Commit graph

15 commits

Author SHA1 Message Date
the_fiddler
5e28f31660 Improved GL loading speed.
Added background worker thread to W03_Extensions.
Added debug output to failed WinGLContext.MakeCurrent() calls.
Removed object field from Windows.MSG struct.
2007-09-03 21:47:34 +00:00
the_fiddler
45a0efd9d1 Removed redudant GL.LoadAll call in WinGLNative
Added Glu.LoadAll call to GLControl.cs
2007-09-02 23:04:11 +00:00
the_fiddler
00463df2e8 A DummyGLControl driver is now created when in DesignMode. Removes expensive GLContext initialization, and improves designer stability. 2007-09-02 08:07:09 +00:00
the_fiddler
3bf2d03def Beautified platform selection in GLControl.cs
Added missing ')' in Keyboard.ToString() function.
2007-09-02 00:19:01 +00:00
the_fiddler
9e536a72e0 Improved X11GLControl compatibility - now sets a safe DisplayMode.
Added utility that control's whether xplatui should throw exceptions on X11 errors.
2007-08-21 10:48:32 +00:00
the_fiddler
7d5087f1f8 Improved GLControl event handling on initialization sequence (Resize event is now raised after loading the GL class).
Improved WinForms.Cube example to hook the GLControl events instead of the parent Form's ones.
Improved Debug output in X11GLContext and X11GLControl
2007-08-20 14:12:57 +00:00
the_fiddler
2254388903 Merged with bind branch. 2007-08-20 12:25:48 +00:00
the_fiddler
7efeeda3ca 2007-08-20 10:46:37 +00:00
the_fiddler
2256864b92 Improved shutdown sequence in WinGLNative and GameWindow 2007-08-10 16:55:24 +00:00
the_fiddler
7a2da17f5c Updated Build.exe to correctly generate sharpdev and sharpdev2 projects.
Removed some unused variables.
Added licensing information.
2007-08-10 09:27:13 +00:00
the_fiddler
318c8e619d Debugging X11GLControl crash on MakeCurrent. 2007-08-09 12:06:09 +00:00
the_fiddler
2357f54af6 Removed exceptions from Fullscreen properties. 2007-08-05 13:51:07 +00:00
the_fiddler
b630d84add Added IWindowInfo.cs, X11/WindowInfo.cs and Windows/WindowInfo.cs, which hold information regarding a platform specific window object.
Updated everything to not use raw window handles, but rather WindowInfo objects.
Added code that (hopefully) creates an invisible input window for X11.
2007-08-05 13:42:31 +00:00
the_fiddler
59b503b3c3 Bumped version numbers.
WinRawInput now correctly subclasses WinGLNative or WinGLControl. WinRawKeyboard now correctly responds to events.
Removed T10_GLSL_Cube.cs which was erroneously moved outside the Examples/Tutorial directory.
Updated INativeWindow, IGameWindow and IGLControl interfaces.
Updated examples to use the new GameWindow interface.
Added documentation to GameWindow.
Improved GameWindow error handling. More defensive programming.
2007-08-04 12:09:58 +00:00
the_fiddler
b4f122ad57 'Merged' windowing branch. Ugly, but it seems to have worked. 2007-07-23 00:15:18 +00:00