Commit graph

151 commits

Author SHA1 Message Date
the_fiddler
8505d5801e Moved KeyMap from WinRawKeyboard to its own class. 2008-01-06 02:27:03 +00:00
the_fiddler
335664ff74 Changed all public items to internal. 2008-01-06 02:26:11 +00:00
the_fiddler
2f4afe34f5 Added PointToClient and PointToScreen functions. Changed default input driver implementation from RawInput to WMInput due to invalid RawInput data. 2008-01-06 02:25:56 +00:00
the_fiddler
37c4576fcc Added PointToClient and PointToScreen functions. 2008-01-06 02:25:33 +00:00
the_fiddler
3740766589 Changed all public items to internal. 2008-01-06 02:24:49 +00:00
the_fiddler
4ddc6222f5 Changed all public classes to internal. Added missing WM_* mouse events. Added functions to get mouse position. Updated the RawInput structures. 2008-01-06 02:24:33 +00:00
the_fiddler
107951c4d1 Hooks for garbage-collectable OpenGL resources.
the [...]GLNative classes now use GLContext instead of the platform-specific [...]GLContext implementations.
Updated the IGLContext interface with functions to query the current context.
2007-12-09 18:15:51 +00:00
the_fiddler
a1fb128a70 Fixed shutdown sequence in Windows, so that GameWindow.Exit() and pressing the 'close' button behave the same. 2007-11-11 20:23:25 +00:00
the_fiddler
6c43d97cf4 Removed a couple of unused lines of code. 2007-11-11 20:22:51 +00:00
the_fiddler
0590fa91ca Fixed shutdown sequence on Linux. GameWindow.Exit() and clicking the 'close' button now produce the same result. 2007-11-11 20:10:08 +00:00
the_fiddler
f1ece1b265 X11GLContext plays better with Windows.Forms. 2007-11-11 19:28:55 +00:00
the_fiddler
c13f33d6bd Reverted to 0.3.12 way of handling input events. 2007-11-10 18:25:33 +00:00
the_fiddler
04560794ad Reverted to 0.3.12 way of handling input events. Added Close button press handling (X no longer crashes). 2007-11-10 18:25:16 +00:00
the_fiddler
24a2140872 Reverted to 0.3.12 way of handling input events. 2007-11-10 18:24:56 +00:00
the_fiddler
ff5540b487 Re-added IInputDriver property. 2007-11-10 18:24:30 +00:00
the_fiddler
8efe76ca92 Removed some warnings. 2007-11-06 13:37:04 +00:00
the_fiddler
092eb36a07 Commented out some unused code. 2007-11-06 13:36:47 +00:00
the_fiddler
d5df9715b7 Corrected a few warnings. 2007-11-06 13:35:40 +00:00
the_fiddler
df733c7719 Removed InputDriver. 2007-11-04 15:38:39 +00:00
the_fiddler
e633395202 Now initializes GL class. Slight layout improvements. Removed useless constructors. 2007-11-04 15:37:41 +00:00
the_fiddler
31672f0303 Added check to disable swap control, if the relevant extension is not supported. 2007-11-04 15:35:31 +00:00
the_fiddler
b41ad63491 Removed Wgl.Ext.SupportsExtension. Updated code to use the new naming conventions. 2007-11-04 15:34:54 +00:00
the_fiddler
ae1349b44d Bindings (with new naming conventions) re-generated with Bind 0.9.9 2007-11-04 15:28:20 +00:00
the_fiddler
339ae77c29 Regenerated using the latest Bind version. 2007-10-31 17:44:45 +00:00
the_fiddler
db6b583030 Took care of a couple of warnings. 2007-10-26 15:51:07 +00:00
the_fiddler
55f8be2bd6 Added GdiCharset enum. Not used for now. 2007-10-20 13:40:55 +00:00
the_fiddler
056d2d654c Added WMInput driver. 2007-10-19 20:02:34 +00:00
the_fiddler
32d40b8033 Removed the InputDriver from the INativeGLWindow interface. It now resides lower, in the GameWindow class. 2007-10-19 20:00:45 +00:00
the_fiddler
33c276bc76 VSync now responds to changes. Contains a true DisplayMode. New constructor. 2007-10-15 11:16:20 +00:00
the_fiddler
9504ea7ad2 Now loads GL and Glu functions. 2007-10-15 11:14:41 +00:00
the_fiddler
50e0da4392 INativeGLWindow no longer inherits from IGLcontrol. Fixes build problems, too. 2007-10-15 11:11:38 +00:00
the_fiddler
2e09aa16b6 Removed loading of GL and Glu functions. This now happens lower in the hierarchy, inside GameWindow. 2007-10-15 11:06:58 +00:00
the_fiddler
8cce2ac278 Disabled support for multiple devices to minimize memory and CPU usage. 2007-10-15 11:02:14 +00:00
the_fiddler
961cf9d54c Constructor now throws ArgumentNullException instead of ArgumentException. 2007-10-05 06:54:36 +00:00
the_fiddler
5f9a8921b2 Fixed issue with multiple GLControls becoming invisible. Simplified GLControl, the platform dependent code now resides in GLContext and WindowInfo - GLControl itself is platform independent, just like GameWindow. This allowed to remove IGLControl.cs, WinGLControl.cs, X11GLControl.cs and DummyGLControl.cs 2007-10-05 06:52:40 +00:00
the_fiddler
e932f8e162 Fixed a warning. 2007-09-30 12:42:43 +00:00
the_fiddler
2323e0cb79 Added Wgl.EXT.SupportsExtension and optimized Wgl.ARB.SupportsExtension function. Fixed a bug in Wgl.Load() function, where wglGetProcAddress was never called. 2007-09-29 15:26:39 +00:00
the_fiddler
4e421d30fb Added VSync property to IGLContext. 2007-09-29 15:24:55 +00:00
the_fiddler
69dec33ef7 Fix build on Mono 1.2.4 2007-09-27 00:40:28 +00:00
the_fiddler
ae35a395b3 Added Unload event. 2007-09-26 23:13:57 +00:00
the_fiddler
21efddea04 Commented out Keymap struct in X11/API.cs, due to a bug in Mono's 1.2.5 gmcs compiler. 2007-09-26 16:57:43 +00:00
the_fiddler
94da72a196 Problem with mouse wheel not getting updated. 2007-09-26 16:12:31 +00:00
the_fiddler
3aea7f5087 Added TODO caption to Visible property. 2007-09-26 15:44:32 +00:00
the_fiddler
d4376a75e0 Improved mouse delta handling. WheelDelta is broken. 2007-09-26 15:42:01 +00:00
the_fiddler
28f90f3d17 Polled mouse input through XQueryPointer. 2007-09-26 15:41:14 +00:00
the_fiddler
ee4a5cc7ac Added Title property. Foundation of atoms. 2007-09-26 15:40:22 +00:00
the_fiddler
78b8f274ee Updated Keyboard and Mouse handling. Mouse now uses XQueryPointer. Keyboard relies on X11 events. Still missing mouse delta support. 2007-09-26 11:58:55 +00:00
the_fiddler
d16f2ce71b Updated to reflect renames (Windows.API -> Windows.Functions, Keyboard/Mouse -> Keyboard-/MouseDevice) 2007-09-26 11:57:32 +00:00
the_fiddler
20f6610c60 Implemented Visible and Title properties. 2007-09-26 11:55:55 +00:00
the_fiddler
5c3315f974 Renamed Windows.API to Windows.Functions 2007-09-26 11:55:24 +00:00