the_fiddler
3e1e9dfdca
Updated deprecation message with specific instructions on how to solve the issue.
2009-11-04 20:47:06 +00:00
the_fiddler
823149b343
Do not force control to create its handle in Resize event (the designer places code that raises this event before the rest of the events are hooked). Instead, suppress the event and raise it once the handle is actually created.
2009-10-22 17:56:55 +00:00
the_fiddler
a58fe9e70e
* GLControlFactory.cs: More defensive checks for null GraphicsModes.
...
* GLControl.cs: More defensive checks for null GraphicsModes.
Set flags, context version and GraphicsMode before calling
InitializeComponents(), as the latter might cause the context to be
created (and we need this information before creating the context).
Fixes ArgumentNullException on Linux.
2009-10-19 17:38:16 +00:00
the_fiddler
56610f5b20
Added workaround for the "Resize event called before GraphicsContext is ready" issue.
2009-10-15 14:52:57 +00:00
the_fiddler
8628ef580f
Clarified GrabScreenshot() ObsoleteAttribute message.
2009-10-15 14:15:26 +00:00
the_fiddler
a122fcd239
Setting VSync mode should not force control creation. Fixes issue [ #1071 ]: "Not firing Load event for GLControl."
2009-09-18 15:46:00 +00:00
the_fiddler
5f0e989951
* GLControl.cs: Added a public getter for the IWindowInfo of the GLControl.
2009-09-10 14:05:59 +00:00
the_fiddler
f6da09177e
Fixed line endings and set svn:eol-style to native and svn:mime-type to text/plain for .cs files.
2009-09-03 19:01:11 +00:00
the_fiddler
34326b7b42
* Source/GLControl/GLControl.cs: Validate internal state when public
...
members are accessed (issue [#1141 ]: "Unhandled exception in
GlControl possible bug in rev 2207"). Throw ObjectDisposedException
if public members are accessed after the GLControl has been
disposed. Force the create/recreation of the control if a public
member is called and the control handle or context does not exist.
2009-09-03 12:26:42 +00:00
the_fiddler
9efa051ba3
Do not call IGraphicsContextInternal.LoadAll() in design-mode. The DummyGLContext would need extensive modifications to support the runtime checks performed by this call and the extra work is not worth it.
2009-09-02 22:56:46 +00:00
the_fiddler
ad714d3f4c
* GLControl.cs: Removed call to CreateControl from the GLControl constructor. The GLControl is now constructed lazily, as regular UserControls do. Fixes issue [ #1071 ]: "Not firing Load event for GLControl."
2009-09-02 12:06:41 +00:00
the_fiddler
7be5bc9648
* GLControl.cs: Delayed creation of IGLControl implementation until
...
the OnHandleCreated event.
* X11GLControl.cs: Removed unused Control field.
Added checks for null parameters.
2009-09-02 12:00:44 +00:00
the_fiddler
c6516c2255
Moved OpenTK.GLControl to its own project.
2009-08-19 14:17:47 +00:00