Commit graph

2140 commits

Author SHA1 Message Date
the_fiddler
e75e4a64b8 * Platform/MacOS/CarbonGLNative.cs:
Fixed handling of key repeat.
Fixed crash when unknown key is pressed.
2010-11-30 23:22:56 +00:00
the_fiddler
24af8471c9 * MacOS/CarbonGLNative.cs:
Removed unnecessary debug information.
2010-11-26 13:32:52 +00:00
the_fiddler
6078b4530a * EventInfo.cs, AglContext.cs, MacOSKeyMap.cs, Application.cs,
CarbonInput.cs, CarbonGLNative.cs, MacOSException.cs,
CarbonBindings/Agl.cs, CarbonBindings/CarbonAPI.cs,
CarbonBindings/MacOSKeys.cs, CarbonBindings/SpeechChannel.cs,
CarbonBindings/CoreFoundation.cs,
CarbonBindings/QuartzDisplayServicesAPI.cs:
Normalized licensing information.
2010-11-26 11:41:45 +00:00
the_fiddler
db6cc338f5 * Platform/MacOS/CarbonGLNative.cs:
Implemented CursorVisible property. Aligned mouse behavior to win32 &
x11. General code cleanup.
2010-11-26 11:01:51 +00:00
the_fiddler
37a744acb3 * Platform/MacOS/CarbonBindings/QuartzDisplayServicesAPI.cs:
Added support for mouse control.
2010-11-26 11:00:57 +00:00
the_fiddler
96791683d0 * Platform/MacOS/CarbonBindings/CarbonAPI.cs:
Added support for mouse delta events.
2010-11-26 11:00:27 +00:00
the_fiddler
7f0212a5fe Disabled event suppression after cursor movements. 2010-11-26 10:59:08 +00:00
the_fiddler
1a3df17dff Implemented SetPosition in terms of CGWarpMouseCursorPosition.
Added constructors to HIPoint.
2010-11-25 00:30:16 +00:00
the_fiddler
5caf6204de Implemented new multi-mouse API on Mac
OS X.
2010-11-24 23:49:40 +00:00
the_fiddler
9c8247c13a * Vector4.cs: Fixed doc comment to refer to the single-precision
version of the structure, rather than the double-precision one.
2010-11-24 21:15:38 +00:00
the_fiddler
4bc0db1d10 Updated documentation on Vector4(Vector3) constructor to state that the w component is initialized to 0. 2010-11-24 20:50:47 +00:00
the_fiddler
28a6600619 * ExampleBrowser.cs: Correctly use the assembly location to locate
the Source directory.
2010-11-24 18:11:01 +00:00
the_fiddler
3ec54fce34 * ExampleBrowser.cs: Do not crash if Source directory is not found. 2010-11-24 18:08:20 +00:00
the_fiddler
898315a58f Use main run loop for input callbacks. This way we don't have to run the loop ourselves.
Unregister callbacks for removed devices.
2010-11-24 13:13:14 +00:00
the_fiddler
6a4b41d975 Device discovery now works correctly. Added support for input value callbacks. 2010-11-24 12:50:08 +00:00
the_fiddler
7a83b5decb * MacOSGraphicsMode.cs:
* CarbonBindings/Agl.cs: Added AGL-based GraphicsMode detection on Mac
  OS X. Fixes issue [#1679]: "GraphicsMode returns hardcoded mode on
  Mac OS X".
2010-11-24 00:55:19 +00:00
the_fiddler
4f041bca92 [Win32] Implemented Mouse.SetPosition via SetCursorPos. This was refreshingly simple, the function works exactly as expected! (unlike XWarpPointer on X11) 2010-11-23 22:10:49 +00:00
the_fiddler
d408fd54ce Avoid loading Wgl entry points automatically. This is now explicitly done through WinGLContext. 2010-11-23 22:08:53 +00:00
the_fiddler
227c0dc12e * X11Mouse.cs: Updated comments to clarify the capabilities of the driver. 2010-11-23 19:26:35 +00:00
the_fiddler
ff8e42c77a * XI2Mouse.cs: Removed unused code. 2010-11-23 19:21:28 +00:00
the_fiddler
6d00a1cce3 * X11Mouse.cs: Added SetPosition() implementation.
Added detection of pointer warping and used it to fake relative
  motion.
2010-11-23 19:21:17 +00:00
the_fiddler
76e1d4064b * Input/Mouse.cs:
* Input/IMouseDriver2.cs:
* Platform/X11/X11Mouse.cs:
* Platform/X11/XI2Mouse.cs:
* Platform/X11/Functions.cs:
* Platform/Windows/WMInput.cs:
* Platform/X11/X11GLNative.cs:
* Platform/Windows/WinRawMouse.cs: Added ability to set the position
  of the mouse cursor.
[X11] Avoid grabbing the pointer, as this causes unexpected
  side-effects (XInput2 stops working, debugging becomes difficult).
  We now use XWarpPointer and try to discard the spurious MouseMove
  events it generates.
[X11] Make cursor visible when window loses focus, to make debugging
  easier. Restore previous state when it regains focus.
2010-11-23 17:17:13 +00:00
the_fiddler
82e5401779 * OpenTK.csproj:
* Platform/MacOS/HIDInput.cs:
* Platform/MacOS/MacOSFactory.cs:
* Platform/MacOS/CarbonBindings/CoreFoundation.cs: Initial work on HID
  input manager.
2010-11-22 15:57:26 +00:00
the_fiddler
569c4c86c7 Refactored and simplified DisplayDevice detection (devices are now stored in the platform-specific drivers instead of the frontend).
Made XRR resolution changes more robust.
Resolution changes now refresh the DisplayDevices on Windows.
2010-11-21 20:16:18 +00:00
the_fiddler
e986af3b6e Fixed issue [#1895]: "Vector3d.Equals(object obj) defined in terms of Vector3, not Vector3d". 2010-11-21 10:54:11 +00:00
the_fiddler
d8612f4df6 Relaxed parameter checks for CreatePerspectiveFieldOfView. Fixes issue [#1693]: "CreatePerspectiveFieldOfView throws in valid cases". 2010-11-21 00:15:18 +00:00
the_fiddler
4be74af5d4 Modified TransformPerspective to work correctly with orthographic projection matrices. Fixes issue [#1827]: "OpenTK.Vector3.TransformPerspective code is wrong". 2010-11-21 00:09:50 +00:00
the_fiddler
c89f8e375e Added 1-parameter constructors. 2010-11-15 22:34:52 +00:00
the_fiddler
a49c995bdf Trim whitespace from revision number, which may cause build issues. 2010-11-15 21:10:36 +00:00
the_fiddler
294f23f34a Improved and simplified behavior of RelaxParameters. Removed unused code. 2010-11-11 19:32:22 +00:00
the_fiddler
1f715a0c1a Added workaround for zoom-in/zoom-out keys on Microsoft Digital 3000 keyboard. These keys report 0 as a device id, but no such device exists. 2010-11-09 15:19:58 +00:00
the_fiddler
68d35f7d69 * X11GLNative.cs: Added missing KeyDown/KeyUp events. 2010-11-09 11:52:14 +00:00
the_fiddler
3d40ef377b Capture ButtonUp events after ButtonDown even if the mouse leaves the window. 2010-11-09 08:55:55 +00:00
the_fiddler
0c45d7c169 Use async input to poll the keyboard/mouse. 2010-11-08 22:19:44 +00:00
the_fiddler
1f037d077c Reverted to wait for messages. 2010-11-08 22:19:19 +00:00
the_fiddler
e695429db1 Removed obsolete System.Windows.Forms reference. 2010-11-08 21:49:02 +00:00
the_fiddler
c96a632bab Added KeyDown and KeyUp events. 2010-11-08 21:48:00 +00:00
the_fiddler
f99d6a2c1c Removed obsolete System.Windows.Forms reference. 2010-11-08 21:47:24 +00:00
the_fiddler
6a35048a04 Trivial cosmetic fix. 2010-11-08 21:46:55 +00:00
the_fiddler
896a2b0739 Print useful information in ToString() method.
Updated license text.
2010-11-08 21:46:36 +00:00
the_fiddler
e601852547 Added new KeyDown and KeyUp events. 2010-11-08 21:45:15 +00:00
the_fiddler
0a9912469a Removed dependency on System.Windows.Forms. 2010-11-08 21:44:56 +00:00
the_fiddler
9eeac5d40b Refactored input drivers in terms of WinInputBase to reduce code duplication. 2010-11-08 21:43:29 +00:00
the_fiddler
6e00ecefa1 Minor spelling fix.
Use POINT structure instead of System.Drawing.Point.
2010-11-08 21:41:44 +00:00
the_fiddler
1bacea0779 WinRawInput requires Windows 5.1 (XP) or higher. 2010-11-08 21:40:43 +00:00
the_fiddler
045d3d73f6 Removed unimplement SetPixelFormatARB - no such function exists.
Added aggressive locking during context creation and delegate loading in order to avoid potential race conditions.
Now uses Wgl.Imports directly wherever possible in order to improve performance and avoid race conditions.
Slightly improved debugging messages.
2010-11-08 21:38:32 +00:00
the_fiddler
9150a99252 Minor cosmetic fixes. Removed unused code. 2010-11-08 21:36:10 +00:00
the_fiddler
3a57aa777a Removed WinForms dependency and performed general code cleanup. 2010-11-08 19:48:01 +00:00
the_fiddler
3a967fcfb7 Added GraphicsModeComparer for GraphicsMode comparisons.
Added WinInputBase as a base abstraction for all win32 input class.
2010-11-08 19:45:58 +00:00
the_fiddler
3e0f5e045e Added >, >=, < and <= operators. 2010-11-08 19:42:53 +00:00