* QuickStart.sln:
* Source/QuickStart/QuickStart.csproj: Added missing QuickStart solution. Fixes issue [#2093]: "QuickStart.sln doesn't exist in "latest version of OpenTK"".
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QuickStart.sln
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QuickStart.sln
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Microsoft Visual Studio Solution File, Format Version 9.00
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# Visual Studio 2005
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "QuickStart", "Source\QuickStart\QuickStart.csproj", "{90762BBE-CB23-42FF-9D3E-486D2F6CA485}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|AnyCPU = Debug|AnyCPU
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Release|AnyCPU = Release|AnyCPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{90762BBE-CB23-42FF-9D3E-486D2F6CA485}.Debug|AnyCPU.ActiveCfg = Debug|Any CPU
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{90762BBE-CB23-42FF-9D3E-486D2F6CA485}.Debug|AnyCPU.Build.0 = Debug|Any CPU
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{90762BBE-CB23-42FF-9D3E-486D2F6CA485}.Release|AnyCPU.ActiveCfg = Release|Any CPU
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{90762BBE-CB23-42FF-9D3E-486D2F6CA485}.Release|AnyCPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(MonoDevelopProperties) = preSolution
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StartupItem = Source\QuickStart\QuickStart.csproj
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EndGlobalSection
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EndGlobal
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49
Source/QuickStart/QuickStart.csproj
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Source/QuickStart/QuickStart.csproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProductVersion>9.0.21022</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{90762BBE-CB23-42FF-9D3E-486D2F6CA485}</ProjectGuid>
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<OutputType>Exe</OutputType>
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<RootNamespace>QuickStart</RootNamespace>
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<AssemblyName>QuickStart</AssemblyName>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug</OutputPath>
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<DefineConstants>DEBUG</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<ConsolePause>false</ConsolePause>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>none</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Release</OutputPath>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<ConsolePause>false</ConsolePause>
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</PropertyGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<ItemGroup>
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<Compile Include="Game.cs" />
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</ItemGroup>
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<ItemGroup>
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<Reference Include="OpenTK, Version=1.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\..\Binaries\OpenTK\Release\OpenTK.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<None Include="..\..\Binaries\OpenTK\Release\OpenTK.dll.config">
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<Link>OpenTK.dll.config</Link>
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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</ItemGroup>
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</Project>
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