Enforced use of explicit private modifiers for clarity.
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1 changed files with 9 additions and 9 deletions
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@ -48,17 +48,17 @@ namespace OpenTK
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#region Static attrs.
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#region Static attrs.
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static int _GraphicsContextCount;
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private static int _GraphicsContextCount;
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static bool _SharedContextInitialized = false;
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private static bool _SharedContextInitialized = false;
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#endregion
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#endregion
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#region Attributes
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#region Attributes
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IGraphicsContext _GraphicsContext;
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private IGraphicsContext _GraphicsContext;
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IWindowInfo _WindowInfo;
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private IWindowInfo _WindowInfo;
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GraphicsContextFlags _GraphicsContextFlags;
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private GraphicsContextFlags _GraphicsContextFlags;
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bool _Initialized = false;
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private bool _Initialized = false;
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#endregion
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#endregion
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@ -231,7 +231,7 @@ namespace OpenTK
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/// <summary>
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/// <summary>
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/// Invokes the <see cref="GraphicsContextInitialized"/> event.
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/// Invokes the <see cref="GraphicsContextInitialized"/> event.
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/// </summary>
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/// </summary>
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static void OnGraphicsContextInitialized()
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private static void OnGraphicsContextInitialized()
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{
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{
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if (GraphicsContextInitialized != null)
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if (GraphicsContextInitialized != null)
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GraphicsContextInitialized(null, EventArgs.Empty);
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GraphicsContextInitialized(null, EventArgs.Empty);
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@ -246,7 +246,7 @@ namespace OpenTK
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/// <summary>
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/// <summary>
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/// Invokes the <see cref="GraphicsContextShuttingDown"/> event.
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/// Invokes the <see cref="GraphicsContextShuttingDown"/> event.
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/// </summary>
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/// </summary>
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static void OnGraphicsContextShuttingDown()
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private static void OnGraphicsContextShuttingDown()
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{
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{
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if (GraphicsContextShuttingDown != null)
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if (GraphicsContextShuttingDown != null)
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GraphicsContextShuttingDown(null, EventArgs.Empty);
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GraphicsContextShuttingDown(null, EventArgs.Empty);
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@ -353,7 +353,7 @@ namespace OpenTK
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/// <summary>
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/// <summary>
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/// Initializes the <see cref="GLWidget"/> with its given values and creates a <see cref="GraphicsContext"/>.
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/// Initializes the <see cref="GLWidget"/> with its given values and creates a <see cref="GraphicsContext"/>.
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/// </summary>
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/// </summary>
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void Initialize()
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private void Initialize()
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{
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{
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_Initialized = true;
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_Initialized = true;
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