#region --- License ---
/* Copyright (c) 2006, 2007 Stefanos Apostolopoulos
* See license.txt for license info
*/
#endregion
using System;
using System.Collections.Generic;
using System.Text;
using System.Runtime.InteropServices;
namespace OpenTK.Math
{
///
/// Defines a 2d box (rectangle).
///
[Obsolete("OpenTK.Math functions have been moved to the root OpenTK namespace (reason: XNA compatibility")]
[StructLayout(LayoutKind.Sequential)]
public struct Box2
{
///
/// The left boundary of the structure.
///
public float Left;
///
/// The right boundary of the structure.
///
public float Right;
///
/// The top boundary of the structure.
///
public float Top;
///
/// The bottom boundary of the structure.
///
public float Bottom;
///
/// Constructs a new Box2 with the specified dimensions.
///
/// AnOpenTK.Vector2 describing the top-left corner of the Box2.
/// An OpenTK.Vector2 describing the bottom-right corner of the Box2.
public Box2(Vector2 topLeft, Vector2 bottomRight)
{
Left = topLeft.X;
Top = topLeft.Y;
Right = topLeft.X;
Bottom = topLeft.Y;
}
///
/// Constructs a new Box2 with the specified dimensions.
///
/// The position of the left boundary.
/// The position of the top boundary.
/// The position of the right boundary.
/// The position of the bottom boundary.
public Box2(float left, float top, float right, float bottom)
{
Left = left;
Top = top;
Right = right;
Bottom = bottom;
}
///
/// Creates a new Box2 with the specified dimensions.
///
/// The position of the top boundary.
/// The position of the left boundary.
/// The position of the right boundary.
/// The position of the bottom boundary.
/// A new OpenTK.Box2 with the specfied dimensions.
public static Box2 FromTLRB(float top, float left, float right, float bottom)
{
return new Box2(left, top, right, bottom);
}
///
/// Gets a float describing the width of the Box2 structure.
///
public float Width { get { return (float)System.Math.Abs(Right - Left); } }
///
/// Gets a float describing the height of the Box2 structure.
///
public float Height { get { return (float)System.Math.Abs(Bottom - Top); } }
public override string ToString()
{
return String.Format("({0},{1})-({2},{3})", Left, Top, Right, Bottom);
}
}
}