Release 3.0.0-pre
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7 changed files with 42 additions and 25 deletions
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### 2.0.0 - alpha
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### 3.0.0-pre
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* Replaced JoystickButton enum with simple long. (breaking API change)
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* Increase available joystick buttons to 64.
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* Add support for OpenGL ES3 through Angle + DIrect3D.
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* Fix 2 crashes on android
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* Move to built-in System.Diagnostics.Debug for Android + iOS
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* Fix for certain joysticks returning invalid HID pages.
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* Fix for certain joysticks with negative axis range being inverted.
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* Fix Xbox controller D-pad on windows
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* Fix joystick hat position sticking on Linux
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* Enhance xbox button detection to include GUIDE button.
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* Fix iOS GL bindings issue introduced by 2ea8334
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* Fix crash on setting time to <= 0 for iOS + Android.
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* Several minor XML documentation fixes and enhancements
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* Fix for angle backbuffer size issue on window resize
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* Possible fix for broken GLControl package.
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### 2.0.0
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* Moved to new FAKE/Paket based build system
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* Removed superfluous release configurations
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* Numerous other fixes and enhancements
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@ -5,13 +5,13 @@ using System.Reflection;
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[assembly: AssemblyTitleAttribute("Generator.Bind")]
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[assembly: AssemblyProductAttribute("OpenTK")]
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[assembly: AssemblyDescriptionAttribute("A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.")]
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[assembly: AssemblyVersionAttribute("2.0.0")]
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[assembly: AssemblyFileVersionAttribute("2.0.0")]
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[assembly: AssemblyVersionAttribute("3.0.0")]
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[assembly: AssemblyFileVersionAttribute("3.0.0")]
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[assembly: CLSCompliantAttribute(true)]
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[assembly: AssemblyCopyrightAttribute("Copyright (c) 2006 - 2016 Stefanos Apostolopoulos <stapostol@gmail.com> for the Open Toolkit library.")]
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namespace System {
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internal static class AssemblyVersionInformation {
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internal const string Version = "2.0.0";
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internal const string InformationalVersion = "2.0.0";
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internal const string Version = "3.0.0";
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internal const string InformationalVersion = "3.0.0";
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}
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}
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@ -5,13 +5,13 @@ using System.Reflection;
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[assembly: AssemblyTitleAttribute("Generator.Convert")]
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[assembly: AssemblyProductAttribute("OpenTK")]
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[assembly: AssemblyDescriptionAttribute("A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.")]
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[assembly: AssemblyVersionAttribute("2.0.0")]
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[assembly: AssemblyFileVersionAttribute("2.0.0")]
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[assembly: AssemblyVersionAttribute("3.0.0")]
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[assembly: AssemblyFileVersionAttribute("3.0.0")]
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[assembly: CLSCompliantAttribute(true)]
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[assembly: AssemblyCopyrightAttribute("Copyright (c) 2006 - 2016 Stefanos Apostolopoulos <stapostol@gmail.com> for the Open Toolkit library.")]
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namespace System {
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internal static class AssemblyVersionInformation {
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internal const string Version = "2.0.0";
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internal const string InformationalVersion = "2.0.0";
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internal const string Version = "3.0.0";
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internal const string InformationalVersion = "3.0.0";
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}
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}
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@ -5,13 +5,13 @@ using System.Reflection;
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[assembly: AssemblyTitleAttribute("Generator.Rewrite")]
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[assembly: AssemblyProductAttribute("OpenTK")]
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[assembly: AssemblyDescriptionAttribute("A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.")]
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[assembly: AssemblyVersionAttribute("2.0.0")]
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[assembly: AssemblyFileVersionAttribute("2.0.0")]
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[assembly: AssemblyVersionAttribute("3.0.0")]
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[assembly: AssemblyFileVersionAttribute("3.0.0")]
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[assembly: CLSCompliantAttribute(true)]
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[assembly: AssemblyCopyrightAttribute("Copyright (c) 2006 - 2016 Stefanos Apostolopoulos <stapostol@gmail.com> for the Open Toolkit library.")]
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namespace System {
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internal static class AssemblyVersionInformation {
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internal const string Version = "2.0.0";
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internal const string InformationalVersion = "2.0.0";
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internal const string Version = "3.0.0";
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internal const string InformationalVersion = "3.0.0";
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}
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}
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@ -5,13 +5,13 @@ using System.Reflection;
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[assembly: AssemblyTitleAttribute("OpenTK.GLControl")]
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[assembly: AssemblyProductAttribute("OpenTK")]
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[assembly: AssemblyDescriptionAttribute("A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.")]
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[assembly: AssemblyVersionAttribute("2.0.0")]
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[assembly: AssemblyFileVersionAttribute("2.0.0")]
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[assembly: AssemblyVersionAttribute("3.0.0")]
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[assembly: AssemblyFileVersionAttribute("3.0.0")]
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[assembly: CLSCompliantAttribute(true)]
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[assembly: AssemblyCopyrightAttribute("Copyright (c) 2006 - 2016 Stefanos Apostolopoulos <stapostol@gmail.com> for the Open Toolkit library.")]
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namespace System {
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internal static class AssemblyVersionInformation {
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internal const string Version = "2.0.0";
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internal const string InformationalVersion = "2.0.0";
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internal const string Version = "3.0.0";
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internal const string InformationalVersion = "3.0.0";
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}
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}
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@ -5,13 +5,13 @@ using System.Reflection;
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[assembly: AssemblyTitleAttribute("OpenTK.GLWidget")]
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[assembly: AssemblyProductAttribute("OpenTK")]
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[assembly: AssemblyDescriptionAttribute("A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.")]
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[assembly: AssemblyVersionAttribute("2.0.0")]
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[assembly: AssemblyFileVersionAttribute("2.0.0")]
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[assembly: AssemblyVersionAttribute("3.0.0")]
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[assembly: AssemblyFileVersionAttribute("3.0.0")]
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[assembly: CLSCompliantAttribute(true)]
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[assembly: AssemblyCopyrightAttribute("Copyright (c) 2006 - 2016 Stefanos Apostolopoulos <stapostol@gmail.com> for the Open Toolkit library.")]
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namespace System {
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internal static class AssemblyVersionInformation {
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internal const string Version = "2.0.0";
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internal const string InformationalVersion = "2.0.0";
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internal const string Version = "3.0.0";
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internal const string InformationalVersion = "3.0.0";
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}
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}
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@ -5,13 +5,13 @@ using System.Reflection;
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[assembly: AssemblyTitleAttribute("OpenTK")]
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[assembly: AssemblyProductAttribute("OpenTK")]
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[assembly: AssemblyDescriptionAttribute("A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.")]
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[assembly: AssemblyVersionAttribute("2.0.0")]
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[assembly: AssemblyFileVersionAttribute("2.0.0")]
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[assembly: AssemblyVersionAttribute("3.0.0")]
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[assembly: AssemblyFileVersionAttribute("3.0.0")]
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[assembly: CLSCompliantAttribute(true)]
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[assembly: AssemblyCopyrightAttribute("Copyright (c) 2006 - 2016 Stefanos Apostolopoulos <stapostol@gmail.com> for the Open Toolkit library.")]
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namespace System {
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internal static class AssemblyVersionInformation {
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internal const string Version = "2.0.0";
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internal const string InformationalVersion = "2.0.0";
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internal const string Version = "3.0.0";
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internal const string InformationalVersion = "3.0.0";
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}
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}
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