the_fiddler
084a561ba8
Fixed GL.ReadPixels (was GL.ReadPixel)
2008-03-01 13:11:15 +00:00
the_fiddler
c47b6168ad
Fixed type translation.
2008-02-02 13:24:41 +00:00
the_fiddler
a9e2ce4a00
Completed move of OpenTK.OpenGL to OpenTK.Graphics.OpenGL.
2008-02-02 00:58:26 +00:00
the_fiddler
a249816865
Updated FBO specs with specific enums.
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Fixed GL.Ext.CheckFramebufferStatus (was CheckFramebufferStat before)
Moved default namespace to OpenTK.Graphics.OpenGL.
Moved OpenTK.Graphics.OpenGL.Enums to OpenTK.Graphics.OpenGL.
2008-02-02 00:23:06 +00:00
the_fiddler
5d51050576
Fixed capitalization of Texture2D etc.
2008-01-24 09:16:49 +00:00
the_fiddler
d4a63df42b
Added JTalton's double precision mathlib.
2008-01-20 17:14:12 +00:00
the_fiddler
8cb0f0e0b7
Fixed NewTess and DeleteTess (were NewTes and DeleteTes).
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Fixed wrapper generation for functions with both pointer and generic parameters.
2008-01-19 15:25:30 +00:00
the_fiddler
2deb63cf99
Made the ParameterCollection.Rebuild property public.
2008-01-19 15:24:34 +00:00
the_fiddler
e65c0c13e7
Fixed a possible NRE (raised with Glu)
2008-01-15 09:34:01 +00:00
the_fiddler
1e0ed3c477
Added setting to DropMultipleTokens. Disabled this functionality (caused problems with some enums)
2008-01-14 23:41:53 +00:00
the_fiddler
1ae880a266
Fixed a possible null key exception when no AuxEnums are loaded.
2008-01-03 00:52:55 +00:00
the_fiddler
424c0b17dd
Duplicate enums are now dropped (Core > ARB > EXT > Vendor-specific).
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Final values are calculated for all tokens (no "Foo = (int)Bar.Baz" anymore)
EnumCollection keys are now updated after translating the enums.
2008-01-03 00:08:49 +00:00
the_fiddler
b14814fe5c
Fixed GL.Scale (was GL.Scaled)
2008-01-02 13:50:43 +00:00
the_fiddler
270e19ab53
Corrected casing of ExtTextureSrgb.
2007-11-10 18:33:44 +00:00
the_fiddler
58d5b7838a
Fixed mismatch between Delegate and Import declarations.
2007-11-10 12:29:17 +00:00
the_fiddler
2ede6cab5a
Fixed IntPtr processing - real pointers (with object overloads) are now differentiated from plain IntPtr parameters (e.g. offsets). Fixed Tao bindings generation.
2007-11-10 10:28:22 +00:00
the_fiddler
4354f68f2e
Doesn't trim EdgeFlagv anymore.
2007-11-04 16:48:57 +00:00
the_fiddler
af25a9808b
Fixed ReturnType and Parameters translation to follow .Net naming conventions.
2007-11-04 15:21:50 +00:00
the_fiddler
f1ac7e2104
Fixed IsEnabled which had its ending trimmed.
2007-11-04 15:21:00 +00:00
the_fiddler
3156428e3f
Translation code to follow .Net naming conventions.
2007-11-04 15:20:19 +00:00
the_fiddler
9364a4af10
Added translation code to follow the .Net naming conventions.
2007-11-04 15:19:38 +00:00
the_fiddler
4f21d69dc9
Split translation code between Type.Translate() and Parameter.Translate().
2007-11-04 15:19:01 +00:00
the_fiddler
1b4da37c54
Fixed a regression where pure IntPtr parameters (size etc etc) obtained 'object' overloads.
2007-10-31 17:42:29 +00:00
the_fiddler
55d785249e
Moved the Wrapper generation to Function instead of Delegate. Simplified the code.
2007-10-26 12:55:26 +00:00
the_fiddler
25eeeab609
Rather big update: turned void* to IntPtr, to avoid problems with .Net and Tao functions directly IntPtr (the object overload would be called and all hell would break loose).
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Minor cleanup. Added code to turn ALL_CAPS enums into .Net CamelCase enums - must take care of the extensions before enabling this.
Added a couple new commandline options, and fixed a misspelling (NestedEnumsClass was NestedEunmsClass, ugh!)
2007-10-21 15:48:52 +00:00
the_fiddler
b2ac1d4c61
Updated BindStreamWriter to better handle endlines. Reverted WinRawInput to standard reads.
2007-09-22 14:59:33 +00:00
the_fiddler
eea200eb1d
Added partial modifier to internal Delegates and Imports class. Removed constructors (they now reside in GLHelper.cs). Renamed GL.DrawArray to GL.DrawArrays.
2007-09-05 19:59:54 +00:00
the_fiddler
cc23dac7a8
Merged with Bind. Added GLU bindings. Corrected OpenGL overload trimming.
2007-09-02 22:52:00 +00:00
the_fiddler
9120a732ea
Merged with bind branch: updated GL.cs wrappers, Glx and Glu implementation suppoort files, faster Bind.
2007-09-02 00:40:43 +00:00
the_fiddler
61048d6ae1
Wgl structs now reside in the OpenTK.Platform.Windows namespace, notin OpenTK.Platform.Windows.API.
2007-09-01 23:59:47 +00:00
the_fiddler
ffe8ce7795
Merged with bind branch.
2007-08-20 12:25:48 +00:00
the_fiddler
9295a44c60
2007-08-20 10:46:37 +00:00
the_fiddler
164876a723
Added wgl binding generator.
2007-08-12 16:14:23 +00:00
the_fiddler
ac2a2f9a70
Improved opengl overload trimming.
2007-08-10 20:16:05 +00:00
the_fiddler
e220f3a71a
Updated Build.exe to correctly generate sharpdev and sharpdev2 projects.
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Removed some unused variables.
Added licensing information.
2007-08-10 09:27:13 +00:00
the_fiddler
09bd00885c
Merged with gl3 branch. Resolved conflicts. Added IMouseDriver.cs
2007-08-04 23:39:56 +00:00
the_fiddler
672a82983a
Major updates to keyboard input. The infrastructure (drivers etc) is ready. Windows raw input works (now implementing multiple devices). The examples need updating for the new input methods.
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Updated the ExampleLauncher to not process exceptions. Updated the IExample interface to contain the Launch method. Updated examples and the ExampleLauncher according to the IExample interface.
Synced with gl3 branch.
2007-08-03 00:14:31 +00:00
the_fiddler
c5ad62c12b
Synced with gl3 branch.
2007-08-01 22:28:54 +00:00
the_fiddler
d5022b1b56
Sycned with gl3 branch.
2007-08-01 21:14:39 +00:00
the_fiddler
c1d3fbe2f1
Merged with gl3 branch.
2007-08-01 09:27:57 +00:00
the_fiddler
3d23105b0d
'Merged' windowing branch. Ugly, but it seems to have worked.
2007-07-23 00:15:18 +00:00