the_fiddler
b3f846dbc6
Implemented IGraphicsContext.SwapInterval property that supersedes IGraphicsContext.VSync. Fixes issue [ #2671 ]: "Expose SwapInterval to GameWindow".
2011-09-06 12:06:30 +00:00
the_fiddler
967eb64ed6
Added fix for issue [ #2506 ]: "GLControl inside a user control crashes during design time".
2011-05-30 09:20:12 +00:00
the_fiddler
68bf778718
* Source/OpenTK/OpenTK.csproj:
...
* Source/Bind/Generator.Bind.csproj:
* Source/Examples/OpenTK.Examples.csproj:
* Source/GLControl/OpenTK.GLControl.csproj:
* Source/Converter/Generator.Convert.csproj:
* Source/Build.UpdateVersion/Build.UpdateVersion.csproj: Normalized
"Documentation" configuration with "Release" configuration.
2010-11-02 17:39:43 +00:00
the_fiddler
9d273cee7e
All projects now read common AssemblyInfo items from GlobalAssemblyInfo.cs. The various AssemblyInfo.cs files now only contain project-specific information. Assembly versions are now controlled by Build.UpdateVersion.
2010-10-04 21:37:33 +00:00
the_fiddler
bb61dfe3f4
Added keyfile and strong-named all projects.
2010-10-04 14:39:42 +00:00
the_fiddler
d169315719
Updated default ToolsVersion to 4.0. Fixes intermittent build issues and increases build performance significantly. It is still possible to build on the 3.5 toolset by passing the /tv:3.5 parameter to msbuild.
2010-10-04 13:49:08 +00:00
the_fiddler
a4e82c0915
Added Generator.Bind and Generator.Convert projects.
...
Fixed msbuild compilation by removing the 3.5 bootstrap ItemGroups. (VS2010 added those on its own - hey, we are targeting v2.0 and we are not using ClickOnce!)
2010-10-03 12:30:39 +00:00
the_fiddler
3895b74a7e
Made Nsis configuration identical to Release. Fixes build from windows terminal.
2010-10-03 09:31:40 +00:00
the_fiddler
91c6b571de
Fixed incorrect output paths.
2010-10-03 09:25:52 +00:00
the_fiddler
de1fa768c8
* Source/OpenTK/OpenTK.csproj:
...
* Source/Build.Tasks/Build.Tasks.csproj:
* Source/Examples/OpenTK.Examples.csproj:
* Source/GLControl/OpenTK.GLControl.csproj:
* Source/Compatibility/OpenTK.Compatibility.csproj: Ensure we are
using the 2.0 toolset to build. Fixes compilation errors on
MonoDevelop/xbuild.
* Documentation/Build.Docs.csproj: Use "." instead of
"$(MSBuildProjectDirectory)", because MonoDevelop/xbuild fails to
replace the latter with its value.
2010-10-02 23:21:58 +00:00
the_fiddler
f2f2c05485
* Added project files for all projects.
...
* Modified Build.Docs project to respond to the "Documentation" configuration. Added Clean target.
2010-10-02 22:16:59 +00:00
the_fiddler
88e6aceae0
Synced trunk with 1.0 branch.
2010-10-02 18:52:34 +00:00
the_fiddler
2cf543d988
MacOS may have an X server installed. Prefers the native Carbon/Quartz platform driver over X in this case (same issue as rev. 2465).
2009-11-06 18:51:06 +00:00
the_fiddler
e2b3bda885
Return proper CarbonWindowInfo instance instead of DummyWindowInfo.
2009-11-06 15:33:53 +00:00
the_fiddler
ac0930d109
Updated deprecation message with specific instructions on how to solve the issue.
2009-11-04 20:47:06 +00:00
the_fiddler
8624ec0d1a
Updated version numbers in preparation for release.
2009-11-01 23:07:38 +00:00
the_fiddler
be4e56a7a2
Do not force control to create its handle in Resize event (the designer places code that raises this event before the rest of the events are hooked). Instead, suppress the event and raise it once the handle is actually created.
2009-10-22 17:56:55 +00:00
the_fiddler
08f40b7c8c
Bumped version numbers and updated documentation in preparation of 0.9.9-3 release.
2009-10-21 13:35:29 +00:00
the_fiddler
ac404e35fb
* GLControlFactory.cs: More defensive checks for null GraphicsModes.
...
* GLControl.cs: More defensive checks for null GraphicsModes.
Set flags, context version and GraphicsMode before calling
InitializeComponents(), as the latter might cause the context to be
created (and we need this information before creating the context).
Fixes ArgumentNullException on Linux.
2009-10-19 17:38:16 +00:00
the_fiddler
c54d4d180b
Added workaround for the "Resize event called before GraphicsContext is ready" issue.
2009-10-15 14:52:57 +00:00
the_fiddler
6a0b75d67c
Clarified GrabScreenshot() ObsoleteAttribute message.
2009-10-15 14:15:26 +00:00
the_fiddler
0798c8d45c
Setting VSync mode should not force control creation. Fixes issue [ #1071 ]: "Not firing Load event for GLControl."
2009-09-18 15:46:00 +00:00
the_fiddler
ba53b6851d
* GLControl.cs: Added a public getter for the IWindowInfo of the GLControl.
2009-09-10 14:05:59 +00:00
the_fiddler
8e9045ad54
Added AllowPartialTrustedCallers attribute.
2009-09-06 14:19:52 +00:00
the_fiddler
2dbea66a1f
Updated in preparation of 0.9.9-2 release.
2009-09-05 18:35:20 +00:00
the_fiddler
8b60cc2018
Made GraphicsMode.Index public, as it is necessary when extending OpenTK.
...
Removed OpenTK.Platform.Utilities.CreateWindowInfo and made the platform-specific CreateWindowInfo methods public (e.g. CreateX11WindowInfo).
Moved Mono Windows.Forms-specific code into X11GLControl.
Removed OpenTK.Platform.Utilities.IsIdle.
Removed obsolete methods from OpenTK.Platform.Utilities.
Marked OpenTK.Platform.Utilities.CreateGraphicsContext as obsolete (use GraphicsContext constructor instead).
Made IWindowInfo implementations private.
2009-09-04 21:11:25 +00:00
the_fiddler
0a33452e76
* Source/Build/Properties/AssemblyInfo.cs:
...
* Source/OpenTK/Properties/AssemblyInfo.cs:
* Source/Examples/Properties/AssemblyInfo.cs:
* Source/GLControl/Properties/AssemblyInfo.cs:
* Source/Compatibility/Properties/AssemblyInfo.cs: Added
AssemblyKeyFile and AllowPartialTrustCallers attributes.
* Source/OpenTK/Configuration.cs: Added [assemly: AssemblyKeyFile]
attribute.
Added missing license information.
Moved [assembly: CLSCompliant] to Properies/AssemblyInfo.cs.
2009-09-04 10:34:18 +00:00
the_fiddler
d6c4c801e1
Fixed line endings and set svn:eol-style to native and svn:mime-type to text/plain for .cs files.
2009-09-03 19:01:11 +00:00
the_fiddler
3c26795d7a
* Source/GLControl/GLControl.cs: Validate internal state when public
...
members are accessed (issue [#1141 ]: "Unhandled exception in
GlControl possible bug in rev 2207"). Throw ObjectDisposedException
if public members are accessed after the GLControl has been
disposed. Force the create/recreation of the control if a public
member is called and the control handle or context does not exist.
2009-09-03 12:26:42 +00:00
the_fiddler
babb202015
Do not call IGraphicsContextInternal.LoadAll() in design-mode. The DummyGLContext would need extensive modifications to support the runtime checks performed by this call and the extra work is not worth it.
2009-09-02 22:56:46 +00:00
the_fiddler
c3d643f2fa
Create the WinGLControl unconditionally in the constructor. Construction/destruction is done lazily when the actual GLControl handle is created/destroyed.
2009-09-02 22:55:51 +00:00
the_fiddler
de2cb816f6
* GLControl.cs: Removed call to CreateControl from the GLControl constructor. The GLControl is now constructed lazily, as regular UserControls do. Fixes issue [ #1071 ]: "Not firing Load event for GLControl."
2009-09-02 12:06:41 +00:00
the_fiddler
cd77ad6f29
* GLControl.cs: Delayed creation of IGLControl implementation until
...
the OnHandleCreated event.
* X11GLControl.cs: Removed unused Control field.
Added checks for null parameters.
2009-09-02 12:00:44 +00:00
the_fiddler
f5358ca13c
Removed OpenTK.GLControl.csproj - this is generated by Build.exe.
2009-08-25 15:38:27 +00:00
the_fiddler
d72a75f2fc
Moved OpenTK.GLControl to its own project.
2009-08-19 14:17:47 +00:00