1991-2006
Silicon Graphics, Inc.
gluNurbsCurve
3G
gluNurbsCurve
define the shape of a NURBS curve
C Specification
void gluNurbsCurve
GLUnurbs* nurb
GLint knotCount
GLfloat * knots
GLint stride
GLfloat * control
GLint order
GLenum type
Parameters
nurb
Specifies the NURBS object (created with gluNewNurbsRenderer).
knotCount
Specifies the number of knots in knots.
knotCount equals the number of control points plus the order.
knots
Specifies an array of knotCount nondecreasing knot values.
stride
Specifies the offset (as a number of single-precision floating-point values)
between successive curve control points.
control
Specifies a pointer to an array of control points. The coordinates must
agree with type, specified below.
order
Specifies the order of the NURBS curve. order equals degree + 1, hence
a cubic curve has an order of 4.
type
Specifies the type of the curve. If this curve is defined within a
gluBeginCurve/gluEndCurve pair, then
the type can be any of the valid
one-dimensional evaluator types (such as GLU_MAP1_VERTEX_3 or
GLU_MAP1_COLOR_4). Between a gluBeginTrim/gluEndTrim pair,
the only valid types are GLU_MAP1_TRIM_2 and GLU_MAP1_TRIM_3.
Description
Use gluNurbsCurve to describe a NURBS curve.
When gluNurbsCurve appears between a gluBeginCurve/gluEndCurve pair, it is
used to describe a curve to be rendered.
Positional, texture, and color coordinates are associated
by presenting each as a separate gluNurbsCurve between a
gluBeginCurve/gluEndCurve pair. No more than
one call to gluNurbsCurve for each of color, position, and texture
data can be made within a single gluBeginCurve/gluEndCurve
pair. Exactly one call must be made to describe the position of the
curve (a type of GLU_MAP1_VERTEX_3 or GLU_MAP1_VERTEX_4).
When gluNurbsCurve appears between a gluBeginTrim/gluEndTrim pair, it is
used to describe a trimming curve on a NURBS surface. If type is
GLU_MAP1_TRIM_2, then it describes a curve in two-dimensional (u
and v)
parameter space. If it is GLU_MAP1_TRIM_3, then it describes a
curve in two-dimensional homogeneous (u, v, and w)
parameter space.
See the gluBeginTrim reference page for more discussion about trimming
curves.
Example
The following commands render a textured NURBS curve with normals:
gluBeginCurve(nobj);
gluNurbsCurve(nobj, ..., GL_MAP1_TEXTURE_COORD_2);
gluNurbsCurve(nobj, ..., GL_MAP1_NORMAL);
gluNurbsCurve(nobj, ..., GL_MAP1_VERTEX_4);
gluEndCurve(nobj);
Notes
To define trim curves that stitch well, use gluPwlCurve.
See Also
gluBeginCurve,
gluBeginTrim,
gluNewNurbsRenderer,
gluPwlCurve
Copyright
Copyright 1991-2006
Silicon Graphics, Inc. This document is licensed under the SGI
Free Software B License. For details, see
http://oss.sgi.com/projects/FreeB/.