#region License // // The Open Toolkit Library License // // Copyright (c) 2006 - 2013 Stefanos Apostolopoulos for the Open Toolkit library. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights to // use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of // the Software, and to permit persons to whom the Software is furnished to do // so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES // OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, // WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR // OTHER DEALINGS IN THE SOFTWARE. // #endregion using System; using System.Diagnostics; using System.Security; using System.Runtime.InteropServices; namespace OpenTK.Platform.SDL2 { partial class SDL { #if ANDROID const string lib = "libSDL2.so"; #elif IPHONE const string lib = "__Internal"; #else const string lib = "SDL2.dll"; #endif public readonly static object Sync = new object(); static Nullable version; public static Version Version { get { try { if (!version.HasValue) { version = GetVersion(); } return version.Value; } catch { // nom nom Debug.Print("[SDL2] Failed to retrieve version"); return new Version(); } } } #region Functions static string IntPtrToString(IntPtr ptr) { return Marshal.PtrToStringAnsi(ptr); //int strlen = 0; //while (Marshal.ReadByte(ptr) != 0) // strlen++; } [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_AddEventWatch", ExactSpelling = true)] public static extern void AddEventWatch(EventFilter filter, IntPtr userdata); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_AddEventWatch", ExactSpelling = true)] public static extern void AddEventWatch(IntPtr filter, IntPtr userdata); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_CreateRGBSurfaceFrom", ExactSpelling = true)] public static extern IntPtr CreateRGBSurfaceFrom(IntPtr pixels, int width, int height, int depth, int pitch, uint Rmask, uint Gmask, uint Bmask, uint Amask); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_CreateWindow", ExactSpelling = true)] public static extern IntPtr CreateWindow(string title, int x, int y, int w, int h, WindowFlags flags); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_CreateWindowFrom", ExactSpelling = true)] public static extern IntPtr CreateWindowFrom(IntPtr data); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_DelEventWatch", ExactSpelling = true)] public static extern void DelEventWatch(EventFilter filter, IntPtr userdata); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_DelEventWatch", ExactSpelling = true)] public static extern void DelEventWatch(IntPtr filter, IntPtr userdata); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_DestroyWindow", ExactSpelling = true)] public static extern void DestroyWindow(IntPtr window); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_FreeSurface", ExactSpelling = true)] public static extern void FreeSurface(IntPtr surface); #region GameContoller [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GameControllerEventState", ExactSpelling = true)] public static extern EventState GameControllerEventState(EventState state); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GameControllerGetAxis", ExactSpelling = true)] public static extern short GameControllerGetAxis(IntPtr gamecontroller, GameControllerAxis axis); /// /// Gets the SDL joystick layer binding for the specified game controller axis /// /// Pointer to a game controller instance returned by GameControllerOpen. /// A value from the GameControllerAxis enumeration /// A GameControllerButtonBind instance describing the specified binding [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GameControllerGetBindForAxis", ExactSpelling = true)] public static extern GameControllerButtonBind GameControllerGetBindForAxis(IntPtr gamecontroller, GameControllerAxis axis); /// /// Gets the SDL joystick layer binding for the specified game controller button /// /// Pointer to a game controller instance returned by GameControllerOpen. /// A value from the GameControllerButton enumeration /// A GameControllerButtonBind instance describing the specified binding [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GameControllerGetBindForButton", ExactSpelling = true)] public static extern GameControllerButtonBind GameControllerGetBindForButton( IntPtr gamecontroller, GameControllerButton button); /// /// Gets the current state of a button on a game controller. /// /// A game controller handle previously opened with GameControllerOpen. /// A zero-based GameControllerButton value. /// true if the specified button is pressed; false otherwise. [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GameControllerGetButton", ExactSpelling = true)] public static extern bool GameControllerGetButton(IntPtr gamecontroller, GameControllerButton button); /// /// Retrieve the joystick handle that corresponds to the specified game controller. /// /// A game controller handle previously opened with GameControllerOpen. /// A handle to a joystick, or IntPtr.Zero in case of error. The pointer is owned by the callee. Use SDL.GetError to retrieve error information [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GameControllerGetJoystick", ExactSpelling = true)] public static extern IntPtr GameControllerGetJoystick(IntPtr gamecontroller); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetCurrentDisplayMode", ExactSpelling = true)] public static extern int GetCurrentDisplayMode(int displayIndex, out DisplayMode mode); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GameControllerName", ExactSpelling = true)] static extern IntPtr GameControllerNameInternal(IntPtr gamecontroller); /// /// Return the name for an openend game controller instance. /// /// The name of the game controller name. /// Pointer to a game controller instance returned by GameControllerOpen. public static string GameControllerName(IntPtr gamecontroller) { unsafe { return new string((sbyte*)GameControllerNameInternal(gamecontroller)); } } /// /// Opens a game controller for use. /// /// /// A zero-based index for the game controller. /// This index is the value which will identify this controller in future controller events. /// /// A handle to the game controller instance, or IntPtr.Zero in case of error. [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GameControllerOpen", ExactSpelling = true)] public static extern IntPtr GameControllerOpen(int joystick_index); #endregion [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetDisplayBounds", ExactSpelling = true)] public static extern int GetDisplayBounds(int displayIndex, out Rect rect); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetDisplayMode", ExactSpelling = true)] public static extern int GetDisplayMode(int displayIndex, int modeIndex, out DisplayMode mode); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetError", ExactSpelling = true)] static extern IntPtr GetErrorInternal(); public static string GetError() { return IntPtrToString(GetErrorInternal()); } [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetModState", ExactSpelling = true)] public static extern Keymod GetModState(); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetNumDisplayModes", ExactSpelling = true)] public static extern int GetNumDisplayModes(int displayIndex); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetNumVideoDisplays", ExactSpelling = true)] public static extern int GetNumVideoDisplays(); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetScancodeFromKey", ExactSpelling = true)] public static extern Scancode GetScancodeFromKey(Keycode key); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetVersion", ExactSpelling = true)] public static extern void GetVersion(out Version version); public static Version GetVersion() { Version v; GetVersion(out v); return v; } [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetWindowID", ExactSpelling = true)] public static extern uint GetWindowID(IntPtr window); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetWindowPosition", ExactSpelling = true)] public static extern void GetWindowPosition(IntPtr window, out int x, out int y); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetWindowSize", ExactSpelling = true)] public static extern void GetWindowSize(IntPtr window, out int w, out int h); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetWindowTitle", ExactSpelling = true)] static extern IntPtr GetWindowTitlePrivate(IntPtr window); public static string GetWindowTitle(IntPtr window) { return Marshal.PtrToStringAnsi(GetWindowTitlePrivate(window)); } [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_HideWindow", ExactSpelling = true)] public static extern void HideWindow(IntPtr window); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_Init", ExactSpelling = true)] public static extern int Init(SystemFlags flags); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_InitSubSystem", ExactSpelling = true)] public static extern int InitSubSystem(SystemFlags flags); /// /// Determines if the specified joystick is supported by the GameController API. /// /// true if joystick_index is supported by the GameController API; false otherwise. /// The index of the joystick to check. [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_IsGameController", ExactSpelling = true)] public static extern bool IsGameController(int joystick_index); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_JoystickClose", ExactSpelling = true)] public static extern void JoystickClose(IntPtr joystick); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_JoystickEventState", ExactSpelling = true)] public static extern EventState JoystickEventState(EventState enabled); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_JoystickGetAxis", ExactSpelling = true)] public static extern short JoystickGetAxis(IntPtr joystick, int axis); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_JoystickGetButton", ExactSpelling = true)] public static extern byte JoystickGetButton(IntPtr joystick, int button); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_JoystickGetGUID", ExactSpelling = true)] public static extern JoystickGuid JoystickGetGUID(IntPtr joystick); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_JoystickName", ExactSpelling = true)] static extern IntPtr JoystickNameInternal(IntPtr joystick); public static string JoystickName(IntPtr joystick) { unsafe { return new string((sbyte*)JoystickNameInternal(joystick)); } } [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_JoystickNumAxes", ExactSpelling = true)] public static extern int JoystickNumAxes(IntPtr joystick); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_JoystickNumBalls", ExactSpelling = true)] public static extern int JoystickNumBalls(IntPtr joystick); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_JoystickNumButtons", ExactSpelling = true)] public static extern int JoystickNumButtons(IntPtr joystick); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_JoystickNumHats", ExactSpelling = true)] public static extern int JoystickNumHats(IntPtr joystick); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_JoystickOpen", ExactSpelling = true)] public static extern IntPtr JoystickOpen(int device_index); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_JoystickUpdate", ExactSpelling = true)] public static extern void JoystickUpdate(); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_MaximizeWindow", ExactSpelling = true)] public static extern void MaximizeWindow(IntPtr window); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_MinimizeWindow", ExactSpelling = true)] public static extern void MinimizeWindow(IntPtr window); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_NumJoysticks", ExactSpelling = true)] public static extern int NumJoysticks(); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_PixelFormatEnumToMasks", ExactSpelling = true)] public static extern bool PixelFormatEnumToMasks(uint format, out int bpp, out uint rmask, out uint gmask, out uint bmask, out uint amask); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_PumpEvents", ExactSpelling = true)] public static extern void PumpEvents(); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_PushEvent", ExactSpelling = true)] public static extern int PushEvent(ref Event @event); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_RaiseWindow", ExactSpelling = true)] public static extern void RaiseWindow(IntPtr window); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_RestoreWindow", ExactSpelling = true)] public static extern void RestoreWindow(IntPtr window); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_SetRelativeMouseMode", ExactSpelling = true)] public static extern int SetRelativeMouseMode(bool enabled); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_SetWindowBordered", ExactSpelling = true)] public static extern void SetWindowBordered(IntPtr window, bool bordered); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_SetWindowFullscreen", ExactSpelling = true)] public static extern int SetWindowFullscreen(IntPtr window, uint flags); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_SetWindowGrab", ExactSpelling = true)] public static extern void SetWindowGrab(IntPtr window, bool grabbed); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_SetWindowIcon", ExactSpelling = true)] public static extern void SetWindowIcon(IntPtr window, IntPtr icon); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_SetWindowPosition", ExactSpelling = true)] public static extern void SetWindowPosition(IntPtr window, int x, int y); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_SetWindowSize", ExactSpelling = true)] public static extern void SetWindowSize(IntPtr window, int x, int y); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_SetWindowTitle", ExactSpelling = true)] public static extern void SetWindowTitle(IntPtr window, string title); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_ShowCursor", ExactSpelling = true)] public static extern int ShowCursor(bool toggle); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_ShowWindow", ExactSpelling = true)] public static extern void ShowWindow(IntPtr window); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_WasInit", ExactSpelling = true)] public static extern bool WasInit(SystemFlags flags); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_WarpMouseInWindow", ExactSpelling = true)] public static extern void WarpMouseInWindow(IntPtr window, int x, int y); #region SysWM /// /// Retrieves driver-dependent window information. /// /// /// The window about which information is being requested. /// /// /// Returns driver-dependent information about the specified window. /// /// /// True, if the function is implemented and the version number of the info struct is valid; /// false, otherwise. /// public static bool GetWindowWMInfo(IntPtr window, out SysWMInfo info) { info = new SysWMInfo(); info.Version = GetVersion(); return GetWindowWMInfoInternal(window, ref info); } [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GetWindowWMInfo", ExactSpelling = true)] static extern bool GetWindowWMInfoInternal(IntPtr window, ref SysWMInfo info); #endregion public partial class GL { [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GL_CreateContext", ExactSpelling = true)] public static extern IntPtr CreateContext(IntPtr window); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GL_DeleteContext", ExactSpelling = true)] public static extern void DeleteContext(IntPtr context); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GL_GetAttribute", ExactSpelling = true)] public static extern int GetAttribute(ContextAttribute attr, out int value); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GL_GetCurrentContext", ExactSpelling = true)] public static extern IntPtr GetCurrentContext(); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GL_GetDrawableSize", ExactSpelling = true)] public static extern void GetDrawableSize(IntPtr window, out int w, out int h); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GL_GetProcAddress", ExactSpelling = true)] public static extern IntPtr GetProcAddress(IntPtr proc); public static IntPtr GetProcAddress(string proc) { IntPtr p = Marshal.StringToHGlobalAnsi(proc); try { return GetProcAddress(p); } finally { Marshal.FreeHGlobal(p); } } [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GL_GetSwapInterval", ExactSpelling = true)] public static extern int GetSwapInterval(); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GL_MakeCurrent", ExactSpelling = true)] public static extern int MakeCurrent(IntPtr window, IntPtr context); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GL_SetAttribute", ExactSpelling = true)] public static extern int SetAttribute(ContextAttribute attr, int value); public static int SetAttribute(ContextAttribute attr, ContextFlags value) { return SetAttribute(attr, (int)value); } public static int SetAttribute(ContextAttribute attr, ContextProfileFlags value) { return SetAttribute(attr, (int)value); } [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GL_SetSwapInterval", ExactSpelling = true)] public static extern int SetSwapInterval(int interval); [SuppressUnmanagedCodeSecurity] [DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GL_SwapWindow", ExactSpelling = true)] public static extern void SwapWindow(IntPtr window); } #endregion } #region Delegates [UnmanagedFunctionPointer(CallingConvention.Cdecl)] internal delegate int EventFilter(IntPtr userdata, IntPtr @event); #endregion #region Enums enum Button : byte { Left = 1, Middle, Right, X1, X2 } [Flags] enum ButtonFlags { Left = 1 << (Button.Left - 1), Middle = 1 << (Button.Middle - 1), Right = 1 << (Button.Right - 1), X1 = 1 << (Button.X1 - 1), X2 = 1 << (Button.X2 - 1), } enum ContextAttribute { RED_SIZE, GREEN_SIZE, BLUE_SIZE, ALPHA_SIZE, BUFFER_SIZE, DOUBLEBUFFER, DEPTH_SIZE, STENCIL_SIZE, ACCUM_RED_SIZE, ACCUM_GREEN_SIZE, ACCUM_BLUE_SIZE, ACCUM_ALPHA_SIZE, STEREO, MULTISAMPLEBUFFERS, MULTISAMPLESAMPLES, ACCELERATED_VISUAL, RETAINED_BACKING, CONTEXT_MAJOR_VERSION, CONTEXT_MINOR_VERSION, CONTEXT_EGL, CONTEXT_FLAGS, CONTEXT_PROFILE_MASK, SHARE_WITH_CURRENT_CONTEXT } [Flags] enum ContextFlags { DEBUG = 0x0001, FORWARD_COMPATIBLE = 0x0002, ROBUST_ACCESS = 0x0004, RESET_ISOLATION = 0x0008 } [Flags] enum ContextProfileFlags { CORE = 0x0001, COMPATIBILITY = 0x0002, ES = 0x0004 } enum EventState { Query = -1, Ignore = 0, Enable = 1 } enum EventType { FIRSTEVENT = 0, QUIT = 0x100, WINDOWEVENT = 0x200, SYSWMEVENT, KEYDOWN = 0x300, KEYUP, TEXTEDITING, TEXTINPUT, MOUSEMOTION = 0x400, MOUSEBUTTONDOWN, MOUSEBUTTONUP, MOUSEWHEEL, JOYAXISMOTION = 0x600, JOYBALLMOTION, JOYHATMOTION, JOYBUTTONDOWN, JOYBUTTONUP, JOYDEVICEADDED, JOYDEVICEREMOVED, CONTROLLERAXISMOTION = 0x650, CONTROLLERBUTTONDOWN, CONTROLLERBUTTONUP, CONTROLLERDEVICEADDED, CONTROLLERDEVICEREMOVED, CONTROLLERDEVICEREMAPPED, FINGERDOWN = 0x700, FINGERUP, FINGERMOTION, DOLLARGESTURE = 0x800, DOLLARRECORD, MULTIGESTURE, CLIPBOARDUPDATE = 0x900, DROPFILE = 0x1000, USEREVENT = 0x8000, LASTEVENT = 0xFFFF } enum GameControllerAxis : byte { Invalid = 0xff, LeftX = 0, LeftY, RightX, RightY, TriggerLeft, TriggerRight, Max } enum GameControllerButton : byte { INVALID = 0xff, A = 0, B, X, Y, BACK, GUIDE, START, LEFTSTICK, RIGHTSTICK, LEFTSHOULDER, RIGHTSHOULDER, DPAD_UP, DPAD_DOWN, DPAD_LEFT, DPAD_RIGHT, Max } enum GameControllerBindType : byte { None = 0, Button, Axis, Hat } [Flags] enum HatPosition : byte { Centered = 0x00, Up = 0x01, Right = 0x02, Down = 0x03, Left = 0x04, RightUp = Right | Up, RightDown = Right | Down, LeftUp = Left | Up, LeftDown = Left | Down } enum Keycode { UNKNOWN = 0, RETURN = '\r', ESCAPE = 27, // '\033' octal BACKSPACE = '\b', TAB = '\t', SPACE = ' ', EXCLAIM = '!', QUOTEDBL = '"', HASH = '#', PERCENT = '%', DOLLAR = '$', AMPERSAND = '&', QUOTE = '\'', LEFTPAREN = '(', RIGHTPAREN = ')', ASTERISK = '*', PLUS = '+', COMMA = ',', MINUS = '-', PERIOD = '.', SLASH = '/', Num0 = '0', Num1 = '1', Num2 = '2', Num3 = '3', Num4 = '4', Num5 = '5', Num6 = '6', Num7 = '7', Num8 = '8', Num9 = '9', COLON = ':', SEMICOLON = ';', LESS = '<', EQUALS = '=', GREATER = '>', QUESTION = '?', AT = '@', LEFTBRACKET = '[', BACKSLASH = '\\', RIGHTBRACKET = ']', CARET = '^', UNDERSCORE = '_', BACKQUOTE = '`', a = 'a', b = 'b', c = 'c', d = 'd', e = 'e', f = 'f', g = 'g', h = 'h', i = 'i', j = 'j', k = 'k', l = 'l', m = 'm', n = 'n', o = 'o', p = 'p', q = 'q', r = 'r', s = 's', t = 't', u = 'u', v = 'v', w = 'w', x = 'x', y = 'y', z = 'z', CAPSLOCK = (1 << 30) | (int)Scancode.CAPSLOCK, F1 = (1 << 30) | (int)Scancode.F1, F2 = (1 << 30) | (int)Scancode.F2, F3 = (1 << 30) | (int)Scancode.F3, F4 = (1 << 30) | (int)Scancode.F4, F5 = (1 << 30) | (int)Scancode.F5, F6 = (1 << 30) | (int)Scancode.F6, F7 = (1 << 30) | (int)Scancode.F7, F8 = (1 << 30) | (int)Scancode.F8, F9 = (1 << 30) | (int)Scancode.F9, F10 = (1 << 30) | (int)Scancode.F10, F11 = (1 << 30) | (int)Scancode.F11, F12 = (1 << 30) | (int)Scancode.F12, PRINTSCREEN = (1 << 30) | (int)Scancode.PRINTSCREEN, SCROLLLOCK = (1 << 30) | (int)Scancode.SCROLLLOCK, PAUSE = (1 << 30) | (int)Scancode.PAUSE, INSERT = (1 << 30) | (int)Scancode.INSERT, HOME = (1 << 30) | (int)Scancode.HOME, PAGEUP = (1 << 30) | (int)Scancode.PAGEUP, DELETE = 127, // '\177' octal END = (1 << 30) | (int)Scancode.END, PAGEDOWN = (1 << 30) | (int)Scancode.PAGEDOWN, RIGHT = (1 << 30) | (int)Scancode.RIGHT, LEFT = (1 << 30) | (int)Scancode.LEFT, DOWN = (1 << 30) | (int)Scancode.DOWN, UP = (1 << 30) | (int)Scancode.UP, NUMLOCKCLEAR = (1 << 30) | (int)Scancode.NUMLOCKCLEAR, KP_DIVIDE = (1 << 30) | (int)Scancode.KP_DIVIDE, KP_MULTIPLY = (1 << 30) | (int)Scancode.KP_MULTIPLY, KP_MINUS = (1 << 30) | (int)Scancode.KP_MINUS, KP_PLUS = (1 << 30) | (int)Scancode.KP_PLUS, KP_ENTER = (1 << 30) | (int)Scancode.KP_ENTER, KP_1 = (1 << 30) | (int)Scancode.KP_1, KP_2 = (1 << 30) | (int)Scancode.KP_2, KP_3 = (1 << 30) | (int)Scancode.KP_3, KP_4 = (1 << 30) | (int)Scancode.KP_4, KP_5 = (1 << 30) | (int)Scancode.KP_5, KP_6 = (1 << 30) | (int)Scancode.KP_6, KP_7 = (1 << 30) | (int)Scancode.KP_7, KP_8 = (1 << 30) | (int)Scancode.KP_8, KP_9 = (1 << 30) | (int)Scancode.KP_9, KP_0 = (1 << 30) | (int)Scancode.KP_0, KP_PERIOD = (1 << 30) | (int)Scancode.KP_PERIOD, APPLICATION = (1 << 30) | (int)Scancode.APPLICATION, POWER = (1 << 30) | (int)Scancode.POWER, KP_EQUALS = (1 << 30) | (int)Scancode.KP_EQUALS, F13 = (1 << 30) | (int)Scancode.F13, F14 = (1 << 30) | (int)Scancode.F14, F15 = (1 << 30) | (int)Scancode.F15, F16 = (1 << 30) | (int)Scancode.F16, F17 = (1 << 30) | (int)Scancode.F17, F18 = (1 << 30) | (int)Scancode.F18, F19 = (1 << 30) | (int)Scancode.F19, F20 = (1 << 30) | (int)Scancode.F20, F21 = (1 << 30) | (int)Scancode.F21, F22 = (1 << 30) | (int)Scancode.F22, F23 = (1 << 30) | (int)Scancode.F23, F24 = (1 << 30) | (int)Scancode.F24, EXECUTE = (1 << 30) | (int)Scancode.EXECUTE, HELP = (1 << 30) | (int)Scancode.HELP, MENU = (1 << 30) | (int)Scancode.MENU, SELECT = (1 << 30) | (int)Scancode.SELECT, STOP = (1 << 30) | (int)Scancode.STOP, AGAIN = (1 << 30) | (int)Scancode.AGAIN, UNDO = (1 << 30) | (int)Scancode.UNDO, CUT = (1 << 30) | (int)Scancode.CUT, COPY = (1 << 30) | (int)Scancode.COPY, PASTE = (1 << 30) | (int)Scancode.PASTE, FIND = (1 << 30) | (int)Scancode.FIND, MUTE = (1 << 30) | (int)Scancode.MUTE, VOLUMEUP = (1 << 30) | (int)Scancode.VOLUMEUP, VOLUMEDOWN = (1 << 30) | (int)Scancode.VOLUMEDOWN, KP_COMMA = (1 << 30) | (int)Scancode.KP_COMMA, KP_EQUALSAS400 = (1 << 30) | (int)Scancode.KP_EQUALSAS400, ALTERASE = (1 << 30) | (int)Scancode.ALTERASE, SYSREQ = (1 << 30) | (int)Scancode.SYSREQ, CANCEL = (1 << 30) | (int)Scancode.CANCEL, CLEAR = (1 << 30) | (int)Scancode.CLEAR, PRIOR = (1 << 30) | (int)Scancode.PRIOR, RETURN2 = (1 << 30) | (int)Scancode.RETURN2, SEPARATOR = (1 << 30) | (int)Scancode.SEPARATOR, OUT = (1 << 30) | (int)Scancode.OUT, OPER = (1 << 30) | (int)Scancode.OPER, CLEARAGAIN = (1 << 30) | (int)Scancode.CLEARAGAIN, CRSEL = (1 << 30) | (int)Scancode.CRSEL, EXSEL = (1 << 30) | (int)Scancode.EXSEL, KP_00 = (1 << 30) | (int)Scancode.KP_00, KP_000 = (1 << 30) | (int)Scancode.KP_000, THOUSANDSSEPARATOR = (1 << 30) | (int)Scancode.THOUSANDSSEPARATOR, DECIMALSEPARATOR = (1 << 30) | (int)Scancode.DECIMALSEPARATOR, CURRENCYUNIT = (1 << 30) | (int)Scancode.CURRENCYUNIT, CURRENCYSUBUNIT = (1 << 30) | (int)Scancode.CURRENCYSUBUNIT, KP_LEFTPAREN = (1 << 30) | (int)Scancode.KP_LEFTPAREN, KP_RIGHTPAREN = (1 << 30) | (int)Scancode.KP_RIGHTPAREN, KP_LEFTBRACE = (1 << 30) | (int)Scancode.KP_LEFTBRACE, KP_RIGHTBRACE = (1 << 30) | (int)Scancode.KP_RIGHTBRACE, KP_TAB = (1 << 30) | (int)Scancode.KP_TAB, KP_BACKSPACE = (1 << 30) | (int)Scancode.KP_BACKSPACE, KP_A = (1 << 30) | (int)Scancode.KP_A, KP_B = (1 << 30) | (int)Scancode.KP_B, KP_C = (1 << 30) | (int)Scancode.KP_C, KP_D = (1 << 30) | (int)Scancode.KP_D, KP_E = (1 << 30) | (int)Scancode.KP_E, KP_F = (1 << 30) | (int)Scancode.KP_F, KP_XOR = (1 << 30) | (int)Scancode.KP_XOR, KP_POWER = (1 << 30) | (int)Scancode.KP_POWER, KP_PERCENT = (1 << 30) | (int)Scancode.KP_PERCENT, KP_LESS = (1 << 30) | (int)Scancode.KP_LESS, KP_GREATER = (1 << 30) | (int)Scancode.KP_GREATER, KP_AMPERSAND = (1 << 30) | (int)Scancode.KP_AMPERSAND, KP_DBLAMPERSAND = (1 << 30) | (int)Scancode.KP_DBLAMPERSAND, KP_VERTICALBAR = (1 << 30) | (int)Scancode.KP_VERTICALBAR, KP_DBLVERTICALBAR = (1 << 30) | (int)Scancode.KP_DBLVERTICALBAR, KP_COLON = (1 << 30) | (int)Scancode.KP_COLON, KP_HASH = (1 << 30) | (int)Scancode.KP_HASH, KP_SPACE = (1 << 30) | (int)Scancode.KP_SPACE, KP_AT = (1 << 30) | (int)Scancode.KP_AT, KP_EXCLAM = (1 << 30) | (int)Scancode.KP_EXCLAM, KP_MEMSTORE = (1 << 30) | (int)Scancode.KP_MEMSTORE, KP_MEMRECALL = (1 << 30) | (int)Scancode.KP_MEMRECALL, KP_MEMCLEAR = (1 << 30) | (int)Scancode.KP_MEMCLEAR, KP_MEMADD = (1 << 30) | (int)Scancode.KP_MEMADD, KP_MEMSUBTRACT = (1 << 30) | (int)Scancode.KP_MEMSUBTRACT, KP_MEMMULTIPLY = (1 << 30) | (int)Scancode.KP_MEMMULTIPLY, KP_MEMDIVIDE = (1 << 30) | (int)Scancode.KP_MEMDIVIDE, KP_PLUSMINUS = (1 << 30) | (int)Scancode.KP_PLUSMINUS, KP_CLEAR = (1 << 30) | (int)Scancode.KP_CLEAR, KP_CLEARENTRY = (1 << 30) | (int)Scancode.KP_CLEARENTRY, KP_BINARY = (1 << 30) | (int)Scancode.KP_BINARY, KP_OCTAL = (1 << 30) | (int)Scancode.KP_OCTAL, KP_DECIMAL = (1 << 30) | (int)Scancode.KP_DECIMAL, KP_HEXADECIMAL = (1 << 30) | (int)Scancode.KP_HEXADECIMAL, LCTRL = (1 << 30) | (int)Scancode.LCTRL, LSHIFT = (1 << 30) | (int)Scancode.LSHIFT, LALT = (1 << 30) | (int)Scancode.LALT, LGUI = (1 << 30) | (int)Scancode.LGUI, RCTRL = (1 << 30) | (int)Scancode.RCTRL, RSHIFT = (1 << 30) | (int)Scancode.RSHIFT, RALT = (1 << 30) | (int)Scancode.RALT, RGUI = (1 << 30) | (int)Scancode.RGUI, MODE = (1 << 30) | (int)Scancode.MODE, AUDIONEXT = (1 << 30) | (int)Scancode.AUDIONEXT, AUDIOPREV = (1 << 30) | (int)Scancode.AUDIOPREV, AUDIOSTOP = (1 << 30) | (int)Scancode.AUDIOSTOP, AUDIOPLAY = (1 << 30) | (int)Scancode.AUDIOPLAY, AUDIOMUTE = (1 << 30) | (int)Scancode.AUDIOMUTE, MEDIASELECT = (1 << 30) | (int)Scancode.MEDIASELECT, WWW = (1 << 30) | (int)Scancode.WWW, MAIL = (1 << 30) | (int)Scancode.MAIL, CALCULATOR = (1 << 30) | (int)Scancode.CALCULATOR, COMPUTER = (1 << 30) | (int)Scancode.COMPUTER, AC_SEARCH = (1 << 30) | (int)Scancode.AC_SEARCH, AC_HOME = (1 << 30) | (int)Scancode.AC_HOME, AC_BACK = (1 << 30) | (int)Scancode.AC_BACK, AC_FORWARD = (1 << 30) | (int)Scancode.AC_FORWARD, AC_STOP = (1 << 30) | (int)Scancode.AC_STOP, AC_REFRESH = (1 << 30) | (int)Scancode.AC_REFRESH, AC_BOOKMARKS = (1 << 30) | (int)Scancode.AC_BOOKMARKS, BRIGHTNESSDOWN = (1 << 30) | (int)Scancode.BRIGHTNESSDOWN, BRIGHTNESSUP = (1 << 30) | (int)Scancode.BRIGHTNESSUP, DISPLAYSWITCH = (1 << 30) | (int)Scancode.DISPLAYSWITCH, KBDILLUMTOGGLE = (1 << 30) | (int)Scancode.KBDILLUMTOGGLE, KBDILLUMDOWN = (1 << 30) | (int)Scancode.KBDILLUMDOWN, KBDILLUMUP = (1 << 30) | (int)Scancode.KBDILLUMUP, EJECT = (1 << 30) | (int)Scancode.EJECT, SLEEP = (1 << 30) | (int)Scancode.SLEEP } [Flags] enum Keymod : ushort { NONE = 0x0000, LSHIFT = 0x0001, RSHIFT = 0x0002, LCTRL = 0x0040, RCTRL = 0x0080, LALT = 0x0100, RALT = 0x0200, LGUI = 0x0400, RGUI = 0x0800, NUM = 0x1000, CAPS = 0x2000, MODE = 0x4000, RESERVED = 0x8000, CTRL = (LCTRL | RCTRL), SHIFT = (LSHIFT | RSHIFT), ALT = (LALT | RALT), GUI = (LGUI | RGUI) } enum Scancode { UNKNOWN = 0, A = 4, B = 5, C = 6, D = 7, E = 8, F = 9, G = 10, H = 11, I = 12, J = 13, K = 14, L = 15, M = 16, N = 17, O = 18, P = 19, Q = 20, R = 21, S = 22, T = 23, U = 24, V = 25, W = 26, X = 27, Y = 28, Z = 29, Num1 = 30, Num2 = 31, Num3 = 32, Num4 = 33, Num5 = 34, Num6 = 35, Num7 = 36, Num8 = 37, Num9 = 38, Num0 = 39, RETURN = 40, ESCAPE = 41, BACKSPACE = 42, TAB = 43, SPACE = 44, MINUS = 45, EQUALS = 46, LEFTBRACKET = 47, RIGHTBRACKET = 48, BACKSLASH = 49, NONUSHASH = 50, SEMICOLON = 51, APOSTROPHE = 52, GRAVE = 53, COMMA = 54, PERIOD = 55, SLASH = 56, CAPSLOCK = 57, F1 = 58, F2 = 59, F3 = 60, F4 = 61, F5 = 62, F6 = 63, F7 = 64, F8 = 65, F9 = 66, F10 = 67, F11 = 68, F12 = 69, PRINTSCREEN = 70, SCROLLLOCK = 71, PAUSE = 72, INSERT = 73, HOME = 74, PAGEUP = 75, DELETE = 76, END = 77, PAGEDOWN = 78, RIGHT = 79, LEFT = 80, DOWN = 81, UP = 82, NUMLOCKCLEAR = 83, KP_DIVIDE = 84, KP_MULTIPLY = 85, KP_MINUS = 86, KP_PLUS = 87, KP_ENTER = 88, KP_1 = 89, KP_2 = 90, KP_3 = 91, KP_4 = 92, KP_5 = 93, KP_6 = 94, KP_7 = 95, KP_8 = 96, KP_9 = 97, KP_0 = 98, KP_PERIOD = 99, NONUSBACKSLASH = 100, APPLICATION = 101, POWER = 102, KP_EQUALS = 103, F13 = 104, F14 = 105, F15 = 106, F16 = 107, F17 = 108, F18 = 109, F19 = 110, F20 = 111, F21 = 112, F22 = 113, F23 = 114, F24 = 115, EXECUTE = 116, HELP = 117, MENU = 118, SELECT = 119, STOP = 120, AGAIN = 121, UNDO = 122, CUT = 123, COPY = 124, PASTE = 125, FIND = 126, MUTE = 127, VOLUMEUP = 128, VOLUMEDOWN = 129, // not sure whether there's a reason to enable these // LOCKINGCAPSLOCK = 130, // LOCKINGNUMLOCK = 131, // LOCKINGSCROLLLOCK = 132, KP_COMMA = 133, KP_EQUALSAS400 = 134, INTERNATIONAL1 = 135, INTERNATIONAL2 = 136, INTERNATIONAL3 = 137, INTERNATIONAL4 = 138, INTERNATIONAL5 = 139, INTERNATIONAL6 = 140, INTERNATIONAL7 = 141, INTERNATIONAL8 = 142, INTERNATIONAL9 = 143, LANG1 = 144, LANG2 = 145, LANG3 = 146, LANG4 = 147, LANG5 = 148, LANG6 = 149, LANG7 = 150, LANG8 = 151, LANG9 = 152, ALTERASE = 153, SYSREQ = 154, CANCEL = 155, CLEAR = 156, PRIOR = 157, RETURN2 = 158, SEPARATOR = 159, OUT = 160, OPER = 161, CLEARAGAIN = 162, CRSEL = 163, EXSEL = 164, KP_00 = 176, KP_000 = 177, THOUSANDSSEPARATOR = 178, DECIMALSEPARATOR = 179, CURRENCYUNIT = 180, CURRENCYSUBUNIT = 181, KP_LEFTPAREN = 182, KP_RIGHTPAREN = 183, KP_LEFTBRACE = 184, KP_RIGHTBRACE = 185, KP_TAB = 186, KP_BACKSPACE = 187, KP_A = 188, KP_B = 189, KP_C = 190, KP_D = 191, KP_E = 192, KP_F = 193, KP_XOR = 194, KP_POWER = 195, KP_PERCENT = 196, KP_LESS = 197, KP_GREATER = 198, KP_AMPERSAND = 199, KP_DBLAMPERSAND = 200, KP_VERTICALBAR = 201, KP_DBLVERTICALBAR = 202, KP_COLON = 203, KP_HASH = 204, KP_SPACE = 205, KP_AT = 206, KP_EXCLAM = 207, KP_MEMSTORE = 208, KP_MEMRECALL = 209, KP_MEMCLEAR = 210, KP_MEMADD = 211, KP_MEMSUBTRACT = 212, KP_MEMMULTIPLY = 213, KP_MEMDIVIDE = 214, KP_PLUSMINUS = 215, KP_CLEAR = 216, KP_CLEARENTRY = 217, KP_BINARY = 218, KP_OCTAL = 219, KP_DECIMAL = 220, KP_HEXADECIMAL = 221, LCTRL = 224, LSHIFT = 225, LALT = 226, LGUI = 227, RCTRL = 228, RSHIFT = 229, RALT = 230, RGUI = 231, MODE = 257, // These come from the USB consumer page (0x0C) AUDIONEXT = 258, AUDIOPREV = 259, AUDIOSTOP = 260, AUDIOPLAY = 261, AUDIOMUTE = 262, MEDIASELECT = 263, WWW = 264, MAIL = 265, CALCULATOR = 266, COMPUTER = 267, AC_SEARCH = 268, AC_HOME = 269, AC_BACK = 270, AC_FORWARD = 271, AC_STOP = 272, AC_REFRESH = 273, AC_BOOKMARKS = 274, // These come from other sources, and are mostly mac related BRIGHTNESSDOWN = 275, BRIGHTNESSUP = 276, DISPLAYSWITCH = 277, KBDILLUMTOGGLE = 278, KBDILLUMDOWN = 279, KBDILLUMUP = 280, EJECT = 281, SLEEP = 282, APP1 = 283, APP2 = 284, // This is not a key, simply marks the number of scancodes // so that you know how big to make your arrays. SDL_NUM_SCANCODES = 512 } enum State : byte { Released = 0, Pressed = 1 } [Flags] enum SystemFlags : uint { Default = 0, TIMER = 0x00000001, AUDIO = 0x00000010, VIDEO = 0x00000020, JOYSTICK = 0x00000200, HAPTIC = 0x00001000, GAMECONTROLLER = 0x00002000, NOPARACHUTE = 0x00100000, EVERYTHING = TIMER | AUDIO | VIDEO | JOYSTICK | HAPTIC | GAMECONTROLLER } enum SysWMType { Unknown = 0, Windows, X11, Wayland, DirectFB, Cocoa, UIKit, } enum WindowEventID : byte { NONE, SHOWN, HIDDEN, EXPOSED, MOVED, RESIZED, SIZE_CHANGED, MINIMIZED, MAXIMIZED, RESTORED, ENTER, LEAVE, FOCUS_GAINED, FOCUS_LOST, CLOSE, } enum WindowFlags { Default = 0, FULLSCREEN = 0x00000001, OPENGL = 0x00000002, SHOWN = 0x00000004, HIDDEN = 0x00000008, BORDERLESS = 0x00000010, RESIZABLE = 0x00000020, MINIMIZED = 0x00000040, MAXIMIZED = 0x00000080, INPUT_GRABBED = 0x00000100, INPUT_FOCUS = 0x00000200, MOUSE_FOCUS = 0x00000400, FULLSCREEN_DESKTOP = (FULLSCREEN | 0x00001000), FOREIGN = 0x00000800, ALLOW_HIGHDPI = 0x00002000, } #endregion #region Structs struct ControllerAxisEvent { public EventType Type; public uint Timestamp; public int Which; public GameControllerAxis Axis; byte padding1; byte padding2; byte padding3; public short Value; ushort padding4; } struct ControllerButtonEvent { public EventType Type; public uint Timestamp; public int Which; public GameControllerButton Button; public State State; byte padding1; byte padding2; } struct ControllerDeviceEvent { public EventType Type; public uint Timestamp; /// /// The joystick device index for the ADDED event, instance id for the REMOVED or REMAPPED event /// public int Which; } struct DisplayMode { public uint Format; public int Width; public int Height; public int RefreshRate; public IntPtr DriverData; } [StructLayout(LayoutKind.Explicit)] struct Event { [FieldOffset(0)] public EventType Type; [FieldOffset(0)] public WindowEvent Window; [FieldOffset(0)] public KeyboardEvent Key; [FieldOffset(0)] public TextEditingEvent Edit; [FieldOffset(0)] public TextInputEvent Text; [FieldOffset(0)] public MouseMotionEvent Motion; [FieldOffset(0)] public MouseButtonEvent Button; [FieldOffset(0)] public MouseWheelEvent Wheel; [FieldOffset(0)] public JoyAxisEvent JoyAxis; [FieldOffset(0)] public JoyBallEvent JoyBall; [FieldOffset(0)] public JoyHatEvent JoyHat; [FieldOffset(0)] public JoyButtonEvent JoyButton; [FieldOffset(0)] public JoyDeviceEvent JoyDevice; [FieldOffset(0)] public ControllerAxisEvent ControllerAxis; [FieldOffset(0)] public ControllerButtonEvent ControllerButton; [FieldOffset(0)] public ControllerDeviceEvent ControllerDevice; #if false [FieldOffset(0)] public QuitEvent quit; [FieldOffset(0)] public UserEvent user; [FieldOffset(0)] public SysWMEvent syswm; [FieldOffset(0)] public TouchFingerEvent tfinger; [FieldOffset(0)] public MultiGestureEvent mgesture; [FieldOffset(0)] public DollarGestureEvent dgesture; [FieldOffset(0)] public DropEvent drop; #endif } [StructLayout(LayoutKind.Explicit)] struct GameControllerButtonBind { [FieldOffset(0)] public GameControllerBindType BindType; [FieldOffset(4)] public Button Button; [FieldOffset(4)] public GameControllerAxis Axis; [FieldOffset(4)] public int Hat; [FieldOffset(8)] public int HatMask; } struct JoyAxisEvent { public EventType Type; public UInt32 Timestamp; public Int32 Which; // SDL_JoystickID public byte Axis; byte padding1; byte padding2; byte padding3; public Int16 Value; UInt16 padding4; } struct JoyBallEvent { public EventType Type; public uint Timestamp; public int Which; public byte Ball; byte padding1; byte padding2; byte padding3; public short Xrel; public short Yrel; } struct JoyButtonEvent { public EventType Type; public uint Timestamp; public int Which; public byte Button; public State State; byte padding1; byte padding2; } struct JoyDeviceEvent { public EventType Type; public uint Timestamp; public int Which; } struct JoyHatEvent { public EventType Type; public uint Timestamp; public int Which; public byte Hat; public HatPosition Value; byte padding1; byte padding2; } struct JoystickGuid { unsafe fixed byte data[16]; public Guid ToGuid() { byte[] bytes = new byte[16]; unsafe { fixed (byte* pdata = data) { Marshal.Copy(new IntPtr(pdata), bytes, 0, bytes.Length); } } return new Guid(bytes); } } struct KeyboardEvent { public EventType Type; public uint Timestamp; public uint WindowID; public State State; public byte Repeat; byte padding2; byte padding3; public Keysym Keysym; } struct Keysym { public Scancode Scancode; public Keycode Sym; public Keymod Mod; [Obsolete] public uint Unicode; } struct MouseButtonEvent { public EventType Type; public UInt32 Timestamp; public UInt32 WindowID; public UInt32 Which; public Button Button; public State State; byte padding1; byte padding2; public Int32 X; public Int32 Y; } struct MouseMotionEvent { public EventType Type; public uint Timestamp; public uint WindowID; public uint Which; public State State; byte padding1; byte padding2; byte padding3; public Int32 X; public Int32 Y; public Int32 Xrel; public Int32 Yrel; } struct MouseWheelEvent { public EventType Type; public uint Timestamp; public uint WindowID; public uint Which; public int X; public int Y; public enum EventType : uint { /* Touch events */ FingerDown = 0x700, FingerUp, FingerMotion, /* Gesture events */ DollarGesture = 0x800, DollarRecord, MultiGesture, } public const uint TouchMouseID = 0xffffffff; public static class GL { } } struct Rect { public int X; public int Y; public int Width; public int Height; } struct SysWMInfo { public Version Version; public SysWMType Subsystem; public SysInfo Info; [StructLayout(LayoutKind.Explicit)] public struct SysInfo { [FieldOffset(0)] public WindowsInfo Windows; [FieldOffset(0)] public X11Info X11; [FieldOffset(0)] public WaylandInfo Wayland; [FieldOffset(0)] public DirectFBInfo DirectFB; [FieldOffset(0)] public CocoaInfo Cocoa; [FieldOffset(0)] public UIKitInfo UIKit; public struct WindowsInfo { public IntPtr Window; } public struct X11Info { public IntPtr Display; public IntPtr Window; } public struct WaylandInfo { public IntPtr Display; public IntPtr Surface; public IntPtr ShellSurface; } public struct DirectFBInfo { public IntPtr Dfb; public IntPtr Window; public IntPtr Surface; } public struct CocoaInfo { public IntPtr Window; } public struct UIKitInfo { public IntPtr Window; } } } struct TextEditingEvent { public const int TextSize = 32; public EventType Type; public UInt32 Timestamp; public UInt32 WindowID; public unsafe fixed byte Text[TextSize]; public Int32 Start; public Int32 Length; } struct TextInputEvent { public const int TextSize = 32; public EventType Type; public UInt32 Timestamp; public UInt32 WindowID; public unsafe fixed byte Text[TextSize]; } struct Version { public byte Major; public byte Minor; public byte Patch; public int Number { get { return 1000 * Major + 100 * Minor + Patch; } } } struct WindowEvent { public EventType Type; public UInt32 Timestamp; public UInt32 WindowID; public WindowEventID Event; byte padding1; byte padding2; byte padding3; public Int32 Data1; public Int32 Data2; } #endregion }