* Resources.resx: Fixed case in filenames (Visual Studio resource designer ignores case).
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1 changed files with 33 additions and 39 deletions
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@ -38,7 +38,7 @@
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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EXTensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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@ -119,93 +119,87 @@
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</resheader>
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<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
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<data name="Color4Serialization" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\opentk\test\color4serialization.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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<value>..\OpenTK\Test\Color4Serialization.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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</data>
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<data name="DisplayLists" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\opengl\1.1\displaylists.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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<value>..\OpenGL\1.1\DisplayLists.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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</data>
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<data name="EFXReverb" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\openal\efx\efxreverb.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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<value>..\OpenAL\EFX\EFXReverb.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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</data>
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<data name="Extensions" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\opentk\test\extensions.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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<value>..\OpenTK\Test\Extensions.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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</data>
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<data name="FontRenderingAdvanced" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\opentk\fonts\fontrenderingadvanced.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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<value>..\OpenTK\Fonts\FontRenderingAdvanced.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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</data>
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<data name="FontRenderingBasicDoc" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\OpenTK\Fonts\FontRenderingBasic.rtf;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;windows-1253</value>
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</data>
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<data name="FontRenderingBasic" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\opentk\fonts\fontrenderingbasic.rtf;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;windows-1253</value>
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<value>..\OpenTK\Fonts\FontRenderingBasic.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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</data>
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<data name="FontRenderingBasic1" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\opentk\fonts\fontrenderingbasic.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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<data name="FramebufferObject" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\OpenGL\EXT\FramebufferObject.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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</data>
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<data name="FontRenderingBasic2" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\opentk\fonts\fontrenderingbasic.resx;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;windows-1253</value>
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</data>
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<data name="FontRenderingBasic_Designer" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\opentk\fonts\fontrenderingbasic.designer.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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</data>
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<data name="FrameBufferObject" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\opengl\ext\framebufferobject.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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</data>
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<data name="FramebufferObject1" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\opengl\ext\framebufferobject.rtf;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;windows-1253</value>
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<data name="FramebufferObjectDoc" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\OpenGL\EXT\FramebufferObject.rtf;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;windows-1253</value>
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</data>
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<data name="GameWindowStates" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\opentk\test\gamewindowstates.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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<value>..\OpenTK\Test\GameWindowStates.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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</data>
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<data name="GLControlGameLoop" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\opentk\glcontrol\glcontrolgameloop.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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<value>..\OpenTK\GLControl\GLControlGameLoop.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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</data>
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<data name="ImmediateMode" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\opengl\1.1\immediatemode.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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<value>..\OpenGL\1.1\ImmediateMode.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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</data>
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<data name="InputLogger" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\opentk\test\inputlogger.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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<value>..\OpenTK\Test\InputLogger.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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</data>
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<data name="JuliaSetFractal" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\opengl\glsl\juliasetfractal.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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<value>..\OpenGL\GLSL\JuliaSetFractal.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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</data>
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<data name="MultipleGLControls" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\opentk\glcontrol\multipleglcontrols.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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<value>..\OpenTK\GLControl\MultipleGLControls.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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</data>
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<data name="Playback" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\openal\1.1\playback.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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<value>..\OpenAL\1.1\Playback.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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</data>
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<data name="PlayStatic" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\openal\1.1\playstatic.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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<value>..\OpenAL\1.1\PlayStatic.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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</data>
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<data name="SimpleGLControl" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\opentk\glcontrol\simpleglcontrol.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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<value>..\OpenTK\GLControl\SimpleGLControl.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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</data>
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<data name="SimpleWindow" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\opentk\gamewindow\simplewindow.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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<value>..\OpenTK\GameWindow\SimpleWindow.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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</data>
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<data name="StreamingPlayback" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\openal\1.1\streamingplayback.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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<value>..\OpenAL\1.1\StreamingPlayback.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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</data>
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<data name="Tessellation" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\opengl\glu\tessellation.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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<value>..\OpenGL\GLU\Tessellation.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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</data>
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<data name="TestAudioContext" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\openal\test\testaudiocontext.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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<value>..\OpenAL\Test\TestAudioContext.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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</data>
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<data name="TestResolutionChanges" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\opentk\test\testresolutionchanges.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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<value>..\OpenTK\Test\TestResolutionChanges.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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</data>
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<data name="Textures" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\opengl\1.1\textures.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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<value>..\OpenGL\1.1\Textures.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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</data>
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<data name="VertexArrays" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\opengl\1.1\vertexarrays.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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<value>..\OpenGL\1.1\VertexArrays.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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</data>
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<data name="VertexBufferObject" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\opengl\1.5\vertexbufferobject.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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<value>..\OpenGL\1.5\VertexBufferObject.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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</data>
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<data name="VertexLighting" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\opengl\1.1\vertexlighting.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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<value>..\OpenGL\1.1\VertexLighting.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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</data>
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<data name="SimpleGLSL" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\opengl\glsl\simpleglsl.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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<value>..\OpenGL\GLSL\SimpleGLSL.cs;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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</data>
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</root>
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