#region License // // The Open Toolkit Library License // // Copyright (c) 2006 - 2013 Stefanos Apostolopoulos // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights to // use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of // the Software, and to permit persons to whom the Software is furnished to do // so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES // OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, // WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR // OTHER DEALINGS IN THE SOFTWARE. // #endregion using System; using System.Collections.Generic; using System.Runtime.InteropServices; using System.Text; using System.Windows.Forms; using OpenTK.Graphics; using OpenTK.Platform; namespace OpenTK { class Sdl2GLControl : IGLControl { IWindowInfo window_info; GraphicsMode mode; public Sdl2GLControl(GraphicsMode mode, Control control) { this.mode = mode; window_info = Utilities.CreateSdl2WindowInfo(control.Handle); // Fixme: SDL2 will refuse to create an OpenGL context on // a window with the SDL_WINDOW_FOREIGN flag (i.e. windows // that are passed to SDL2 through SDL_CreateWindowFrom). // This must be fixed upstream. } public Graphics.IGraphicsContext CreateContext(int major, int minor, Graphics.GraphicsContextFlags flags) { return new GraphicsContext(mode, window_info, major, minor, flags); } public bool IsIdle { get { return NativeMethods.SDL_HasEvents(0, 0xffff); } } public Platform.IWindowInfo WindowInfo { get { return window_info; } } static class NativeMethods { [DllImport("SDL2.dll", CallingConvention = CallingConvention.Cdecl)] public static extern bool SDL_HasEvents(int minType, int maxType); } } }