Commit graph

37 commits

Author SHA1 Message Date
the_fiddler
e088f62096 Changed capitalization rules to turn letters after digits to uppercase. Fixes Texture2D etc, but makes all hex specifiers to go uppercase... :/ 2008-01-24 09:16:00 +00:00
the_fiddler
394cc1f769 Added missing tokens to TextureParameterName (were only in GetTextureParameter, when they should have been in both enums). 2008-01-22 23:01:15 +00:00
the_fiddler
3f864cbe65 Worked around a Visual Studio bug that caused some overloads to become invisible. 2008-01-20 17:27:30 +00:00
the_fiddler
43604a632c Updated bindings with the latest Bind revision. 2008-01-19 15:29:10 +00:00
the_fiddler
baf9b4d648 Updated the bindings with the latest generator revision. 2008-01-15 09:33:28 +00:00
the_fiddler
5616ed1014 Disabled CLSCompliant attribute not checked warnings. Disabled XML docs missing warning. 2008-01-15 00:45:18 +00:00
the_fiddler
4305468c4d Removed xml doc string missing warnings. 2008-01-15 00:44:22 +00:00
the_fiddler
99fafa1049 Updated bindings with the last generator version. 2008-01-14 23:43:13 +00:00
the_fiddler
45a0bb7c7d Updated bindings with specific enums. 2008-01-04 17:07:58 +00:00
the_fiddler
e4bb4b1764 Fixed handling of some IntPtr parameters. 2007-11-10 18:31:33 +00:00
the_fiddler
7a55f972bf EdgeFlagv should not have its ending trimmed. 2007-11-04 16:48:37 +00:00
the_fiddler
8d7019ac9a Bindings (with new naming conventions) re-generated with Bind 0.9.9 2007-11-04 15:29:41 +00:00
the_fiddler
b314c198cc Bindings (with new naming conventions) re-generated with Bind 0.9.9 2007-11-04 15:29:24 +00:00
the_fiddler
8bf372af28 Regenerated using the latest Bind version. 2007-10-31 17:44:45 +00:00
the_fiddler
466f38897b Regenerated using the latest Bind version. Adds PixelInternalFormat enum. Fixes IntPtr parameters getting object overloads (when they shouldn't) 2007-10-31 17:44:14 +00:00
the_fiddler
0bae4b56d7 Updated the specs using the latest generator. Removes extra spaces. Simplifies overloads GL/Glu functions. Slight speedup to functions that return values (no temporary variables). 2007-10-26 13:00:16 +00:00
the_fiddler
41be39acaf Updated to the new, correct, GLEnums.cs bindings. 2007-10-25 00:33:34 +00:00
the_fiddler
800ac75051 Updated to bindings generated by the 0.3.13.1 generator. 2007-10-21 15:49:42 +00:00
the_fiddler
26f5d0dff4 Updated BindStreamWriter to better handle endlines. Reverted WinRawInput to standard reads. 2007-09-22 14:59:33 +00:00
the_fiddler
184b3cee0d Sped up GL.LoadAll() and GL.Load() functions. 2007-09-05 19:53:48 +00:00
the_fiddler
a813684176 Merged with Bind. Added GLU bindings. Corrected OpenGL overload trimming. 2007-09-02 22:52:00 +00:00
the_fiddler
017a345927 Merged with bind branch: updated GL.cs wrappers, Glx and Glu implementation suppoort files, faster Bind. 2007-09-02 00:40:43 +00:00
the_fiddler
1d62f8521c Corrected bug affecting the GL.Load and Wgl.Load functions, where the delegates where not retrieved by the GetFields call. 2007-08-22 16:13:41 +00:00
the_fiddler
2254388903 Merged with bind branch. 2007-08-20 12:25:48 +00:00
the_fiddler
7efeeda3ca 2007-08-20 10:46:37 +00:00
the_fiddler
9478d51459 Removed unused code files. Changed endings to CRLF. 2007-08-14 16:57:25 +00:00
the_fiddler
2e467d1aa3 Added wgl binding generator. 2007-08-12 16:14:23 +00:00
the_fiddler
273405e4a0 Improved opengl overload trimming. 2007-08-10 20:16:05 +00:00
the_fiddler
c855420287 Merged with gl3 branch. Resolved conflicts. Added IMouseDriver.cs 2007-08-04 23:39:56 +00:00
the_fiddler
59b503b3c3 Bumped version numbers.
WinRawInput now correctly subclasses WinGLNative or WinGLControl. WinRawKeyboard now correctly responds to events.
Removed T10_GLSL_Cube.cs which was erroneously moved outside the Examples/Tutorial directory.
Updated INativeWindow, IGameWindow and IGLControl interfaces.
Updated examples to use the new GameWindow interface.
Added documentation to GameWindow.
Improved GameWindow error handling. More defensive programming.
2007-08-04 12:09:58 +00:00
the_fiddler
2f64fb372e Major updates to keyboard input. The infrastructure (drivers etc) is ready. Windows raw input works (now implementing multiple devices). The examples need updating for the new input methods.
Updated the ExampleLauncher to not process exceptions. Updated the IExample interface to contain the Launch method. Updated examples and the ExampleLauncher according to the IExample interface.
Synced with gl3 branch.
2007-08-03 00:14:31 +00:00
the_fiddler
a3bfafc04a Synced with gl3 branch. 2007-08-02 14:51:06 +00:00
the_fiddler
2b871325ea Synced with gl3 branch. 2007-08-01 22:28:54 +00:00
the_fiddler
00da3bf3f4 Sycned with gl3 branch. 2007-08-01 21:14:39 +00:00
the_fiddler
f4d6347832 Sycned with gl3 branch. 2007-08-01 09:31:14 +00:00
the_fiddler
3036a6184f Sycned with gl3 branch. 2007-08-01 09:30:38 +00:00
the_fiddler
b4f122ad57 'Merged' windowing branch. Ugly, but it seems to have worked. 2007-07-23 00:15:18 +00:00