Fixed capitalization of Texture2D.

This commit is contained in:
the_fiddler 2008-01-24 09:16:15 +00:00
parent 4a5fda3d95
commit e946664646
2 changed files with 9 additions and 9 deletions

View file

@ -259,7 +259,7 @@ namespace OpenTK.Fonts
/// <param name="handle">The TextHandle to the cached text.</param> /// <param name="handle">The TextHandle to the cached text.</param>
public void Draw(TextHandle handle) public void Draw(TextHandle handle)
{ {
GL.BindTexture(TextureTarget.Texture2d, handle.font.Texture); GL.BindTexture(TextureTarget.Texture2D, handle.font.Texture);
printer.Draw(handle); printer.Draw(handle);
} }
@ -305,7 +305,7 @@ namespace OpenTK.Fonts
GL.PushAttrib(AttribMask.TextureBit); GL.PushAttrib(AttribMask.TextureBit);
GL.PushAttrib(AttribMask.EnableBit); GL.PushAttrib(AttribMask.EnableBit);
GL.Enable(EnableCap.Texture2d); GL.Enable(EnableCap.Texture2D);
GL.Enable(EnableCap.Blend); GL.Enable(EnableCap.Blend);
GL.BlendFunc(BlendingFactorSrc.SrcAlpha, BlendingFactorDest.OneMinusSrcAlpha); GL.BlendFunc(BlendingFactorSrc.SrcAlpha, BlendingFactorDest.OneMinusSrcAlpha);

View file

@ -91,11 +91,11 @@ namespace OpenTK.Fonts
pack = new TexturePacker<Glyph>(texture_width, texture_height); pack = new TexturePacker<Glyph>(texture_width, texture_height);
GL.GenTextures(1, out texture); GL.GenTextures(1, out texture);
GL.BindTexture(TextureTarget.Texture2d, texture); GL.BindTexture(TextureTarget.Texture2D, texture);
GL.TexParameter(TextureTarget.Texture2d, TextureParameterName.TextureMinFilter, (int)All.Linear); GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMinFilter, (int)All.Linear);
GL.TexParameter(TextureTarget.Texture2d, TextureParameterName.TextureMagFilter, (int)All.Linear); GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMagFilter, (int)All.Linear);
GL.TexImage2D(TextureTarget.Texture2d, 0, PixelInternalFormat.Alpha, texture_width, texture_height, 0, GL.TexImage2D(TextureTarget.Texture2D, 0, PixelInternalFormat.Alpha, texture_width, texture_height, 0,
OpenTK.OpenGL.Enums.PixelFormat.Rgba, PixelType.UnsignedByte, IntPtr.Zero); OpenTK.OpenGL.Enums.PixelFormat.Rgba, PixelType.UnsignedByte, IntPtr.Zero);
} }
@ -160,14 +160,14 @@ namespace OpenTK.Fonts
throw; throw;
} }
GL.BindTexture(TextureTarget.Texture2d, texture); GL.BindTexture(TextureTarget.Texture2D, texture);
gfx.Clear(System.Drawing.Color.Transparent); gfx.Clear(System.Drawing.Color.Transparent);
gfx.DrawString(g.Character.ToString(), g.Font, System.Drawing.Brushes.White, 0.0f, 0.0f); gfx.DrawString(g.Character.ToString(), g.Font, System.Drawing.Brushes.White, 0.0f, 0.0f);
//BitmapData bitmap_data = bitmap.LockBits(new Rectangle(0, 0, rect.Width, rect.Height), ImageLockMode.ReadOnly, //BitmapData bitmap_data = bitmap.LockBits(new Rectangle(0, 0, rect.Width, rect.Height), ImageLockMode.ReadOnly,
// System.Drawing.Imaging.PixelFormat.Format32bppArgb); // System.Drawing.Imaging.PixelFormat.Format32bppArgb);
//GL.TexSubImage2D(TextureTarget.Texture2d, 0, rect.Left, rect.Top, rect.Width, rect.Height, //GL.TexSubImage2D(TextureTarget.Texture2D, 0, rect.Left, rect.Top, rect.Width, rect.Height,
// OpenTK.OpenGL.Enums.PixelFormat.Rgba, PixelType.UnsignedByte, bitmap_data.Scan0); // OpenTK.OpenGL.Enums.PixelFormat.Rgba, PixelType.UnsignedByte, bitmap_data.Scan0);
//bitmap.UnlockBits(bitmap_data); //bitmap.UnlockBits(bitmap_data);
@ -189,7 +189,7 @@ namespace OpenTK.Fonts
} }
fixed (int* data_ptr = data) fixed (int* data_ptr = data)
GL.TexSubImage2D(TextureTarget.Texture2d, 0, rect.Left, rect.Top, rect.Width, rect.Height, GL.TexSubImage2D(TextureTarget.Texture2D, 0, rect.Left, rect.Top, rect.Width, rect.Height,
OpenTK.OpenGL.Enums.PixelFormat.Rgba, PixelType.UnsignedByte, (IntPtr)data_ptr); OpenTK.OpenGL.Enums.PixelFormat.Rgba, PixelType.UnsignedByte, (IntPtr)data_ptr);
} }
bmp.UnlockBits(bitmap_data); bmp.UnlockBits(bitmap_data);