================================================================================ OpenTK 0.3.10 WIP Release notes IMPORTANT: This release is intended for testing and experimentation only. Use at your own risk! -------------------------------------------------------------------------------- Highlights: * IMPORTANT: Please report any deadlocks at http://opentk.sourceforge.net! * New feature: Complete WGL bindings. * New feature: Now compatible with both Mesa3d 6.5.x and 7.0.x! * Feature: Improved loading speed for GLControl and GameWindow. * Feature: Improved GLControl compatibility under Linux (now selects a visual with the same bit-depth as the parent window). * Feature: Improved GLControl and GameWindow stability (but see known issues below). * Feature: GL.Color3 and GL.Color4 can now take a System.Drawing.Color (e.g. GL.Color3(System.Drawing.Color.MidnightBlue)). * Bug fix: Fixed interminent ExampleLauncher crashes (but see known issues below). * Bug fix: Fixed corrupt visuals under 64-bit Linux. * Bug fix: GL.Load() would fail to load OpenGL functions. * Bug fix: OpenGL overloads now call the closest matching delegate (corrects issues with GL.Color3(byte, byte, byte)). * Known critical bug: ExampleLauncher locks up on Windows XP 32-bit. No such problem under Linux or 64-bit Vista. * Known bug: ExampleLauncher shuts down when closing any GameWindow under Linux. * Known issue: 32-bit modes exhibit flashing under Mesa3d 6.5.x. Is a Mesa3d problem, update to Mesa3d 7.0.x or use a 24-bit visual. -------------------------------------------------------------------------------- For support, bug reports, feature requests and flames, visit the OpenTK site: http://opentk.sourceforge.net/ The latest version is always available at http://sourceforge.net/projects/opentk Living on the edge? 'svn co https://opentk.svn.sourceforge.net/svnroot/opentk/trunk opentk' ================================================================================