/// Specifies the number of texture names to be generated.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="textures">
|
|
/// <para>
|
|
/// Specifies an array in which the generated texture names are stored.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glGenTextures")]
|
|
public static
|
|
void GenTextures(Int32 n, Int32[] textures)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
unsafe
|
|
{
|
|
fixed (Int32* textures_ptr = textures)
|
|
{
|
|
Core.GenTextures((Int32)n, (UInt32*)textures_ptr);
|
|
}
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Generate texture names
|
|
/// </summary>
|
|
/// <param name="n">
|
|
/// <para>
|
|
/// Specifies the number of texture names to be generated.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="textures">
|
|
/// <para>
|
|
/// Specifies an array in which the generated texture names are stored.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glGenTextures")]
|
|
public static
|
|
void GenTextures(Int32 n, ref Int32 textures)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
unsafe
|
|
{
|
|
fixed (Int32* textures_ptr = &textures)
|
|
{
|
|
Core.GenTextures((Int32)n, (UInt32*)textures_ptr);
|
|
}
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Generate texture names
|
|
/// </summary>
|
|
/// <param name="n">
|
|
/// <para>
|
|
/// Specifies the number of texture names to be generated.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="textures">
|
|
/// <para>
|
|
/// Specifies an array in which the generated texture names are stored.
|
|
/// </para>
|
|
/// </param>
|
|
[System.CLSCompliant(false)]
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glGenTextures")]
|
|
public static
|
|
unsafe void GenTextures(Int32 n, Int32* textures)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.GenTextures((Int32)n, (UInt32*)textures);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Generate texture names
|
|
/// </summary>
|
|
/// <param name="n">
|
|
/// <para>
|
|
/// Specifies the number of texture names to be generated.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="textures">
|
|
/// <para>
|
|
/// Specifies an array in which the generated texture names are stored.
|
|
/// </para>
|
|
/// </param>
|
|
[System.CLSCompliant(false)]
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glGenTextures")]
|
|
public static
|
|
void GenTextures(Int32 n, UInt32[] textures)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
unsafe
|
|
{
|
|
fixed (UInt32* textures_ptr = textures)
|
|
{
|
|
Core.GenTextures((Int32)n, (UInt32*)textures_ptr);
|
|
}
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Generate texture names
|
|
/// </summary>
|
|
/// <param name="n">
|
|
/// <para>
|
|
/// Specifies the number of texture names to be generated.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="textures">
|
|
/// <para>
|
|
/// Specifies an array in which the generated texture names are stored.
|
|
/// </para>
|
|
/// </param>
|
|
[System.CLSCompliant(false)]
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glGenTextures")]
|
|
public static
|
|
void GenTextures(Int32 n, ref UInt32 textures)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
unsafe
|
|
{
|
|
fixed (UInt32* textures_ptr = &textures)
|
|
{
|
|
Core.GenTextures((Int32)n, (UInt32*)textures_ptr);
|
|
}
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Generate texture names
|
|
/// </summary>
|
|
/// <param name="n">
|
|
/// <para>
|
|
/// Specifies the number of texture names to be generated.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="textures">
|
|
/// <para>
|
|
/// Specifies an array in which the generated texture names are stored.
|
|
/// </para>
|
|
/// </param>
|
|
[System.CLSCompliant(false)]
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glGenTextures")]
|
|
public static
|
|
unsafe void GenTextures(Int32 n, UInt32* textures)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.GenTextures((Int32)n, (UInt32*)textures);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Return error information
|
|
/// </summary>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glGetError")]
|
|
public static
|
|
OpenTK.Graphics.ES10.All GetError()
|
|
{
|
|
return Core.GetError();
|
|
}
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]</summary>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glGetIntegerv")]
|
|
public static
|
|
void GetInteger(OpenTK.Graphics.ES10.All pname, Int32[] @params)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
unsafe
|
|
{
|
|
fixed (Int32* @params_ptr = @params)
|
|
{
|
|
Core.GetIntegerv((OpenTK.Graphics.ES10.All)pname, (Int32*)@params_ptr);
|
|
}
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]</summary>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glGetIntegerv")]
|
|
public static
|
|
void GetInteger(OpenTK.Graphics.ES10.All pname, ref Int32 @params)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
unsafe
|
|
{
|
|
fixed (Int32* @params_ptr = &@params)
|
|
{
|
|
Core.GetIntegerv((OpenTK.Graphics.ES10.All)pname, (Int32*)@params_ptr);
|
|
}
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]</summary>
|
|
[System.CLSCompliant(false)]
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glGetIntegerv")]
|
|
public static
|
|
unsafe void GetInteger(OpenTK.Graphics.ES10.All pname, Int32* @params)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.GetIntegerv((OpenTK.Graphics.ES10.All)pname, (Int32*)@params);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Return a string describing the current GL connection
|
|
/// </summary>
|
|
/// <param name="name">
|
|
/// <para>
|
|
/// Specifies a symbolic constant, one of GL_VENDOR, GL_RENDERER, GL_VERSION, or GL_SHADING_LANGUAGE_VERSION. Additionally, glGetStringi accepts the GL_EXTENSIONS token.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="index">
|
|
/// <para>
|
|
/// For glGetStringi, specifies the index of the string to return.
|
|
/// </para>
|
|
/// </param>
|
|
[System.CLSCompliant(false)]
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glGetString")]
|
|
public static
|
|
unsafe System.String GetString(OpenTK.Graphics.ES10.All name)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
unsafe { return new string((sbyte*)Core.GetString((OpenTK.Graphics.ES10.All)name)); }
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Specify implementation-specific hints
|
|
/// </summary>
|
|
/// <param name="target">
|
|
/// <para>
|
|
/// Specifies a symbolic constant indicating the behavior to be controlled. GL_LINE_SMOOTH_HINT, GL_POLYGON_SMOOTH_HINT, GL_TEXTURE_COMPRESSION_HINT, and GL_FRAGMENT_SHADER_DERIVATIVE_HINT are accepted.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="mode">
|
|
/// <para>
|
|
/// Specifies a symbolic constant indicating the desired behavior. GL_FASTEST, GL_NICEST, and GL_DONT_CARE are accepted.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glHint")]
|
|
public static
|
|
void Hint(OpenTK.Graphics.ES10.All target, OpenTK.Graphics.ES10.All mode)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.Hint((OpenTK.Graphics.ES10.All)target, (OpenTK.Graphics.ES10.All)mode);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Set light source parameters
|
|
/// </summary>
|
|
/// <param name="light">
|
|
/// <para>
|
|
/// Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT , where i ranges from 0 to the value of GL_MAX_LIGHTS - 1.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="pname">
|
|
/// <para>
|
|
/// Specifies a single-valued light source parameter for light. GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION are accepted.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="param">
|
|
/// <para>
|
|
/// Specifies the value that parameter pname of light source light will be set to.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glLightf")]
|
|
public static
|
|
void Light(OpenTK.Graphics.ES10.All light, OpenTK.Graphics.ES10.All pname, Single param)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.Lightf((OpenTK.Graphics.ES10.All)light, (OpenTK.Graphics.ES10.All)pname, (Single)param);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Set light source parameters
|
|
/// </summary>
|
|
/// <param name="light">
|
|
/// <para>
|
|
/// Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT , where i ranges from 0 to the value of GL_MAX_LIGHTS - 1.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="pname">
|
|
/// <para>
|
|
/// Specifies a single-valued light source parameter for light. GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION are accepted.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="param">
|
|
/// <para>
|
|
/// Specifies the value that parameter pname of light source light will be set to.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glLightfv")]
|
|
public static
|
|
void Light(OpenTK.Graphics.ES10.All light, OpenTK.Graphics.ES10.All pname, Single[] @params)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
unsafe
|
|
{
|
|
fixed (Single* @params_ptr = @params)
|
|
{
|
|
Core.Lightfv((OpenTK.Graphics.ES10.All)light, (OpenTK.Graphics.ES10.All)pname, (Single*)@params_ptr);
|
|
}
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Set light source parameters
|
|
/// </summary>
|
|
/// <param name="light">
|
|
/// <para>
|
|
/// Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT , where i ranges from 0 to the value of GL_MAX_LIGHTS - 1.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="pname">
|
|
/// <para>
|
|
/// Specifies a single-valued light source parameter for light. GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION are accepted.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="param">
|
|
/// <para>
|
|
/// Specifies the value that parameter pname of light source light will be set to.
|
|
/// </para>
|
|
/// </param>
|
|
[System.CLSCompliant(false)]
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glLightfv")]
|
|
public static
|
|
unsafe void Light(OpenTK.Graphics.ES10.All light, OpenTK.Graphics.ES10.All pname, Single* @params)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.Lightfv((OpenTK.Graphics.ES10.All)light, (OpenTK.Graphics.ES10.All)pname, (Single*)@params);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Set the lighting model parameters
|
|
/// </summary>
|
|
/// <param name="pname">
|
|
/// <para>
|
|
/// Specifies a single-valued lighting model parameter. GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_COLOR_CONTROL, and GL_LIGHT_MODEL_TWO_SIDE are accepted.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="param">
|
|
/// <para>
|
|
/// Specifies the value that param will be set to.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glLightModelf")]
|
|
public static
|
|
void LightModel(OpenTK.Graphics.ES10.All pname, Single param)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.LightModelf((OpenTK.Graphics.ES10.All)pname, (Single)param);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Set the lighting model parameters
|
|
/// </summary>
|
|
/// <param name="pname">
|
|
/// <para>
|
|
/// Specifies a single-valued lighting model parameter. GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_COLOR_CONTROL, and GL_LIGHT_MODEL_TWO_SIDE are accepted.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="param">
|
|
/// <para>
|
|
/// Specifies the value that param will be set to.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glLightModelfv")]
|
|
public static
|
|
void LightModel(OpenTK.Graphics.ES10.All pname, Single[] @params)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
unsafe
|
|
{
|
|
fixed (Single* @params_ptr = @params)
|
|
{
|
|
Core.LightModelfv((OpenTK.Graphics.ES10.All)pname, (Single*)@params_ptr);
|
|
}
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Set the lighting model parameters
|
|
/// </summary>
|
|
/// <param name="pname">
|
|
/// <para>
|
|
/// Specifies a single-valued lighting model parameter. GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_COLOR_CONTROL, and GL_LIGHT_MODEL_TWO_SIDE are accepted.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="param">
|
|
/// <para>
|
|
/// Specifies the value that param will be set to.
|
|
/// </para>
|
|
/// </param>
|
|
[System.CLSCompliant(false)]
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glLightModelfv")]
|
|
public static
|
|
unsafe void LightModel(OpenTK.Graphics.ES10.All pname, Single* @params)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.LightModelfv((OpenTK.Graphics.ES10.All)pname, (Single*)@params);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]</summary>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glLightModelx")]
|
|
public static
|
|
void LightModelx(OpenTK.Graphics.ES10.All pname, int param)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.LightModelx((OpenTK.Graphics.ES10.All)pname, (int)param);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]</summary>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glLightModelxv")]
|
|
public static
|
|
void LightModelx(OpenTK.Graphics.ES10.All pname, int[] @params)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
unsafe
|
|
{
|
|
fixed (int* @params_ptr = @params)
|
|
{
|
|
Core.LightModelxv((OpenTK.Graphics.ES10.All)pname, (int*)@params_ptr);
|
|
}
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]</summary>
|
|
[System.CLSCompliant(false)]
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glLightModelxv")]
|
|
public static
|
|
unsafe void LightModelx(OpenTK.Graphics.ES10.All pname, int* @params)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.LightModelxv((OpenTK.Graphics.ES10.All)pname, (int*)@params);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]</summary>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glLightx")]
|
|
public static
|
|
void Lightx(OpenTK.Graphics.ES10.All light, OpenTK.Graphics.ES10.All pname, int param)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.Lightx((OpenTK.Graphics.ES10.All)light, (OpenTK.Graphics.ES10.All)pname, (int)param);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]</summary>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glLightxv")]
|
|
public static
|
|
void Lightx(OpenTK.Graphics.ES10.All light, OpenTK.Graphics.ES10.All pname, int[] @params)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
unsafe
|
|
{
|
|
fixed (int* @params_ptr = @params)
|
|
{
|
|
Core.Lightxv((OpenTK.Graphics.ES10.All)light, (OpenTK.Graphics.ES10.All)pname, (int*)@params_ptr);
|
|
}
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]</summary>
|
|
[System.CLSCompliant(false)]
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glLightxv")]
|
|
public static
|
|
unsafe void Lightx(OpenTK.Graphics.ES10.All light, OpenTK.Graphics.ES10.All pname, int* @params)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.Lightxv((OpenTK.Graphics.ES10.All)light, (OpenTK.Graphics.ES10.All)pname, (int*)@params);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Specify the width of rasterized lines
|
|
/// </summary>
|
|
/// <param name="width">
|
|
/// <para>
|
|
/// Specifies the width of rasterized lines. The initial value is 1.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glLineWidth")]
|
|
public static
|
|
void LineWidth(Single width)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.LineWidth((Single)width);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]</summary>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glLineWidthx")]
|
|
public static
|
|
void LineWidthx(int width)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.LineWidthx((int)width);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Replace the current matrix with the identity matrix
|
|
/// </summary>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glLoadIdentity")]
|
|
public static
|
|
void LoadIdentity()
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.LoadIdentity();
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Replace the current matrix with the specified matrix
|
|
/// </summary>
|
|
/// <param name="m">
|
|
/// <para>
|
|
/// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 column-major matrix.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glLoadMatrixf")]
|
|
public static
|
|
void LoadMatrix(Single[] m)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
unsafe
|
|
{
|
|
fixed (Single* m_ptr = m)
|
|
{
|
|
Core.LoadMatrixf((Single*)m_ptr);
|
|
}
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Replace the current matrix with the specified matrix
|
|
/// </summary>
|
|
/// <param name="m">
|
|
/// <para>
|
|
/// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 column-major matrix.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glLoadMatrixf")]
|
|
public static
|
|
void LoadMatrix(ref Single m)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
unsafe
|
|
{
|
|
fixed (Single* m_ptr = &m)
|
|
{
|
|
Core.LoadMatrixf((Single*)m_ptr);
|
|
}
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Replace the current matrix with the specified matrix
|
|
/// </summary>
|
|
/// <param name="m">
|
|
/// <para>
|
|
/// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 column-major matrix.
|
|
/// </para>
|
|
/// </param>
|
|
[System.CLSCompliant(false)]
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glLoadMatrixf")]
|
|
public static
|
|
unsafe void LoadMatrix(Single* m)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.LoadMatrixf((Single*)m);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]</summary>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glLoadMatrixx")]
|
|
public static
|
|
void LoadMatrixx(int[] m)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
unsafe
|
|
{
|
|
fixed (int* m_ptr = m)
|
|
{
|
|
Core.LoadMatrixx((int*)m_ptr);
|
|
}
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]</summary>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glLoadMatrixx")]
|
|
public static
|
|
void LoadMatrixx(ref int m)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
unsafe
|
|
{
|
|
fixed (int* m_ptr = &m)
|
|
{
|
|
Core.LoadMatrixx((int*)m_ptr);
|
|
}
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]</summary>
|
|
[System.CLSCompliant(false)]
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glLoadMatrixx")]
|
|
public static
|
|
unsafe void LoadMatrixx(int* m)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.LoadMatrixx((int*)m);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Specify a logical pixel operation for rendering
|
|
/// </summary>
|
|
/// <param name="opcode">
|
|
/// <para>
|
|
/// Specifies a symbolic constant that selects a logical operation. The following symbols are accepted: GL_CLEAR, GL_SET, GL_COPY, GL_COPY_INVERTED, GL_NOOP, GL_INVERT, GL_AND, GL_NAND, GL_OR, GL_NOR, GL_XOR, GL_EQUIV, GL_AND_REVERSE, GL_AND_INVERTED, GL_OR_REVERSE, and GL_OR_INVERTED. The initial value is GL_COPY.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glLogicOp")]
|
|
public static
|
|
void LogicOp(OpenTK.Graphics.ES10.All opcode)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.LogicOp((OpenTK.Graphics.ES10.All)opcode);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Specify material parameters for the lighting model
|
|
/// </summary>
|
|
/// <param name="face">
|
|
/// <para>
|
|
/// Specifies which face or faces are being updated. Must be one of GL_FRONT, GL_BACK, or GL_FRONT_AND_BACK.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="pname">
|
|
/// <para>
|
|
/// Specifies the single-valued material parameter of the face or faces that is being updated. Must be GL_SHININESS.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="param">
|
|
/// <para>
|
|
/// Specifies the value that parameter GL_SHININESS will be set to.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glMaterialf")]
|
|
public static
|
|
void Material(OpenTK.Graphics.ES10.All face, OpenTK.Graphics.ES10.All pname, Single param)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.Materialf((OpenTK.Graphics.ES10.All)face, (OpenTK.Graphics.ES10.All)pname, (Single)param);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Specify material parameters for the lighting model
|
|
/// </summary>
|
|
/// <param name="face">
|
|
/// <para>
|
|
/// Specifies which face or faces are being updated. Must be one of GL_FRONT, GL_BACK, or GL_FRONT_AND_BACK.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="pname">
|
|
/// <para>
|
|
/// Specifies the single-valued material parameter of the face or faces that is being updated. Must be GL_SHININESS.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="param">
|
|
/// <para>
|
|
/// Specifies the value that parameter GL_SHININESS will be set to.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glMaterialfv")]
|
|
public static
|
|
void Material(OpenTK.Graphics.ES10.All face, OpenTK.Graphics.ES10.All pname, Single[] @params)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
unsafe
|
|
{
|
|
fixed (Single* @params_ptr = @params)
|
|
{
|
|
Core.Materialfv((OpenTK.Graphics.ES10.All)face, (OpenTK.Graphics.ES10.All)pname, (Single*)@params_ptr);
|
|
}
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Specify material parameters for the lighting model
|
|
/// </summary>
|
|
/// <param name="face">
|
|
/// <para>
|
|
/// Specifies which face or faces are being updated. Must be one of GL_FRONT, GL_BACK, or GL_FRONT_AND_BACK.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="pname">
|
|
/// <para>
|
|
/// Specifies the single-valued material parameter of the face or faces that is being updated. Must be GL_SHININESS.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="param">
|
|
/// <para>
|
|
/// Specifies the value that parameter GL_SHININESS will be set to.
|
|
/// </para>
|
|
/// </param>
|
|
[System.CLSCompliant(false)]
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glMaterialfv")]
|
|
public static
|
|
unsafe void Material(OpenTK.Graphics.ES10.All face, OpenTK.Graphics.ES10.All pname, Single* @params)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.Materialfv((OpenTK.Graphics.ES10.All)face, (OpenTK.Graphics.ES10.All)pname, (Single*)@params);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]</summary>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glMaterialx")]
|
|
public static
|
|
void Materialx(OpenTK.Graphics.ES10.All face, OpenTK.Graphics.ES10.All pname, int param)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.Materialx((OpenTK.Graphics.ES10.All)face, (OpenTK.Graphics.ES10.All)pname, (int)param);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]</summary>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glMaterialxv")]
|
|
public static
|
|
void Materialx(OpenTK.Graphics.ES10.All face, OpenTK.Graphics.ES10.All pname, int[] @params)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
unsafe
|
|
{
|
|
fixed (int* @params_ptr = @params)
|
|
{
|
|
Core.Materialxv((OpenTK.Graphics.ES10.All)face, (OpenTK.Graphics.ES10.All)pname, (int*)@params_ptr);
|
|
}
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]</summary>
|
|
[System.CLSCompliant(false)]
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glMaterialxv")]
|
|
public static
|
|
unsafe void Materialx(OpenTK.Graphics.ES10.All face, OpenTK.Graphics.ES10.All pname, int* @params)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.Materialxv((OpenTK.Graphics.ES10.All)face, (OpenTK.Graphics.ES10.All)pname, (int*)@params);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Specify which matrix is the current matrix
|
|
/// </summary>
|
|
/// <param name="mode">
|
|
/// <para>
|
|
/// Specifies which matrix stack is the target for subsequent matrix operations. Three values are accepted: GL_MODELVIEW, GL_PROJECTION, and GL_TEXTURE. The initial value is GL_MODELVIEW. Additionally, if the ARB_imaging extension is supported, GL_COLOR is also accepted.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glMatrixMode")]
|
|
public static
|
|
void MatrixMode(OpenTK.Graphics.ES10.All mode)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.MatrixMode((OpenTK.Graphics.ES10.All)mode);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Set the current texture coordinates
|
|
/// </summary>
|
|
/// <param name="target">
|
|
/// <para>
|
|
/// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="s">
|
|
/// <para>
|
|
/// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glMultiTexCoord4f")]
|
|
public static
|
|
void MultiTexCoord4(OpenTK.Graphics.ES10.All target, Single s, Single t, Single r, Single q)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.MultiTexCoord4f((OpenTK.Graphics.ES10.All)target, (Single)s, (Single)t, (Single)r, (Single)q);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]</summary>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glMultiTexCoord4x")]
|
|
public static
|
|
void MultiTexCoord4x(OpenTK.Graphics.ES10.All target, int s, int t, int r, int q)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.MultiTexCoord4x((OpenTK.Graphics.ES10.All)target, (int)s, (int)t, (int)r, (int)q);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Multiply the current matrix with the specified matrix
|
|
/// </summary>
|
|
/// <param name="m">
|
|
/// <para>
|
|
/// Points to 16 consecutive values that are used as the elements of a 4 times 4 column-major matrix.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glMultMatrixf")]
|
|
public static
|
|
void MultMatrix(Single[] m)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
unsafe
|
|
{
|
|
fixed (Single* m_ptr = m)
|
|
{
|
|
Core.MultMatrixf((Single*)m_ptr);
|
|
}
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Multiply the current matrix with the specified matrix
|
|
/// </summary>
|
|
/// <param name="m">
|
|
/// <para>
|
|
/// Points to 16 consecutive values that are used as the elements of a 4 times 4 column-major matrix.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glMultMatrixf")]
|
|
public static
|
|
void MultMatrix(ref Single m)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
unsafe
|
|
{
|
|
fixed (Single* m_ptr = &m)
|
|
{
|
|
Core.MultMatrixf((Single*)m_ptr);
|
|
}
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Multiply the current matrix with the specified matrix
|
|
/// </summary>
|
|
/// <param name="m">
|
|
/// <para>
|
|
/// Points to 16 consecutive values that are used as the elements of a 4 times 4 column-major matrix.
|
|
/// </para>
|
|
/// </param>
|
|
[System.CLSCompliant(false)]
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glMultMatrixf")]
|
|
public static
|
|
unsafe void MultMatrix(Single* m)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.MultMatrixf((Single*)m);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]</summary>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glMultMatrixx")]
|
|
public static
|
|
void MultMatrixx(int[] m)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
unsafe
|
|
{
|
|
fixed (int* m_ptr = m)
|
|
{
|
|
Core.MultMatrixx((int*)m_ptr);
|
|
}
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]</summary>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glMultMatrixx")]
|
|
public static
|
|
void MultMatrixx(ref int m)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
unsafe
|
|
{
|
|
fixed (int* m_ptr = &m)
|
|
{
|
|
Core.MultMatrixx((int*)m_ptr);
|
|
}
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]</summary>
|
|
[System.CLSCompliant(false)]
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glMultMatrixx")]
|
|
public static
|
|
unsafe void MultMatrixx(int* m)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.MultMatrixx((int*)m);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Set the current normal vector
|
|
/// </summary>
|
|
/// <param name="nx">
|
|
/// <para>
|
|
/// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1).
|
|
/// </para>
|
|
/// <para>
|
|
///
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glNormal3f")]
|
|
public static
|
|
void Normal3(Single nx, Single ny, Single nz)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.Normal3f((Single)nx, (Single)ny, (Single)nz);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]</summary>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glNormal3x")]
|
|
public static
|
|
void Normal3x(int nx, int ny, int nz)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.Normal3x((int)nx, (int)ny, (int)nz);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Define an array of normals
|
|
/// </summary>
|
|
/// <param name="type">
|
|
/// <para>
|
|
/// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="stride">
|
|
/// <para>
|
|
/// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="pointer">
|
|
/// <para>
|
|
/// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glNormalPointer")]
|
|
public static
|
|
void NormalPointer(OpenTK.Graphics.ES10.All type, Int32 stride, IntPtr pointer)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.NormalPointer((OpenTK.Graphics.ES10.All)type, (Int32)stride, (IntPtr)pointer);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Define an array of normals
|
|
/// </summary>
|
|
/// <param name="type">
|
|
/// <para>
|
|
/// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="stride">
|
|
/// <para>
|
|
/// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="pointer">
|
|
/// <para>
|
|
/// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glNormalPointer")]
|
|
public static
|
|
void NormalPointer<T2>(OpenTK.Graphics.ES10.All type, Int32 stride, [InAttribute, OutAttribute] T2[] pointer)
|
|
where T2 : struct
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
|
|
try
|
|
{
|
|
Core.NormalPointer((OpenTK.Graphics.ES10.All)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
|
|
}
|
|
finally
|
|
{
|
|
pointer_ptr.Free();
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Define an array of normals
|
|
/// </summary>
|
|
/// <param name="type">
|
|
/// <para>
|
|
/// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="stride">
|
|
/// <para>
|
|
/// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="pointer">
|
|
/// <para>
|
|
/// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glNormalPointer")]
|
|
public static
|
|
void NormalPointer<T2>(OpenTK.Graphics.ES10.All type, Int32 stride, [InAttribute, OutAttribute] T2[,] pointer)
|
|
where T2 : struct
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
|
|
try
|
|
{
|
|
Core.NormalPointer((OpenTK.Graphics.ES10.All)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
|
|
}
|
|
finally
|
|
{
|
|
pointer_ptr.Free();
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Define an array of normals
|
|
/// </summary>
|
|
/// <param name="type">
|
|
/// <para>
|
|
/// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="stride">
|
|
/// <para>
|
|
/// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="pointer">
|
|
/// <para>
|
|
/// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glNormalPointer")]
|
|
public static
|
|
void NormalPointer<T2>(OpenTK.Graphics.ES10.All type, Int32 stride, [InAttribute, OutAttribute] T2[,,] pointer)
|
|
where T2 : struct
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
|
|
try
|
|
{
|
|
Core.NormalPointer((OpenTK.Graphics.ES10.All)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
|
|
}
|
|
finally
|
|
{
|
|
pointer_ptr.Free();
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Define an array of normals
|
|
/// </summary>
|
|
/// <param name="type">
|
|
/// <para>
|
|
/// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="stride">
|
|
/// <para>
|
|
/// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="pointer">
|
|
/// <para>
|
|
/// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glNormalPointer")]
|
|
public static
|
|
void NormalPointer<T2>(OpenTK.Graphics.ES10.All type, Int32 stride, [InAttribute, OutAttribute] ref T2 pointer)
|
|
where T2 : struct
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
|
|
try
|
|
{
|
|
Core.NormalPointer((OpenTK.Graphics.ES10.All)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
|
|
pointer = (T2)pointer_ptr.Target;
|
|
}
|
|
finally
|
|
{
|
|
pointer_ptr.Free();
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Multiply the current matrix with an orthographic matrix
|
|
/// </summary>
|
|
/// <param name="left">
|
|
/// <para>
|
|
/// Specify the coordinates for the left and right vertical clipping planes.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="bottom">
|
|
/// <para>
|
|
/// Specify the coordinates for the bottom and top horizontal clipping planes.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="nearVal">
|
|
/// <para>
|
|
/// Specify the distances to the nearer and farther depth clipping planes. These values are negative if the plane is to be behind the viewer.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glOrthof")]
|
|
public static
|
|
void Ortho(Single left, Single right, Single bottom, Single top, Single zNear, Single zFar)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.Orthof((Single)left, (Single)right, (Single)bottom, (Single)top, (Single)zNear, (Single)zFar);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]</summary>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glOrthox")]
|
|
public static
|
|
void Orthox(int left, int right, int bottom, int top, int zNear, int zFar)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.Orthox((int)left, (int)right, (int)bottom, (int)top, (int)zNear, (int)zFar);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Set pixel storage modes
|
|
/// </summary>
|
|
/// <param name="pname">
|
|
/// <para>
|
|
/// Specifies the symbolic name of the parameter to be set. Six values affect the packing of pixel data into memory: GL_PACK_SWAP_BYTES, GL_PACK_LSB_FIRST, GL_PACK_ROW_LENGTH, GL_PACK_IMAGE_HEIGHT, GL_PACK_SKIP_PIXELS, GL_PACK_SKIP_ROWS, GL_PACK_SKIP_IMAGES, and GL_PACK_ALIGNMENT. Six more affect the unpacking of pixel data from memory: GL_UNPACK_SWAP_BYTES, GL_UNPACK_LSB_FIRST, GL_UNPACK_ROW_LENGTH, GL_UNPACK_IMAGE_HEIGHT, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_ROWS, GL_UNPACK_SKIP_IMAGES, and GL_UNPACK_ALIGNMENT.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="param">
|
|
/// <para>
|
|
/// Specifies the value that pname is set to.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glPixelStorei")]
|
|
public static
|
|
void PixelStore(OpenTK.Graphics.ES10.All pname, Int32 param)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.PixelStorei((OpenTK.Graphics.ES10.All)pname, (Int32)param);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Specify the diameter of rasterized points
|
|
/// </summary>
|
|
/// <param name="size">
|
|
/// <para>
|
|
/// Specifies the diameter of rasterized points. The initial value is 1.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glPointSize")]
|
|
public static
|
|
void PointSize(Single size)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.PointSize((Single)size);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]</summary>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glPointSizex")]
|
|
public static
|
|
void PointSizex(int size)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.PointSizex((int)size);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Set the scale and units used to calculate depth values
|
|
/// </summary>
|
|
/// <param name="factor">
|
|
/// <para>
|
|
/// Specifies a scale factor that is used to create a variable depth offset for each polygon. The initial value is 0.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="units">
|
|
/// <para>
|
|
/// Is multiplied by an implementation-specific value to create a constant depth offset. The initial value is 0.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glPolygonOffset")]
|
|
public static
|
|
void PolygonOffset(Single factor, Single units)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.PolygonOffset((Single)factor, (Single)units);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]</summary>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glPolygonOffsetx")]
|
|
public static
|
|
void PolygonOffsetx(int factor, int units)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.PolygonOffsetx((int)factor, (int)units);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]</summary>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glPopMatrix")]
|
|
public static
|
|
void PopMatrix()
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.PopMatrix();
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Push and pop the current matrix stack
|
|
/// </summary>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glPushMatrix")]
|
|
public static
|
|
void PushMatrix()
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.PushMatrix();
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Read a block of pixels from the frame buffer
|
|
/// </summary>
|
|
/// <param name="x">
|
|
/// <para>
|
|
/// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="width">
|
|
/// <para>
|
|
/// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="format">
|
|
/// <para>
|
|
/// Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="type">
|
|
/// <para>
|
|
/// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="data">
|
|
/// <para>
|
|
/// Returns the pixel data.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glReadPixels")]
|
|
public static
|
|
void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES10.All format, OpenTK.Graphics.ES10.All type, IntPtr pixels)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.ReadPixels((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.ES10.All)format, (OpenTK.Graphics.ES10.All)type, (IntPtr)pixels);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Read a block of pixels from the frame buffer
|
|
/// </summary>
|
|
/// <param name="x">
|
|
/// <para>
|
|
/// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="width">
|
|
/// <para>
|
|
/// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="format">
|
|
/// <para>
|
|
/// Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="type">
|
|
/// <para>
|
|
/// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="data">
|
|
/// <para>
|
|
/// Returns the pixel data.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glReadPixels")]
|
|
public static
|
|
void ReadPixels<T6>(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES10.All format, OpenTK.Graphics.ES10.All type, [InAttribute, OutAttribute] T6[] pixels)
|
|
where T6 : struct
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned);
|
|
try
|
|
{
|
|
Core.ReadPixels((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.ES10.All)format, (OpenTK.Graphics.ES10.All)type, (IntPtr)pixels_ptr.AddrOfPinnedObject());
|
|
}
|
|
finally
|
|
{
|
|
pixels_ptr.Free();
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Read a block of pixels from the frame buffer
|
|
/// </summary>
|
|
/// <param name="x">
|
|
/// <para>
|
|
/// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="width">
|
|
/// <para>
|
|
/// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="format">
|
|
/// <para>
|
|
/// Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="type">
|
|
/// <para>
|
|
/// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="data">
|
|
/// <para>
|
|
/// Returns the pixel data.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glReadPixels")]
|
|
public static
|
|
void ReadPixels<T6>(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES10.All format, OpenTK.Graphics.ES10.All type, [InAttribute, OutAttribute] T6[,] pixels)
|
|
where T6 : struct
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned);
|
|
try
|
|
{
|
|
Core.ReadPixels((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.ES10.All)format, (OpenTK.Graphics.ES10.All)type, (IntPtr)pixels_ptr.AddrOfPinnedObject());
|
|
}
|
|
finally
|
|
{
|
|
pixels_ptr.Free();
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Read a block of pixels from the frame buffer
|
|
/// </summary>
|
|
/// <param name="x">
|
|
/// <para>
|
|
/// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="width">
|
|
/// <para>
|
|
/// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="format">
|
|
/// <para>
|
|
/// Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="type">
|
|
/// <para>
|
|
/// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="data">
|
|
/// <para>
|
|
/// Returns the pixel data.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glReadPixels")]
|
|
public static
|
|
void ReadPixels<T6>(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES10.All format, OpenTK.Graphics.ES10.All type, [InAttribute, OutAttribute] T6[,,] pixels)
|
|
where T6 : struct
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned);
|
|
try
|
|
{
|
|
Core.ReadPixels((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.ES10.All)format, (OpenTK.Graphics.ES10.All)type, (IntPtr)pixels_ptr.AddrOfPinnedObject());
|
|
}
|
|
finally
|
|
{
|
|
pixels_ptr.Free();
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Read a block of pixels from the frame buffer
|
|
/// </summary>
|
|
/// <param name="x">
|
|
/// <para>
|
|
/// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="width">
|
|
/// <para>
|
|
/// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="format">
|
|
/// <para>
|
|
/// Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="type">
|
|
/// <para>
|
|
/// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="data">
|
|
/// <para>
|
|
/// Returns the pixel data.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glReadPixels")]
|
|
public static
|
|
void ReadPixels<T6>(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES10.All format, OpenTK.Graphics.ES10.All type, [InAttribute, OutAttribute] ref T6 pixels)
|
|
where T6 : struct
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned);
|
|
try
|
|
{
|
|
Core.ReadPixels((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.ES10.All)format, (OpenTK.Graphics.ES10.All)type, (IntPtr)pixels_ptr.AddrOfPinnedObject());
|
|
pixels = (T6)pixels_ptr.Target;
|
|
}
|
|
finally
|
|
{
|
|
pixels_ptr.Free();
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Multiply the current matrix by a rotation matrix
|
|
/// </summary>
|
|
/// <param name="angle">
|
|
/// <para>
|
|
/// Specifies the angle of rotation, in degrees.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="x">
|
|
/// <para>
|
|
/// Specify the x, y, and z coordinates of a vector, respectively.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glRotatef")]
|
|
public static
|
|
void Rotate(Single angle, Single x, Single y, Single z)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.Rotatef((Single)angle, (Single)x, (Single)y, (Single)z);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]</summary>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glRotatex")]
|
|
public static
|
|
void Rotatex(int angle, int x, int y, int z)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.Rotatex((int)angle, (int)x, (int)y, (int)z);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Specify multisample coverage parameters
|
|
/// </summary>
|
|
/// <param name="value">
|
|
/// <para>
|
|
/// Specify a single floating-point sample coverage value. The value is clamped to the range [0 ,1]. The initial value is 1.0.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="invert">
|
|
/// <para>
|
|
/// Specify a single boolean value representing if the coverage masks should be inverted. GL_TRUE and GL_FALSE are accepted. The initial value is GL_FALSE.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glSampleCoverage")]
|
|
public static
|
|
void SampleCoverage(Single value, bool invert)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.SampleCoverage((Single)value, (bool)invert);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]</summary>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glSampleCoveragex")]
|
|
public static
|
|
void SampleCoveragex(int value, bool invert)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.SampleCoveragex((int)value, (bool)invert);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Multiply the current matrix by a general scaling matrix
|
|
/// </summary>
|
|
/// <param name="x">
|
|
/// <para>
|
|
/// Specify scale factors along the x, y, and z axes, respectively.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glScalef")]
|
|
public static
|
|
void Scale(Single x, Single y, Single z)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.Scalef((Single)x, (Single)y, (Single)z);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]</summary>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glScalex")]
|
|
public static
|
|
void Scalex(int x, int y, int z)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.Scalex((int)x, (int)y, (int)z);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Define the scissor box
|
|
/// </summary>
|
|
/// <param name="x">
|
|
/// <para>
|
|
/// Specify the lower left corner of the scissor box. Initially (0, 0).
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="width">
|
|
/// <para>
|
|
/// Specify the width and height of the scissor box. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glScissor")]
|
|
public static
|
|
void Scissor(Int32 x, Int32 y, Int32 width, Int32 height)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.Scissor((Int32)x, (Int32)y, (Int32)width, (Int32)height);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Select flat or smooth shading
|
|
/// </summary>
|
|
/// <param name="mode">
|
|
/// <para>
|
|
/// Specifies a symbolic value representing a shading technique. Accepted values are GL_FLAT and GL_SMOOTH. The initial value is GL_SMOOTH.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glShadeModel")]
|
|
public static
|
|
void ShadeModel(OpenTK.Graphics.ES10.All mode)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.ShadeModel((OpenTK.Graphics.ES10.All)mode);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Set front and back function and reference value for stencil testing
|
|
/// </summary>
|
|
/// <param name="func">
|
|
/// <para>
|
|
/// Specifies the test function. Eight symbolic constants are valid: GL_NEVER, GL_LESS, GL_LEQUAL, GL_GREATER, GL_GEQUAL, GL_EQUAL, GL_NOTEQUAL, and GL_ALWAYS. The initial value is GL_ALWAYS.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="ref">
|
|
/// <para>
|
|
/// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="mask">
|
|
/// <para>
|
|
/// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glStencilFunc")]
|
|
public static
|
|
void StencilFunc(OpenTK.Graphics.ES10.All func, Int32 @ref, Int32 mask)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.StencilFunc((OpenTK.Graphics.ES10.All)func, (Int32)@ref, (UInt32)mask);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Set front and back function and reference value for stencil testing
|
|
/// </summary>
|
|
/// <param name="func">
|
|
/// <para>
|
|
/// Specifies the test function. Eight symbolic constants are valid: GL_NEVER, GL_LESS, GL_LEQUAL, GL_GREATER, GL_GEQUAL, GL_EQUAL, GL_NOTEQUAL, and GL_ALWAYS. The initial value is GL_ALWAYS.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="ref">
|
|
/// <para>
|
|
/// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="mask">
|
|
/// <para>
|
|
/// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's.
|
|
/// </para>
|
|
/// </param>
|
|
[System.CLSCompliant(false)]
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glStencilFunc")]
|
|
public static
|
|
void StencilFunc(OpenTK.Graphics.ES10.All func, Int32 @ref, UInt32 mask)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.StencilFunc((OpenTK.Graphics.ES10.All)func, (Int32)@ref, (UInt32)mask);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Control the front and back writing of individual bits in the stencil planes
|
|
/// </summary>
|
|
/// <param name="mask">
|
|
/// <para>
|
|
/// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glStencilMask")]
|
|
public static
|
|
void StencilMask(Int32 mask)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.StencilMask((UInt32)mask);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Control the front and back writing of individual bits in the stencil planes
|
|
/// </summary>
|
|
/// <param name="mask">
|
|
/// <para>
|
|
/// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's.
|
|
/// </para>
|
|
/// </param>
|
|
[System.CLSCompliant(false)]
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glStencilMask")]
|
|
public static
|
|
void StencilMask(UInt32 mask)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.StencilMask((UInt32)mask);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Set front and back stencil test actions
|
|
/// </summary>
|
|
/// <param name="sfail">
|
|
/// <para>
|
|
/// Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: GL_KEEP, GL_ZERO, GL_REPLACE, GL_INCR, GL_INCR_WRAP, GL_DECR, GL_DECR_WRAP, and GL_INVERT. The initial value is GL_KEEP.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="dpfail">
|
|
/// <para>
|
|
/// Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is GL_KEEP.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="dppass">
|
|
/// <para>
|
|
/// Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is GL_KEEP.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glStencilOp")]
|
|
public static
|
|
void StencilOp(OpenTK.Graphics.ES10.All fail, OpenTK.Graphics.ES10.All zfail, OpenTK.Graphics.ES10.All zpass)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.StencilOp((OpenTK.Graphics.ES10.All)fail, (OpenTK.Graphics.ES10.All)zfail, (OpenTK.Graphics.ES10.All)zpass);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Define an array of texture coordinates
|
|
/// </summary>
|
|
/// <param name="size">
|
|
/// <para>
|
|
/// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="type">
|
|
/// <para>
|
|
/// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="stride">
|
|
/// <para>
|
|
/// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="pointer">
|
|
/// <para>
|
|
/// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glTexCoordPointer")]
|
|
public static
|
|
void TexCoordPointer(Int32 size, OpenTK.Graphics.ES10.All type, Int32 stride, IntPtr pointer)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.TexCoordPointer((Int32)size, (OpenTK.Graphics.ES10.All)type, (Int32)stride, (IntPtr)pointer);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Define an array of texture coordinates
|
|
/// </summary>
|
|
/// <param name="size">
|
|
/// <para>
|
|
/// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="type">
|
|
/// <para>
|
|
/// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="stride">
|
|
/// <para>
|
|
/// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="pointer">
|
|
/// <para>
|
|
/// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glTexCoordPointer")]
|
|
public static
|
|
void TexCoordPointer<T3>(Int32 size, OpenTK.Graphics.ES10.All type, Int32 stride, [InAttribute, OutAttribute] T3[] pointer)
|
|
where T3 : struct
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
|
|
try
|
|
{
|
|
Core.TexCoordPointer((Int32)size, (OpenTK.Graphics.ES10.All)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
|
|
}
|
|
finally
|
|
{
|
|
pointer_ptr.Free();
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Define an array of texture coordinates
|
|
/// </summary>
|
|
/// <param name="size">
|
|
/// <para>
|
|
/// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="type">
|
|
/// <para>
|
|
/// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="stride">
|
|
/// <para>
|
|
/// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="pointer">
|
|
/// <para>
|
|
/// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glTexCoordPointer")]
|
|
public static
|
|
void TexCoordPointer<T3>(Int32 size, OpenTK.Graphics.ES10.All type, Int32 stride, [InAttribute, OutAttribute] T3[,] pointer)
|
|
where T3 : struct
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
|
|
try
|
|
{
|
|
Core.TexCoordPointer((Int32)size, (OpenTK.Graphics.ES10.All)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
|
|
}
|
|
finally
|
|
{
|
|
pointer_ptr.Free();
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Define an array of texture coordinates
|
|
/// </summary>
|
|
/// <param name="size">
|
|
/// <para>
|
|
/// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="type">
|
|
/// <para>
|
|
/// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="stride">
|
|
/// <para>
|
|
/// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="pointer">
|
|
/// <para>
|
|
/// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glTexCoordPointer")]
|
|
public static
|
|
void TexCoordPointer<T3>(Int32 size, OpenTK.Graphics.ES10.All type, Int32 stride, [InAttribute, OutAttribute] T3[,,] pointer)
|
|
where T3 : struct
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
|
|
try
|
|
{
|
|
Core.TexCoordPointer((Int32)size, (OpenTK.Graphics.ES10.All)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
|
|
}
|
|
finally
|
|
{
|
|
pointer_ptr.Free();
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Define an array of texture coordinates
|
|
/// </summary>
|
|
/// <param name="size">
|
|
/// <para>
|
|
/// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="type">
|
|
/// <para>
|
|
/// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="stride">
|
|
/// <para>
|
|
/// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="pointer">
|
|
/// <para>
|
|
/// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glTexCoordPointer")]
|
|
public static
|
|
void TexCoordPointer<T3>(Int32 size, OpenTK.Graphics.ES10.All type, Int32 stride, [InAttribute, OutAttribute] ref T3 pointer)
|
|
where T3 : struct
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
|
|
try
|
|
{
|
|
Core.TexCoordPointer((Int32)size, (OpenTK.Graphics.ES10.All)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
|
|
pointer = (T3)pointer_ptr.Target;
|
|
}
|
|
finally
|
|
{
|
|
pointer_ptr.Free();
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Set texture environment parameters
|
|
/// </summary>
|
|
/// <param name="target">
|
|
/// <para>
|
|
/// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL or GL_POINT_SPRITE.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="pname">
|
|
/// <para>
|
|
/// Specifies the symbolic name of a single-valued texture environment parameter. May be either GL_TEXTURE_ENV_MODE, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="param">
|
|
/// <para>
|
|
/// Specifies a single symbolic constant, one of GL_ADD, GL_ADD_SIGNED, GL_INTERPOLATE, GL_MODULATE, GL_DECAL, GL_BLEND, GL_REPLACE, GL_SUBTRACT, GL_COMBINE, GL_TEXTURE, GL_CONSTANT, GL_PRIMARY_COLOR, GL_PREVIOUS, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the GL_RGB_SCALE or GL_ALPHA_SCALE.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glTexEnvf")]
|
|
public static
|
|
void TexEnv(OpenTK.Graphics.ES10.All target, OpenTK.Graphics.ES10.All pname, Single param)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.TexEnvf((OpenTK.Graphics.ES10.All)target, (OpenTK.Graphics.ES10.All)pname, (Single)param);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Set texture environment parameters
|
|
/// </summary>
|
|
/// <param name="target">
|
|
/// <para>
|
|
/// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL or GL_POINT_SPRITE.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="pname">
|
|
/// <para>
|
|
/// Specifies the symbolic name of a single-valued texture environment parameter. May be either GL_TEXTURE_ENV_MODE, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="param">
|
|
/// <para>
|
|
/// Specifies a single symbolic constant, one of GL_ADD, GL_ADD_SIGNED, GL_INTERPOLATE, GL_MODULATE, GL_DECAL, GL_BLEND, GL_REPLACE, GL_SUBTRACT, GL_COMBINE, GL_TEXTURE, GL_CONSTANT, GL_PRIMARY_COLOR, GL_PREVIOUS, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the GL_RGB_SCALE or GL_ALPHA_SCALE.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glTexEnvfv")]
|
|
public static
|
|
void TexEnv(OpenTK.Graphics.ES10.All target, OpenTK.Graphics.ES10.All pname, Single[] @params)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
unsafe
|
|
{
|
|
fixed (Single* @params_ptr = @params)
|
|
{
|
|
Core.TexEnvfv((OpenTK.Graphics.ES10.All)target, (OpenTK.Graphics.ES10.All)pname, (Single*)@params_ptr);
|
|
}
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Set texture environment parameters
|
|
/// </summary>
|
|
/// <param name="target">
|
|
/// <para>
|
|
/// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL or GL_POINT_SPRITE.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="pname">
|
|
/// <para>
|
|
/// Specifies the symbolic name of a single-valued texture environment parameter. May be either GL_TEXTURE_ENV_MODE, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="param">
|
|
/// <para>
|
|
/// Specifies a single symbolic constant, one of GL_ADD, GL_ADD_SIGNED, GL_INTERPOLATE, GL_MODULATE, GL_DECAL, GL_BLEND, GL_REPLACE, GL_SUBTRACT, GL_COMBINE, GL_TEXTURE, GL_CONSTANT, GL_PRIMARY_COLOR, GL_PREVIOUS, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the GL_RGB_SCALE or GL_ALPHA_SCALE.
|
|
/// </para>
|
|
/// </param>
|
|
[System.CLSCompliant(false)]
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glTexEnvfv")]
|
|
public static
|
|
unsafe void TexEnv(OpenTK.Graphics.ES10.All target, OpenTK.Graphics.ES10.All pname, Single* @params)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.TexEnvfv((OpenTK.Graphics.ES10.All)target, (OpenTK.Graphics.ES10.All)pname, (Single*)@params);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]</summary>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glTexEnvx")]
|
|
public static
|
|
void TexEnvx(OpenTK.Graphics.ES10.All target, OpenTK.Graphics.ES10.All pname, int param)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.TexEnvx((OpenTK.Graphics.ES10.All)target, (OpenTK.Graphics.ES10.All)pname, (int)param);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]</summary>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glTexEnvxv")]
|
|
public static
|
|
void TexEnvx(OpenTK.Graphics.ES10.All target, OpenTK.Graphics.ES10.All pname, int[] @params)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
unsafe
|
|
{
|
|
fixed (int* @params_ptr = @params)
|
|
{
|
|
Core.TexEnvxv((OpenTK.Graphics.ES10.All)target, (OpenTK.Graphics.ES10.All)pname, (int*)@params_ptr);
|
|
}
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]</summary>
|
|
[System.CLSCompliant(false)]
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glTexEnvxv")]
|
|
public static
|
|
unsafe void TexEnvx(OpenTK.Graphics.ES10.All target, OpenTK.Graphics.ES10.All pname, int* @params)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.TexEnvxv((OpenTK.Graphics.ES10.All)target, (OpenTK.Graphics.ES10.All)pname, (int*)@params);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Specify a two-dimensional texture image
|
|
/// </summary>
|
|
/// <param name="target">
|
|
/// <para>
|
|
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="level">
|
|
/// <para>
|
|
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="internalFormat">
|
|
/// <para>
|
|
/// Specifies the number of color components in the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_R3_G3_B2, GL_RED, GL_RG, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="width">
|
|
/// <para>
|
|
/// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="height">
|
|
/// <para>
|
|
/// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="border">
|
|
/// <para>
|
|
/// This value must be 0.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="format">
|
|
/// <para>
|
|
/// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="type">
|
|
/// <para>
|
|
/// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="data">
|
|
/// <para>
|
|
/// Specifies a pointer to the image data in memory.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glTexImage2D")]
|
|
public static
|
|
void TexImage2D(OpenTK.Graphics.ES10.All target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES10.All format, OpenTK.Graphics.ES10.All type, IntPtr pixels)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.TexImage2D((OpenTK.Graphics.ES10.All)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.ES10.All)format, (OpenTK.Graphics.ES10.All)type, (IntPtr)pixels);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Specify a two-dimensional texture image
|
|
/// </summary>
|
|
/// <param name="target">
|
|
/// <para>
|
|
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="level">
|
|
/// <para>
|
|
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="internalFormat">
|
|
/// <para>
|
|
/// Specifies the number of color components in the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_R3_G3_B2, GL_RED, GL_RG, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="width">
|
|
/// <para>
|
|
/// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="height">
|
|
/// <para>
|
|
/// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="border">
|
|
/// <para>
|
|
/// This value must be 0.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="format">
|
|
/// <para>
|
|
/// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="type">
|
|
/// <para>
|
|
/// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="data">
|
|
/// <para>
|
|
/// Specifies a pointer to the image data in memory.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glTexImage2D")]
|
|
public static
|
|
void TexImage2D<T8>(OpenTK.Graphics.ES10.All target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES10.All format, OpenTK.Graphics.ES10.All type, [InAttribute, OutAttribute] T8[] pixels)
|
|
where T8 : struct
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned);
|
|
try
|
|
{
|
|
Core.TexImage2D((OpenTK.Graphics.ES10.All)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.ES10.All)format, (OpenTK.Graphics.ES10.All)type, (IntPtr)pixels_ptr.AddrOfPinnedObject());
|
|
}
|
|
finally
|
|
{
|
|
pixels_ptr.Free();
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Specify a two-dimensional texture image
|
|
/// </summary>
|
|
/// <param name="target">
|
|
/// <para>
|
|
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="level">
|
|
/// <para>
|
|
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="internalFormat">
|
|
/// <para>
|
|
/// Specifies the number of color components in the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_R3_G3_B2, GL_RED, GL_RG, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="width">
|
|
/// <para>
|
|
/// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="height">
|
|
/// <para>
|
|
/// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="border">
|
|
/// <para>
|
|
/// This value must be 0.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="format">
|
|
/// <para>
|
|
/// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="type">
|
|
/// <para>
|
|
/// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="data">
|
|
/// <para>
|
|
/// Specifies a pointer to the image data in memory.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glTexImage2D")]
|
|
public static
|
|
void TexImage2D<T8>(OpenTK.Graphics.ES10.All target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES10.All format, OpenTK.Graphics.ES10.All type, [InAttribute, OutAttribute] T8[,] pixels)
|
|
where T8 : struct
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned);
|
|
try
|
|
{
|
|
Core.TexImage2D((OpenTK.Graphics.ES10.All)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.ES10.All)format, (OpenTK.Graphics.ES10.All)type, (IntPtr)pixels_ptr.AddrOfPinnedObject());
|
|
}
|
|
finally
|
|
{
|
|
pixels_ptr.Free();
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Specify a two-dimensional texture image
|
|
/// </summary>
|
|
/// <param name="target">
|
|
/// <para>
|
|
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="level">
|
|
/// <para>
|
|
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="internalFormat">
|
|
/// <para>
|
|
/// Specifies the number of color components in the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_R3_G3_B2, GL_RED, GL_RG, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="width">
|
|
/// <para>
|
|
/// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="height">
|
|
/// <para>
|
|
/// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="border">
|
|
/// <para>
|
|
/// This value must be 0.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="format">
|
|
/// <para>
|
|
/// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="type">
|
|
/// <para>
|
|
/// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="data">
|
|
/// <para>
|
|
/// Specifies a pointer to the image data in memory.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glTexImage2D")]
|
|
public static
|
|
void TexImage2D<T8>(OpenTK.Graphics.ES10.All target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES10.All format, OpenTK.Graphics.ES10.All type, [InAttribute, OutAttribute] T8[,,] pixels)
|
|
where T8 : struct
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned);
|
|
try
|
|
{
|
|
Core.TexImage2D((OpenTK.Graphics.ES10.All)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.ES10.All)format, (OpenTK.Graphics.ES10.All)type, (IntPtr)pixels_ptr.AddrOfPinnedObject());
|
|
}
|
|
finally
|
|
{
|
|
pixels_ptr.Free();
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Specify a two-dimensional texture image
|
|
/// </summary>
|
|
/// <param name="target">
|
|
/// <para>
|
|
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="level">
|
|
/// <para>
|
|
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="internalFormat">
|
|
/// <para>
|
|
/// Specifies the number of color components in the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_R3_G3_B2, GL_RED, GL_RG, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="width">
|
|
/// <para>
|
|
/// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="height">
|
|
/// <para>
|
|
/// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="border">
|
|
/// <para>
|
|
/// This value must be 0.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="format">
|
|
/// <para>
|
|
/// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="type">
|
|
/// <para>
|
|
/// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="data">
|
|
/// <para>
|
|
/// Specifies a pointer to the image data in memory.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glTexImage2D")]
|
|
public static
|
|
void TexImage2D<T8>(OpenTK.Graphics.ES10.All target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES10.All format, OpenTK.Graphics.ES10.All type, [InAttribute, OutAttribute] ref T8 pixels)
|
|
where T8 : struct
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned);
|
|
try
|
|
{
|
|
Core.TexImage2D((OpenTK.Graphics.ES10.All)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.ES10.All)format, (OpenTK.Graphics.ES10.All)type, (IntPtr)pixels_ptr.AddrOfPinnedObject());
|
|
pixels = (T8)pixels_ptr.Target;
|
|
}
|
|
finally
|
|
{
|
|
pixels_ptr.Free();
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Set texture parameters
|
|
/// </summary>
|
|
/// <param name="target">
|
|
/// <para>
|
|
/// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="pname">
|
|
/// <para>
|
|
/// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="param">
|
|
/// <para>
|
|
/// Specifies the value of pname.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glTexParameterf")]
|
|
public static
|
|
void TexParameter(OpenTK.Graphics.ES10.All target, OpenTK.Graphics.ES10.All pname, Single param)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.TexParameterf((OpenTK.Graphics.ES10.All)target, (OpenTK.Graphics.ES10.All)pname, (Single)param);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]</summary>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glTexParameterx")]
|
|
public static
|
|
void TexParameterx(OpenTK.Graphics.ES10.All target, OpenTK.Graphics.ES10.All pname, int param)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.TexParameterx((OpenTK.Graphics.ES10.All)target, (OpenTK.Graphics.ES10.All)pname, (int)param);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Specify a two-dimensional texture subimage
|
|
/// </summary>
|
|
/// <param name="target">
|
|
/// <para>
|
|
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="level">
|
|
/// <para>
|
|
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="xoffset">
|
|
/// <para>
|
|
/// Specifies a texel offset in the x direction within the texture array.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="yoffset">
|
|
/// <para>
|
|
/// Specifies a texel offset in the y direction within the texture array.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="width">
|
|
/// <para>
|
|
/// Specifies the width of the texture subimage.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="height">
|
|
/// <para>
|
|
/// Specifies the height of the texture subimage.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="format">
|
|
/// <para>
|
|
/// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="type">
|
|
/// <para>
|
|
/// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="data">
|
|
/// <para>
|
|
/// Specifies a pointer to the image data in memory.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glTexSubImage2D")]
|
|
public static
|
|
void TexSubImage2D(OpenTK.Graphics.ES10.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES10.All format, OpenTK.Graphics.ES10.All type, IntPtr pixels)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.TexSubImage2D((OpenTK.Graphics.ES10.All)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES10.All)format, (OpenTK.Graphics.ES10.All)type, (IntPtr)pixels);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Specify a two-dimensional texture subimage
|
|
/// </summary>
|
|
/// <param name="target">
|
|
/// <para>
|
|
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="level">
|
|
/// <para>
|
|
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="xoffset">
|
|
/// <para>
|
|
/// Specifies a texel offset in the x direction within the texture array.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="yoffset">
|
|
/// <para>
|
|
/// Specifies a texel offset in the y direction within the texture array.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="width">
|
|
/// <para>
|
|
/// Specifies the width of the texture subimage.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="height">
|
|
/// <para>
|
|
/// Specifies the height of the texture subimage.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="format">
|
|
/// <para>
|
|
/// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="type">
|
|
/// <para>
|
|
/// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="data">
|
|
/// <para>
|
|
/// Specifies a pointer to the image data in memory.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glTexSubImage2D")]
|
|
public static
|
|
void TexSubImage2D<T8>(OpenTK.Graphics.ES10.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES10.All format, OpenTK.Graphics.ES10.All type, [InAttribute, OutAttribute] T8[] pixels)
|
|
where T8 : struct
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned);
|
|
try
|
|
{
|
|
Core.TexSubImage2D((OpenTK.Graphics.ES10.All)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES10.All)format, (OpenTK.Graphics.ES10.All)type, (IntPtr)pixels_ptr.AddrOfPinnedObject());
|
|
}
|
|
finally
|
|
{
|
|
pixels_ptr.Free();
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Specify a two-dimensional texture subimage
|
|
/// </summary>
|
|
/// <param name="target">
|
|
/// <para>
|
|
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="level">
|
|
/// <para>
|
|
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="xoffset">
|
|
/// <para>
|
|
/// Specifies a texel offset in the x direction within the texture array.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="yoffset">
|
|
/// <para>
|
|
/// Specifies a texel offset in the y direction within the texture array.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="width">
|
|
/// <para>
|
|
/// Specifies the width of the texture subimage.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="height">
|
|
/// <para>
|
|
/// Specifies the height of the texture subimage.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="format">
|
|
/// <para>
|
|
/// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="type">
|
|
/// <para>
|
|
/// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="data">
|
|
/// <para>
|
|
/// Specifies a pointer to the image data in memory.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glTexSubImage2D")]
|
|
public static
|
|
void TexSubImage2D<T8>(OpenTK.Graphics.ES10.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES10.All format, OpenTK.Graphics.ES10.All type, [InAttribute, OutAttribute] T8[,] pixels)
|
|
where T8 : struct
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned);
|
|
try
|
|
{
|
|
Core.TexSubImage2D((OpenTK.Graphics.ES10.All)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES10.All)format, (OpenTK.Graphics.ES10.All)type, (IntPtr)pixels_ptr.AddrOfPinnedObject());
|
|
}
|
|
finally
|
|
{
|
|
pixels_ptr.Free();
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Specify a two-dimensional texture subimage
|
|
/// </summary>
|
|
/// <param name="target">
|
|
/// <para>
|
|
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="level">
|
|
/// <para>
|
|
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="xoffset">
|
|
/// <para>
|
|
/// Specifies a texel offset in the x direction within the texture array.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="yoffset">
|
|
/// <para>
|
|
/// Specifies a texel offset in the y direction within the texture array.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="width">
|
|
/// <para>
|
|
/// Specifies the width of the texture subimage.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="height">
|
|
/// <para>
|
|
/// Specifies the height of the texture subimage.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="format">
|
|
/// <para>
|
|
/// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="type">
|
|
/// <para>
|
|
/// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="data">
|
|
/// <para>
|
|
/// Specifies a pointer to the image data in memory.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glTexSubImage2D")]
|
|
public static
|
|
void TexSubImage2D<T8>(OpenTK.Graphics.ES10.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES10.All format, OpenTK.Graphics.ES10.All type, [InAttribute, OutAttribute] T8[,,] pixels)
|
|
where T8 : struct
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned);
|
|
try
|
|
{
|
|
Core.TexSubImage2D((OpenTK.Graphics.ES10.All)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES10.All)format, (OpenTK.Graphics.ES10.All)type, (IntPtr)pixels_ptr.AddrOfPinnedObject());
|
|
}
|
|
finally
|
|
{
|
|
pixels_ptr.Free();
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Specify a two-dimensional texture subimage
|
|
/// </summary>
|
|
/// <param name="target">
|
|
/// <para>
|
|
/// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="level">
|
|
/// <para>
|
|
/// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="xoffset">
|
|
/// <para>
|
|
/// Specifies a texel offset in the x direction within the texture array.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="yoffset">
|
|
/// <para>
|
|
/// Specifies a texel offset in the y direction within the texture array.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="width">
|
|
/// <para>
|
|
/// Specifies the width of the texture subimage.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="height">
|
|
/// <para>
|
|
/// Specifies the height of the texture subimage.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="format">
|
|
/// <para>
|
|
/// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="type">
|
|
/// <para>
|
|
/// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="data">
|
|
/// <para>
|
|
/// Specifies a pointer to the image data in memory.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glTexSubImage2D")]
|
|
public static
|
|
void TexSubImage2D<T8>(OpenTK.Graphics.ES10.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES10.All format, OpenTK.Graphics.ES10.All type, [InAttribute, OutAttribute] ref T8 pixels)
|
|
where T8 : struct
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned);
|
|
try
|
|
{
|
|
Core.TexSubImage2D((OpenTK.Graphics.ES10.All)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES10.All)format, (OpenTK.Graphics.ES10.All)type, (IntPtr)pixels_ptr.AddrOfPinnedObject());
|
|
pixels = (T8)pixels_ptr.Target;
|
|
}
|
|
finally
|
|
{
|
|
pixels_ptr.Free();
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Multiply the current matrix by a translation matrix
|
|
/// </summary>
|
|
/// <param name="x">
|
|
/// <para>
|
|
/// Specify the x, y, and z coordinates of a translation vector.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glTranslatef")]
|
|
public static
|
|
void Translate(Single x, Single y, Single z)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.Translatef((Single)x, (Single)y, (Single)z);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]</summary>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glTranslatex")]
|
|
public static
|
|
void Translatex(int x, int y, int z)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.Translatex((int)x, (int)y, (int)z);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Define an array of vertex data
|
|
/// </summary>
|
|
/// <param name="size">
|
|
/// <para>
|
|
/// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="type">
|
|
/// <para>
|
|
/// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="stride">
|
|
/// <para>
|
|
/// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="pointer">
|
|
/// <para>
|
|
/// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glVertexPointer")]
|
|
public static
|
|
void VertexPointer(Int32 size, OpenTK.Graphics.ES10.All type, Int32 stride, IntPtr pointer)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.VertexPointer((Int32)size, (OpenTK.Graphics.ES10.All)type, (Int32)stride, (IntPtr)pointer);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Define an array of vertex data
|
|
/// </summary>
|
|
/// <param name="size">
|
|
/// <para>
|
|
/// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="type">
|
|
/// <para>
|
|
/// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="stride">
|
|
/// <para>
|
|
/// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="pointer">
|
|
/// <para>
|
|
/// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glVertexPointer")]
|
|
public static
|
|
void VertexPointer<T3>(Int32 size, OpenTK.Graphics.ES10.All type, Int32 stride, [InAttribute, OutAttribute] T3[] pointer)
|
|
where T3 : struct
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
|
|
try
|
|
{
|
|
Core.VertexPointer((Int32)size, (OpenTK.Graphics.ES10.All)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
|
|
}
|
|
finally
|
|
{
|
|
pointer_ptr.Free();
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Define an array of vertex data
|
|
/// </summary>
|
|
/// <param name="size">
|
|
/// <para>
|
|
/// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="type">
|
|
/// <para>
|
|
/// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="stride">
|
|
/// <para>
|
|
/// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="pointer">
|
|
/// <para>
|
|
/// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glVertexPointer")]
|
|
public static
|
|
void VertexPointer<T3>(Int32 size, OpenTK.Graphics.ES10.All type, Int32 stride, [InAttribute, OutAttribute] T3[,] pointer)
|
|
where T3 : struct
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
|
|
try
|
|
{
|
|
Core.VertexPointer((Int32)size, (OpenTK.Graphics.ES10.All)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
|
|
}
|
|
finally
|
|
{
|
|
pointer_ptr.Free();
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Define an array of vertex data
|
|
/// </summary>
|
|
/// <param name="size">
|
|
/// <para>
|
|
/// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="type">
|
|
/// <para>
|
|
/// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="stride">
|
|
/// <para>
|
|
/// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="pointer">
|
|
/// <para>
|
|
/// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glVertexPointer")]
|
|
public static
|
|
void VertexPointer<T3>(Int32 size, OpenTK.Graphics.ES10.All type, Int32 stride, [InAttribute, OutAttribute] T3[,,] pointer)
|
|
where T3 : struct
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
|
|
try
|
|
{
|
|
Core.VertexPointer((Int32)size, (OpenTK.Graphics.ES10.All)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
|
|
}
|
|
finally
|
|
{
|
|
pointer_ptr.Free();
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Define an array of vertex data
|
|
/// </summary>
|
|
/// <param name="size">
|
|
/// <para>
|
|
/// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="type">
|
|
/// <para>
|
|
/// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="stride">
|
|
/// <para>
|
|
/// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0.
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="pointer">
|
|
/// <para>
|
|
/// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glVertexPointer")]
|
|
public static
|
|
void VertexPointer<T3>(Int32 size, OpenTK.Graphics.ES10.All type, Int32 stride, [InAttribute, OutAttribute] ref T3 pointer)
|
|
where T3 : struct
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned);
|
|
try
|
|
{
|
|
Core.VertexPointer((Int32)size, (OpenTK.Graphics.ES10.All)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject());
|
|
pointer = (T3)pointer_ptr.Target;
|
|
}
|
|
finally
|
|
{
|
|
pointer_ptr.Free();
|
|
}
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/// <summary>[requires: v1.0 and 1.0]
|
|
/// Set the viewport
|
|
/// </summary>
|
|
/// <param name="x">
|
|
/// <para>
|
|
/// Specify the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0).
|
|
/// </para>
|
|
/// </param>
|
|
/// <param name="width">
|
|
/// <para>
|
|
/// Specify the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
|
|
/// </para>
|
|
/// </param>
|
|
[AutoGenerated(Category = "1.0", Version = "1.0", EntryPoint = "glViewport")]
|
|
public static
|
|
void Viewport(Int32 x, Int32 y, Int32 width, Int32 height)
|
|
{
|
|
#if DEBUG
|
|
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
|
{
|
|
#endif
|
|
Core.Viewport((Int32)x, (Int32)y, (Int32)width, (Int32)height);
|
|
#if DEBUG
|
|
}
|
|
#endif
|
|
}
|
|
|
|
}
|
|
}
|