Commit graph

3167 commits

Author SHA1 Message Date
Stefanos A
15c01d0d5c WinMMJoystick implements IJoystickDriver2
WinMM is optimized for general joystick use, not for the canonical
GamePad layout. Instead of exposing IGamePadDriver directly, it should
expose IJoystickDriver2 and use a mapping driver to get GamePad support.
2013-12-24 17:18:04 +01:00
Stefanos A
165aa5bde6 Added MappedGamePadDriver skeleton implementation 2013-12-24 17:18:04 +01:00
Stefanos A
02fb6bf2f9 Implements JoystickState and Capabilities setters 2013-12-24 17:18:04 +01:00
Stefanos A
91b54cfbf3 No reason to comment out #region License 2013-12-24 17:18:04 +01:00
Stefanos A
52daef4b0d Added internal GamePadMapping class 2013-12-24 17:18:04 +01:00
Stefanos A
2839db587e Implemented thumbsticks and trigger caps 2013-12-24 17:18:04 +01:00
Stefanos A
7e5307bd4a Added IJoystickDevice2 interface 2013-12-24 17:18:03 +01:00
Stefanos A
e2d86fdf52 Implemented initial XInput IGamePadDriver 2013-12-24 17:18:03 +01:00
Stefanos A
b62f5993d4 Added missing left/right triggers 2013-12-24 17:18:03 +01:00
Stefanos A
ddc52ce135 Implemented GamePad Capabilities and Type 2013-12-24 17:18:03 +01:00
Stefanos A
dd648a8362 Initial implementation of GamePadTriggers 2013-12-24 17:18:03 +01:00
thefiddler
8f7eebb58d Enabled HIDInput IGamePadDriver implementation 2013-12-24 17:18:02 +01:00
Stefanos A
5d88a8daf4 Implemented GamePad API (WIP) 2013-12-24 17:18:02 +01:00
Stefanos A
0875cbd928 Removed unnecessary IsButtonValid method 2013-12-24 17:18:02 +01:00
Stefanos A
1adc3f7733 Display start button in ToString() 2013-12-24 17:18:02 +01:00
Stefanos A
44351a03c4 More robust handling of device add/remove events 2013-12-24 17:18:02 +01:00
Stefanos A
31ce400a7e Fixed expansion of joysticks collection 2013-12-24 17:18:02 +01:00
Stefanos A
2f1a81da2c Log errors in subsystem initialization 2013-12-24 17:18:02 +01:00
Stefanos A
1d61bd9dd2 Reuse Sdl2Factory.InputDriver in Sdl2NativeWindow 2013-12-24 17:18:01 +01:00
Stefanos A
a72d70c3d0 Delay joystick initialization until necessary 2013-12-24 17:18:01 +01:00
Stefanos A
3660509dee Added SDL_InitSubSystem method 2013-12-24 17:18:01 +01:00
Stefanos A
4a13415fc6 Fixed x/y axis mixup. 2013-12-24 17:18:01 +01:00
Stefanos A
1ba5fd4380 Cleaned up using directives 2013-12-24 17:18:01 +01:00
Stefanos A
76a35c0b91 Added missing newline 2013-12-24 17:18:01 +01:00
Stefanos A
91d248ad29 Implemented GamePadThumbSticks 2013-12-24 17:18:01 +01:00
Stefanos A
0c10f29bd8 More compact string representation 2013-12-24 17:18:00 +01:00
Stefanos A
1acf8a807b Implemented IEquatable<> interface 2013-12-24 17:18:00 +01:00
thefiddler
2bf024a912 Implemented new GamePad interface (WIP) 2013-12-24 17:18:00 +01:00
thefiddler
ecd04a3cad Implemented GamePadButtons 2013-12-24 17:18:00 +01:00
thefiddler
484af18673 Updated internal IGamePadDriver interface 2013-12-24 17:18:00 +01:00
thefiddler
ee65f81f56 Implemented GameController API bindings 2013-12-24 17:18:00 +01:00
thefiddler
d9985fc571 Use SDL2 event API for joystick devices 2013-12-24 17:18:00 +01:00
thefiddler
022e5c845c Implemented SDL2 Joystick and GameController events 2013-12-24 17:17:59 +01:00
thefiddler
d7fefe495e Removed unused constructors 2013-12-23 21:43:17 +01:00
thefiddler
95270c877d Added Compositing and FrameworkScaled flags 2013-12-23 21:42:16 +01:00
thefiddler
1189b33ed5 Fixed OpenTK/Carbon key repeat behavior to match the other backends 2013-12-23 20:40:27 +01:00
thefiddler
c13d80d6d8 Fixed GameWindow.{Bounds, Location, Size, X, Y} setters on OpenTK/Carbon 2013-12-23 20:21:02 +01:00
thefiddler
c6a21a2239 Implemented KeyDown & KeyUp events on OpenTK/Carbon 2013-12-23 19:32:16 +01:00
Stefanos A.
30cd9cb7f8 Fixed crash in MakeCurrent(null)
MakeCurrent(null) should set the bound device context to zero.
2013-12-22 11:10:05 +01:00
Stefanos A.
0a46e20029 Added WGL_DRAW_TO_WINDOW_ARB flag
Without this flag, OpenGL rendering does not work as expected.

Additionally, all WGL_ARB_pixel_format attributes are expected to be
specified in key-value pairs. Fixed double-buffering and stereoscoping
rendering attributes.
2013-12-22 10:35:05 +01:00
Stefanos A.
a2744719d5 Improved WGL mode selection
Fixed WGL_ARB_pixel_format attribute selection for doublebuffering,
stereoscopic rendering and hardware acceleration. Implemented
minimization strategy to select the optimal PixelFormatDescriptor in the
fallback path.
2013-12-22 09:20:40 +01:00
Stefanos A.
956bbe6491 Fixed DescribePixelFormatPFD
When using the PFD codepath, we now call DescribePixelFormat to retrieve
an exact interpretation of the pixel format selected by the driver.
2013-12-21 23:35:55 +01:00
Stefanos A.
1723be8a8b Prioritize accelerated formats first
Instead of creating a list of all available formats and iterating
through that, we let the driver decide which is the best accelerated
format to use for the user parameters. If no such format exists, we fall
back to generic acceleration or software acceleration, in turn.

This affects issue #21
2013-12-21 22:43:35 +01:00
Stefanos A.
a7ae4bb038 Turn 1-element array to ref/out param 2013-12-21 22:41:35 +01:00
Stefanos A.
0c990583a3 Implemented KeyDown and KeyUp messages 2013-12-21 00:50:25 +01:00
Stefanos A.
42ce028bbf Clean fix issue #19
Isolate and commit fix for issue #19 without potential for regressions.
2013-12-21 00:43:05 +01:00
Stefanos A
e1619a8ad3 Revert "Fix issue #19"
This reverts commit 2c14ec5f80.
2013-12-21 00:41:55 +01:00
Stefanos A.
2c14ec5f80 Fix issue #19
Don't filter window messages passed to our window (see
http://blogs.msdn.com/b/oldnewthing/archive/2005/02/09/369804.aspx).
Additionally, return the correct values for all messages we are actually
handling and clean up unmanaged memory after we are done with the
window.
2013-12-20 23:31:42 +01:00
Stefanos A.
b941a8f06b Explicitly set WindowProcedure calling convention 2013-12-20 23:29:47 +01:00
Stefanos A.
2ddd555aaf Simplify ProcessEvents implementation
Instead of combining PeekMessage+GetMessage, we can simply call
PeekMessage(Remove) to achieve the same effect. This also allows us to
remove the IsIdle property, which is no longer used anywhere.
2013-12-20 08:42:36 +01:00