the_fiddler
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c5ad62c12b
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Synced with gl3 branch.
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2007-08-01 22:28:54 +00:00 |
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the_fiddler
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d5022b1b56
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Sycned with gl3 branch.
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2007-08-01 21:14:39 +00:00 |
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the_fiddler
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15f5e3ab0b
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Sycned with gl3 branch.
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2007-08-01 09:31:14 +00:00 |
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the_fiddler
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557a7f1818
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Sycned with gl3 branch.
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2007-08-01 09:30:38 +00:00 |
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the_fiddler
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8921547dae
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Synced with gl3 branch.
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2007-08-01 09:30:14 +00:00 |
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the_fiddler
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6ed48a1271
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Bumped version number.
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2007-08-01 09:29:53 +00:00 |
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the_fiddler
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c51a0b7a6a
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Added Windows.API.VirtualKeys enum.
Started VirtualKeus --> OpenTK.Input.Keys keymap .
Removed Keyboard.Key set property.
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2007-07-31 21:50:29 +00:00 |
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the_fiddler
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8c43b52517
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Fixed Raw Input keyboard registration under windows.
Fixed marshalling in GetRawInputData.
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2007-07-27 01:37:12 +00:00 |
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the_fiddler
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20630278fb
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IKeyboard is now public. Updated the GameWindow to not create the Keyboard itself (it is done further up).
Added all Raw Input structs, functions and enums in Windows.API.
WinRawKeyboard implements IKeyboard using Raw Input on Windows.
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2007-07-27 01:20:55 +00:00 |
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the_fiddler
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28b4630f04
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IKeyboard interface. Updated Keyboard.cs and the examples to use the new interface.
Major additions to Windows.API: Implemented all functions and structures for Raw Input.
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2007-07-26 22:56:55 +00:00 |
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the_fiddler
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3d23105b0d
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'Merged' windowing branch. Ugly, but it seems to have worked.
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2007-07-23 00:15:18 +00:00 |
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