Merge pull request #354 from mrhelmut/RetinaMouseFix2TK
Scaling mouse coordinate to match Retina scaling
This commit is contained in:
commit
dc54e9bc02
2 changed files with 17 additions and 2 deletions
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@ -83,6 +83,8 @@ namespace OpenTK.Platform.SDL2
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}
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}
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internal static float Scale = 1.0f;
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#endregion
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#region Public Members
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@ -110,13 +112,19 @@ namespace OpenTK.Platform.SDL2
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public MouseState GetState()
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{
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return state;
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MouseState scaledState = state;
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if (Configuration.RunningOnMacOS)
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{
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scaledState.X = (int)Math.Round(scaledState.X * Scale);
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scaledState.Y = (int)Math.Round(scaledState.Y * Scale);
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}
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return scaledState;
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}
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public MouseState GetState(int index)
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{
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if (index == 0)
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return state;
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return GetState();
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else
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return new MouseState();
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}
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@ -126,6 +134,12 @@ namespace OpenTK.Platform.SDL2
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int x, y;
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var buttons = SDL.GetGlobalMouseState(out x, out y);
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if (Configuration.RunningOnMacOS)
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{
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x = (int)Math.Round(x * Scale);
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y = (int)Math.Round(y * Scale);
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}
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var c = new MouseState();
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c.SetIsConnected(true);
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c.X = x;
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@ -285,6 +285,7 @@ namespace OpenTK.Platform.SDL2
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window.OnMouseMove(
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(int)Math.Round(ev.X * scale),
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(int)Math.Round(ev.Y * scale));
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Sdl2Mouse.Scale = scale;
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}
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static void ProcessMouseWheelEvent(Sdl2NativeWindow window, MouseWheelEvent ev)
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