Commit graph

319 commits

Author SHA1 Message Date
the_fiddler
cff4587ebd Delete Resources.resx because it wouldn't play nice with Prebuild.exe. I should report the problem to Prebuild and add it in back in the future - resources are rather nice. 2007-10-20 13:40:24 +00:00
the_fiddler
4fa9a71fe6 Added ordering information. 2007-10-20 10:54:40 +00:00
the_fiddler
a19c45e895 Added Resources class to Examples. 2007-10-20 10:35:32 +00:00
the_fiddler
a072f32920 Simplified ExampleLauncher. Better naming scheme. 2007-10-20 10:34:29 +00:00
the_fiddler
b269cc2832 Added Fonts example (Tutorial 6) that showcases the use of the TextureFont class. 2007-10-20 10:32:52 +00:00
the_fiddler
433562e99d Cleaned up and simplified the ExampleLauncher reflection functions. Can now launch "console" examples (which utilize neither GameWindow nor Windows.Forms). Better naming scheme for loaded examples. 2007-10-20 10:29:39 +00:00
the_fiddler
3e425f23ca Deleted obsolete tests. 2007-10-17 21:14:36 +00:00
the_fiddler
7ee58e02b9 Added ability to launch console applications. 2007-10-17 11:33:11 +00:00
the_fiddler
ca79c08c7f Improved Call Performance test. It now outputs to the console / log file, and provides much better results. 2007-10-17 11:32:36 +00:00
the_fiddler
f69be39f20 Fixed build (changes to GLControl). 2007-10-15 11:16:53 +00:00
the_fiddler
f5ead52dd1 Removed Fullscreen property (fixes build issue). 2007-10-15 11:13:51 +00:00
the_fiddler
605225822a Removed the glControl.CreateControl() calls. 2007-10-05 07:46:56 +00:00
the_fiddler
0ea1aaf6cf Deleted obsolete examples. 2007-09-30 14:11:46 +00:00
the_fiddler
b9cd62e372 Now uses disposable pattern when launching GameWindows and Forms. 2007-09-30 12:38:40 +00:00
the_fiddler
1e33b950c7 Updated to use the new Shapes.Cube interface. 2007-09-30 12:36:41 +00:00
the_fiddler
0b92d270df Added some debug information. Updated to use the new Shapes.Cube interface. 2007-09-30 12:35:35 +00:00
the_fiddler
3cd9a23b17 Fixed memory corruption issue with (Cube's vertices were being moved by the GC). I think. 2007-09-30 12:34:20 +00:00
the_fiddler
0328e31356 Correct class names. 2007-09-27 01:14:09 +00:00
the_fiddler
8970ad4c94 Added UnLoad event handler. 2007-09-26 23:31:53 +00:00
the_fiddler
e2fbd2e264 OnLoad event updated to better demonstrate its usage. 2007-09-26 23:15:18 +00:00
the_fiddler
e99d642792 Rewrote from scratch, using direct OpenGL methods. Added OnUnload override to cleanup resources. 2007-09-26 23:14:50 +00:00
the_fiddler
80a951d20d Bumped version numbers. 2007-09-26 16:49:10 +00:00
the_fiddler
7e8f555329 Renamed T02 and T04 examples. 2007-09-26 16:37:24 +00:00
the_fiddler
eafe44f3b1 Added IsoSphere.cs which creates a sphere Shape using theta ad phi coordinates. 2007-09-26 16:14:32 +00:00
the_fiddler
bc2bbf9cf6 Local light for nicer looks :) 2007-09-26 16:12:59 +00:00
the_fiddler
0e297c3c4e Added general documentation to Tutorials. 2007-09-26 15:39:32 +00:00
the_fiddler
a64fd74ac1 Added Shape.cs and Plane.cs, for use in Examples. Shape is an abstract class that is parent to all shapes, and Plane derives from Shape, implementing a configurable plane (with vertex, normal, index and texcoord arrays). 2007-09-26 12:00:29 +00:00
the_fiddler
7c159bc2df Bumped version number. 2007-09-26 11:48:11 +00:00
the_fiddler
8a3ad855b0 Updated all examples. Added documentation and generally cleaned them up. 2007-09-26 11:47:30 +00:00
the_fiddler
a267b4a381 Vector and example updates. 2007-09-25 21:11:16 +00:00
the_fiddler
1b60956d3a Disabled test - InputDriver does not work with Mono's Linux Winforms yet. 2007-09-25 15:47:39 +00:00
the_fiddler
66dfecfee7 Bumped version numbers. 2007-09-24 19:58:45 +00:00
the_fiddler
c204763f3a W03_Extensions now uses the Application.Idle event to load extensions instead of the OnLoad event. Fixes flickering problems. 2007-09-24 19:57:37 +00:00
the_fiddler
4af4ca65c4 Start of T04_Lighting example. Slight updates to T10_GLSL_Cube. Updates to ExampleLauncher exception handling. 2007-09-23 13:38:03 +00:00
the_fiddler
cc00d875d5 Updated update and render frequencies for all examples. 2007-09-23 12:49:38 +00:00
the_fiddler
700393b688 Added GameWindow.SwapBuffers(). Fixed T02_Vertex_Array_Cube to 60Hz. 2007-09-23 12:37:07 +00:00
the_fiddler
a696bbc765 Added constant and variable time-step update logic to GameWindow. Updated examples to use the new GameWindow UpdateFrame and RenderFrame events. 2007-09-23 12:09:42 +00:00
the_fiddler
e361e4c10b Added timing information to UpdateFrame.
Removed T02_Resizable_Window.cs and added T02_Vertex_Array_Cube.cs
Added Shapes/Cube.cs to Examples.
2007-09-22 22:01:43 +00:00
the_fiddler
0712635670 Fixed build. 2007-09-22 15:07:28 +00:00
the_fiddler
26f5d0dff4 Updated BindStreamWriter to better handle endlines. Reverted WinRawInput to standard reads. 2007-09-22 14:59:33 +00:00
the_fiddler
e277e3b272 Windows raw input now works. 2007-09-22 13:13:17 +00:00
the_fiddler
ce48c29668 Added license to S04. 2007-09-21 23:36:59 +00:00
the_fiddler
52a6690150 Removed Move event from IMouse (too inefficient). Polled input only.
S04 now polls for the mouse position.
Keyboard now handles events generated from code and not from physical devices.
2007-09-21 22:49:42 +00:00
the_fiddler
21d6030a6a Corrected Windows.API.RawMouse class. Mouse input now works! 2007-09-21 22:39:16 +00:00
the_fiddler
b660f5af9b Updated Input Logger example. Better handling of mice. 2007-09-21 21:30:18 +00:00
the_fiddler
4bac183f77 Added S04: Input Logger test. 2007-09-21 20:45:47 +00:00
the_fiddler
55a84c70c7 Added licensing information. Added Close() call on failed initialization of W01_First_Window. Moved GLContext to OpenTK namespace. 2007-09-09 16:07:39 +00:00
the_fiddler
827b76b6e9 Improved documentation for DummyGLContext and Dummy.
Disabled S02_RawInput_Logger for updating.
Added WindowInfo.cs
2007-09-09 11:53:25 +00:00
the_fiddler
e74cfac148 Updated W03_Extensions example (background loading of extensions). 2007-09-05 13:35:40 +00:00
the_fiddler
5e28f31660 Improved GL loading speed.
Added background worker thread to W03_Extensions.
Added debug output to failed WinGLContext.MakeCurrent() calls.
Removed object field from Windows.MSG struct.
2007-09-03 21:47:34 +00:00
the_fiddler
fe0b2c66db Synced 0.3.11 to trunk. 2007-09-02 23:40:50 +00:00
the_fiddler
296f83257b Adding asynchronous extension loading. 2007-09-02 23:26:12 +00:00
the_fiddler
096d33dca4 Updated Documentation and version numbers for release. 2007-09-02 23:13:28 +00:00
the_fiddler
d757447a8f T04_Lit_Cube not ready yet. 2007-09-02 22:52:56 +00:00
the_fiddler
a813684176 Merged with Bind. Added GLU bindings. Corrected OpenGL overload trimming. 2007-09-02 22:52:00 +00:00
the_fiddler
58bad52607 Bumped version number. 2007-09-02 13:36:54 +00:00
the_fiddler
437d8fe627 Updated T10_GLSL_Cube to remove NRE exception on Mono 1.2.x.
Added debug info to the GL.LoadAll function.
Added W03_Extensions.cs example.
2007-09-02 13:34:44 +00:00
the_fiddler
1947662281 T10_GLSL_Cube now really exits when OpenGL 2.0 support is not available.
The ExampleLauncer example TextBox is now docked inside the parent form.
Bumped version numbers.
2007-09-02 08:25:10 +00:00
the_fiddler
6ddd024fbf Added System.Drawing.Color overload to GL.ClearColor.
Updated W01 and W02 examples to use this overload.
Removed 'Paint' message from W01 Paint event.
2007-09-02 08:08:12 +00:00
the_fiddler
2f09c15672 Trunk now compiles again. 2007-09-02 00:53:24 +00:00
the_fiddler
017a345927 Merged with bind branch: updated GL.cs wrappers, Glx and Glu implementation suppoort files, faster Bind. 2007-09-02 00:40:43 +00:00
the_fiddler
defa7aa9c5 Updated examples to reflect namespace change of DisplayMode and ColorMode.
Renamed T03_RotatingCube.cs to T03_Immediate_Mode_Cube.cs.
Renamed T07_DisplayLists_Cube.cs to T07_Display_Lists_Flower.cs.
Renamed Cube.cs to W02_Immediate_Mode_Cube.cs
Updated colors in T10_GLSL_Cube and T03_Immediate_Mode_Cube
Add S03_Stack_Imbalance.cs test.
Add T01_Simple_Window.cs and T02_Resizable_Window.cs tutorials.
2007-09-02 00:07:40 +00:00
the_fiddler
c2c3dac7df Moved ColorDepth and DisplayMode to the /OpenTK directory (where under /OpenTK/Platform).
Renamed ColorDepth to ColorMode, to avoid clash with System.Windows.Forms.ColorDepth
Updated examples to use the new namespace for DisplayMode and ColorMode.
2007-09-02 00:04:34 +00:00
the_fiddler
6af814b655 Example names are now more readable (ExampleLauncher.Load())
ExampleLauncher behavior is now more consistent when launching GameWindow and WinForm examples. The launcher becomes invisible, and the launched examples exist in the same thread as the launcher.
Better documentation for IExample.cs
2007-09-02 00:02:10 +00:00
the_fiddler
1d62f8521c Corrected bug affecting the GL.Load and Wgl.Load functions, where the delegates where not retrieved by the GetFields call. 2007-08-22 16:13:41 +00:00
the_fiddler
6ae06d82bd Added IDisposable to all input drivers.
Updated Cube.cs to use System.Drawing.Colors.
Improved DefRawInputProc in windows API.cs
2007-08-22 00:30:16 +00:00
the_fiddler
7cf8aa3d95 Added AdjustWindowRect to Windows.API. The client are in WinGLNative is now correctly specified. 2007-08-21 12:04:01 +00:00
the_fiddler
9e536a72e0 Improved X11GLControl compatibility - now sets a safe DisplayMode.
Added utility that control's whether xplatui should throw exceptions on X11 errors.
2007-08-21 10:48:32 +00:00
the_fiddler
7d5087f1f8 Improved GLControl event handling on initialization sequence (Resize event is now raised after loading the GL class).
Improved WinForms.Cube example to hook the GLControl events instead of the parent Form's ones.
Improved Debug output in X11GLContext and X11GLControl
2007-08-20 14:12:57 +00:00
the_fiddler
33527aa2c9 Added KeyDown and KeyUp events to IKeyboard and Keyboard.
Improved input logger test to hook on the aforementioned events.
Removed Debug printing of keys in OpenTK.Input.Keyboard.
Beautified X11Keyboard.cs
Added experimental code to handle X11 keyboard events (not used yet).
2007-08-20 13:45:04 +00:00
the_fiddler
2254388903 Merged with bind branch. 2007-08-20 12:25:48 +00:00
the_fiddler
7efeeda3ca 2007-08-20 10:46:37 +00:00
the_fiddler
273405e4a0 Improved opengl overload trimming. 2007-08-10 20:16:05 +00:00
the_fiddler
2256864b92 Improved shutdown sequence in WinGLNative and GameWindow 2007-08-10 16:55:24 +00:00
the_fiddler
7a2da17f5c Updated Build.exe to correctly generate sharpdev and sharpdev2 projects.
Removed some unused variables.
Added licensing information.
2007-08-10 09:27:13 +00:00
the_fiddler
318c8e619d Debugging X11GLControl crash on MakeCurrent. 2007-08-09 12:06:09 +00:00
the_fiddler
d19466956b Debugging crash on X11 32bits. 2007-08-07 20:32:26 +00:00
the_fiddler
c67859d7ca Keyboard handling now plays well with normal event handling on X11.
One more issue to go: GLControl on X11 throws when calling MakeCurrent.
2007-08-06 12:13:50 +00:00
the_fiddler
6e9ac53c7f Corrected S02_RawInput_Logger crash by creating a render window. 2007-08-06 11:26:58 +00:00
the_fiddler
863a8e9557 Added Create and Destroy events to NativeGLWindow. 2007-08-06 11:22:18 +00:00
the_fiddler
40add1aaef Renamed OpenTK.Input.Keys to OpenTK.Input.Key.
Added keymap to X11/X11Keyboard.cs (not complete).
Added GetKeyboardMapping(), DisplayFlags() and XKey enum to OpenTK.Platform.X11.API.cs
2007-08-05 16:04:39 +00:00
the_fiddler
2357f54af6 Removed exceptions from Fullscreen properties. 2007-08-05 13:51:07 +00:00
the_fiddler
b630d84add Added IWindowInfo.cs, X11/WindowInfo.cs and Windows/WindowInfo.cs, which hold information regarding a platform specific window object.
Updated everything to not use raw window handles, but rather WindowInfo objects.
Added code that (hopefully) creates an invisible input window for X11.
2007-08-05 13:42:31 +00:00
the_fiddler
2f239284a9 Corrected T10_GLSL_Cube.cs build errors. 2007-08-04 23:44:41 +00:00
the_fiddler
c855420287 Merged with gl3 branch. Resolved conflicts. Added IMouseDriver.cs 2007-08-04 23:39:56 +00:00
the_fiddler
6812739418 Renamed InputDevices.cs to InputDriver.cs.
Added IMouseDriver.cs and WinRawMouse.
2007-08-04 13:28:16 +00:00
the_fiddler
f9ab9f5242 Updated T10_GLSL_Cube to explicitly create a render window.
Added input driver to W01_First_Window. Works perfectly!
Added a debug message to GameWindow.cs, when accessing the opengl Context before creating a render window (this forces render window creation).
2007-08-04 12:17:30 +00:00
the_fiddler
59b503b3c3 Bumped version numbers.
WinRawInput now correctly subclasses WinGLNative or WinGLControl. WinRawKeyboard now correctly responds to events.
Removed T10_GLSL_Cube.cs which was erroneously moved outside the Examples/Tutorial directory.
Updated INativeWindow, IGameWindow and IGLControl interfaces.
Updated examples to use the new GameWindow interface.
Added documentation to GameWindow.
Improved GameWindow error handling. More defensive programming.
2007-08-04 12:09:58 +00:00
the_fiddler
2f64fb372e Major updates to keyboard input. The infrastructure (drivers etc) is ready. Windows raw input works (now implementing multiple devices). The examples need updating for the new input methods.
Updated the ExampleLauncher to not process exceptions. Updated the IExample interface to contain the Launch method. Updated examples and the ExampleLauncher according to the IExample interface.
Synced with gl3 branch.
2007-08-03 00:14:31 +00:00
the_fiddler
00da3bf3f4 Sycned with gl3 branch. 2007-08-01 21:14:39 +00:00
the_fiddler
6bec9d994b Sycned with gl3 branch. 2007-08-01 09:32:49 +00:00
the_fiddler
8f90c9d50f Added Windows.API.VirtualKeys enum.
Started VirtualKeus --> OpenTK.Input.Keys keymap .
Removed Keyboard.Key set property.
2007-07-31 21:50:29 +00:00
the_fiddler
732c582874 Added debug messages to ExampleLauncher. 2007-07-27 12:06:32 +00:00
the_fiddler
7f9fe25e3a IKeyboard interface. Updated Keyboard.cs and the examples to use the new interface.
Major additions to Windows.API: Implemented all functions and structures for Raw Input.
2007-07-26 22:56:55 +00:00
the_fiddler
b4f122ad57 'Merged' windowing branch. Ugly, but it seems to have worked. 2007-07-23 00:15:18 +00:00
the_fiddler
21c5ed147f Deleted trunk - could not merge windowing branch. 2007-07-23 00:01:30 +00:00
the_fiddler
39cff99e27 Updated information in preparation of release. 2007-07-01 11:30:55 +00:00
the_fiddler
b632f678a9 Synced OpenTK.OpenGL.Bind and OpenTK.OpenGL.GL to latest Tao beta (2.1.3.6 and 2.1.0.7 respectively).
Added Enums.GLenum which contains all OpenGL enumerants. Functions with GLenum parameters now do not take ints but Enums.GLenum.

Added ref/out overloads.
2007-07-01 10:54:46 +00:00
the_fiddler
35cda11953 Updated naming. 2007-04-24 12:17:48 +00:00
the_fiddler
5422dc407e OpenTK.Examples.OpenGL.Basic.Lesson01 renamed to OpenTK.Examples.OpenGL.Basic.001-Cube 2007-04-21 15:34:41 +00:00
the_fiddler
a24f8934b1 Folder strucure and project naming updates. Added "System" reference for OpenTK.OpenGL.Bind 2007-04-21 15:33:02 +00:00
the_fiddler
99f7f2aad3 Updated using directives for examples (added "using Enums = OpenTK.OpenGL.Enums"). Added some documentation and regions. 2007-04-20 19:06:17 +00:00
the_fiddler
24c3a6b290 2006-11-05 11:50:08 +00:00
the_fiddler
cd32a6db54 2006-11-02 21:40:36 +00:00
the_fiddler
fdd693a4f1 Framework:
Updates to mode switching under windows plus a little refactoring.
2006-10-17 19:34:49 +00:00
the_fiddler
f0f03d58db Updates to fullscreen toggling for windows.
Added the ColorDepth, ZDepth and StencilDepth properties to the Framework.

Merged Context creation for windows into a single file.
2006-10-15 23:31:37 +00:00
the_fiddler
17b411e2ec Directory structure updates (more to come)
Updated OpenTK.OpenGL.Bind (0.7.7)

Split GL enums, core and extensions to different files. Extension support is missing for the time being.

Updated the framework implementation and namespace.
2006-10-15 20:28:57 +00:00
the_fiddler
f34436f131 Placed the Framework into a new project (with corresponding project folder). 2006-10-11 22:10:29 +00:00
the_fiddler
8cd76686d0 Preparatory work for linux support (added basic X and GLX bindings)
Major update to OpenTK.OpenGL.Bind.
Updated OpenGL specs to 2.1 (were 2.0)
2006-10-11 21:42:22 +00:00
the_fiddler
3319e79696 OpenTK.OpenGL.Bind 0.7.5.1 -> 0.7.5.2 (out char[] -> StringBuilder)
Updated the GLSL.Lesson01 example.
Full Mono support under Windows.
Api.Message and Api.PeekMessage updates (no longer crashes in release mode).
2006-10-09 23:58:30 +00:00
the_fiddler
71e3074bea 2006-10-09 22:35:25 +00:00
the_fiddler
d9b0ac6e5c Added GLForm.cs (base class for cross-platform windowing control)
Temporarily removed all examples apart from GLSL.Lesson01 which has been updated to use the GLForm class.
Minor updates to OpenTK.OpenGL.Bind
2006-10-08 21:22:50 +00:00
the_fiddler
fdb625da0f 2006-10-08 18:26:43 +00:00
the_fiddler
ab0b91c51e 2006-09-30 20:10:10 +00:00
the_fiddler
4489091678 2006-09-30 20:04:12 +00:00
the_fiddler
37834b1ff6 Added the GLSL example.
More function signatures use enums now (according to their category), instead of ints. Must check.
More
2006-09-30 19:58:51 +00:00
the_fiddler
2b3aeeb7ae 2006-09-28 22:12:46 +00:00
the_fiddler
22fa16be89 2006-09-28 22:07:53 +00:00
the_fiddler
3a5dff7e16 2006-09-24 14:04:39 +00:00