W03_Extensions now uses the Application.Idle event to load extensions instead of the OnLoad event. Fixes flickering problems.

This commit is contained in:
the_fiddler 2007-09-24 19:57:37 +00:00
parent 4af4ca65c4
commit c204763f3a

View file

@ -37,11 +37,13 @@ namespace Examples.WinForms
glClass = assembly.GetType("OpenTK.OpenGL.GL");
delegatesClass = glClass.GetNestedType("Delegates", BindingFlags.Static | BindingFlags.NonPublic);
importsClass = glClass.GetNestedType("Imports", BindingFlags.Static | BindingFlags.NonPublic);
Application.Idle += StartAsync;
}
protected override void OnLoad(EventArgs e)
void StartAsync(object sender, EventArgs e)
{
base.OnLoad(e);
Application.Idle -= StartAsync;
glControl.CreateContext();