Commit graph

8 commits

Author SHA1 Message Date
the_fiddler
69b17fa43f Normalize line endings and set the mime-type=text/plain and eol-style=native properties on all files. 2009-02-22 10:43:35 +00:00
kanato
c2fd0e5eb2 Merged in macos branch for Mac OS X support. 2009-02-20 18:57:57 +00:00
the_fiddler
db690b144f Merged text branch and updated changelog. 2009-02-13 19:09:38 +00:00
the_fiddler
fbbc836394 Added RunningOnMono property.
Made Configuration class public.
2008-11-18 19:14:01 +00:00
the_fiddler
14c9d83b9a Implemented RunningOnLinux. 2008-11-18 12:41:12 +00:00
the_fiddler
ca68971695 Moved OpenTK.Fonts to from OpenTK OpenTK.Utilities.
Added OpenTK.Utilities.dll reference to Examples.
Moved assembly-level attributes from GameWindow.cs to Configuration.cs.
2008-03-08 14:06:59 +00:00
the_fiddler
223c742648 Renamed ColorDepth to ColorFormat, to avoid class with System.Drawing.ColorDepth.
Update X11 stack to use System.Windows.Forms.XPlatUI for its Display, Screen and RootWindow.
Fixed mode setting for X11GLControl.
Fixed X11 shutdown (was generating X11 errors).
Added DeviceContext getter to WinWindowInfo.
Made IWindowInfo disposable.
Added documentation to many public methods.
Worked around a Mono 1.2.4 bug with Handle creation on Windows.Forms.Control.
Updated GL.BuildExtensionList to correctly parse GL_VERSION when in indirect rendering mode.
Fixed crash errors in X11GLContext.CreateContext and X11GraphicsMode.
Added a ref overload to Glx.ChooseVisual()
IGraphicsContext.MakeCurrent now takes an IWindowInfo parameter. This allows the user to change to window is context is bound to (untested).
Renamed XyzWindowInfo.Handle to XyzWindowInfo.WindowHandle.
2008-03-03 12:44:56 +00:00
the_fiddler
b02abbe150 Initial commit. Can detect if we are running on Windows, Linux or OSX. 2008-02-28 13:39:42 +00:00