#region --- License --- /* Copyright (c) 2006, 2007 Stefanos Apostolopoulos * See license.txt for license info */ #endregion using System; using System.IO; using System.Runtime.Serialization; using System.Runtime.Serialization.Formatters.Binary; namespace Bind { [Serializable] class Settings { // Disable BeforeFieldInit. public Settings() { } public string DefaultInputPath = "../../../Source/Bind/Specifications"; public string DefaultOutputPath = "../../../Source/OpenTK/Graphics/OpenGL"; public string DefaultOutputNamespace = "OpenTK.Graphics.OpenGL"; public string DefaultDocPath = "../../../Source/Bind/Specifications/Docs"; public string DefaultDocFile = "ToInlineDocs.xslt"; public string DefaultLicenseFile = "License.txt"; public string DefaultOverridesFile = "GL2/gloverrides.xml"; public string DefaultLanguageTypeMapFile = "csharp.tm"; public string DefaultKeywordEscapeCharacter = "@"; public string DefaultImportsFile = "Core.cs"; public string DefaultDelegatesFile = "Delegates.cs"; public string DefaultEnumsFile = "Enums.cs"; public string DefaultWrappersFile = "GL.cs"; string inputPath, outputPath, outputNamespace, docPath, docFile, licenseFile, overridesFile, languageTypeMapFile, keywordEscapeCharacter, importsFile, delegatesFile, enumsFile, wrappersFile; public string InputPath { get { return inputPath ?? DefaultInputPath; } set { inputPath = value; } } public string OutputPath { get { return outputPath ?? DefaultOutputPath; } set { outputPath = value; } } public string OutputNamespace { get { return outputNamespace ?? DefaultOutputNamespace; } set { outputNamespace = value; } } public string DocPath { get { return docPath ?? DefaultDocPath; } set { docPath = value; } } public string DocFile { get { return docFile ?? DefaultDocFile; } set { docFile = value; } } public string LicenseFile { get { return licenseFile ?? DefaultLicenseFile; } set { licenseFile = value; } } public string OverridesFile { get { return overridesFile ?? DefaultOverridesFile; } set { overridesFile = value; } } public string LanguageTypeMapFile { get { return languageTypeMapFile ?? DefaultLanguageTypeMapFile; } set { languageTypeMapFile = value; } } public string KeywordEscapeCharacter { get { return keywordEscapeCharacter ?? DefaultKeywordEscapeCharacter; } set { keywordEscapeCharacter = value; } } public string ImportsFile { get { return importsFile ?? DefaultImportsFile; } set { importsFile = value; } } public string DelegatesFile { get { return delegatesFile ?? DefaultDelegatesFile; } set { delegatesFile = value; } } public string EnumsFile { get { return enumsFile ?? DefaultEnumsFile; } set { enumsFile = value; } } public string WrappersFile { get { return wrappersFile ?? DefaultWrappersFile; } set { wrappersFile = value; } } public string GLClass = "GL"; // Needed by Glu for the AuxEnumsClass. Can be set through -gl:"xxx". public string OutputClass = "GL"; // The real output class. Can be set through -class:"xxx". public string FunctionPrefix = "gl"; public string ConstantPrefix = "GL_"; public string EnumPrefix = ""; public string NamespaceSeparator = "."; // TODO: This code is too fragile. // Old enums code: public string normalEnumsClassOverride = null; public string NestedEnumsClass = "Enums"; public string NormalEnumsClass { get { return normalEnumsClassOverride == null ? String.IsNullOrEmpty(NestedEnumsClass) ? OutputClass : OutputClass + NamespaceSeparator + NestedEnumsClass : normalEnumsClassOverride; } } public string AuxEnumsClass { get { return GLClass + NamespaceSeparator + NestedEnumsClass; } } public string EnumsOutput { get { if ((Compatibility & Legacy.NestedEnums) != Legacy.None) return OutputNamespace + NamespaceSeparator + OutputClass + NamespaceSeparator + NestedEnumsClass; else return String.IsNullOrEmpty(EnumsNamespace) ? OutputNamespace : OutputNamespace + NamespaceSeparator + EnumsNamespace; } } public string EnumsAuxOutput { get { if ((Compatibility & Legacy.NestedEnums) != Legacy.None) return OutputNamespace + NamespaceSeparator + GLClass + NamespaceSeparator + NestedEnumsClass; else return OutputNamespace + NamespaceSeparator + EnumsNamespace; } } // New enums namespace (don't use a nested class). public string EnumsNamespace = null;// = "Enums"; public string DelegatesClass = "Delegates"; public string ImportsClass = "Core"; public Legacy Compatibility = Legacy.NoDropMultipleTokens; /// /// The name of the C# enum which holds every single OpenGL enum (for compatibility purposes). /// public string CompleteEnumName = "All"; [Flags] public enum Legacy { /// Default value. None = 0x00, /// Leave enums as plain const ints. ConstIntEnums = 0x01, /// Leave enums in the default STRANGE_capitalization.ALL_CAPS form. NoAdvancedEnumProcessing = 0x02, /// Don't allow unsafe wrappers in the interface. NoPublicUnsafeFunctions = 0x04, /// Don't trim the [fdisub]v? endings from functions. NoTrimFunctionEnding = NoPublicUnsafeFunctions, /// Don't trim the [gl|wgl|glx|glu] prefixes from functions. NoTrimFunctionPrefix = 0x08, /// /// Don't spearate functions in different namespaces, according to their extension category /// (e.g. GL.Arb, GL.Ext etc). /// NoSeparateFunctionNamespaces = 0x10, /// /// No public void* parameters (should always be enabled. Disable at your own risk. Disabling /// means that BitmapData.Scan0 and other .Net properties/functions must be cast to (void*) /// explicitly, to avoid the 'object' overload from being called.) /// TurnVoidPointersToIntPtr = 0x20, /// Generate all possible permutations for ref/array/pointer parameters. GenerateAllPermutations = 0x40, /// Nest enums inside the GL class. NestedEnums = 0x80, /// Turn GLboolean to int (Boolean enum), not bool. NoBoolParameters = 0x100, /// Keep all enum tokens, even if same value (e.g. FooARB, FooEXT and FooSGI). NoDropMultipleTokens = 0x200, /// Do not emit inline documentation. NoDocumentation = 0x400, /// Disables ErrorHelper generation. NoDebugHelpers = 0x800, /// Generate both typed and untyped ("All") signatures for enum parameters. KeepUntypedEnums = 0x1000, /// Marks deprecated functions as [Obsolete] AddDeprecationWarnings = 0x2000, Tao = ConstIntEnums | NoAdvancedEnumProcessing | NoPublicUnsafeFunctions | NoTrimFunctionEnding | NoTrimFunctionPrefix | NoSeparateFunctionNamespaces | TurnVoidPointersToIntPtr | NestedEnums | NoBoolParameters | NoDropMultipleTokens | NoDocumentation | NoDebugHelpers /*GenerateAllPermutations,*/ } // Returns true if flag is enabled. public bool IsEnabled(Legacy flag) { return (Compatibility & flag) != (Legacy)0; } // Enables the specified flag. public void Enable(Legacy flag) { Compatibility |= flag; } // Disables the specified flag. public void Disable(Legacy flag) { Compatibility &= ~flag; } /// True if multiple tokens should be dropped (e.g. FooARB, FooEXT and FooSGI). public bool DropMultipleTokens { get { return (Compatibility & Legacy.NoDropMultipleTokens) == Legacy.None; } set { if (value) Compatibility |= Legacy.NoDropMultipleTokens; else Compatibility &= ~Legacy.NoDropMultipleTokens; } } public string WindowsGDI = "OpenTK.Platform.Windows.API"; public GeneratorLanguage Language { get; set; } public Settings Clone() { IFormatter formatter = new BinaryFormatter(); using (var stream = new MemoryStream()) { formatter.Serialize(stream, this); stream.Seek(0, SeekOrigin.Begin); return (Settings)formatter.Deserialize(stream); } } } }