Commit graph

13 commits

Author SHA1 Message Date
the_fiddler
8d68aa3305 Updated version numbers. 2008-01-15 16:44:17 +00:00
the_fiddler
99d7be0d42 Bumped version number. 2008-01-15 00:10:04 +00:00
the_fiddler
ab4e1b6a0f Bumped version number. 2008-01-06 02:18:27 +00:00
the_fiddler
0833a9302a Bumped version number to 0.9.9 2007-11-04 15:27:25 +00:00
the_fiddler
66dfecfee7 Bumped version numbers. 2007-09-24 19:58:45 +00:00
the_fiddler
096d33dca4 Updated Documentation and version numbers for release. 2007-09-02 23:13:28 +00:00
the_fiddler
017a345927 Merged with bind branch: updated GL.cs wrappers, Glx and Glu implementation suppoort files, faster Bind. 2007-09-02 00:40:43 +00:00
the_fiddler
2254388903 Merged with bind branch. 2007-08-20 12:25:48 +00:00
the_fiddler
59b503b3c3 Bumped version numbers.
WinRawInput now correctly subclasses WinGLNative or WinGLControl. WinRawKeyboard now correctly responds to events.
Removed T10_GLSL_Cube.cs which was erroneously moved outside the Examples/Tutorial directory.
Updated INativeWindow, IGameWindow and IGLControl interfaces.
Updated examples to use the new GameWindow interface.
Added documentation to GameWindow.
Improved GameWindow error handling. More defensive programming.
2007-08-04 12:09:58 +00:00
the_fiddler
2f64fb372e Major updates to keyboard input. The infrastructure (drivers etc) is ready. Windows raw input works (now implementing multiple devices). The examples need updating for the new input methods.
Updated the ExampleLauncher to not process exceptions. Updated the IExample interface to contain the Launch method. Updated examples and the ExampleLauncher according to the IExample interface.
Synced with gl3 branch.
2007-08-03 00:14:31 +00:00
the_fiddler
00da3bf3f4 Sycned with gl3 branch. 2007-08-01 21:14:39 +00:00
the_fiddler
34e3e388c4 Merged with gl3 branch. 2007-08-01 09:27:57 +00:00
the_fiddler
b4f122ad57 'Merged' windowing branch. Ugly, but it seems to have worked. 2007-07-23 00:15:18 +00:00