Commit graph

2039 commits

Author SHA1 Message Date
the_fiddler
e6bed64bd8 Synced with newest version of the binding generator: use IntPtr instead of System.IntPtr; update license text.
Reverted breaking change to Gl3Dfx* enums (the gl4 branch turned those into Gl3dfx).
2010-12-06 14:33:33 +00:00
the_fiddler
9290714716 * XmlSpecReader.cs:
* EnumProcessor.cs:
* GL2/Generator.cs:
* FuncProcessor.cs: Fixed handling of overrides file: we now add
  signatures as requested and reset the stream after we are done
  reading the file.
2010-12-06 12:29:18 +00:00
the_fiddler
4c8ab01b01 * EnumProcessor.cs:
* FuncProcessor.cs: Corrected the XPath for signature overrides.
2010-12-06 11:53:50 +00:00
the_fiddler
54f940a82a * CppSpecWriter.cs: Do not use macros to define enumerations, as
this makes debugging difficult.
2010-12-06 10:26:06 +00:00
the_fiddler
cdec8f54dc * CppSpecWriter.cs: Do not allow namespaces that start with a digit. 2010-12-06 09:52:05 +00:00
the_fiddler
9d85ba0f98 * CppSpecWriter.cs: Added inclusion guards to gldefs++ header. 2010-12-06 00:50:36 +00:00
the_fiddler
1ba7a853a4 * CppSpecWriter.cs: Renamed output files to gldef++.
Added preprocessor macros for enum generation.
2010-12-06 00:46:23 +00:00
the_fiddler
aedaeb1276 * Main.cs: Do not use "/" as a separator, because this breaks
filesystem paths on Unix.
2010-12-05 22:58:20 +00:00
the_fiddler
4d14448bbf * CppSpecWriter.cs: Fixed indentation for #if-#endif directives. 2010-12-05 22:58:05 +00:00
the_fiddler
f9528892ae * CppSpecWriter.cs: Fixed enumeration of deprecated functions.
Fixed declaration of Init() methods.
2010-12-05 16:28:30 +00:00
the_fiddler
b2d603efa8 * CppSpecWriter.cs: Fixed namespace paths for delegate loader. 2010-12-05 16:19:49 +00:00
the_fiddler
6b0784c6ca * CppSpecWriter.cs: Replace String[] parameters by String*, as the
former is not valid C++ syntax.
2010-12-05 16:03:42 +00:00
the_fiddler
e23230de06 * CppSpecWriter.cs: Remove unnecessary transformation for namespace
separators.
2010-12-05 15:54:14 +00:00
the_fiddler
fa0a7b5eec * FuncProcessor.cs:
* Structures/Parameter.cs: Avoid qualifying IntPtr fully ((a) it's
  unnecessary, since we have "using System;" already and (b) the
  namespace qualification is not portable to C++).
2010-12-05 15:53:04 +00:00
the_fiddler
95a906647e * Main.cs:
* Settings.cs:
* FuncProcessor.cs:
* Structures/Type.cs:
* Structures/Constant.cs:
* Structures/Delegate.cs: Do not hardcode namespace separator to ".".
2010-12-05 15:45:23 +00:00
the_fiddler
84dcb6395f * CppSpecWriter.cs: Fixed handling of return types in wrappers.
Removed [OutAttribute] from the header.
2010-12-05 15:33:09 +00:00
the_fiddler
c43b148431 * CppSpecWriter.cs: FIxed handling of enum parameters.
Moved delegates to private structures.
2010-12-05 15:26:54 +00:00
the_fiddler
c765eaeb55 * CppSpecWriter.cs: Added definitions for GL types. 2010-12-05 11:52:51 +00:00
the_fiddler
5b4df1cdaa * CppSpecWriter.cs: Move 3dfx namespace to T3dfx, since namespaces
may not start with a digit.
2010-12-05 11:32:49 +00:00
the_fiddler
e8daa7bcfa * Main.cs:
* Settings.cs:
* Utilities.cs: Use separate keyword lists for each language.
2010-12-05 11:24:05 +00:00
the_fiddler
441c2cc15f * CppSpecWriter.cs: Fixed declaration of function pointers. Modified
to use the delegate-wrapper paradigm, instead of exposing function
  pointers directly. This way we can rely on the compiler for overload
  resolution.
2010-12-05 10:47:06 +00:00
the_fiddler
7469180c13 * Specifications/License.txt: Removed #region-#endregion from the
license file, in order to make it compatible with C++.
2010-12-05 10:46:09 +00:00
the_fiddler
b4834360cc * CppSpecWriter.cs: Defined Init() methods, declared all OpenGL
functions and fixed the formatting of the header.
2010-12-05 09:51:36 +00:00
the_fiddler
4a5313ad47 * CppSpecWriter.cs: Added constructor declaration. 2010-12-05 09:08:57 +00:00
the_fiddler
b3649572ea * CppSpecWriter.cs: Mark deprecated functions. 2010-12-05 08:48:44 +00:00
the_fiddler
863e2b6542 * CppSpecWriter.cs: Improved C++ output (still needs work). 2010-12-05 02:20:18 +00:00
the_fiddler
4ef1407f04 * Main.cs:
* ES/ESGenerator.cs: Improved handling of default namespace to avoid
  clash with user overrides.
2010-12-05 02:19:47 +00:00
the_fiddler
8e089cc1c3 Merged gl4 branch into trunk 2010-12-04 21:51:40 +00:00
the_fiddler
96cef32bfc Added documentation for IsConnected and added (disabled) IsLedOn/IsLedOff methods. 2010-12-03 12:40:10 +00:00
the_fiddler
14d96ccfc9 Disabled GetDeviceName until the correct cross-platform API can be determined. 2010-12-03 12:39:42 +00:00
the_fiddler
26075f0243 Do not try to register device when device description is empty. 2010-12-03 12:29:01 +00:00
the_fiddler
1bfd143b96 * Platform/MacOS/HIDInput.cs, Platform/MacOS/MacOSFactory.cs:
Added support for raw keyboard input.
2010-11-30 23:23:42 +00:00
the_fiddler
5b3c08f463 * Platform/MacOS/CarbonGLNative.cs:
Fixed handling of key repeat.
Fixed crash when unknown key is pressed.
2010-11-30 23:22:56 +00:00
the_fiddler
455acac6f8 * MacOS/CarbonGLNative.cs:
Removed unnecessary debug information.
2010-11-26 13:32:52 +00:00
the_fiddler
df4339433a * EventInfo.cs, AglContext.cs, MacOSKeyMap.cs, Application.cs,
CarbonInput.cs, CarbonGLNative.cs, MacOSException.cs,
CarbonBindings/Agl.cs, CarbonBindings/CarbonAPI.cs,
CarbonBindings/MacOSKeys.cs, CarbonBindings/SpeechChannel.cs,
CarbonBindings/CoreFoundation.cs,
CarbonBindings/QuartzDisplayServicesAPI.cs:
Normalized licensing information.
2010-11-26 11:41:45 +00:00
the_fiddler
75aa2a1dc1 * Platform/MacOS/CarbonGLNative.cs:
Implemented CursorVisible property. Aligned mouse behavior to win32 &
x11. General code cleanup.
2010-11-26 11:01:51 +00:00
the_fiddler
ed08f068c7 * Platform/MacOS/CarbonBindings/QuartzDisplayServicesAPI.cs:
Added support for mouse control.
2010-11-26 11:00:57 +00:00
the_fiddler
42663d1a70 * Platform/MacOS/CarbonBindings/CarbonAPI.cs:
Added support for mouse delta events.
2010-11-26 11:00:27 +00:00
the_fiddler
859216b94b Disabled event suppression after cursor movements. 2010-11-26 10:59:08 +00:00
the_fiddler
2c0b024158 Implemented SetPosition in terms of CGWarpMouseCursorPosition.
Added constructors to HIPoint.
2010-11-25 00:30:16 +00:00
the_fiddler
1fc495a06f Implemented new multi-mouse API on Mac
OS X.
2010-11-24 23:49:40 +00:00
the_fiddler
8677320714 * Vector4.cs: Fixed doc comment to refer to the single-precision
version of the structure, rather than the double-precision one.
2010-11-24 21:15:38 +00:00
the_fiddler
0153acb799 Updated documentation on Vector4(Vector3) constructor to state that the w component is initialized to 0. 2010-11-24 20:50:47 +00:00
the_fiddler
5639c5a4dc * ExampleBrowser.cs: Correctly use the assembly location to locate
the Source directory.
2010-11-24 18:11:01 +00:00
the_fiddler
9d3ab5c74b * ExampleBrowser.cs: Do not crash if Source directory is not found. 2010-11-24 18:08:20 +00:00
the_fiddler
efc864de76 Use main run loop for input callbacks. This way we don't have to run the loop ourselves.
Unregister callbacks for removed devices.
2010-11-24 13:13:14 +00:00
the_fiddler
72a38b36cb Device discovery now works correctly. Added support for input value callbacks. 2010-11-24 12:50:08 +00:00
the_fiddler
1626b3a835 * MacOSGraphicsMode.cs:
* CarbonBindings/Agl.cs: Added AGL-based GraphicsMode detection on Mac
  OS X. Fixes issue [#1679]: "GraphicsMode returns hardcoded mode on
  Mac OS X".
2010-11-24 00:55:19 +00:00
the_fiddler
1d33d1000e [Win32] Implemented Mouse.SetPosition via SetCursorPos. This was refreshingly simple, the function works exactly as expected! (unlike XWarpPointer on X11) 2010-11-23 22:10:49 +00:00
the_fiddler
23eaef0c70 Avoid loading Wgl entry points automatically. This is now explicitly done through WinGLContext. 2010-11-23 22:08:53 +00:00