Commit graph

12 commits

Author SHA1 Message Date
the_fiddler
66f2143856 Bumped version number. 2008-01-15 00:10:12 +00:00
the_fiddler
6d8d4aa846 Bumped version number. 2008-01-06 02:19:08 +00:00
the_fiddler
5fde8da87c Bumped version number to 0.3.13.x 2007-10-20 14:18:24 +00:00
the_fiddler
80a951d20d Bumped version numbers. 2007-09-26 16:49:10 +00:00
the_fiddler
7c159bc2df Bumped version number. 2007-09-26 11:48:11 +00:00
the_fiddler
66dfecfee7 Bumped version numbers. 2007-09-24 19:58:45 +00:00
the_fiddler
096d33dca4 Updated Documentation and version numbers for release. 2007-09-02 23:13:28 +00:00
the_fiddler
58bad52607 Bumped version number. 2007-09-02 13:36:54 +00:00
the_fiddler
1947662281 T10_GLSL_Cube now really exits when OpenGL 2.0 support is not available.
The ExampleLauncer example TextBox is now docked inside the parent form.
Bumped version numbers.
2007-09-02 08:25:10 +00:00
the_fiddler
1d62f8521c Corrected bug affecting the GL.Load and Wgl.Load functions, where the delegates where not retrieved by the GetFields call. 2007-08-22 16:13:41 +00:00
the_fiddler
59b503b3c3 Bumped version numbers.
WinRawInput now correctly subclasses WinGLNative or WinGLControl. WinRawKeyboard now correctly responds to events.
Removed T10_GLSL_Cube.cs which was erroneously moved outside the Examples/Tutorial directory.
Updated INativeWindow, IGameWindow and IGLControl interfaces.
Updated examples to use the new GameWindow interface.
Added documentation to GameWindow.
Improved GameWindow error handling. More defensive programming.
2007-08-04 12:09:58 +00:00
the_fiddler
2f64fb372e Major updates to keyboard input. The infrastructure (drivers etc) is ready. Windows raw input works (now implementing multiple devices). The examples need updating for the new input methods.
Updated the ExampleLauncher to not process exceptions. Updated the IExample interface to contain the Launch method. Updated examples and the ExampleLauncher according to the IExample interface.
Synced with gl3 branch.
2007-08-03 00:14:31 +00:00