Specific enums for Version20 feature: "Two Side Stencil".

This commit is contained in:
the_fiddler 2008-01-03 13:09:15 +00:00
parent 28fa037391
commit d2e51fe3d2

View file

@ -846,10 +846,10 @@ VERSION_2_0 enum:
# VERTEX_PROGRAM_POINT_SIZE = 0x8642 # ARB_vertex_shader
# VERTEX_PROGRAM_TWO_SIDE = 0x8643 # ARB_vertex_shader
# VERTEX_ATTRIB_ARRAY_POINTER = 0x8645 # ARB_vertex_shader
STENCIL_BACK_FUNC = 0x8800 # ARB_stencil_two_side
STENCIL_BACK_FAIL = 0x8801 # ARB_stencil_two_side
STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802 # ARB_stencil_two_side
STENCIL_BACK_PASS_DEPTH_PASS = 0x8803 # ARB_stencil_two_side
# STENCIL_BACK_FUNC = 0x8800 # ARB_stencil_two_side
# STENCIL_BACK_FAIL = 0x8801 # ARB_stencil_two_side
# STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802 # ARB_stencil_two_side
# STENCIL_BACK_PASS_DEPTH_PASS = 0x8803 # ARB_stencil_two_side
# MAX_DRAW_BUFFERS = 0x8824 # ARB_draw_buffers
# DRAW_BUFFER0 = 0x8825 # ARB_draw_buffers
# DRAW_BUFFER1 = 0x8826 # ARB_draw_buffers
@ -918,9 +918,22 @@ VERSION_2_0 enum:
POINT_SPRITE_COORD_ORIGIN = 0x8CA0 # ARB_point_sprite (added for 2.0)
LOWER_LEFT = 0x8CA1 # ARB_point_sprite (added for 2.0)
UPPER_LEFT = 0x8CA2 # ARB_point_sprite (added for 2.0)
# STENCIL_BACK_REF = 0x8CA3 # ARB_stencil_two_side
# STENCIL_BACK_VALUE_MASK = 0x8CA4 # ARB_stencil_two_side
# STENCIL_BACK_WRITEMASK = 0x8CA5 # ARB_stencil_two_side
# Two Side Stencil
# http://www.opengl.org/sdk/docs/man/xhtml/glStencilFuncSeparate.xml
# http://www.opengl.org/sdk/docs/man/xhtml/glStencilMaskSeparate.xml
# http://www.opengl.org/sdk/docs/man/xhtml/glStencilOpSeparate.xml
GetPName enum:
STENCIL_BACK_FUNC = 0x8800 # ARB_stencil_two_side
STENCIL_BACK_FAIL = 0x8801 # ARB_stencil_two_side
STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802 # ARB_stencil_two_side
STENCIL_BACK_PASS_DEPTH_PASS = 0x8803 # ARB_stencil_two_side
STENCIL_BACK_REF = 0x8CA3 # ARB_stencil_two_side
STENCIL_BACK_VALUE_MASK = 0x8CA4 # ARB_stencil_two_side
STENCIL_BACK_WRITEMASK = 0x8CA5 # ARB_stencil_two_side
STENCIL_BACK_VALUE_MASK = 0x8CA4 # ARB_stencil_two_side
STENCIL_BACK_WRITEMASK = 0x8CA5 # ARB_stencil_two_side
# Blend equation separate (http://www.opengl.org/registry/specs/EXT/blend_equation_separate.txt)
GetPName enum: