// -------------------------------------------------------------------------------------- // FAKE build script // -------------------------------------------------------------------------------------- #r @"packages/FAKE/tools/FakeLib.dll" open Fake open Fake.Git open Fake.AssemblyInfoFile open Fake.ReleaseNotesHelper open Fake.UserInputHelper open Fake.Testing open System open System.IO // -------------------------------------------------------------------------------------- // START TODO: Provide project-specific details below // -------------------------------------------------------------------------------------- // Information about the project are used // - for version and project name in generated AssemblyInfo file // - by the generated NuGet package // - to run tests and to publish documentation on GitHub gh-pages // - for documentation, you also need to edit info in "docs/tools/generate.fsx" // The name of the project // (used by attributes in AssemblyInfo, name of a NuGet package and directory in 'src') let project = "OpenTK" // Short summary of the project // (used as description in AssemblyInfo and as a short summary for NuGet package) let summary = "A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL." // Longer description of the project // (used as a description for NuGet package; line breaks are automatically cleaned up) let description = "The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL. It runs on all major platforms and powers hundreds of apps, games and scientific research." // List of author names (for NuGet package) let authors = [ "Stefanos Apostolopoulos" ] // Tags for your project (for NuGet package) let tags = "OpenTK OpenGL OpenGLES GLES OpenAL C# F# VB .NET Mono Vector Math Game Graphics Sound" let copyright = "Copyright (c) 2006 - 2016 Stefanos Apostolopoulos for the Open Toolkit library." // File system information let solutionFile = "OpenTK.sln" // Pattern specifying assemblies to be tested using NUnit let testAssemblies = "tests/**/bin/Release/*Tests*.dll" // Git configuration (used for publishing documentation in gh-pages branch) // The profile where the project is posted let gitOwner = "opentk" let gitHome = "https://github.com/" + gitOwner // The name of the project on GitHub let gitName = "opentk" // The url for the raw files hosted let gitRaw = environVarOrDefault "gitRaw" "https://raw.github.com/opentk" // -------------------------------------------------------------------------------------- // END TODO: The rest of the file includes standard build steps // -------------------------------------------------------------------------------------- // Read additional information from the release notes document let release = LoadReleaseNotes "RELEASE_NOTES.md" let isXamarinPlatform = false //EnvironmentHelper.isMacOS || Environment.OSVersion.Platform = PlatformID.Win32NT // Helper active pattern for project types let (|Fsproj|Csproj|Vbproj|) (projFileName:string) = match projFileName with | f when f.EndsWith "fsproj" -> Fsproj | f when f.EndsWith "csproj" -> Csproj | f when f.EndsWith "vbproj" -> Vbproj | _ -> failwith (sprintf "Project file %s not supported. Unknown project type." projFileName) let activeProjects = let xamarinFilter f = if isXamarinPlatform then f else f -- "**/OpenTK.Android.csproj" -- "**/OpenTK.iOS.csproj" !! "src/**/*.??proj" ++ "tests/**/OpenTK.Tests.fsproj" -- "**/OpenTK.GLWidget.csproj" |> xamarinFilter // Generate assembly info files with the right version & up-to-date information Target "AssemblyInfo" (fun _ -> let getAssemblyInfoAttributes (projectName:string) = let projectName = if projectName.Contains(".iOS") || projectName.Contains(".Android") then projectName.Split('.').[0] else projectName [ Attribute.Title (projectName) Attribute.Product project Attribute.Description summary Attribute.Version release.AssemblyVersion Attribute.FileVersion release.AssemblyVersion Attribute.CLSCompliant true Attribute.Copyright copyright ] let getProjectDetails projectPath = let projectName = System.IO.Path.GetFileNameWithoutExtension(projectPath) ( projectPath, projectName, System.IO.Path.GetDirectoryName(projectPath), (getAssemblyInfoAttributes projectName) ) !! "src/**/*.??proj" |> Seq.map getProjectDetails |> Seq.iter (fun (projFileName, projectName, folderName, attributes) -> match projFileName with | Fsproj -> CreateFSharpAssemblyInfo (folderName @@ "AssemblyInfo.fs") attributes | Csproj -> CreateCSharpAssemblyInfo ((folderName @@ "Properties") @@ "AssemblyInfo.cs") attributes | Vbproj -> CreateVisualBasicAssemblyInfo ((folderName @@ "My Project") @@ "AssemblyInfo.vb") attributes ) ) // Copies binaries from default VS location to expected bin folder // But keeps a subdirectory structure for each project in the // src folder to support multiple project outputs Target "CopyBinaries" (fun _ -> activeProjects |> Seq.map (fun f -> ((System.IO.Path.GetDirectoryName f) @@ "bin/Release", "bin" @@ (System.IO.Path.GetFileNameWithoutExtension f))) |> Seq.iter (fun (fromDir, toDir) -> CopyDir toDir fromDir (fun _ -> true)) ) // -------------------------------------------------------------------------------------- // Clean build results Target "Clean" (fun _ -> CleanDirs ["bin"; "temp"] ) // -------------------------------------------------------------------------------------- // Build library & test project Target "Build" (fun _ -> activeProjects |> MSBuildRelease "" "Rebuild" |> ignore ) // -------------------------------------------------------------------------------------- // Run the unit tests using test runner Target "RunTests" (fun _ -> !! testAssemblies |> xUnit2 (fun p -> { p with ShadowCopy = true TimeOut = TimeSpan.FromMinutes 2. XmlOutputPath = Some "TestResults.xml" }) ) // -------------------------------------------------------------------------------------- // Build a NuGet package Target "NuGet" (fun _ -> let xamExcludes = if isXamarinPlatform then [] else [ "OpenTK.Android" "OpenTK.iOS" ] Paket.Pack(fun p -> { p with OutputPath = "bin" ExcludedTemplates = "OpenTK.GLWidget" :: xamExcludes Version = release.NugetVersion ReleaseNotes = toLines release.Notes}) ) Target "BuildPackage" DoNothing // -------------------------------------------------------------------------------------- // Run all targets by default. Invoke 'build ' to override Target "All" DoNothing "Clean" ==> "AssemblyInfo" ==> "Build" ==> "CopyBinaries" ==> "RunTests" ==> "All" "All" ==> "NuGet" RunTargetOrDefault "All"