the_fiddler
|
9bfa325620
|
Added GetCurrentContext()
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2008-01-15 12:46:47 +00:00 |
|
the_fiddler
|
5c16b522a3
|
Possible InvalidCastException fix.
|
2008-01-15 12:32:38 +00:00 |
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the_fiddler
|
ecf6365d45
|
Moved context creation to GLContext constructor.
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2008-01-15 12:25:22 +00:00 |
|
the_fiddler
|
89122b9128
|
Temporarily disabled GameWindowExitException.
|
2008-01-15 12:08:09 +00:00 |
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the_fiddler
|
370617f58a
|
Debugging GameWindow.Exit() sequence on Mono.
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2008-01-15 11:23:34 +00:00 |
|
the_fiddler
|
22d6e1a7a4
|
X11/GameWindow context creation should be fixed.
|
2008-01-15 11:14:16 +00:00 |
|
the_fiddler
|
c0ea86437c
|
Possible fix for cast exception in CreateWindow.
|
2008-01-15 11:10:40 +00:00 |
|
the_fiddler
|
68370f6d23
|
Debugging an issue with X11GLNative and it's visual creation.
|
2008-01-15 11:08:03 +00:00 |
|
the_fiddler
|
8b14881538
|
Fixed a NRE.
|
2008-01-15 11:02:23 +00:00 |
|
the_fiddler
|
15956016b4
|
Possible fix for X11GLContext crash.
|
2008-01-15 10:59:36 +00:00 |
|
the_fiddler
|
50f6bd2807
|
Changed the INativeGLWindow.CreateWindow interface to return an IGLContext instead of a GLContext.
|
2008-01-15 10:48:48 +00:00 |
|
the_fiddler
|
dc151f3929
|
Added some debugging information to context creation.
|
2008-01-15 10:36:47 +00:00 |
|
the_fiddler
|
33d0193e7f
|
Refactored context creation to be done inside the *GLNative classes, instead of the GameWindow class. Should refactor in the next version.
|
2008-01-15 10:31:03 +00:00 |
|
the_fiddler
|
38df75ed51
|
Updated the bindings with the latest generator revision.
|
2008-01-15 09:33:28 +00:00 |
|
the_fiddler
|
40446c637a
|
Added a missing CLSCompliant false attributes.
|
2008-01-15 00:45:54 +00:00 |
|
the_fiddler
|
08419d78a3
|
Disabled CLSCompliant attribute not checked warnings. Disabled XML docs missing warning.
|
2008-01-15 00:45:18 +00:00 |
|
the_fiddler
|
9548372d6c
|
Removed xml doc string missing warnings.
|
2008-01-15 00:44:22 +00:00 |
|
the_fiddler
|
159bc4b427
|
Internal to public.
|
2008-01-15 00:43:51 +00:00 |
|
the_fiddler
|
8c5ac32840
|
Disabled CLSCompliant attribute not checked warnings.
|
2008-01-15 00:43:23 +00:00 |
|
the_fiddler
|
3a44869fd2
|
Updated with the latest generator. Disabled missing XML doc warnings.
|
2008-01-15 00:42:29 +00:00 |
|
the_fiddler
|
70c5a96a5e
|
Merged with OpenAL branch.
|
2008-01-15 00:24:15 +00:00 |
|
the_fiddler
|
14df5f4991
|
Bumped version number.
|
2008-01-15 00:11:05 +00:00 |
|
the_fiddler
|
828fa2ebc2
|
Fixed window destruction.
|
2008-01-15 00:10:56 +00:00 |
|
the_fiddler
|
ec870dc053
|
Updated GL.DrawElements to use DrawElementsType instead of Enums.All
|
2008-01-15 00:10:31 +00:00 |
|
the_fiddler
|
762ea8f1bb
|
Set window on top during creation.
|
2008-01-15 00:02:58 +00:00 |
|
the_fiddler
|
5498022742
|
Fixed an issue where WMInput did not detach on the Destroy message, causing the application to stay open.
|
2008-01-14 23:44:22 +00:00 |
|
the_fiddler
|
42c205db00
|
Fixed a GameWindow exit bug, where the GameWindow didn't send the destroy message on GameWindow.Exit().
|
2008-01-14 23:43:56 +00:00 |
|
the_fiddler
|
165f36f6c0
|
Updated bindings with the last generator version.
|
2008-01-14 23:43:13 +00:00 |
|
the_fiddler
|
876b5139ef
|
Fixed GLContext creation on Windows.
|
2008-01-14 22:38:09 +00:00 |
|
the_fiddler
|
27748a065d
|
Removed GluOld.
|
2008-01-11 21:38:30 +00:00 |
|
the_fiddler
|
c11735a22f
|
Got rid of some warnings.
|
2008-01-11 20:54:06 +00:00 |
|
the_fiddler
|
d8eedf31b6
|
Solved context creation on windows.
|
2008-01-11 20:37:09 +00:00 |
|
the_fiddler
|
2eb7158ee1
|
Cast to obtain Context.Mode (which is an internal interface now).
|
2008-01-11 20:36:43 +00:00 |
|
the_fiddler
|
11126c8a84
|
Resolved crash on second context creation. Explicitly implemented internal interfaces.
|
2008-01-11 20:31:59 +00:00 |
|
the_fiddler
|
1c6c2c4776
|
Major update. Explicitly implemented internal interfaces.
|
2008-01-11 20:24:48 +00:00 |
|
the_fiddler
|
589e6ad813
|
Now uses GLContext directly, instead of WinGLContext.
|
2008-01-11 20:24:20 +00:00 |
|
the_fiddler
|
2cc221998c
|
Hacks to get the visual before creating a context.
|
2008-01-11 20:23:41 +00:00 |
|
the_fiddler
|
408bdc3f3c
|
CreateWindow now takes a GLContext.
|
2008-01-11 20:23:17 +00:00 |
|
the_fiddler
|
dcafbcf8a1
|
Split items that should be internal in different interfaces, for explicit implementations.
|
2008-01-11 20:22:46 +00:00 |
|
the_fiddler
|
1606cbf0e4
|
Updated INativeGLWindow.CreateWindow to accept a GLContext as argument.
|
2008-01-11 20:22:08 +00:00 |
|
the_fiddler
|
47aa1f27a9
|
Documentation update.
|
2008-01-11 20:21:32 +00:00 |
|
the_fiddler
|
887bfaafa4
|
Deleted some whitespace.
|
2008-01-11 20:20:42 +00:00 |
|
the_fiddler
|
e96298d2a8
|
Initial commit of OpenTK.OpenAL.
|
2008-01-11 20:13:18 +00:00 |
|
the_fiddler
|
523b712cec
|
Fixed NRE on mode.ToString().
|
2008-01-06 11:02:38 +00:00 |
|
the_fiddler
|
8818828511
|
Bumped version number.
|
2008-01-06 10:58:05 +00:00 |
|
the_fiddler
|
e439322f18
|
Minor cosmetic change.
|
2008-01-06 10:40:50 +00:00 |
|
the_fiddler
|
08d4bb7745
|
Updated documentation.
|
2008-01-06 10:38:44 +00:00 |
|
the_fiddler
|
8609b7dc39
|
Fixed GetRawInputData call.
|
2008-01-06 02:35:57 +00:00 |
|
the_fiddler
|
da2cbe315e
|
Force DoubleBuffered attribute to false.
|
2008-01-06 02:30:12 +00:00 |
|
the_fiddler
|
6952638538
|
GameWindow.Exit() now works when called from a different thread.
|
2008-01-06 02:29:54 +00:00 |
|