Fraser Waters
a3a3f31ca0
[Bind] Replace copies of cecil with nuget links
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Use nuget to get cecil rather than storing the binaries in the repo.
Fixes #284
2015-10-11 15:11:04 +01:00
Jonas Boesch
af4eab290e
Updated binary dependencies for Angle
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- From Chromium Repo: 05ae50dc71b4859baba5a95cb5d7ab04bbb8a47a
2015-04-21 14:11:11 +01:00
Stefanos A.
b41fd4ab60
Moved license files to license/ folder
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This is simply a cosmetic change, to reduce clutter on the root
Dependencies/ directory.
2013-12-06 00:47:38 +01:00
Stefanos A.
21e59d7659
Updated dependency documentation
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Added license files for ikvm, monolinker and cecil. Added usage
instructions for monolinker.
2013-12-06 00:46:32 +01:00
Stefanos A.
a4f59f7384
Split binaries for library and supporting tools
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Tools now go to the Binaries/Tools/[Debug|Release] directory. OpenTK
remains at BInaries/OpenTK/[Debug|Release].
Mono.Cecil and IKVM now reside under the Dependencies/managed/
directory.
2013-12-05 18:43:47 +01:00
Stefanos A.
29d8fc603b
Added readme for Dependencies folder
2013-11-07 18:13:39 +01:00
Stefanos A.
000b631200
Added ANGLE Project binaries
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The ANGLE Project binaries can be used to test OpenGL ES code on
Windows. Additionally, these provide the only path to run OpenGL code on
the Windows Store.
2013-11-07 18:13:26 +01:00
Stefanos A
640c75be2d
Updated to SDL 2.0.1
2013-10-24 08:56:44 +02:00
Stefanos A
a384df659b
New SDL2 library with HiDPI support
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Upgraded SDL2 to hg 7778:a571a9947869, which includes support for the
new SDL_WINDOW_HINT_HIDPI flag.
2013-10-04 01:44:20 +02:00
Stefanos A
a6b97f9b38
Added missing x64 unmanaged dependencies
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The .gitignore file ignores directories starting with x64, causing these depedendencies to be missed. Fixed by adding them manually.
2013-10-02 15:25:37 +02:00
Stefanos A
c077d5c026
Added Mac OS X build of SDL2 to dependencies
2013-10-02 01:39:53 +02:00
Stefanos A.
b57e58dc47
Implemented Sdl2GLControl
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SDL2 still fails with "not an OpenGL window".
2013-09-30 20:47:29 +02:00