the_fiddler
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e7e5e1453f
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Added GL1.1 and GL1.2 rendering codepaths.
Added selectable TextQuality level.
Updated all interfaces to support the above.
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2009-02-12 16:27:24 +00:00 |
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the_fiddler
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1502fc27b7
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Deprecate TextPrinter.Begin()/End(). These are only left for backwards compatibility. New code should set the desired projection and modelview matrices manually.
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2009-02-12 01:01:55 +00:00 |
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the_fiddler
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5135a25828
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Add GL.BlendColor(System.Drawing.Color) overload.
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2009-02-12 01:00:07 +00:00 |
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the_fiddler
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5dd73d813f
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Added license notice.
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2009-02-12 00:00:56 +00:00 |
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kanato
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231f83186a
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AGL Fullscreen: Try to create a full screen context first, failing that create a non-fullscreen context.
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2009-02-11 08:03:46 +00:00 |
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kanato
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b99e8c5829
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Implement resize event in GameWindow.
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2009-02-11 07:59:24 +00:00 |
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the_fiddler
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3059d09795
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Time should be IntPtr, not uint.
Fixed KeypadEnter detection (was mistakenly mapped to vanilla Enter key).
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2009-02-09 15:33:32 +00:00 |
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kanato
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b921bf95dd
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Move input event handling to application level for fullscreen support.
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2009-02-05 04:38:37 +00:00 |
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kanato
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dc6f0e6461
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Added GetMouseEventLocation Carbon wrapper function.
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2009-02-05 04:36:17 +00:00 |
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kanato
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4f4dd33c13
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Fix up display capturing.
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2009-02-05 04:35:15 +00:00 |
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kanato
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8cc99350de
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Minor refactoring and commenting in AglContext.cs.
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2009-02-03 08:21:52 +00:00 |
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kanato
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b6642764eb
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Fix loss of first frame with GLControl.
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2009-02-03 08:14:55 +00:00 |
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kanato
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1a4a3238c2
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Updates for full screen support in Mac OS X.
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2009-02-03 07:45:58 +00:00 |
|
kanato
|
44f2ad77d0
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Removed unnecessary debug statement.
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2009-02-03 07:43:36 +00:00 |
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the_fiddler
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9b29e138a3
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Add System.Xml.dll reference to core OpenTK and Examples (necessary for [System.Xml.Serialization.Serializable] attribute).
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2009-01-31 08:41:36 +00:00 |
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the_fiddler
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780487ae55
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Applied rdrake's patch for LoadMatrix, etc Matrix4d helpers.
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2009-01-31 08:40:11 +00:00 |
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the_fiddler
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4e82e450be
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Added (Vector3, float) and (Vector3d, double) constructors.
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2009-01-29 00:41:09 +00:00 |
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the_fiddler
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e0f981d4c5
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Added int overloads to [FogCoord|EdgeFlag|VertexAttrib]Pointer, to avoid issues with the object vs IntPtr overloads.
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2009-01-29 00:37:08 +00:00 |
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the_fiddler
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66ceeb03d0
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Added int overloads to [Vertex|Normal|Index|Color]Pointer, to avoid issues with the object vs IntPtr overloads.
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2009-01-29 00:26:52 +00:00 |
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kanato
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74707ccdfd
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Updates to macos fullscreen.
Resolution switching is now accompanied by a call to CGDisplayCapture.
A secondary fullscreen context is created for going full screen.
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2009-01-27 18:27:44 +00:00 |
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chrisbrandtner
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0ab939a744
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Added ref/out overloads to all static Vector*.Transform* methods.
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2009-01-25 15:06:42 +00:00 |
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chrisbrandtner
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5a3cd34953
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Removed cast to float from Vector3d.CalculateAngle (unnecessary precision loss as double is returned).
Overloaded static Vector3 and Vector3d CalculateAngle methods.
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2009-01-24 16:15:04 +00:00 |
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chrisbrandtner
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46f25f27a4
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Overloaded instance methods Add, Sub, Scale to pass-vector-by-value and set CLS compliance flags.
Overloaded static method BaryCentric to pass-by-reference.
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2009-01-24 14:54:52 +00:00 |
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chrisbrandtner
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4e6a3cf981
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Added instance methods to all single and double precision Vector structs:
Add(ref vec)
Sub(ref vec)
Mult(float)
Div(float)
Scale(ref vec)
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2009-01-23 21:55:21 +00:00 |
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the_fiddler
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fabc194301
|
Added Color4 structure serialization test.
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2009-01-23 15:51:12 +00:00 |
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the_fiddler
|
9f25573a0b
|
Made the Color4 structure serializable and added == and != operators.
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2009-01-23 15:50:31 +00:00 |
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the_fiddler
|
7631328485
|
Added Color4 structure and overloads for Materialv/Lightv.
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2009-01-23 15:24:57 +00:00 |
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the_fiddler
|
e19a6f9c7d
|
Made GraphicsMode public, as it is generally useful.
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2009-01-23 15:24:09 +00:00 |
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chrisbrandtner
|
01e971741d
|
Added ref/out overloads to static Vector*.Dot and Vector*.Lerp methods. Simplified the slow Vector3/Vector3d's static Cross methods. Occasional tweaks to inline documentation (spelling, consistency)
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2009-01-23 15:04:53 +00:00 |
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kanato
|
34e283367d
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Corrected device handle passed to aglChoosePixelFormat.
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2009-01-20 04:34:24 +00:00 |
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kanato
|
e6c736e7ec
|
Removed fullscreen flag.
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2009-01-19 07:05:45 +00:00 |
|
kanato
|
3bd150ebbd
|
Removed fullscreen flag.
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2009-01-19 07:05:17 +00:00 |
|
kanato
|
874896fd2f
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Fix number of devices in call to aglChoosePixelFormat.
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2009-01-15 05:25:00 +00:00 |
|
kanato
|
180da6c5dd
|
GameWindowStates test: Added support for jumping two WindowStates with one keystroke.
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2009-01-14 19:52:27 +00:00 |
|
kanato
|
083caef1c1
|
Mac OS updates:
Window State support (minimize and maximize)
Preliminary full screen support.
Preliminary support for changing the screen resolution.
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2009-01-14 19:52:15 +00:00 |
|
kanato
|
06bac23cf8
|
Introduced new platform detection code to p/invoke to uname rather than running it as a process.
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2009-01-01 00:11:06 +00:00 |
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kanato
|
23f4858e2c
|
Added debugging information for pixel formats.
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2008-12-29 01:31:21 +00:00 |
|
kanato
|
14ea26c866
|
Fix KeyNotFoundException in EventHandler routine.
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2008-12-28 18:19:07 +00:00 |
|
kanato
|
9b3f1dc8ee
|
Set CarbonGLNative to correctly record mouse position.
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2008-12-28 05:20:25 +00:00 |
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the_fiddler
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d45f6f7d6d
|
Add a call to Application.DoEvents() before launching the example. This should ensure that the launcher window disappears before the example is launched and should also take care of any keyboard/mouse handling issues.
|
2008-12-25 00:57:00 +00:00 |
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the_fiddler
|
7a7718a57c
|
Use new API.
Fix initial message to "The quick brown fox jumped over the lazy dog."
|
2008-12-19 15:37:09 +00:00 |
|
kanato
|
8778d1fca9
|
Update Utilties.CreateWindowInfo code path to work on MacOS.
|
2008-12-11 05:32:06 +00:00 |
|
the_fiddler
|
e4b5e23701
|
Normalized line endings.
|
2008-12-10 09:36:33 +00:00 |
|
the_fiddler
|
db54fa79b3
|
Removed call to Console.WriteLine when changing WindowState.
|
2008-12-09 21:26:48 +00:00 |
|
the_fiddler
|
2e3b56f89c
|
Added OpenEXR terms to the License.
Added Half and Vector[234]h structs.
Added Vector[234]d, Matrix4d and Quaterniond structs.
|
2008-12-09 20:45:18 +00:00 |
|
kanato
|
d3001f8a26
|
Correct position of buffer rect to be within the GLControl.
|
2008-12-09 20:10:24 +00:00 |
|
kanato
|
11430665f3
|
First commit which includes support for drawing to a WinForms control.
|
2008-12-09 19:44:18 +00:00 |
|
the_fiddler
|
2ce6227e64
|
Moved DummyGLContext and DummyGLControl to the OpenTK/Platform/Dummy directory and namespace.
Fixed a regression where the GLControl would try to instantiate a normal context inside the VS designer, instead of a dummy one.
|
2008-12-09 10:09:03 +00:00 |
|
the_fiddler
|
40a14fe8a8
|
Fixed build warnings.
|
2008-12-09 10:07:05 +00:00 |
|
the_fiddler
|
057759177b
|
Fixed build warnings.
|
2008-12-09 10:06:25 +00:00 |
|