* GameWindowStates.cs: Increased texture size to ensure the text fits inside.

This commit is contained in:
the_fiddler 2009-09-04 23:48:44 +00:00
parent 594f877021
commit fb08c51881

View file

@ -21,7 +21,7 @@ namespace Examples.Tests
public class GameWindowStates : GameWindow
{
readonly Font TextFont = new Font(FontFamily.GenericSansSerif, 16);
readonly Bitmap TextBitmap = new Bitmap(512, 512);
readonly Bitmap TextBitmap = new Bitmap(1024, 256);
int texture;
public GameWindowStates()