Andy Korth
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f38e717601
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Fix for github issue 13, terrible crash on Keyboard GetState
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2013-06-04 16:02:37 -05:00 |
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Andy Korth
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cd66bfaf37
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Merge pull request #12 from zastrowm/patch-1
Remove lambdas from WinRawMouse.ProcessMouseEvents
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2013-04-26 22:17:26 -07:00 |
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zastrowm
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e7ba5e789f
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Update whitespace issues to conform to the rest of the document
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2013-04-26 21:09:12 -05:00 |
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zastrowm
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5f336dd9f9
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Change WinRawMouse.ProcessMouseEvents to call code directly instead of using lambdas
Change WinRawMouse.ProcessMouseEvents to call code directly instead of using lambdas. The lambdas caused memory allocations and were unneeded
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2013-04-26 21:06:08 -05:00 |
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Andy Korth
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29c7d96420
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Merge pull request #10 from Artfunkel/master
Matrix ExtractScale() bug fix and "Clear" methods
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2013-04-15 07:52:49 -07:00 |
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Tom Edwards
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b38c81a458
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Added Matrix clearing methods
- Added ClearTranslation(), ClearScale(), ClearRotation() and
ClearProjection()
- Added ExtractProjection() to Matrix4
- Fixed ExtractScale() giving incorrect results if a Matrix4 contained
projection data
- Added setters to Matrix4d's Column properties
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2013-04-11 22:23:43 +01:00 |
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Andy Korth
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2185ba4744
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Readme cleanup, add some resources and links
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2013-03-22 16:48:13 -05:00 |
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Dean Ellis
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9a39949249
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Merge pull request #1 from elisee/fix-client-rectangle-setter
Fix ClientRectangle setter on Windows (WinGL) & Linux (X11)
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2013-03-22 16:29:36 -05:00 |
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Andy Korth
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a665122202
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Merge pull request #9 from Artfunkel/master
More math features and other cleanup from Artfunkel.
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2013-03-20 07:36:54 -07:00 |
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Tom Edwards
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ca7e2c9c4b
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Copied Matrix4 changes to other classes
* Removed pointless LengthSquared check from ExtractRotation()
* Improved inline documentation
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2013-03-20 12:44:12 +00:00 |
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Tom Edwards
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498b659d58
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Changes suggested by Rob Rouhani
* Turned the new Matrix4 properties into methods
* Matrix4.Normalize() now behaves correctly. ExtractRotation() does its
own row normalisation.
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2013-03-19 15:28:31 +00:00 |
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Benjamin Nitschke
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c3a02aaad4
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Added readme
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2013-03-07 02:26:55 +01:00 |
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Tom Edwards
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b20b21d228
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A couple more maths functions
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2013-02-23 18:26:34 +00:00 |
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Tom Edwards
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11114ca4ea
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Extra maths features
- Added TranslationPart, ScalePart and RotationPart properties to
Matrix4
- Added Normalized() to Vector2/3/4, Quaternion and Matrix
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2013-02-18 18:46:26 +00:00 |
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Tom Edwards
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6c35e8ef24
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Merge remote-tracking branch 'origin/ScanCodeKeyboardBranch'
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2013-02-17 14:58:16 +00:00 |
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Andy Korth
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ebb56e9d77
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minor notes in comments of Matrix classes
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2013-01-31 09:58:49 -06:00 |
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Robert Rouhani
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920d683954
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Merge branch 'master' of github.com:andykorth/opentk
Conflicts:
Source/OpenTK/Math/Matrix3.cs
Source/OpenTK/Math/Matrix3d.cs
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2013-01-26 16:29:23 -05:00 |
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Robert Rouhani
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8a7f506529
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Added GL.UniformMatrix* double overloads.
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2013-01-26 16:23:40 -05:00 |
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Robert Rouhani
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2f9ccbc3af
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Converted tabs to spaces.
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2013-01-26 16:08:34 -05:00 |
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Robert Rouhani
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2cbff7261a
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Copied float matrix classes to their double equivalents.
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2013-01-26 14:06:16 -05:00 |
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Robert Rouhani
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94c7ad4f58
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Implemented Matrix3(d) constructor that takes upper-left 3x3 of a Matrix4(d) as discussed in the following issue: https://github.com/andykorth/opentk/issues/4
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2013-01-26 12:57:19 -05:00 |
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Andy Korth
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2c3a639fa4
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Merge pull request #6 from shrt/master
Keyboard NullPointerException fix
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2013-01-26 07:35:29 -08:00 |
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Jacob Hauberg Hansen
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af74d97903
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Fix NullPointerException on Windows 8.
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2013-01-26 14:27:26 +01:00 |
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Andy Korth
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0f64af130a
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Committing artfunkel patch for scan codes
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2013-01-24 15:48:01 -06:00 |
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Andy Korth
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d1713ff47a
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Merge pull request #5 from Tamschi/master
XML comments
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2013-01-24 08:55:13 -08:00 |
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Tamme Schichler
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f455176d2b
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Added missing XML comments for Matrix3d
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2013-01-24 01:53:40 +01:00 |
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Tamme Schichler
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56430c7751
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Added missing XML comments for Matrix3d
Fixed a few small issues in XML comments for Matrix4d
--HG--
extra : rebase_source : 18595a2fc57dcf7ff0f61d699e092be036d65157
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2013-01-24 01:28:53 +01:00 |
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Tamme Schichler
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f0a9afacce
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Fixed a few warnings with XML comments
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2013-01-24 01:26:33 +01:00 |
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Robert Rouhani
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31ba0a36b9
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Matrix4x2 implementation and documenting the other matrix classes.
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2013-01-20 16:38:25 -05:00 |
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Robert Rouhani
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df78210bc5
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Matrix3x2 implementation and partial Matrix4x2 implementation.
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2013-01-20 00:46:47 -08:00 |
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Robert Rouhani
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f10af59c14
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Matrix2x3 and Matrix2x4 implementatinos
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2013-01-19 23:58:30 -08:00 |
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Robert Rouhani
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5438f941dc
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More work on matrices.
Fixed some static fields in the math classes that weren't also readonly.
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2013-01-19 15:06:51 -08:00 |
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Robert Rouhani
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84a03e965c
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Matrix2 implementation
Started on Matrix2x3 implementation
Minor changes to Matrix3 and Matrix4
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2013-01-19 00:29:22 -08:00 |
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Robert Rouhani
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8b8ded3232
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Added very basic implementations of all possible matrix sizes up to 4x4
Moved the indexers out of the Properties region and into their own Indexers region
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2013-01-18 19:21:24 -08:00 |
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Robert Rouhani
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e5adf4d862
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Added Matrix4x3 and Matrix3x4 implementations from our game.
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2013-01-18 15:32:09 -08:00 |
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Robert Rouhani
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afefc93fc6
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Fixed bug in Matrix4.LookAt.
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2013-01-18 15:13:36 -08:00 |
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Andy Korth
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074af1035e
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Adding ignore for mac DS_Store files
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2013-01-17 15:02:12 -06:00 |
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Andy Korth
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2a0ad3ef6f
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A few minor comments
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2013-01-17 14:45:57 -06:00 |
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Robert Rouhani
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3a9dfc62ad
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Fixed extra endregion directive that prevented compilation.
Fixed some warnings about csproj files.
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2013-01-16 22:11:18 -08:00 |
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Robert Rouhani
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d079625afd
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Reverted .gitignore to andykorth's version. A patch accidentally reset it to an older version.
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2013-01-16 19:26:12 -08:00 |
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Robert Rouhani
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1712057977
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Removed swizzles that had duplicate components.
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2013-01-16 19:21:54 -08:00 |
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Robert Rouhani
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c0fcbb6961
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Fixed spacing of #endregion directives from merging
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2013-01-16 18:53:59 -08:00 |
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Robert Rouhani
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bf1401e115
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Fixed the issues caused by merging in our changes as patches from the old repo.
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2013-01-16 18:08:03 -08:00 |
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Robert Rouhani
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59c652aaf8
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Added all swizzle permutations up to the vector's dimension.
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2013-01-16 18:01:07 -08:00 |
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Robert Rouhani
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819c02c445
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More hacking for gamepads
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2013-01-16 17:59:52 -08:00 |
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Robert Rouhani
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b5591e1eee
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Started implementing GamePad
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2013-01-16 17:56:31 -08:00 |
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Robert Rouhani
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e6a855f00a
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Added UniformMatrix3/3d/4d overloads
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2013-01-16 17:53:00 -08:00 |
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Robert Rouhani
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56e75748b5
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Added ref/out overload for Matrix4.Invert
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2013-01-16 17:49:26 -08:00 |
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Robert Rouhani
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20c219bda1
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Implemented perpendicular dot product in Vector2.
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2013-01-16 17:46:05 -08:00 |
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Robert Rouhani
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7a0634814e
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Matrix4 optimizations
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2013-01-16 17:45:10 -08:00 |
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