chrisbrandtner
a93d43c590
Added OpenGL Diagnostics program, similar to OpenAL Diagnostics.
2010-10-24 14:29:27 +00:00
the_fiddler
202bd2a96e
Avoid using deprecated GLControl.GrabScreenshot() method.
2010-10-22 15:04:04 +00:00
the_fiddler
f0dd1370d8
Suppressed unused field warnings. The code is like that on purpose.
2010-10-22 15:03:35 +00:00
the_fiddler
5ed98455d9
Do not use deprecated methods.
2010-10-22 15:03:06 +00:00
the_fiddler
3d87bc7e8f
Fixed text anti-aliasing on Windows.
2010-10-22 09:29:41 +00:00
the_fiddler
6276057c65
* Test/GameWindowStates.cs: Added relative mouse motion indicator. Improved text antialiasing. Moved to GameWindow category.
2010-10-21 13:14:36 +00:00
the_fiddler
00311cdb13
Added initial code for mouse grabbing. Modified GameWindowStates to test this.
2010-10-19 09:20:59 +00:00
the_fiddler
f201c3bed9
* Source/Examples/OpenTK/Test/GameWindowStates.cs: Handle
...
MouseButtonUp event to make mouse visible.
2010-10-18 15:48:32 +00:00
the_fiddler
42e0880cbb
* Source/OpenTK/NativeWindow.cs:
...
* Source/OpenTK/INativeWindow.cs:
* Source/OpenTK/Platform/X11/API.cs:
* Source/OpenTK/Platform/X11/X11GLNative.cs:
* Source/OpenTK/Platform/Windows/WinGLNative.cs:
* Source/OpenTK/Platform/MacOS/CarbonGLNative.cs:
* Source/Examples/OpenTK/Test/GameWindowStates.cs: Initial
implementation of CursorVisible API. See issue [#1560 ].
2010-10-18 15:25:25 +00:00
the_fiddler
148578b1eb
Fixed code formatting.
2010-10-09 19:59:06 +00:00
the_fiddler
0f80ff8f1d
Avoid deprecated EnableClientState(EnableCap) in favor of EnableClientState(ArrayCap).
2010-10-09 19:56:33 +00:00
the_fiddler
f80133a9cd
Populate ImageList manually to avoid crash issue when cross-compiling from Mono.
2010-10-05 17:43:33 +00:00
the_fiddler
9d562fb683
All projects now read common AssemblyInfo items from GlobalAssemblyInfo.cs. The various AssemblyInfo.cs files now only contain project-specific information. Assembly versions are now controlled by Build.UpdateVersion.
2010-10-04 21:37:33 +00:00
the_fiddler
1f143285c2
Added keyfile and strong-named all projects.
2010-10-04 14:39:42 +00:00
the_fiddler
3c04d059e8
Updated default ToolsVersion to 4.0. Fixes intermittent build issues and increases build performance significantly. It is still possible to build on the 3.5 toolset by passing the /tv:3.5 parameter to msbuild.
2010-10-04 13:49:08 +00:00
the_fiddler
eee1a236c4
Do not import OpenCL namespace if "EXPERIMENTAL" is not defined.
2010-10-04 08:40:57 +00:00
the_fiddler
10f333c24f
Added Generator.Bind and Generator.Convert projects.
...
Fixed msbuild compilation by removing the 3.5 bootstrap ItemGroups. (VS2010 added those on its own - hey, we are targeting v2.0 and we are not using ClickOnce!)
2010-10-03 12:30:39 +00:00
the_fiddler
579b6a60f6
Fixed incorrect output paths.
2010-10-03 09:25:52 +00:00
the_fiddler
31e558f446
* Source/OpenTK/OpenTK.csproj:
...
* Source/Build.Tasks/Build.Tasks.csproj:
* Source/Examples/OpenTK.Examples.csproj:
* Source/GLControl/OpenTK.GLControl.csproj:
* Source/Compatibility/OpenTK.Compatibility.csproj: Ensure we are
using the 2.0 toolset to build. Fixes compilation errors on
MonoDevelop/xbuild.
* Documentation/Build.Docs.csproj: Use "." instead of
"$(MSBuildProjectDirectory)", because MonoDevelop/xbuild fails to
replace the latter with its value.
2010-10-02 23:21:58 +00:00
the_fiddler
a4d23d19bc
* Added project files for all projects.
...
* Modified Build.Docs project to respond to the "Documentation" configuration. Added Clean target.
2010-10-02 22:16:59 +00:00
the_fiddler
1f4b5be7d0
Synced trunk with 1.0 branch.
2010-10-02 18:52:34 +00:00
the_fiddler
3f8f9b09e3
Synced with 1.0 branch.
2010-03-11 22:53:11 +00:00
the_fiddler
da7e4c7252
Backported bugfixes from 1.0 branch.
2010-02-03 19:04:42 +00:00
the_fiddler
f5642b91c5
Added BlittableValueType test from branches/1.0.
2009-11-17 10:00:52 +00:00
the_fiddler
f12cbf1cd5
Synced trunk with 1.0 branch.
2009-11-16 18:45:41 +00:00
the_fiddler
c152a724d6
Synced trunk with the 1.0 beta-1 release.
2009-11-10 09:22:46 +00:00
the_fiddler
20216d0d2b
* OpenTK/Test/Multithreading.cs: Replaced anonymous delegate by a private function for easier debugging.
...
Switch to/from fullscreen when Key.Space is pressed.
2009-11-09 19:14:14 +00:00
the_fiddler
d3ba9e61e0
* ImmediateMode.cs: Added missing calls to base.On* events. Removed tabs.
2009-11-09 17:34:24 +00:00
the_fiddler
8af490627f
Fixed a large number of recurring spelling mistakes in documentation (patch by iRBiS). Fixes issue [ #1341 ]: "Vector4 constructor describes w component as z component + other spelling corrections".
2009-11-09 08:15:38 +00:00
the_fiddler
7c82f66942
Fixed spelling of hertz and fps. Fixes issue [ #1333 ]: "Spelling of SI units in documentation and captions". Patch by iRBiS.
2009-11-06 16:46:28 +00:00
the_fiddler
c0789ffa6e
Cleaned up deprecated methods.
2009-11-04 20:48:31 +00:00
the_fiddler
2073a8805c
Added missing base.On* calls.
2009-11-04 17:01:44 +00:00
the_fiddler
8ce46fafde
Set window title and icon.
2009-11-04 11:47:58 +00:00
the_fiddler
507a890ceb
Doubled the size of particles and made them slightly faster.
2009-11-04 10:47:20 +00:00
the_fiddler
74657d94f8
Cleaned up sample, added color and motion.
2009-11-04 10:44:56 +00:00
the_fiddler
f58fe867e8
Added default icon to samples and the example browser.
2009-11-04 01:19:35 +00:00
the_fiddler
72045f4901
Added default application icon.
2009-11-04 00:57:14 +00:00
the_fiddler
baf44cff90
No need to burn 100% CPU time just for a spinning cube! (Especially important for the multithreading test, which opens multiple such windows).
2009-11-03 13:03:35 +00:00
the_fiddler
c2a40d0b66
Added multithreading test to verify GameWindow behavior with multiple threads.
2009-11-03 09:58:39 +00:00
the_fiddler
9d8cf134c1
Qualify System.Drawing.Rectangle/Point/Size structs fully when necessary, to avoid namespace clash with OpenTK.Rectangle/Point/Size.
2009-11-02 09:37:18 +00:00
the_fiddler
af2d77cdc5
Updated version numbers in preparation for release.
2009-11-01 23:07:38 +00:00
the_fiddler
792c4e3645
Merged es20 branch back into trunk.
2009-10-28 23:09:25 +00:00
the_fiddler
fca4dde7cf
Initialize input vectors to random values.
...
Use smaller data blocks that can be verified visually.
Perform error checking when executing the kernel.
Wait for the command queue to finish before displaying the results.
2009-10-28 14:54:20 +00:00
the_fiddler
8e9ebf4fe1
Renamed dds textures to not contain strange characters that confuse Prebuild.
...
Added checks for extension support to SwizzledParallax sample.
2009-10-28 09:05:13 +00:00
the_fiddler
0c0acfbf75
Track mouse enter/leave events.
2009-10-27 23:58:29 +00:00
the_fiddler
198c12ef35
Plane.cs belongs to the 'old' structures.
2009-10-24 10:21:14 +00:00
the_fiddler
fe5b0afe5b
Merged Inertia's example and geometry branch,
2009-10-24 10:07:43 +00:00
the_fiddler
b8bdfcd3a5
Fixed compilation issue caused by OnUnload access modifier changed (public -> protected).
2009-10-21 13:51:39 +00:00
the_fiddler
7066b8bb8b
Bumped version numbers and updated documentation in preparation of 0.9.9-3 release.
2009-10-21 13:35:29 +00:00
the_fiddler
895e416ca1
OnLoad/OnUnload should be protected, not public, to conform with the class library design guidelines. This issue was supposed to be fixed in 0.9.9-2, but was apparently overlooked.
2009-10-21 13:33:00 +00:00