1991-2006
Silicon Graphics, Inc.
gluLoadSamplingMatrices
3G
gluLoadSamplingMatrices
load NURBS sampling and culling matrices
C Specification
void gluLoadSamplingMatrices
GLUnurbs* nurb
const GLfloat * model
const GLfloat * perspective
const GLint * view
Parameters
nurb
Specifies the NURBS object (created with gluNewNurbsRenderer).
model
Specifies a modelview matrix (as from a glGetFloatv call).
perspective
Specifies a projection matrix (as from a glGetFloatv call).
view
Specifies a viewport (as from a glGetIntegerv call).
Description
gluLoadSamplingMatrices uses model, perspective, and view to recompute the sampling and culling
matrices stored in nurb.
The sampling matrix determines how finely a NURBS curve or surface
must be tessellated to satisfy the sampling tolerance (as determined by the
GLU_SAMPLING_TOLERANCE property).
The culling matrix is used in deciding if a NURBS curve or surface
should be culled before
rendering (when the GLU_CULLING property is turned on).
gluLoadSamplingMatrices is necessary only if the GLU_AUTO_LOAD_MATRIX property is turned
off (see gluNurbsProperty).
Although it can be convenient to leave the GLU_AUTO_LOAD_MATRIX
property turned on, there can be a performance penalty for doing so.
(A round trip to the GL server is needed to fetch the current values
of the modelview matrix, projection matrix, and viewport.)
See Also
gluGetNurbsProperty,
gluNewNurbsRenderer,
gluNurbsProperty
Copyright
Copyright 1991-2006
Silicon Graphics, Inc. This document is licensed under the SGI
Free Software B License. For details, see
http://oss.sgi.com/projects/FreeB/.