the_fiddler
e6080ea77a
Implemented GL.SupportsFunction(MethodInfo).
2009-02-28 20:00:34 +00:00
the_fiddler
529702a317
Merged initial GL3 support from branches/gl3.
2009-02-28 19:56:08 +00:00
the_fiddler
cee4a44e76
Added support for wglCreateContextAttribsARB.
2009-02-28 19:51:58 +00:00
the_fiddler
dd13f98e83
Merged changes from gl3 branch.
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Added [AutoGenerated] attribute to all bindings.
2009-02-28 19:30:48 +00:00
the_fiddler
9a32ce9f55
Set SVN mime-type to text/plain and eol-style to native.
2009-02-22 15:51:06 +00:00
the_fiddler
6ae75f0e08
Added Closing event that can be used to cancel a call to GameWindow.Exit().
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Made GameWindow.Exit() thread-safe.
ExitAsync() is now privateee (use Exit() instead).
GameWindow.Exit() now correctly works when called from inside the OnLoad method or the Load event.
2009-02-22 15:48:31 +00:00
the_fiddler
8da8023c97
Suppressed a large amount of warnings for unused methods / fields in the platform bindings.
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Replaced tab stops with spaces.
2009-02-22 12:10:36 +00:00
the_fiddler
39710404ee
Fixed two instances where the obsolete XYZ attribute was being used.
2009-02-22 12:09:23 +00:00
the_fiddler
144d5dd450
Hopefully fixed all remaining encoding problems.
2009-02-22 11:26:17 +00:00
the_fiddler
a22019d890
Normalize line endings and set the mime-type=text/plain and eol-style=native properties on all files.
2009-02-22 10:43:35 +00:00
kanato
81e09a2066
Merged in macos branch for Mac OS X support.
2009-02-20 18:57:57 +00:00
the_fiddler
d245773e58
Fixed version strings in GL.SupportsExtension().
2009-02-20 18:33:30 +00:00
the_fiddler
e44c93bae5
Applied ALyman's patch for MouseDevice.Move ( http://www.opentk.com/node/652 ) with modifications.
2009-02-20 18:02:34 +00:00
the_fiddler
f3a4da72ec
Bumped version number to 0.9.3.
2009-02-20 18:01:50 +00:00
the_fiddler
98edd251ba
Fixed infinite recursion in Quaternion constructor ( http://www.opentk.com/node/663 ).
2009-02-15 16:22:49 +00:00
the_fiddler
ab852cae58
Fixed SetWindowPos function (IntPtr instead of int parameter).
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Add NcCalcSizeOptions enum.
2009-02-13 21:45:50 +00:00
the_fiddler
b40ccdc726
Marked the swizzle properties with the XmlIgnoreAttribute.
2009-02-13 20:40:57 +00:00
the_fiddler
a594d261ff
Changed the public fields to properties.
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Renamed XYZ property to Xyz, in accordance to the guidelines for class libraries.
Added the SerializableAttribute.
2009-02-13 20:40:19 +00:00
the_fiddler
527fb19364
Implemented IEquatable interface.
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Fixed ToAxisAngle implementation at 0-degree angles.
Added ToAxisAngle overload that returns a Vector4 struct.
2009-02-13 19:53:46 +00:00
the_fiddler
92d79bb47b
Added Xy and Xyz swizzle operators.
2009-02-13 19:51:35 +00:00
the_fiddler
7651a7a3bb
Merged text branch and updated changelog.
2009-02-13 19:09:38 +00:00
chrisbrandtner
493e52e05b
Added explicit operators for converting single-precision Vector234 <-> double-precision Vector234d.
2009-02-13 13:26:39 +00:00
the_fiddler
eb811d16b7
Fixed line endings.
2009-02-12 23:45:24 +00:00
the_fiddler
00dc559578
Now uses String.Empty instead of "".
2009-02-12 23:43:30 +00:00
the_fiddler
9857e2f13c
Added debug message for the detected configuration.
2009-02-12 22:51:42 +00:00
the_fiddler
44240ad598
Make Mono use X11GdiPlusInternals regardless of platform.
2009-02-12 22:48:09 +00:00
the_fiddler
5135a25828
Add GL.BlendColor(System.Drawing.Color) overload.
2009-02-12 01:00:07 +00:00
kanato
231f83186a
AGL Fullscreen: Try to create a full screen context first, failing that create a non-fullscreen context.
2009-02-11 08:03:46 +00:00
kanato
b99e8c5829
Implement resize event in GameWindow.
2009-02-11 07:59:24 +00:00
the_fiddler
3059d09795
Time should be IntPtr, not uint.
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Fixed KeypadEnter detection (was mistakenly mapped to vanilla Enter key).
2009-02-09 15:33:32 +00:00
kanato
b921bf95dd
Move input event handling to application level for fullscreen support.
2009-02-05 04:38:37 +00:00
kanato
dc6f0e6461
Added GetMouseEventLocation Carbon wrapper function.
2009-02-05 04:36:17 +00:00
kanato
4f4dd33c13
Fix up display capturing.
2009-02-05 04:35:15 +00:00
kanato
8cc99350de
Minor refactoring and commenting in AglContext.cs.
2009-02-03 08:21:52 +00:00
kanato
b6642764eb
Fix loss of first frame with GLControl.
2009-02-03 08:14:55 +00:00
kanato
1a4a3238c2
Updates for full screen support in Mac OS X.
2009-02-03 07:45:58 +00:00
kanato
44f2ad77d0
Removed unnecessary debug statement.
2009-02-03 07:43:36 +00:00
the_fiddler
780487ae55
Applied rdrake's patch for LoadMatrix, etc Matrix4d helpers.
2009-01-31 08:40:11 +00:00
the_fiddler
4e82e450be
Added (Vector3, float) and (Vector3d, double) constructors.
2009-01-29 00:41:09 +00:00
the_fiddler
e0f981d4c5
Added int overloads to [FogCoord|EdgeFlag|VertexAttrib]Pointer, to avoid issues with the object vs IntPtr overloads.
2009-01-29 00:37:08 +00:00
the_fiddler
66ceeb03d0
Added int overloads to [Vertex|Normal|Index|Color]Pointer, to avoid issues with the object vs IntPtr overloads.
2009-01-29 00:26:52 +00:00
kanato
74707ccdfd
Updates to macos fullscreen.
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Resolution switching is now accompanied by a call to CGDisplayCapture.
A secondary fullscreen context is created for going full screen.
2009-01-27 18:27:44 +00:00
chrisbrandtner
0ab939a744
Added ref/out overloads to all static Vector*.Transform* methods.
2009-01-25 15:06:42 +00:00
chrisbrandtner
5a3cd34953
Removed cast to float from Vector3d.CalculateAngle (unnecessary precision loss as double is returned).
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Overloaded static Vector3 and Vector3d CalculateAngle methods.
2009-01-24 16:15:04 +00:00
chrisbrandtner
46f25f27a4
Overloaded instance methods Add, Sub, Scale to pass-vector-by-value and set CLS compliance flags.
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Overloaded static method BaryCentric to pass-by-reference.
2009-01-24 14:54:52 +00:00
chrisbrandtner
4e6a3cf981
Added instance methods to all single and double precision Vector structs:
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Add(ref vec)
Sub(ref vec)
Mult(float)
Div(float)
Scale(ref vec)
2009-01-23 21:55:21 +00:00
the_fiddler
9f25573a0b
Made the Color4 structure serializable and added == and != operators.
2009-01-23 15:50:31 +00:00
the_fiddler
7631328485
Added Color4 structure and overloads for Materialv/Lightv.
2009-01-23 15:24:57 +00:00
the_fiddler
e19a6f9c7d
Made GraphicsMode public, as it is generally useful.
2009-01-23 15:24:09 +00:00
chrisbrandtner
01e971741d
Added ref/out overloads to static Vector*.Dot and Vector*.Lerp methods. Simplified the slow Vector3/Vector3d's static Cross methods. Occasional tweaks to inline documentation (spelling, consistency)
2009-01-23 15:04:53 +00:00