Fixed compilation warnings on Mono 3.4.0

This commit is contained in:
thefiddler 2014-07-21 17:52:17 +02:00
parent 333503d70e
commit d739085cca
7 changed files with 4 additions and 9 deletions

View file

@ -10,6 +10,8 @@ using System.IO;
using OpenTK.Audio;
using OpenTK.Audio.OpenAL;
#pragma warning disable 219 // variable assigned but never used, we do that on purpose
namespace Examples
{
[Example("Playback", ExampleCategory.OpenAL, "1.1", Documentation="Playback")]

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@ -453,7 +453,7 @@ namespace Examples
foreach (XRamExtension.XRamStorage m in storagemodes)
{
bool result = XRam.SetBufferMode(1, ref buffer, m);
XRam.SetBufferMode(1, ref buffer, m);
BufferModes.Add(m.ToString(), m == XRam.GetBufferMode(ref buffer));
}

View file

@ -21,8 +21,6 @@ namespace Examples.Tutorial
{
}
Font sans = new Font(System.Drawing.FontFamily.GenericSansSerif, 16.0f);
uint ColorTexture;
uint DepthTexture;
uint FBOHandle;

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@ -115,6 +115,7 @@ namespace Examples.Tutorial
GL.Rotate(orientation.X, Vector3.UnitY);
GL.Rotate(orientation.Y, Vector3.UnitX);
GL.BindTexture(TextureTarget.Texture2D, Texture);
GL.CallList(list);
SwapBuffers();

View file

@ -83,7 +83,6 @@ namespace Examples.Tutorial
int vboSphere;
int vboSphereStride = BlittableValueType<VertexPositionNormalTexture>.Stride;
int eboSphere;
int sphereElementCount;
ViewMode mode = ViewMode.Scene;
Vector3 eyePos = new Vector3(0, -8, 0);
@ -551,7 +550,6 @@ namespace Examples.Tutorial
{
VertexPositionNormalTexture[] sphereVertices = CalculateSphereVertices(1, 1, 16, 16);
ushort[] sphereElements = CalculateSphereElements(1, 1, 16, 16);
sphereElementCount = sphereElements.Length;
GL.GenBuffers(1, out vboSphere);
GL.BindBuffer(BufferTarget.ArrayBuffer, vboSphere);

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@ -19,8 +19,6 @@ namespace Examples.Tests
float y = 1.0f;
float z = 1.0f;
Matrix4 createdTranslation = Matrix4.CreateTranslation(new Vector3(2, 3, -1));
Matrix4 translation = new Matrix4(new Vector4(1, 0, 0, 2), new Vector4(0, 1, 0, 3), new Vector4(0, 0, 1, -1), new Vector4(0, 0, 0, 1));
Vector4 point = new Vector4(x, y, z, 1);

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@ -119,8 +119,6 @@ namespace Examples.Shapes
double _Six = 0.66666666666666; // 2/3
double _One = 1.0; // 3/3
double ThirdLength = SideLength / 3f;
Vector3d C0 = Center + new Vector3d( -SideLength, -SideLength, +SideLength );
Vector3d C1 = Center + new Vector3d( +SideLength, -SideLength, +SideLength );
Vector3d C2 = Center + new Vector3d( +SideLength, +SideLength, +SideLength );